...Where The Company of Heroes Gather and Bond

Jan 7, 2019 9:29 pm
Wealsun 2, CY 576
Two weeks ago, you were resting comfortably in one of the many inns located in the city of Istivin, the capital of the March of Sterich. Drink flowed freely, food was plentiful and the roaring fires dried the early morning dew off of walls and windows and even brought some relief to the aching bones of old and young alike. Leisure activity became a sport, to the point where your adventuring life seemed almost a dream in some unwelcomed, fitful sleep. Unfortunately, however, food, drink and especially warm beds take coin, and your purse had been growing lighter by the day.

When word came up from Mittleberg about raiders sweeping down from the Jotens, your ears perked up. The fact that they were giants gave you pause, but after giving Querchard, Earl of Sterich a bit of time to explain, your ears perked once again.

It was true, giants had swept down from the Jotens and sacked a small number of towns, but it was not the intention of Earl Querchard to eradicate the giants, though that would be a grand endeavor indeed, his concern lies in the fact that not only have Hill Giants been seen, but Stone and Frost as well! These attacks seem highly coordinated, and it is the task of those chosen to go and investigate the giants and determine their strength of number as well as who is guiding the attacks.

Of course, as part of the assignment, any and all treasure you find may be kept as payment for your service. If successful, and the true mastermind of the giants banding is found out, a full 5,000 gold coins awaits you when you return (or it may be given to your nearest kin, should your party succeed but you fail to survive).

With the agreement in hand, you each gathered your gear and set out south from Istivin and toward the site of the attacks. Several days ago, you left the last, true settings of civilization and began to climb upward into the mountains, guided by a map given to you by the Earl himself. The Hill giants are led by a grotesquely fat and thoroughly evil king, Nosnra. His strength is almost as legendary as his penchant for human flesh, but his being the one behind the raids is highly doubtful.

So it was that you have climbed higher and higher into the Jotens. While nowhere near as high or rugged as the western Crystalmist Mountains, their height brings you high enough that the grass becomes coarse brush, and the trees more coniferous and able to handle the hardy winters of blowing wind and snow. Even this time of year, late summer, the nights tend to be cool while the heat of the sun is carried away by the light winds blowing across the open landscape.

Finally, cresting the last hill, your target comes into site. A long valley, perhaps one or two miles long and almost as wide, lies before you. Small copes of trees dot the landscape, but what catches your attention more is the huge structure centered in the valley. A large compound, built with thick logs and soaring some thirty feet tall, sits like a fortress daring you to breech its walls. A winding trail makes its way to an entry gate at the southeast corner, while two other gates can be seen standing along the east and north walls. Those gates look like they lead to an open compound, while the main gate leads to the interior. A single guard tower, standing as high as the central, peaked roof, sits along part of the south wall.
[ +- ] Steading of Hill Giant Chief
Jan 10, 2019 2:01 am
Ælfric hadn't spent much time in Istivin, just long enough to recover an ancient moonblade kept in human private collections for almost a century. After passing the stolen item on to an elven associate, he decided to stay in the company of some notable miscreants he had the fortune of crossing paths with on several occasions. They were the kind of miscreants who always had your back in a fight but would always drain your purse to fund wine, half-elf dancers, and song. Ælfric considered going with them on their giant quest but decided to await further instructions from his High Elf and Eladrin superiors, instructions that strangely enough told him to investigate the Jotens situation.

The journey through the wilds invigorated the Wood Elf such after a prolonged time in a mostly human city, and he pointed at the giants' compound with an expression that slyly communicated, 'Why, what have we here?'
Last edited January 10, 2019 2:03 am
Jan 10, 2019 2:36 am
The trip through the Jotens was not a difficult one for Julian. The pegasus, whom he'd named Ligeia, that Alain had helped him to conjure with his bardic magic took him through the mountainous terrain quite easily, alternating between flight and ground travel as was convenient. It's true that simply teleportation would have been a far more efficient means of travel; however, he'd not visited this region before, and thus did not have a strong enough mental image, nor a sufficiently strong physical anchor to the place to facilitate a safe journey. He makes a mental note to collect samples as he goes, that returning to key locations within the vale might prove easier.

Upon cresting the hill, and reading Ælfric's expressive gesture, Julian speaks to his companions, his voice moderately deep and warm with a Rhennee accent coming through quite clearly. "A destination, friend. Hopefully the one we've been seeking." He pauses for a moment after answering Ælfric's unspoken question, taking some time to survey the surrounding countryside. "Our goal is to find the giant's leader, yes? We should not attack head on... Lest they escape. We should find a place to camp. A place we can scout from, till we know what we're dealing with."
OOC:
Rolling my portent dice for the day.
Last edited January 10, 2019 4:43 am

Rolls

Portent 1 - (1d20)

(18) = 18

Portent 2 - (1d20)

(6) = 6

Jan 10, 2019 6:42 am
Fernal quickly made the trip as she moves nearly twice as fast as anyone and is very much at home in the wild. She comes up rather quiet considering the amount of armor she is wearing (Half plate). She catches the last of what Julian says. "Let us not take forever doing so. Giants seem to have a way finding those around and they do tend to be less that hospitable."
Jan 10, 2019 6:52 am
Julian takes a moment to reflect on his understanding of geography, using his skills as a cartographer and his time spent studying the means by which natural structures such as caves and the like form, he'll attempt to deduce from his knowledge of the natural world if there are likely to be any caves or other structures within this mountain range that would be near enough to serve as a base for the party to operate from. In particular, he's looking for something near enough to the keep to be practical for their use, but far enough away that it would be difficult for any giants to detect without, say, following them to it directly. 1 or 1.5 miles distance would be perfect, for purposes of divination as well.
OOC:
Throwing in a nature check here.
Edit: A wonderful start.
Last edited January 10, 2019 7:01 am

Rolls

Int(Nature) - (1d20+9)

(1) + 9 = 10

Jan 10, 2019 9:01 am
Korgazhar had initially eyed this band of humans and demi-humans with great suspicion. After all, his clan was not beholden to the earl of Sterich, nor to the petty concerns of frontier human towns and their suffering under the giants' raids. What he could not disobey though, was his overlord's command to accompany this band and assist them in his fullest capacity. That he did to his utmost and without complaint, and in the last two weeks he had gotten to understand their idiosyncrasies better.

He gave his majordomo a withering glare in response to Julian's suggestion, at which the orog promptly spoke up. "My lord has instructed us to tend to camp whilst he leads you to raid the giants compound. We will watch over your horses and other belongings until you return," he said with a slight bow. Trailing behind on smaller pack animals were the rest of Korgazhar's retinue, a young half-orc squire, and a sullen goblin bearer of arms.

