Game Play: Welcome to White Oak
To Cyriel, he asks: "What you see? Which way now?"
Rolls
Perception (if it helps on the key) - (1d20+3)
(19) + 3 = 22
Rolls
Investigation or Insight on the key - (1d20)
(9) = 9
Rolls
Perception - (1d20+2)
(4) + 2 = 6
Investigation - (1d20)
(6) = 6
Perception (Forgot Disadvantage) - (1d20+2)
(11) + 2 = 13
Investigation (Forgot Disadvantage) - (1d20)
(18) = 18
He joins his friends, curious about what they are interested in. In response to Erevoir's question he says haughtily, "Oh, I thought you'd forgotten about me. I found out a couple of things. There are two trails but we couldn't find any tracks. They both head to a hill about 200' away. But even better, I healed myself."
He raises his arms so they can get a good look at his condition, and twirls for good measure. "I think my powers are growing." His eyes glisten with wide eyed excitement.
You now have a choice of which way to follow the path.
Straightening with a grin, he asks the others: "Right or left? His awesome magicness saw no ambushes, so one way same as the other. Goblin ambushes?" He gestures toward Vex's footstool and spits contemptuously. "But maybe they steal child, so we hurry, yes?"
"Anyway I agree, we should go left. There's a hill at the end of the trail. Let's investigate?"
Rolls
Stealth - (1d20+1)
(19) + 1 = 20
Perception - (1d20+2)
(12) + 2 = 14
Rolls
Perception - (1d20+3)
(3) + 3 = 6
Rolls
Stealth [Disadvantage] - (1d20+4, 1d20+4)
1d20+4 : (15) + 4 = 19
1d20+4 : (11) + 4 = 15
Perception [Disadvantage] - (1d20+2, 1d20+2)
1d20+2 : (17) + 2 = 19
1d20+2 : (7) + 2 = 9
Cyriel keeps his eyes peeled for the unexpected.
Rolls
Perception- advantage - (1d20+3, 1d20+3)
1d20+3 : (8) + 3 = 11
1d20+3 : (19) + 3 = 22
The party is roughly 30 feet from the entrance and about 15 feet ahead of you a portion of the trail appears to be covered with branches and large leaves. Obviously a poorly hidden trap of some sort.
"I humbly volunteer you to throw the boulder. It's really not my thing."
"I'll send Cecil to look in the cave."
Cyriel sends his hawk to fly over the pit and scout the entrance of the cave.
Rolls
Perception, advantage - (1d20+4, 1d20+4)
1d20+4 : (13) + 4 = 17
1d20+4 : (6) + 4 = 10
EDIT: OOC: Avast! Valrakas be the stealthiest pirate in the seven seas!
Rolls
Stealth (Positioning for ambush) - (1d20+1)
(1) + 1 = 2
Perception - (1d20+2)
(4) + 2 = 6
Rolls
Perception (WIS + prof mod) - (1d20+3)
(3) + 3 = 6
Stealth (DEX) - (1d20+1)
(14) + 1 = 15