Chapter 1: A Friend in Need

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Mar 26, 2019 2:11 pm
Xelia makes polite conversation with the goblins as they continue onwards. "How long have you all been down here?"

Len

Mar 26, 2019 2:28 pm
mcneils5 says:
OOC:
Well Butler would follow up with Alastriona but he wouldn't want to leave the two gobbos unattended....are we safe to assume they can be secured and move on from them? Butler would tie them up or something if no ones free to watch them
OOC:
That seems prudent Mcneils. Can't assume goblins won't keep acting in their interests, but tying them up would help slow them down, especially if they decided to try to act against you. Normal rope has an AC of 10 and HP of 2 (but they have no weapons), and and can be burst with a DC 17 Strength check according to the DMG. You do have some insight into Eins at least, and they seemed like a 'take the path of least resistance' type of creature.
Mar 26, 2019 8:09 pm
OOC:
At this point have Xelia, Prince, Vatra, and Eins caught up with Butler, Drei, and Vier?

If we're all together, Prince would go check on Alastriona and Stitches.

Rolls

Stealth if needed - (1d20+5)

(12) + 5 = 17

Len

Mar 26, 2019 8:51 pm
OOC:
I wrote this on discord as a summary of where people were at:
Quote:
Alrght everyone, update on where we're at:

You have tracked Floon to this Xanathar's Guild secret underground lair. The Xanthar's Guild mistook Floon for Raenar Neverember, who they believed holds the secret to finding 500,000 gold Dragons embezzled and hidden by Raener's father and former Open Lord of the city.

Currently, Alastriona is heading back to the goblin's sleeping quarters (Q4) where she overheard voices on the other side of an unexplored door talking about barricading something.

Prince followed Xelia down the stairs (between q3 and q4) to Butler, who has found himself surrounded by 3 goblins, currently unarmed and (currently) pacified - Eins through kindness and Drei and Vier through intimidation.

Vatra and Stitches are bringing up the rear, still up in the Q3 area.

Sound about right? What's everyone's next move?
Does that clear things up?
Mar 26, 2019 9:16 pm
OOC:
Ooh! I'm sorry I missed it! Okay, thanks!
"I'm going to go check on Alastriona," Prince whispers to Xelia. Finding the silent aasimar at the door, Prince gestures that he will listen, too.
Mar 26, 2019 11:31 pm
Butler leans down next to the goblins "Ok, here’s the deal. I’m going to tie you two up so you can’t interfere with what we’re doing. If you cooperate and stay quiet then we’re all good and you’ll get through this just fine. If not, well let’s just say things will take an unpleasant turn". He waits for them to give some sign they agree.

Len

Mar 27, 2019 7:32 am
The goblins are to busy conferring about Butler's plan to answer Xelia. After the brief but intense exchange, they agree unanimously to the plan. Butler ties them up efficiently and joins Prince, Stitches, Vatra, and Xelia.

Alastriona swings the squeeky-hinged door inward. Candlelight floods in from the chamber beyond, a barracks by the looks of the double-stacked bunks along the walls.

In the northeast corner of the room, two familiar faces turn around to regard the squeeking hinges. One is heavily-tattooed Krentz from the Battle of the Bands yesterday. The other is the Duergar Zemk who demanded Xoblob close his shop last night. Both are trying to barricade a door in that corner of the room. Both recognize Alastriona and draw weapons as her presence darkens their door.

There is a third door in this room in the southeast corner, which is closed shut.

Initiative
1. Prince, Stitches, Xelia
2. Krentz, AC: 12, HP: 11
3. Zemk, AC: 16, HP: 26
4. Alastriona, Butler, Vatra

Battlefield Features:
1. Double-stacked bunks
2. Barricaded door to unknown location (ne)
3. Inward swinging door to q4 (w)
4. Door to unknown location (se)
5. Candles
OOC:
initiative rolls are on Discord server in thread called 'dice-rolls.' Rolls are in alphabetical order by character first name and do not include bonuses. Those bonuses were included in the results above, however.

Prince, Stitches, and Xelia are up!
Mar 27, 2019 8:05 am
Prince dances into the room. "Well if it isn't the Losers' Club! Why weren't we invited to this pity party? Oh, I know, because we're winners, that's why!"

Prince spins on his heel, and sidesteps towards the bunks to give his friends a clear line of sight.
OOC:
Casting Bane with my final spell slot, then taking cover.
Last edited March 27, 2019 8:05 am

Len

Mar 27, 2019 3:11 pm
A dark shadow falls upon the two!
OOC:
Both saving throws failed!

