I am downto express the solution in game but out of game it feels wrong. For a couple reasons.
A) Once againg, the four of us pretty much did exactly what we said we wouldn't do yesterday. Discussed the game to the point of leaving the other two without any agency in the dicussion. One of them may have found this solution had they been as active.
B) The hint. Or at least the in game data sphere intrusion that prevented us from knocking down the walls. The only reason Jax and I entertained the idea was that it sounded good. The hint took away player agency based on a small comment from way back and now here we are, with a solution, only because we were stopped from what sounded like a good idea to three of us based on the evidence we were presented.
I mean, I'll take the xp, I shouldn't complain, but our characters, when Mandoric weighed in with his experiments, were nowhere close to this type of solution, which given the nature of the ideas we were testing, would not have even been discussed if not for the the hint that we were on the wrong path. Sometimes players get on the wrong path and fuck the world up and you just roll with it. I would say in the future, we have be more consistent with player agency. Even if I announce the idea, can I award to the XP to Zyob/szelmy since they really had the least agency in all this?
Last edited May 29, 2015 2:40 pm