Korgazhar grunted his approval at his servant's reply, and paused for the rest of the party to decide on the best place to establish a base.
Jan 10, 2019 5:53 pm
Julian
These mountains are different than those you have traveled in before. Rather than sharp, craggy edifices, they are more rounded and hill-like than true soaring peaks. Regardless, from the look of the surrounding hills, if there were to be any such caves to make a base camp, it would be along the edges of the valley somewhere.
Jan 10, 2019 6:29 pm
OOC:
DM random rolling to keep the players on their toes

Rolls

Secret Roll

Jan 10, 2019 7:58 pm
Somewhat eager to be out of the open, Julian considers the most efficient means by which he might lead the others to a more concealed location. He procures an empty vial from a pouch on the side of his bag, and kneels down to fill it with earth and rock from the hill they stand upon. Corking the vial, he returns it to his bag. "With this, I may return to you quickly. I now take to the skies, to find us a place to plot and plan against the giants." Unless anyone in the party objects, or ask a question of him that warrants a response, he then takes on the form of an eagle, that he might view the valley from above and hopefully locate a suitable place to make camp.
OOC:
TLDR: Casting polymorph on myself to transform myself into an eagle. Flying through the valley, trying to remain inconspicuous, to find us a cave or some other concealed location that would make a suitable base camp. Leaving my pegasus with the party for now. All of this is moot if someone stops me and has a better idea.

Rolls

Wis(Perception)[as eagle]: - (1d20+4)

(20) + 4 = 24

Wis(Perception)[as eagle(adv with keen sight)]: - (1d20+4)

(20) + 4 = 24

Dex(Stealth)[as eagle, if necessary for some reason]: - (1d20+2)

(5) + 2 = 7

Jan 10, 2019 8:46 pm
Ælfric watched the human wizard take animal form, something he usually only saw elven druids do, and he hoped the giants weren't the kind to enjoy taking shots at large birds for sport. He focused on the compound, and hoped to discern anything interesting about it from this distance that only a thief's eye could.
OOC:
Casting Guidance for an assist on a low roll. Edit: The Investigation roll.
I've never seen a double crit with advantage before here, Polar Vortaex. Redundant... but great.
Last edited January 10, 2019 8:49 pm

Rolls

Perception to scope out the compound - (1d20+10)

(13) + 10 = 23

Investigation to notice anything of thiefly interest - (1d20+6)

(6) + 6 = 12

Guidance - (1d4)

(3) = 3

Jan 10, 2019 9:19 pm
While Julian flies away, Aelfric focuses on the steading below.

Aelfric
The sun is just beginning to make its way past the high peaks to the west, casting long shadows across the valley below. A small stream winds its way through the valley's center, and it looks to come within about 20 yards or so of the east side of the giant structure. You can see that the far side of the steading is an open compound, perhaps a training area, with a separate building that just up against the northeast corner.

Your sharp eyes depict a lot of shadows moving around in the open area, which seems to have firelight illuminating the compound. Similarly, the tower on the south end looks like a guard tower. While no light is present, it is logical to assume there are guards posted, and the height of the tower gives it a good view of the surrounding landscape.

Julian
It takes you perhaps 20 minutes of searching, but you spy what looks to be a cave opening along the north side of the valley, on a side of the hill away from the valley.

Rolls

Secret Roll

Jan 10, 2019 9:34 pm
Spying what looks to be the perfect place for the party to make camp before nightfall, Julian swoops down towards the mouth of the cave, still in eagle form. Finding a nearby branch to perch on, he'll peer into the cave's mouth to see if he can make anything out within its entrance; if he sees nothing as an eagle he'll fly to the ground and revert to human form. From his sleeve emerges his pet raven, Lenore, who he will send into the mouth of the cave with a light spell in order to investigate further.
OOC:
OOC: This will hopefully be done while staying more than 30ft from the cave entrance

Rolls

Wis(Perception) - (1d20+4)

(19) + 4 = 23

Wis(Perception)[adv: eagle keen senses] - (1d20+4)

(13) + 4 = 17

Jan 11, 2019 2:54 am
While Ælfric and Julian scout the area, Alain stands behind a tree, stretching his arms and yawning. He couldn't help it, the trip here was so uneventful. No scouting parties, no ambushes, no traps, no wild animals. He swore he fell asleep on the back of his mount at one point. But now they'd reached their destination, and it was time to do business. He agreed with Julian on the need for stealth, but began to mentally compose their tale with a thundering charge towards the fort.

The audience wants to be entertained, after all.
Jan 11, 2019 7:54 am
Korgazhar also surveyed the steading before him, to anticipate what would be the best approach to enter it. They were likely to discuss their plans once they set up base camp, so he waited for Julian to return with suggestions. He tried to recall what he could of this Nosnra, apart of what they all already knew, from his familiarity with the region, and also gave his surroundings careful analysis, to see if they were being watched even as they watched the building.

Rolls

History (of steading) - (1d20+4)

(3) + 4 = 7

Perception (surroundings) - (1d20+4)

(5) + 4 = 9

Jan 11, 2019 8:49 am
Gurtrek had always prided himself of his ability to sleep while on horseback, disregarding the part that a rather strong concoction he brewed himself to breathe fire for pennies in the cities was usually the main catalyst. The was of little interest to Gurtrek, as his ofputting behaviour as a cussing drunkard had probably shut down most civil conversation with his newly found companions. He had always found the gentle sway of the horse, gathered with the clattering of his plate armour and wooden alchemists packs in which bottles clinked and clanked together quite soothing. His armour also helped him sleep, it was well padded and insulated so that the cold winds didn’t get to him as much. Gurtrek also wore an ornate mask, covered in runes and flame motives with a mouth that alone would scare many-a-child. The tufts of scorched beard sticking out from underneath it allowed him to rather comfortably rest his head on his gorget. The wind would only herass his bald scalp, but luckily his long overcoat had a hood attached that had since an hour of riding had blown off under the acoustic guidance of Gurtrek’s snoring.


"Hair on me balls! That’s the buggers home innit?"


The stopping of all the aforementioned sounds of riding had woken Gurtrek and his question was followed by a load throat scrape and a glob of phlegm being spit out of the mask’s large mouth. Noticing that they missed Julian and Ælfric and not really expecting and answer on his previous question he spoke on:

"The two nancies have left us now that danger is in sight?"

He figured it a joke, but even Gurtrek knew he was a poor comedian. Another look at the fort did make him anxious of what was to come though. He needed the coin as his drinking away the coin of his work as well as the actual tools of the trade of a firebreather and pyrotechnic had left him rather empty-pursed. It was truly a poor line of work nowadays, with mages doing a better and better job of replacing his trickery in the theatre and circuses. Gurtrek subconsciously reached for the flail on his back. All that was left for Gurtrek was fighting now and there would be much of it soon...
Jan 11, 2019 2:09 pm
Korgazhar snorted at Gurtrek's remark. Trust the dwarf to make light of the more flighty elves and mages. Strangely, even though Gurtrek and Korgazhar represented polar opposites in terms of size and demeanour, they were both fighting men, armed to the teeth when push came to shove. So while the half-orc hadn't deigned to make much conversation with the dwarf in the two weeks of travel, he accorded him a small measure of grudging acknowledgement for being an ornery cussing drunkard.

