OOC:
Grumble, grumble... Okay, Hilde placed. On a related note, I think I've figured out what I did wrong, and if I'm right, the map should be editable by other people other than me now...
First round of combat
Initiative (for now)
17 See-through creature
10 Ian
10 Malevolent corpses
7 Hilde
Combat Map
Conditions/Terrain features
Light Undergrowth: The light green vegetation is light undergrowth. It costs 2 move squares, provides concealment, and +2 to DC of Acrobatics and Stealth.
Heavy Undergrowth: The dark green vegetation is heavy undergrowth. It costs 4 move squares, provides concealment (30%), +5 DC of Acrobatics, and +2 circumstance bonus to Stealth.
Trees: Standing in same square as tree gains partial cover (+2 AC, +1 Ref), Climb DC 15.
Massive Trees: Grants cover if staying behind it (+4 AC, +2 Ref), Climb DC 15).
The see-through creature will float towards you. You swear you can see a cruel smile etched on its diaphanous features... As soon as it is within 30 feet of your horses, they panic and bolt! Great, it will be a pain to find those horses again in the dark (at least it offers the rest of the party an opportunity to hear that and come to your help next round...).
Ian is up next.