As it stands Kel was by the downed Zombie, and seeing that Andrew has stopped this thing he passes Tim, who was running away from the street, and runs back out of the alley towards the raccoons. He won't be able to get close enough for a point blank shot, but he still catches one of them with a blast from his shotgun. The shot catches one of the raccoons square and kills it.
[ GM: The raccoons were still a ways out in the street and haven't been able to make it to the alley yet, so you wouldn't be able to get close enough for point blank shot, which removes the last roll in your dice pool. So you still take one physical stress from the action, but you do also take one of them out. The shotgun adds +4 damage if you hit with it though, so you did a total of 5 damage, minus one for zombie racoon armor still kills one. Only one raccoon remains. ]
Healthbars:
Racoon 2: 1[X][X][X] 2[X][ ][ ]