"Caution. If we're done surveying the steading, let us pull back out of the line of sight until Julian returns," the half-orc nodded in agreement with Fernal. He himself stood at attention, ignoring the half-elven bard hiding behind the tree.
Last edited January 12, 2019 6:06 am
Jan 11, 2019 7:11 pm
Julian
A quick examination reveals a small cave, odd-shaped, but perhaps 20 feet deep and a little wider at its most wide point. Shrubs and small trees give the mouth a bit of cover when viewed from the left side.
Jan 11, 2019 7:34 pm
Perceiving nothing in the way of visible threats, Julian walks into the cave proper, the light spell cast on his raven familiar lighting his way. Once inside, he begins to examine the cave itself more closely in order to judge it's suitability.

Does it appear stable, or as though it might collapse?
Are there signs of creatures that may have inhabited the cave recently?
About how far from the giant's steading would this be?
Would it be relatively easy to conceal the remainder of the entrance should they require it?

These are the questions he seeks answers to, even as he collects a small amount of cave rock and places it in another of his corked vials.

Rolls

Int(Investigation || Nature) - (1d20+9)

(11) + 9 = 20

Guidance (Need to remember to use this) - (1d4)

(2) = 2

Jan 11, 2019 7:42 pm
Long legged Fernal, throws back her mess of black hair, "Not so far as make our scouts search for us." On the way here, she hasn't proven herself to be too social.
Jan 11, 2019 7:44 pm
OOC:
As a reminder, when posting in campaign, post as your character so we get a visual of who is talking. Along those lines, if you don't have an image associated with your character, please do so.
Jan 11, 2019 7:59 pm
Julian
The cave looks like at one time it held a wild animal of some sort, perhaps a bear or pack of wolves, but it does not look as if anyone or anything has used it for quite some time. As for stability, it definitely looks solid, being of stone with a dirty, stone floor.
Jan 11, 2019 8:28 pm
OOC:
So to be clear, there are 9 of us, each with a mount so 18 creatures total? How far is the cave from where I last left the party? It occurs to me now that teleportation wouldn't be able to move so many creatures about, unless a pair of mounted creature counts as 1 creature for that spell. Might have to stealth our way to it rather than just teleporting the party myself.
Last edited January 11, 2019 8:30 pm
Jan 11, 2019 8:32 pm
OOC:

Correct, there are 6 PCs and 3 retainers with Korgazhar. Same answer to the mounts. As far as distance, the cave is about 2 miles from the party, and a mile from the steading. As for the mounts, they count as 'one willing creature'.
Jan 11, 2019 10:47 pm
Having gathered the information and samples necessary to execute his plan, Julian takes on the form of an eagle yet again and spreads his wings to the skies, soaring towards where he last left the rest of the party.
OOC:
The following presumes nothing happens on his way back. Adding a stealth check, though I don't imagine there's too many things that would find an eagle conspicuous. Edit, stealth should be +2 not +4. My bad.
Upon finding the rest of the group, he reverts to his human form. Taking count of the group members yet again to be sure of their numbers, he proceeds to describe his plan. "I have found us a place to camp, but we are far to large to sneak the distance. Better to travel there in a single step than walk these hills. Better to not risk encountering the giants." He pauses for a brief moment before continuing with "We will make two trips. I will transport four of you and your mounts, in addition to myself. I will return again as an eagle, then transport another four men and four mounts. We will arrive quickly and safely this way. Those of you who bothered to count will know this leaves one mount or man uncounted. I will grant Legeia, my pegasus, the form of a bird, that she might meet us there covertly. It is no risk if she does not, as Alain's magic can simply be used to conjure another." He waits a moment for the plan to sink in. "What say you? Who will I take first?"
Last edited January 11, 2019 10:55 pm

Rolls

Dex(Stealth) - (1d20+4)

(7) + 4 = 11

Jan 12, 2019 1:01 am
OOC:
If we are assuming that Alain's ring gave everyone their own mount via Find Greater Steed, in the course of the past two weeks, then we can simply assume that for RP purposes, the PCs can all fly via pegasi or griffons etc to the cave, and the Julian's giant eagle form can simply transport the mounts. If not, then -
"Question. Which way is this cave? You can transport the first few, the rest will head that direction until you return for us. Standing out here in the open and waiting risks discovery." Korgazhar remounted his steed and made ready to move again in the direction Julian indicated. "We still must know the overland route to the base camp."
Last edited January 12, 2019 6:05 am
Jan 12, 2019 1:48 am
OOC:
The whole idea is actually just to teleport myself and eight others, fly back as a bird alone, tell my pegasus where to go before polymorphing it into a bird, then teleporting myself and the rest of the party. Doing this instead of walking/flying is more covert. Don't want to be seen sneaking into the cave.
Last edited January 12, 2019 4:35 am
Jan 12, 2019 5:12 am
OOC:
Sure thing! It's just in character Korgazhar didn't assume Julian was talking about teleportation, since he was flying.
Jan 12, 2019 5:18 am
For a moment, Julian fails to understand the half-orc's confusion, then clarifies upon recognizing the misunderstanding. "I mean to teleport us, not fly. Many of us flying to the cave may draw attention. Teleportation will be safer."
Jan 12, 2019 6:04 am
Korgazhar nodded at Julian's explanation. Teleportation was in this instance the most discreet means of travel. "Effective. It will keep us out of sight and prevent them from discovering our camp." The half-orc evaluated the tactical options further. "Contingency. Still need to know the overland route, for when we don't have access to your teleportation."
OOC:
My bad in linking two separate questions. Apart from the travel options, I also wanted to clarify if the entire party had special steeds.
Jan 12, 2019 6:43 am
Ælfric nodded his head and raised his hand to volunteer for the first group.
OOC:
Ælfric has a griffon but I was unsure of exactly how we would be utilizing them at the moment so I haven't mentioned it.
Jan 12, 2019 7:24 am
She is 5'10" tall and running around 182#. She has black eyes and long unkept black hair with a tan complexion. She rather average looking for a human female. Currently wearing rather quiet mithril half-place and shield. You all know she has a flaming longsword and why she is frequently called "Flaming Fernal". You all know also that she runs as fast as a horse (50'). She is very much a barbarian and touch uncivilized. She has rather poor manors. She has said she very much hates giants and is a friend to Dwarves. Yes she speaks both Dwarven and Giant. Besides her flaming longsword, she might use a longbow for distance. She survives just fine in the wilds and long since left her tribe. She makes a fine scout as she moves rather quietly, but she can not see in the dark. She is also noted to have quite good vision and doesn't miss much. She tends to be rather inverted and isn't one good for chat. She most likely to attack most anything head on unless she gets chance to strike with cover. She does not own a horse.
Last edited January 12, 2019 7:26 am
Jan 12, 2019 3:14 pm
Alain listens to Julian's plan and nods in agreement.
Alain says:
"While I would prefer to fly across the skies on our mounts, I agree with Julian, teleportation will be safer. I will go in the second trip. We should keep the spell casters separate, in case we are ambushed while split. There is a song from Keoland which tells the tale of just such a situation..."
Alain begins to go off in a tangent, recounting the song and it's history, until someone cuts him off.
OOC:
Someone cut him off please.

