...Where The Company of Heroes Gather and Bond
Be sure to read and follow the guidelines for our forums.
load previous
Feb 12, 2019 10:15 pm
Julian, Alain, Ælfric
Gathering yourselves, you move closer to Julian. With a whisper of command, the cave fades and you find yourselves before the fireplace within Nosnra's bedchamber. Neither he nor his mate are in the bed, and though the hour is late you can hear giants within the great hall, apparently feasting still.
Gathering yourselves, you move closer to Julian. With a whisper of command, the cave fades and you find yourselves before the fireplace within Nosnra's bedchamber. Neither he nor his mate are in the bed, and though the hour is late you can hear giants within the great hall, apparently feasting still.
Ket_Onwall sent a note to annex
Rolls
Random DM Roll - (1d100)
(94) = 94
Feb 12, 2019 10:44 pm
Ælfric motioned for the others to look down at drawings on the floor where they all stand. He wondered if disappearing to the astral plane might even still be an option now. Had they been trapped?
OOC:
Arcana check to discern the drawings.Rolls
Arcana to identify drawings - (1d20+10)
(19) + 10 = 29
Feb 12, 2019 10:54 pm
Ælfric
Looking down, you see that the drawings are all faintly connected into a single pictograph. Your heart sinks as you realize that it is some form of an arcane glyph.
Looking down, you see that the drawings are all faintly connected into a single pictograph. Your heart sinks as you realize that it is some form of an arcane glyph.
OOC:
I need Dexterity saves from Ælfric, Alain and JulianFeb 12, 2019 11:01 pm
OOC:
They planned around our plan! XDLast edited February 12, 2019 11:14 pm
Rolls
DexSave - (1d20+3)
(10) + 3 = 13
Feb 12, 2019 11:10 pm
Ælfric sighed and jumped away from the glyph.
Rolls
Dex save - (1d20+9)
(10) + 9 = 19
Feb 13, 2019 12:27 pm
"How did they know?" Alain thinks to himself as he tries to dodge the glyphs.
Rolls
Dex Save (Advantage if the effect is to charm, take first roll if not applicable) - (1d20+6, 1d20+6)
1d20+6 : (11) + 6 = 17
1d20+6 : (16) + 6 = 22
Feb 13, 2019 8:11 pm
OOC:
Forgive me, but it should not have been a DEX saving throw, but rather a CON saving throw for the Symbol that has been drawn on the floor beneath you. With that, saves will be modified as such:Julian - 10+1
Alain - 11 + 3
Aelfric - 10+2
Rolls
Symbol of Death Damage - (10d10)
(74734610358) = 57
Feb 13, 2019 8:19 pm
Julian, Alain, Ælfric
As you spot the etchings on the floor below you, too late you realize that you have walked into an ambush. The markings flare brightly, sending a glow about the giant king's bed chamber and you feel a force of energy sweep through your body, sucking the very life essence into the void now swirling around you. Tendrils of black, wispy energy batter you as you succumb to the magic below your feet.
Alain and Aelfric manage to escape the trap before the last of their life is sucked from them, but Julian collapses within the glowing circle. The revelry continues beyond in the great hall, so it does not appear that you have been noticed.
As you spot the etchings on the floor below you, too late you realize that you have walked into an ambush. The markings flare brightly, sending a glow about the giant king's bed chamber and you feel a force of energy sweep through your body, sucking the very life essence into the void now swirling around you. Tendrils of black, wispy energy batter you as you succumb to the magic below your feet.
Alain and Aelfric manage to escape the trap before the last of their life is sucked from them, but Julian collapses within the glowing circle. The revelry continues beyond in the great hall, so it does not appear that you have been noticed.
OOC:
57 HP of necrotic damage to all three. Julian, I will need a Death Save, pleaseFeb 13, 2019 9:20 pm
Ælfric had never felt a death effect so potent before but he knew it could have been far worse, as exemplified by the dying wizard before him. There was nothing he could do for Julian. Only Alain could help now.
"Heal him," he weakly croaked to the bard. "We must flee."
Ælfric's instincts wanted him to hide in the bedroom but his rational mind knew that nowhere here was safe. He stayed next to them but maneuvered himself between the two and the door, his right hand prepared a protective gesture while his left touched a faintly glowing point on the neck of his cloak. Only by staying near and protecting the wizard had the trio any chance of survival.
