OOC: Not my turn yet. Just roleplaying :-)
Stray Dogs Episode I - The Station of Death
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OOC: Not my turn yet. Just roleplaying :-)
OOC: I'll Delay my action to after Saru and walk up through the door way and take a shot if possible. My intention is to move to approximately where Hotwire is at the moment should that prove possible after his turn.
Rolls
RAT 16+2(large)+x(turmoil?)=18 - (1d20)
(15) = 15
OD=13-4(AR)=9 - (1d20)
(1) = 1
Mr Munroe Slaying DEF - (1d20)
(19) = 19
+1 SP to Chuck, who does 6pts of damage to the hulking mouse.
(I updated the map with Kalerik's charge)
Rolls
Assault Rifle (Sustained Fire): RAT 8 + WB 4 + HUD 1 + Large 2 - STR 3 - Obstacle 1 = CTN 11 - (1d20)
(1) = 1
DEF 13 - Assault Rifle 4 = OD 9 - (1d20)
(19) = 19
Slay? - (1d20)
(15) = 15
"Die, vermin!"
Rolls
attack 16+2 size=18 - (1d20)
(17) = 17
def 13 -3 =10 - (1d20)
(1) = 1
defense slayer dice - (1d20)
(3) = 3
Rolls
Attack CTN 15 - (1d20)
(1) = 1
Kalerik DEF 8-2 = 6 - (1d20)
(4) = 4
Slaying Dice 15 - (1d20)
(3) = 3
Initiative
12 S'skaar DEF: 10, HP: 15/16, SP: 1
11 Kalerik DEF: 8, HP: -1/18, SP: 0
11 Chuck DEF: 8, HP: 12/14, SP: 1
11 Hotwire DEF: 9, HP: 16/16, SP: 2
10 Saru DEF: 18, HP: 22/22, SP: 0
04 "Sir Monroe" Mutated Lab Rat HP: 48% DEF: 13
Conditional Modifiers
S'skaar's laser must recharge next round
Kalerik is unconscious
COMBAT MAP
MAP
Rolls
S'skaar's attack (RAT 13, +2 large opponent, total CTN 15) - (1d20)
(2) = 2
Mutated rat's DEF (DEF 13, -8 overloaded shot, total CTN 5) - (1d20)
(14) = 14
Chuck opens up with his assault rifle.
Rolls
Defence 13-4(AR)=9 - (1d20)
(9) = 9
RAT 16+2(large)=18 - (1d20)
(9) = 9
Rolls
Assault Rifle (Sustained Fire): RAT 8 + WB 4 + HUD 1 + Large 2 - STR 3 - Obstacle 1 = CTN 11 - (1d20)
(1) = 1
DEF 13 - Assault Rifle 4 = OD 9 - (1d20)
(16) = 16
Slay? - (1d20)
(17) = 17
Edit: If prone from the fumble, Saru spends 1 SP to stand up
Rolls
attack 18 - (1d20)
(20) = 20
def 10 - (1d20)
(20) = 20
Rolls
Attack CTN 15 - (1d20)
(20) = 20
Saru DEF 18-2=16 - (1d20)
(19) = 19
Rolls
Attack CTN 15 - (1d20)
(18) = 18
DEF 13-2 - (1d20)
(15) = 15
Initiative
12 S'skaar DEF: 10, HP: 15/16, SP: 1
11 Kalerik DEF: 8, HP: -1/18, SP: 0
11 Chuck DEF: 8, HP: 12/14, SP: 2
11 Hotwire DEF: 9, HP: 16/16, SP: 2
10 Saru DEF: 18, HP: 22/22, SP: 1
04 "Sir Monroe" Mutated Lab Rat HP: 18% DEF: 13
Conditional Modifiers
S'skaar's laser must recharge this round
Kalerik is unconscious
COMBAT MAP
MAP