GeneCortess, are you sure you don't want a mount for Fernal?
Last edited January 12, 2019 3:15 pm
Jan 12, 2019 6:29 pm
Fernal will take a summoned one as to keep up with the party. Riding horses do 60'.. .. Fernal can only manage up to 50'
Jan 12, 2019 6:59 pm
Julian interrupts Alain's tangent with "Yes, yes, Alain. Write it down and I'll read it later.", knowing full well that he likely wouldn't. The bard had made a fair point, though he found the likelihood of an ambush at either end of the journey unlikely. The cave was well concealed, and their position atop the hill afforded them a fair view of their surroundings; however, the area around the cave was less well explored, and had the potential to be more dangerous. Julian makes another judgment call. "I will first take Ælfric, One of Korgazhar's men, Gurtrek, their mounts, Fernal who is horseless, and Ligeia. I trust Alain, Korgazhar, and his remaining men will not draw attention to themselves in the meantime." Once everyone has agreed to the plan, Julian will teleport the first group to the cave. He will also explain the cave's location in as much detail possible in the event someone needs that information.
OOC:
@DM: I have an object associated with the cave in the form of rock chippings gathered from the cave wall, so there should be no chance of failure... I hope... I'll include the d100 roll in the event you rule differently. After bringing the first group, I'll fly back to the remaining group as an normal eagle (I haven't been a giant eagle any of these times, to clarify), using polymorph a third time. I will then teleport the remainder of the group. Since Fernal has no mount, this should be sufficient to get all creatures in the party to the cave.

@Fernal & Alian: Can we summon that mount for Fernal when we get to the cave, so I don't have to perform more shenanigans with teleport?
Last edited January 12, 2019 7:01 pm

Rolls

Teleport! - (1d100)

(2) = 2

Jan 12, 2019 9:15 pm
Gurtrek

Gurtrek listened to the conversation all the while humming a deep dwarven marching tune on endless repeat. The tones growing darker as the conversation comes to teleportation.

"Always them bloody mages. Telepor-damn-tation, ghrmhm. Why I split me legs over this bloody horse then for the last few days. Soon enough riding will be just for us bums oi? You folk got a fancy solution for everything that once required honest work. Blood, sweat and tears replaced by finger snapping and…"

He rambled in an off-handed tone, too loud not to pay attention to, but to much in line with his usual grumpy mumbling to pay heed.

"Sure I will be in the first group! The test-subjects oi?"

For good measure Gurtrek took a good sip of one of his concoctions that he was surprised to already find in hand.

"Don’t want to find me-self somewhere halfway across the world ye hear? Let’ s get this over with…"
Jan 12, 2019 9:34 pm
"You are right mister Dwur. We'd be far better off without labours of the mind such as these." Julian taps the helm through which he channels his teleportation magic as he continues his sarcastic reply "Better were the days before magic, before horses. Before iron, houses, and alchohol. Perhaps someday I'll find a way to return you to those golden ages you love so much" he says, grinning widely. "For now though, we'll take advantage of what we have."
Last edited January 12, 2019 10:55 pm
Jan 13, 2019 1:36 am
"Quickly then." Korgazhar replied in a business-like tone. "I will continue to keep watch."

Rolls

Perception - (1d20+4)

(19) + 4 = 23

Jan 13, 2019 5:13 am
OOC: What is the climate like where we are? Should we be investing in heavy clothing? My string bikini is not doing it.

Fernal asks harmlessly "So did anyone bring a keg of something strong or are we going to be doing this dry. And do we have a cook or is it going to be rations every day besides what ever I drum up out these lands."

Looking over to Julian, "Not leaving me in some wall or something. Heard bad tales of people transported this way."
Last edited January 13, 2019 5:21 am
Jan 13, 2019 5:20 am
"No chance of that, Miss Fernal. I have taken the necessary precautions to insure us a safe journey."
Jan 13, 2019 5:22 am
Ælfric calmly stood next to Julian with a smile on his face.

"Garuda," he said, the only word many of you have heard from him, and his griffon came and sat by his side.
Jan 13, 2019 5:23 am
Looking a touch doubtful, "Okay. Whatever you say. Magic some funny stuff for sure. Dang I wish I brought me a keg before leaving."

Looking more at Julian, "So what do you favor. Some elvish wine perhaps?"
Jan 13, 2019 5:25 am
Fernal eyes the griffon, "Might big one you have there. How much that cost you? What is flying like. Never done it."
Jan 13, 2019 5:36 am
Julian, momentarily caught off guard by Fernal's sudden interest in conversation, only smirks at her statements. Ale he could provide on the morrow, though he'd rather not share that news as of yet. As for flight... "I have seen your future, Fernal. You will soon know the feeling of soaring on bird's wings. Of this, I am sure." he says jovially, smirking as he does so.
OOC:
Just to clarify, I did in fact say I was casting teleport via the helm. Hope our DM hasn't been waiting on me this whole time. :P
Last edited January 13, 2019 5:44 am
Jan 13, 2019 5:46 am
"Well. That would be a change. Always fancied flying like a bird." Appears Julian has found something of interest to her. "Be like running fast across the plains with a storm brewing. You just feel the wind. You can never run fast enough,. I guess it takes magic."
Jan 13, 2019 7:02 am
Korgazhar eyed the barbarian woman's attempt at more casual conversation about food and drink, and gave Hedrek, his majordomo, a flick of his head, and the orog then spoke up, "We can cook whatever it is you intend to catch, and have also brought along rations." To which Korgazhar added curtly in reply to Fernal, "You will enjoy orc cuisine and ale in the safety of camp. For now, watch for enemies." He did not like waiting in the open; teleportation should take but a jiffy to accomplish.
Jan 13, 2019 11:37 pm
OOC:
Actually, the DM is enjoying the character conversations. :P
Jan 13, 2019 11:49 pm
" I don't know much about your 'Orc cui..sine', but some ale would be welcome. I need to hunt and get something real to eat." She seems to have trouble with the word. She takes a glace about, not letting her guard down so much.
Last edited January 13, 2019 11:51 pm
Jan 13, 2019 11:52 pm
Alain says:
"Fantastic, I have always wanted to try authentic Orc cuisine. Some might say that the phrase is an oxymoron, but I hope to be proven wrong. The last time I ate with an Orc, his bread was stale and hard as a brick. What kind of game would you need to cook a proper meal?

As for you, Ms. Fernal, I'm sure we can summon you a steed the same way we did for everyone else. I'm not completely sure how it works, something about transferring magic into a receptacle. Julian can explain it when we have the time, he's the scholar of magics, I'm just a practitioner."
Last edited January 13, 2019 11:53 pm
Jan 14, 2019 12:03 am
OOC: Fernal actually runs faster than horses. When you account in her bonus action Dash. She has an average move of 75'.

Fernal seems to hold a blank face as she listen to Alain. A good chance she didn't understand all what he said.

"Okay. You get me horse. Good. It is easier. Not so tired."
Jan 14, 2019 12:59 am
Korgazhar didn't bother to reply to Alain, so it was left to Hedrek to follow through on the conversation. The orog appeared as brutish as most of his kind, but was clad in finer clothing, and spoke with better manners than you would expect. He seemed to understand intuitively what his master required of him, and in many instances in the past fortnight, spoke on behalf of Korgazhar, his politeness jarring against the guttural quality of his voice.

