Act II: Ill Fortunes (the fourth day)

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Jun 14, 2019 1:04 pm
Darren turns to Heather, "Should we take the chance of administering this medicine?" he whispers, "We can't really be sure of what it does..."
Jun 14, 2019 3:08 pm
"I'm no healer, I would not know how to proceed from here, but I feel we've ran out of other options. I guess one of the vials should be more than enough fo the both of them."
Jun 16, 2019 4:14 pm
Heather has a good knowledge of healing and will offer to take the lead on this. "There is no guarantee this work, we don't even know that this is the correct medicine." she explains to the family members. "If this does not work I am afraid there isn't much else we can do for them."

She is hoping by explaining the situation she can avoid any anger if the medicine doesn't work.

Taking the vial she had already opened she administers a dose to each patient.

Rolls

Heal check - (1d20+10)

(8) + 10 = 18

Jun 16, 2019 4:24 pm
Mark offers nothing as he isn't at all familiar with anything really medical wise and certainly not in this situation. He just listens and takes in what is said.
Jun 16, 2019 6:39 pm
"Yes, Ve understand."

Heather administers the medicine to the sick Vistanis. At first, nothing seems to be happening, but soon, their fever abates, their shivering stops, and they seem to be much better.
Jun 17, 2019 3:38 am
Veroth keeps his distance from the Vistani, preferring to keep an eye out for trouble. But he bobs his head up and down appreciatively when the sick seem to begin to recover.
Jun 17, 2019 10:47 pm
"Ah, thank you Giorgio! The medicine seems to have vorked! Many thanks, many thanks."
Jun 17, 2019 11:08 pm
"Do you know how they contracted the disease?"
Jun 17, 2019 11:27 pm
"No. Vell, not really. Our best guess is that they contracted it from the verevolves that attacked them. Ve vere not avare the verevolves vere sick... They usually don't attack us..."
Jun 18, 2019 2:53 pm
"Yes, it appears as though your friends are going to be alright," Darren says, happy to have been able to save someone in this Gods-forsaken land.
Jun 19, 2019 1:02 pm
OOC:
I've just remembered, did you guys took care of the Con drain and energy drain you took last night from the wraith and wights?
Jun 19, 2019 1:20 pm
This is disease was quite bad. I haven't head of such a thing. Mark notes as he watches the suffered recovers some.
Jun 19, 2019 2:57 pm
OOC:
Ah yes. I see, it requires Restoration. Well, for negative levels, you'll have a Fort save to make tonight.
Jun 19, 2019 8:15 pm
kalajel sent a note to Cep100,Ukchanak1
OOC:
I'll need an illustration for you characters so I can make counters for the combat map.
For the rest of the party, those of you who still had negative levels can roll your Fort saves now to see if you can get rid of them. We'll be fast-forwarding to night in order to introduce our two new players, if you do not mind.
Jun 19, 2019 8:25 pm
OOC:
Ok my image is this one. Do you need it a different way? Also Ian isn't the vigilante's identity. That's his alter-ego, Mordeus. So Hilde is still chasing Mordeus, but probably met up with Ian, not realizing he is the masked vigilante she was chasing before.
Hilde's picture

Ian's picture
Last edited June 19, 2019 9:53 pm
Jun 19, 2019 8:35 pm
OOC:
Yes, if you can provide me with the link please.

Okay, I'll edit my previous post.
Jun 19, 2019 9:21 pm
Bringing his horse to a halt, Ian dismounts smoothly, bringing one leg up over the neck of the beast and dropping down smoothly. Instead of fear at the appearance of the creatures, a small grin has slipped onto his face. In the shadows it looks almost predatory, as if the young man was ever so happy to see them.

Rolls

Initiative Roll - (1d20+7)

(3) + 7 = 10

Jun 19, 2019 9:43 pm
Hilde follows suit, looking tired but determined. "It never ends, around here, does it?" she says, clearly not expecting a reply. Dismounting, she holds the sheath of her long sword in one hand, drawing it from her back with the other, and brandishes it. She ignores her new companions' strange glee at fighting, but has certainly noticed it.

Rolls

Initiative - (1d20+4)

(3) + 4 = 7

Jun 19, 2019 11:37 pm
OOC:
Might as well roll the initiatives of the creatures, the rest of the party will hear (hopefully) the sound of combat during the first round...

Rolls

Secret Roll

Secret Roll

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