He focused on his magical tutelage to identify what hit them, then Ælfric scanned the room for more eldritch evils. He wasn't even sure if to risk moving off the sigil lest he activate it again.
Casting and concentrating on Detect Magic to look around the room thoroughly.
Preparing to cast Shield if attacked while shielding the others, and to throw some Magic Missiles if necessary.
"Heal him," he weakly croaked to the bard. "We must flee."
Ælfric's instincts wanted him to hide in the bedroom but his rational mind knew that nowhere here was safe. He stayed next to them but maneuvered himself between the two and the door, his right hand prepared a protective gesture while his left touched a faintly glowing point on the neck of his cloak. Only by staying near and protecting the wizard had the trio any chance of survival.
He focused on his magical tutelage to identify what hit them, then Ælfric scanned the room for more eldritch evils. He wasn't even sure if to risk moving off the sigil lest he activate it again.
OOC:
Casting Guidance for a boost to Arcana to identify the death glyph and how it works/worked.Casting and concentrating on Detect Magic to look around the room thoroughly.
Preparing to cast Shield if attacked while shielding the others, and to throw some Magic Missiles if necessary.
Last edited February 13, 2019 9:29 pm
Rolls
Arcana [for info on death symbol] - (1d20+10)
(3) + 10 = 13
Guidance - (1d4)
(1) = 1
Feb 13, 2019 9:42 pm
Ælfric
Your studies have never revealed magic such as this, though you are very aware of the effects of glyphs as cast by other magi. This was something completely foreign to you, though you know the effect was necrotic in nature. Perhaps a necromancer or a powerful cleric was the weaver.
The light from the glyph illuminates the otherwise dark room, and your scan for magic reveals nothing but the magical circle.
Your studies have never revealed magic such as this, though you are very aware of the effects of glyphs as cast by other magi. This was something completely foreign to you, though you know the effect was necrotic in nature. Perhaps a necromancer or a powerful cleric was the weaver.
The light from the glyph illuminates the otherwise dark room, and your scan for magic reveals nothing but the magical circle.
Feb 13, 2019 9:49 pm
If the magic circle was still active, Ælfric would have to risk moving beyond its boundary lest its necrotic energies drain them again.
"The glyph still glows. Help me carry Julian out," he said to Alain as he grabbed the wizard's shoulders.
"The glyph still glows. Help me carry Julian out," he said to Alain as he grabbed the wizard's shoulders.
Last edited February 13, 2019 9:49 pm
Feb 13, 2019 10:10 pm
OOC:
If you are pulling Julian out, I will need an Athletics check DC 10. If Alain helps, make it with advantage.Feb 13, 2019 10:24 pm
Ælfric wasn't particularly strong but he knew the circle was death for them all. He would assist Alain in getting Julian out with his limited brawn and a boon from the arcane weave.
Casting Guidance on Alain for an extra 1d4 to a roll, and assisting Alain so he can have advantage on his athletics roll.
OOC:
Ælfric's the better person to assist re: athletics...Casting Guidance on Alain for an extra 1d4 to a roll, and assisting Alain so he can have advantage on his athletics roll.
Feb 14, 2019 12:35 am
Taking heed of the urgency of the situation, Ælfric takes the lead in hefting the wizard.
OOC:
I mean... Alain must look a little more hardy than Ælfric. More leathery skin? :P Rolls
Athletics roll w/ advantage - (1d20-1, 1d20-1)
1d20-1 : (11) - 1 = 10
1d20-1 : (18) - 1 = 17
Guidance - (1d4)
(3) = 3
Feb 14, 2019 1:27 am
Ælfric and Alain
Though you struggle a bit trying to drag a completely limp body, working in tandem you both manage to get Julian out of the glowing circle.
Though you struggle a bit trying to drag a completely limp body, working in tandem you both manage to get Julian out of the glowing circle.
OOC:
I still need a Death SaveFeb 14, 2019 1:29 am
OOC:
Death SaveLast edited February 14, 2019 1:29 am
Rolls
Death Save - (1d20)
(17) = 17
load next