" Fresh bread will be a problem without a proper oven. And we are constrained by the spices and ingredients my lord permitted us to bring on this journey. But we try our best." The majordomo explained, and was immediately clubbed on the head by the mailed fist of Korgazhar. "You dare blame me!" The half-orc bellowed. "Next time you will personally carry our supplies without a pack mule." Off to the side, Skig the goblin armsbearer cackled in laughter.
Last edited January 14, 2019 4:29 am
Jan 14, 2019 12:43 pm
OOC:
While moving faster than a horse is fine for very short distances, it is not feasible (without magic or other aid) to Dash continuously over the course of a day's travel. Therefore, taking into account the DMG Chase rules:
[ +- ] Chase Rules: DMG p252
Note that IMO, this is not for combat, but, rather, for chases or extended use of the Dash to travel some distance.

I will be posting later today. Sorry I missed yesterday, but I was forced to go spend time with my family. :D

Jan 14, 2019 12:54 pm
OOC:
I lied. I had a few minutes and figured I would post now.
With the first group gathered together, Julian closes his eyes, picturing the spot where he wishes to travel. The air around the edges of the group begins to shimmer and glow. An instant later the very space around them collapses into the center, occupied by the helm upon the wizard's head. A slight popping sound can be heard and they are all gone.

While it seems as if time passes excruciatingly slow, it is not long before Julian returns, his eagle form fading away as he lands back among those remaining. Before you can gather, however, Korgazhar's attendant calls out softly. "Giants!"

Moving to take stock of the situation, you see a trio of giants walking along the valley floor, heading to the steading. It looks like, perhaps, a hunting party, as with them are a small pack of wolves; large wolves, at that. They approach the east gate of the compound and you watch it open. The wolves howl and bark as they run in, followed by the three giants.
OOC:
Assuming you stick with the plan.
Gathered once again, Julian concentrates on his destination and the ground beneath your feet suddenly fades away. A nauseating sense of vertigo passes over you, and in an instant you find yourselves standing before a cave mouth. Your steeds are outside, while the party has begun to set up an encampment within.
Jan 14, 2019 2:10 pm
Korgarzhar's squire, Rogmuk, a young half-orc, having gone ahead in the first round of Julian's teleport, rushed out of the cave mouth to assist with Korgazhar's steed and weapons, as if on cue. Korgazhar's himself strode into the cave, muttering irritably, "Giant patrols, with dire wolves. Any longer out there and we might as well just attack them there and then."

Then, a bit more thoughtfully, "Put that teleportation of yours to good use, scout a good spot inside the steading, and then use it to bring us in."
Jan 14, 2019 2:57 pm
Julian laughs a deep, hearty laugh at the orc's suggestion. "Do you read minds, Kirgazhar? I intended to do percisely that." ushering the rest of the group into the cave, he continues "In fact, I intend to do much more. Tonight I cast my eye through the space between us and the steading. I would have us know everything about the giant's base before we make our move. We are here to uncover the individual or individuals responsible for banding these otherwise unallied species of giant together under one banner. Destroying the keep and those inside does us no good if their leader escapes, as anyone powerful enough to unite these giants will continue to be a threat until they are eliminated. I am here to help you identify that threat, and the put us on the most direct and efficient route to eliminating it. For that, we will need all the information we can gather." Julian finds a suitably flat surface, and unpacks his cartographer's tools. "We'll start with a map." he says, as he begins the incantation necessary to conjure his invisible arcane eye, ready to gather as much information as possible while the others make their camp ready for the night.
OOC:
Casting Arcane Eye at 5th level, regaining a 4th level slot due to Expert Divination. I'll send the invisible eye (which has darkvision) the 1 mile distance to the giant's steading, and begin scouting the complex as thoroughly as possible. Based on the eye's movement each 'turn', I should have 42 minutes of useful, undetectable scouting once it arrives. The eye, being able to move through 1 inch openings, should hopefully be able to go to most if not all of the rooms within the keep, flying through cracks between doors, chimneys, open windows and perhaps even locks (since they're giant sized an all). Worst case scenario I have to wait for doors to be opened. The spell doesn't hinder my normal vision, or ability to do things such as draw maps, so I'll describe everything I can see to the party and begin drawing a map of the compound. If I run out of time and the spell ends before I scout the entire keep, I'll do it again, up to 4 times in fact, for a total of 2.8 hours spent scouting the keep over the next 4 hours total counting time to send the eye to the steading.
Last edited January 14, 2019 3:06 pm
Jan 14, 2019 5:14 pm
OOC:
Agreed with your calculation. For the rest, it is basically a mile away, or 5280 feet. At 30 feet per turn, that means 176 turns to get there. With a turn being effectively one action in a 6 second round, it is estimated to take 1056 seconds, or 17.6 minutes to arrive. Rounded up to 18 minutes, that leaves 42 minutes to investigate.
Julian
The casting of the spell complete, your mind reaches out to the tiny eye you have fabricated from the ether. The land around you comes into focus as you send the eye toward the steading, swooping out of the hills and across the land. Several minutes later, the structure looms into view. It is huge, even larger that you had originally thought. You judge that it will take you at least 5 minutes to just circle around the outside of the building one time.
OOC:
If you wish to do that, I will post an outline of the exterior. If not, let me know where you wish to begin investigating. As for the rest of the party, what, if any, actions do you wish to take?
Jan 14, 2019 5:33 pm
Julian thinks it best to start with the exterior, and will begin mapping it on parchment, marking any windows, doors, chimneys, or anything else of note visible from the outside.
OOC:
Throwing in an investigation check, in case you want that. I can't concentrate on this and my own guidence spell, so I'm hoping that Ælfric will be happy to provide. Including that with the roll presuming he has no issue with it.
OOC:
PS: By the way, everyone. Presume I'm willing to cast guidance on you at any time, unless I'm concentrating on another spell. Between Ælfric and I (presuming he's willing to cast it on people too), we'll probably have guidance up for most out of combat checks.
Last edited January 14, 2019 5:45 pm

Rolls

Int(Investigation) - (1d20+9, 1d4)

1d20+9 : (5) + 9 = 14

1d4 : (4) = 4

Jan 14, 2019 6:18 pm
Julian
After a few minutes of investigation, you manage to get a solid understanding of the sheer size of the giant steading. Over 300 feet to a side, it has an open area along the northeast side. Through the slats of wood, you make out a dozen or so monstrous wolves that stand fully four feet at the shoulder. Numerous chimneys dot the roof, though the pipes are small, and only someone of extremely small stature would be able to get down them.

At the south side you see the guard tower, and when you pass by you see that there is a lone giant there, sitting and looking out over the landscape. Near him is what looks to be a large cask of ale, which he drinks from.
[ +- ] Steading Outline
Jan 14, 2019 9:22 pm
Ælfric readily blessed the wizard with some Fey fortune. Scouting through hostile territory would be so much easier if Ælfric could learn the Dreamseer's clairvoyant techniques...
Jan 14, 2019 9:55 pm
Describing the scene to the group even as he draws it out on paper, he mentions the tower and its watchman in particular. If he can't teleport them where they need to be, they'll need a solution to deal with him quietly.