Rolls

Krentz - (1d20)

(5) = 5

Zemk - (1d20-1)

(8) - 1 = 7

Len

Mar 27, 2019 9:54 pm
OOC:
Map revealing the new area. Up next is Xelia and Stitches!
[ +- ] Map
Mar 28, 2019 7:22 pm
"In order to lose or be a loser, one must be worthy to play the game in the first place." Xelia directs her words to the one on the left before she turns to Prince, her eyes smiling in amusement.

Rolls

Krentz Vicious Mockery (WIS DC 13) - (1d4)

(3) = 3

Len

Mar 28, 2019 9:55 pm
Krentz shrugs off the effects of Xelia's spell without even so much as a flinch.

Rolls

Wis save DC 13 (bane) - (1d20, 1d4)

1d20 : (20) = 20

1d4 : (3) = 3

Len

Mar 28, 2019 10:43 pm
Krentz and Zemk both abandon the task of barricading the north door.

Krentz sneers at Xelia and Prince, then utters: "You think you're playing a game? Oh, this is going to be fun." He then runs through the south door, unlocks it with a key. He manages to round the corner and yells out "Grum'shar! We're under attack!"

"It's okay, Zemk will play with you." says the Duergar, smiling. He suddenly winks out of existence, turning invisible.
OOC:
Zemk is invisible and hidden, so you'll need to use the search action in order to find him. Area affect attacks and such in the room may also hit him. Krentz is just 2 squares past the south door, and is in the corridor.

Up next are Alastriona, Butler, and Vatra. Stitches, take your turn any time.

Rolls

Zemk's hide check (advantage)

Mar 29, 2019 12:14 am
Stitches' eyes go wide when the duergar disappears. Making a snuffling noise like a bloodhound, he begins looking for telltale signs of an invisible creature—sounds of footsteps, patterns in the dust, bad breath.

Rolls

Perception or Investigation (whichever applies) - (1d20+4)

(18) + 4 = 22

Mar 29, 2019 12:45 am
Alastriona ignores the vanishing Zemk and stalks after Krentz. She draws her sword and moves for the hallway the human went into, attempting a lunge for the man's ribs.
OOC:
I'll take the possible OA if it goes past Zemk's space.
[ +- ] [url=https://gamersplane.com/characters/dnd5/9008/

Rolls

Falx, Slashing Damage - (1d20+5, 1d8+3)

1d20+5 : (14) + 5 = 19

1d8+3 : (6) + 3 = 9

Len

Mar 29, 2019 2:07 am
Stitches sees a boot print suddenly appear in a mucky puddle in the Northwest corner of the room.

Alastriona enters the hallway and slashes Krentz across the back with such force he nearly topples over. Looking south down the passage, he sees it opens up into a large room.

Threadbare curtains hang on the east wall of this long hall, in the middle of which a muscular half-orc in dingy robes stands with his foot on the chest of a male human with wavy red-blond hair. Fire burns around the orc’s clenched fist, and his victim cries and squirms helplessly beneath him.

Seated on a raised platform to the south is a nightmarish figure wearing black robes. It has large white eyes and rubbery purple skin, with four tentacles encircling its inhuman mouth. It cradles and gently caresses what looks like a disembodied brain with feet.
[ +- ] Mind Flayer
OOC:
Will update map soon
Mar 29, 2019 2:11 pm
Butlers eyes narrow as he views the scene before him. Leveling his crossbow he narrows his eyes before taking a shot at the orc.
OOC:
Will be keeping as far away from the bad guys as possible but still in line of sight

Rolls

Crossbow attack - (1d20+7, 1d8+3)

1d20+7 : (10) + 7 = 17

1d8+3 : (2) + 3 = 5

Len

Mar 29, 2019 6:53 pm
Butler really drives home the point to Grum'shar that he's under attack with the point of his crossbow bolt, which takes Grum'shar in the shoulder. His eyes rage with flame, while the Mind Flayer watches the scene unfold.
OOC:
That hallway is pretty packed now, given that Krentz didn't get very far down. It's bottlenecked until Krentz either moves or dies, and Alastriona and Butler can move out or further down.

Vatra is up.
Mar 29, 2019 8:27 pm
Looking at the crowded hallway, Vatra throws a firebolt down it and over the heads of his allies in hopes of hitting Krentz.


Vatra

Rolls

Firebolt - w/disadvantage if needed - (1d20+4, 1d20+4, 1d10)

1d20+4 : (6) + 4 = 10

1d20+4 : (6) + 4 = 10

1d10 : (4) = 4

Len

Mar 29, 2019 8:36 pm
A shower of sparks rains down on Alastriona and Krentz as Vatra's firebolt impacts on the adjacent stone wall.
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