Reaching out yet again to control the eye of ether, he extends his senses down through one of the chimneys. Small though they may be, the immaterial yet material form of his eye is smaller still.
Jan 15, 2019 7:27 am
Korgazhar kept his activity to a minimum so as not to distract Julian from his magical scrying.
OOC:
No actions DM, until the scrying is done.
Jan 15, 2019 2:13 pm
OOC:
Sorry, I should have asked this sooner, but which chimney are you wanting to go down? They are visible on the map.
Jan 15, 2019 9:29 pm
Slipping quickly down the first chimney, you find yourself in some sort of a sleeping quarters. Mounted on the walls of this room are various trophies (heads, antlers, and skins, etc.) making the otherwise damp and droll room feel more 'lived in'.

You see various giant-sized furnishings, including three giant-sized beds heaped with furs and a locked wooden chest. There is a door in the north wall, but it is closed. However, if you wish, you can exit the room under the door, as it is not sealed along the bottom.
OOC:
About a minute to scry and map this 30x60 foot room. And yes, I intend to allow you to scry room by room if you wish. :D
[ +- ] Giant Bedroom
Jan 15, 2019 9:37 pm
Julian's arcane eye flies through the room. Taking a brief moment to record its layout on his map, he then sends it through the gap beneath the western door.
[ +- ] MapSoFar
OOC:
Will keep a running tab of what the map looks like. Double check this if you would, please, DM. I'm perfectly content to scry room by room, though I wouldn't be opposed to you hurrying things along by presuming I map the whole map, or as much of a map as I can obtain in 42 minutes. Maybe make a series of skill checks (investigation?). I don't want to hog the spotlight for the next two weeks just scrying. Don't want to bore everyone else. Up to you though. :)
Last edited January 15, 2019 9:45 pm
Jan 15, 2019 10:17 pm
OOC:
Yeah, I went through and best-guestimated, and it takes you roughly 3 hours to work your way through the steading.
Julian
Working methodically through the layout of the steading, you get what you feel is a solid, accurate map of the place. By your count there must be over thirty giants, plus their ogre and orc servants and one rather large bear that sits at Nosnra's side.

The central hall is filled with giants feasting, as apparently they have a guest. A stone giant sits at the table with Nosnra and his queen, and it seems they are throwing the visitor a party. A pair of dwarves, still alive, are spit over a large fire pit, getting slowly roasted by an ogre turning the hand crank.
[ +- ] Hill Giant Steading
Jan 15, 2019 10:49 pm
OOC:
I'm presuming the 3 hours includes travel time when I have to recast arcane eye, considering it only last 1 hour. So that's 3 castings total, or 4? I can do up to 4, considering casting it at 5th refills a 4th level slot and whatnot. Up to you.

I have only a couple of questions. 1: what kind of giants do I see? You mentioned one was a stone giant. Is it just stone and hill, or all types. 2: how many servants are we looking at? Tens, hundreds? I also presume they don't look happy to be there? 3: how long would I guess those dwarves have to live? (I won't mention their existence to the party yet). 4: is there an upstairs, and if so, have I scouted it?
Jan 15, 2019 10:54 pm
OOC:

1. All hill giants, except the stone giant seated at the king's table
2. Dozens of servants. You have no idea if they are happy, but there are a few giants in the feast hall that push them around.
3. The dwarves don't look long for this world
4. No upstairs that you saw. The ceiling in the feast hall soared high overhead, perhaps 30' - 40' or so.
Jan 16, 2019 3:06 am
OOC:
Can you tell me what this is in more detail?
[ +- ] This
Jan 16, 2019 3:44 am
OOC:
Two cents' worth, I'm assuming that's the staircase to the tower. The upper level of the tower is pictured diagonally below it. :)
Jan 16, 2019 3:45 am
BedzoneII says:
OOC:
Two cents' worth, I'm assuming that's the staircase to the tower. The upper level of the tower is pictured diagonally below it. :)
OOC:
That... Makes a lot of sense actually... Kinda disappointing I didn't put two and two together. XD
Last edited January 16, 2019 3:45 am
Jan 16, 2019 4:38 pm
OOC:
TO be fair, you DO have a 'little' eye being used in your recon.... :D
Jan 16, 2019 6:44 pm
OOC:
I guess the only other question I have for now is where ThisMk2 leads.
[ +- ] ThisMk2
Having spent the last three hours scrying upon the giant steading, Julian fights off the waves of exhaustion the continual use of his more powerful spells always brought. It was true that he had gotten used to the physical and mental strains that divination magic placed upon its user; however, he'd still expended much of his available power for the day, and would likely need a rest to function at full effectiveness once again. Fortunately, it was already nightfall, and he doubted the others wished to attack the giants after the long day of travel.

"It is done. The map has been made. Our enemies have been scouted, and there are many. Now is the time to plan our attack."

He had his own ideas about how the party should best go about this, but remained silent on that front. He'd explained to them all he'd seen, the number and location of the giants, the servants, the stone giant who seemed to lead the others. He'd left out nothing but the dwarves. They were good as dead anyway, and the Dwur among them might be inclined to do something foolish if he learned his kin were in danger. There was nothing that could be done for them, better not to burden the others with their death.
Jan 16, 2019 7:02 pm
Ælfric pointed to the blank space in the center of the map.
Last edited January 16, 2019 7:02 pm
Jan 16, 2019 7:33 pm
"I noticed it too, Ælfric. Though I investigated the area thoroughly, I could not find an entrance to any sort of room. I must presume the area is designed for structural support, or otherwise there is some secret entrance that my vision alone could not uncover. Before we rest tonight, I will see if I can learn more about this." he pauses for a moment before addressing the rest of the party. "It is important that we remember our goal. Some individual, force, or entity is banding together the hill, stone, and even frost giants. Our assignment was simply to investigate the giants and determine their strength of number, as well as who is guiding these attacks; however, I would have us do more. We will pacify this threat that brings them together, whatever it may be. This close cooperation and coordination between the races of giants threatens far more than just the March of Sterich. Left unchecked, this could have far flung consequences throughout Oerik. Consequences I would rather avoid, if at all possible. We should not try to eliminate every giant we encounter. That would be foolishness. Instead, we should eliminate those that lead them, and do so as efficiently as possible."
Last edited January 16, 2019 7:36 pm
Jan 16, 2019 8:35 pm
Polaris_AEthernalis says:
OOC:
I guess the only other question I have for now is where ThisMk2 leads.
Julian
It leads down...
Jan 16, 2019 8:44 pm
Ket_Onwall says:
Polaris_AEthernalis says:
OOC:
I guess the only other question I have for now is where ThisMk2 leads.
Julian
It leads down...
OOC:
Did I have time to map whatever's down there, or nah? I guess that's my real question.
Last edited January 16, 2019 8:45 pm
Jan 16, 2019 8:49 pm
Julian
No, you just managed to finish the upper level. You are aware of the lower level, and saw some of the servants coming up and down (as well as a giant), but you didn't get time to do more than note its existence.
Jan 16, 2019 8:51 pm
Ket_Onwall says:
Julian
No, you just managed to finish the upper level. You are aware of the lower level, and saw some of the servants coming up and down (as well as a giant), but you didn't get time to do more than note its existence.
OOC:
Got it. Thanks for clarifying. :)
Jan 16, 2019 10:05 pm
"Agreed. No need to rip off a spider's legs when severing it's head will stop them all. We saw that they have guards posted, presumably there will be one tomorrow as well. I say we strike tomorrow at dawn, when most of the giants are asleep from the feast, the ones on guard are likely to be half asleep. The Nyrondians in the distant past were in a similar situation, they offered to throw an invading warlord a feast as sign of their submission. When the warlord and his men had fallen asleep after they had eaten all the Nyrondian's livestock and drank all their ale, the Nyrondians slaughtered them in their sleep. "
Jan 16, 2019 10:47 pm
"Just before dawn, perhaps. Though I should say, there is no need for haste. There is still an underground section of the keep I could scout, and the giants are as of yet unaware of our presence." He looks pointedly at Ælfric. "Alternatively. Perhaps we could send one of our... more 'subtle' members in, with my eyes watching him. He could safely procure something from their leader's bedchamber. If he were to do that, and return successfully, I could teleport us in as their leader sleeps. It would make easy work of him, I imagine. If successful, we could do this without alerting the rest of the keep. After Ælfric acquires the item, I could finish my scouting of the basement, and we could continue on with our plan."

Julian pauses for a moment, allowing the others to think on his plan before proceeding.

"I am not fully convinced this stone giant is our primary enemy, however. He may hold sway over these hill giants, true; however, I doubt that he has the power and charisma to control frost giants and their ilk. I suspect he is but a pawn in something far greater. I would very much like to gaze into his mind, to see if we might learn more from him before his death."
Last edited January 16, 2019 10:53 pm
Jan 16, 2019 11:05 pm
Ælfric nodded approvingly as the diviner proposed the infiltration plan.
Jan 16, 2019 11:15 pm
"Given an hours' rest, I could keep eyes on you for the trip, and I may be able to intervene if things go poorly. Given a nights' rest, I could offer more assistance. Or, you could go alone now. I foresee the second option fairing far better than the first or third, but I leave the decision to you. Remember, there is no need for haste as of yet."
Last edited January 16, 2019 11:28 pm
Jan 16, 2019 11:31 pm
Ælfric pondered a moment then, surprisingly, spoke.

"I go into danger alone... when necessary. What more help can you provide in the morning, Dreamseer, to surpass the cover of night and drunkenness?"
Jan 16, 2019 11:44 pm
"It need not be in the morning, elf. I could be ready before the dawn. In addition to the cover of night and drunkenness, I could offer you a chance at escape or rescue should things go sour. If you leave now, you are truly alone. If you leave in an hour, I might watch you succeed or fail, and react accordingly. If you leave just before dawn, you might leave alone yet still have allies but a second away, and I will be able to guide you from afar, watching foes you cannot and alerting you to their presence. As I said, the decision is yours."
OOC:
"If you go now, you're on your own. Can't really help there. If you go in an hour, I can observe you, scout the basement, and give you two of my portent rolls (a single free roll of 18 on the dice when you need it, and a single guaranteed 6 on the dice for an enemy). If you go before dawn, I can prepare sending, send my eye with you, and recon rooms before you enter by sending the eye in first and using sending to warn you of danger. In addition, you'd have whatever my next 2 portent rolls are and the potential for us to teleport in/out if I roll well enough on the non-guaranteed teleport."
Last edited January 16, 2019 11:45 pm
Jan 17, 2019 12:10 am
Ælfric pondered for a few seconds.

"Rest well, wizard. I will leave well before dawn."

Ælfric's tone seemed strained, as though even this much talking was foreign to or annoyed him.
Jan 17, 2019 2:38 am
Korgazhar had been listening intently to the diviner's detailed description of the entire steading, understanding its various possibilities of ingress and egress, and contemplating the strategic approaches available. He personally preferred a frontal assault, but understood the merits of an incisive strike, and spoke his mind accordingly.

"Agreed. They'll be drunk and asleep in the early hours of the morning. That's when we can do the most damage. At this moment the bedchamber is unoccupied, and therefore the best time for Aelfric to get in, retrieve an item, and get out. Strategically, even an item from one of the nearby rooms is sufficient, if you cannot make it to the bedroom itself."

Then the half-orc's reasonable demeanor changed, and he spoke his truer opinion. "You're a fool though, to go now without backup. If you succeed, our work is easier. If you fail, the task becomes harder for the rest of us. The correct approach is for Julian to rest up. We take a safe position nearby, just outside, before you sneak in. If you get out successfully, we can teleport in without error. If the alarm is raised because of you, you will serve as the distraction for the rest of us to do an assault through one of the entrances." Korgazhar spoke imperiously as if he brooked no disagreement.
Last edited January 17, 2019 3:45 am
Jan 17, 2019 6:37 am
OOC: What time of day or night is it now?

Fernal listen with just a smile on her face. She even noded once or twice. Other than that she found a rock to sit make it her home.
Jan 17, 2019 1:02 pm
Gurtrek kept to himself largely, having set up in a corner of the cave and opening up the wooden alchemist backpack to form a small station upon which he started mixing ingredients to fill up vials, pouches and little clay pots. He kept on humming the marching song from before during the process, interrupted every now and then by murmuring about ‘a dash of’ one thing and ‘a spoonful of’ another. All the while he listened to the mage talking about the fortress. With the attack being plotted Gurtrek only had a single addition:

"Why don’t we just torch the whole damn place, giants and all? Made out of wood ainnit? Just point me where you want. But I got enough to start a few ‘strategicly harmfull distractions’."


He spread his arms to show the assortment of vials, skins and other containers of presumably flammable liquids. A grin formed behind the gaping mouth of his mask.
Jan 17, 2019 2:32 pm
"Effective as distraction, or as funnel." Korgazhar evaluated. "But unless you barricade all the giant-sized doors or block the basement, they'll escape." The half-orc looked at the impossibility of the diminutive dwarf barricading a door.
Jan 17, 2019 3:50 pm
"Korgazhar is correct, Gurtek. Burning the structure will simply cause them to flee. So long as their leader lives, they'll regroup and rebuild. This situation calls for tact and cunning, not wanton destruction." He pauses for a moment.

"We can always resort to burning it down should we fail. Let Ælfric and I see if our plan bears fruit first."

Turning to Ælfric, he hands him the map he'd drawn over the past three hours. Pointing to the room with the lone double bed and bearskin rug, he says "I would wager this room here is their leader's. Remember that whatever object you acquire is sufficient, but it must be from this room. Wood from the walls, stone from the floor, clippings from the carpet or bed. Anything will do." Along with the map, he hands him an empty corked vial to contain the materials. "Wake me before you leave, regardless of when it may be."
[ +- ] Leader'sRoom?
Julian then proceeds to find a comfortable spot within the cave to rest before interjecting one last time. "If you can also acquire a piece of his hair, skin, or some other possession or body part, it will make scrying upon him easier in the future."
OOC:
The sun was still up when I began my scrying. It took 3 hours to scry. Is it reasonable to say I could get a long rest in before the sun comes back up, DM? If so, I'm going to start now and hope that Ælfric waits for me. If it's not reasonable, then I'll probably just take a short rest, grab a spell slot back, and watch from afar as he succeeds or fails on his own.
Last edited January 17, 2019 4:06 pm
Jan 17, 2019 5:33 pm
OOC:
It was just beginning sundown when you arrived, so it is currently about 3 hours past that. So... 9-ish?
Jan 17, 2019 7:00 pm
Ælfric nodded at each stage of the wizard's explanation.

"I await your awakening."
Jan 17, 2019 7:40 pm
With the night comes the cooler temperatures of the mountains, though the warmer months makes it tolerable. Your group settles in, each tending to his nightly routine as he may.
OOC:
Random DM roll to keep players on their toes
The evening is quiet, partly cloudy with Luna and Celene each in their own way providing some light to the countryside. Long rest completed, it is two hours before sun up.
OOC:
Actions?

Rolls

Secret Roll

Jan 17, 2019 8:32 pm
Having awoken before dawn as promised and having slightly modified his repertoire of spells for the day, Julian nods to Ælfric to indicate he was ready to assist him in the mission.
OOC:
Rolling Portent. There's no range on these, so long as I can see the target through normal or magical means. Since I might not be online to say when I'm using them, I'll allow Ælfric to choose when they're used, and who/what they're used on. Here's the text if you need it.
[ +- ] Portent Text
Whenever he decides to leave, I'll send my arcane eye with him, staying within 30ft of him at all times until he reaches the keep.

I'll provide him with a casting of Mage Armor, since I'll get the slot back for casting Arcane Eye anyway.

Lastly, I'll provide him with a spell scroll of suggestion, as a potential "get out of jail free" card if caught.

Edit: Looks like 2 failed perception checks or saves for our enemies. :)
Last edited January 17, 2019 8:40 pm

Rolls

Portent 1 - (1d20)

(7) = 7

Portent 2 - (1d20)

(3) = 3

Teleport Charges += - (1d3)

(3) = 3

Jan 17, 2019 9:36 pm
Ælfric took the scroll and the magic blessing with gratitude.

"This should be his room? How tall are the chimneys?" he asked, indicating the large bedroom they believe to belong to the obese leader.
Jan 17, 2019 10:46 pm
OOC:
I'm going to be unavailable for the rest of the night. Running my in person game now. @DM. I shared everything about the place, and I'd definitely have taking notice of the chimney's height and width, so you can fill him in if he has any questions.

@Ælfric. If you need a room scouted, make a simple hand sign I would easily interpret, and our DM can have me cast sending to inform you of what my eye sees. I only have so many spell slots though, and it's a 3rd level spell, so use this sparingly. :)
Last edited January 17, 2019 10:47 pm
Jan 17, 2019 11:20 pm
Ælfric
The highest point of the building is roughly 30-40 feet. This slopes down to the edges of the roof, which is about 15-20' high. The chimneys are made of stone, and stand perhaps 5' in height.
Jan 18, 2019 1:39 am
There are no windows visible anywhere in the compound.
Jan 18, 2019 3:18 am
Ælfric took a deep breath then plucked a short brown hair from his head for Julian.

"In case of an emergency."

Once he double checked his tools (rope, grappling hook, lock picks, and assorted thieves' implements), he bowed slightly to motley crew before his form became difficult to make out and he rushed out of the cave towards the steading! Ælfric's plan was to make his way as quickly and stealthily as he could to the side of the building where the chief's suspected room and its chimney were.
OOC:
Casting Longstrider (speed increases by 10 feet for 1 hour) and Pass Without Trace (+10 to Stealth checks, can't be tracked except by magical means, leaves behind no traces of passage for 1 hour).
Should I outline my entire plan for everyone to comment on or just take it step by step?

Rolls

Stealth (extra +10 from Pass Without Trace) - (1d20+23)

(18) + 23 = 41

Perception - (1d20+10)

(20) + 10 = 30

Jan 18, 2019 3:32 am
"So we're going ahead with this foolishness then, without back up? Very well." Korgazhar shrugged and stepped out near the cave mouth to do a preliminary scan of the surroundings, just as a precaution, then stepped back in.
OOC:
I like that +23 stealth mod!
Last edited January 18, 2019 3:45 am

Rolls

Perception - (1d20+4)

(4) + 4 = 8

Jan 18, 2019 3:41 am
OOC:
Added a Perception roll, too. :O
I didn't think anyone could realistically come with Ælfric without risking the objective. His skills are rather specific.
Jan 18, 2019 6:05 am
"So long as I watch him, he can be but a step away, Korgazhar. A teleport to a place I have no connection to will be dangerous, but we will at least be able to attempt to rescue him."
OOC:
Back, as you might expect. I see everything's going well so far. XD
Last edited January 18, 2019 6:21 am
Jan 18, 2019 6:37 am
OOC: Fernal does make a nice second with +9 Stealth, but not as good as his +13 Stealth.

"I do hope that he hurries back. I like to hunt some and eat something besides rations today." She doesn't appear worried getting caught.
Jan 18, 2019 6:47 am
"If he is successful, I will take us all somewhere far nicer for a celebratory meal. My treat. You may still hunt, if you wish. Though I would remain here if I were you."
Last edited January 18, 2019 6:48 am
Jan 18, 2019 1:41 pm
Korgazhar eyed the barbarian woman, and judged her as he did Aelfric and Julian, as individuals who were happy to run off half-cocked without considering the bigger picture. Fernal's itch to hunt would put them all at risk, as did Aelfric's solo mission. Such a lack of discipline, the half-orc thought, but he kept his opinion to himself.
Jan 18, 2019 6:50 pm
Ælfric
You quietly leave your comrades behind, slipping like a shadow into the early morning darkness. With your enhanced speed, it takes you about 15 minutes to get to the corner of the steading. You can hear noises from within the open compound ahead, but otherwise the area is pretty quiet.
OOC:
You are at the Northeast corner of the steading. I'll need you to describe for me what you intend to do.
Jan 18, 2019 7:56 pm
Ælfric moved to the wall and chimney of the bedroom he targeted. With a second's concentration, an invisible hand held took hold of grappling hook and attached rope, and searched for a good place on the roof or chimney to anchor the hook so Ælfric could begin his climb up.
OOC:
The plan is to scale the wall [rolls?], then Misty Step down the chimney.
Last edited January 18, 2019 8:01 pm
Jan 18, 2019 8:57 pm
OOC:
To toss the grappling hook is an Acrobatics check, please, followed by either and Acrobatics or Athletics check to climb the wall. DM adding roll to keep players on their toes.

Rolls

Secret Roll

Jan 18, 2019 9:09 pm
OOC:
I was hoping to lift the hook into place using the invisible Mage Hand.
Rolls incoming!

Rolls

Acrobatics [Hook] - (1d20+9)

(13) + 9 = 22

Acrobatics [Climbing] - (1d20+9)

(7) + 9 = 16

Jan 19, 2019 12:44 am
Alain stands outside the entrance of the cave, silently keeping watch, and regretting the decision to volunteer for the role. Prestidigitation kept him warm, but there was nothing to sooth his boredom. He was tempted to strum a string on his lyre, or play a note on his flute, and join the chorus of insects, frogs, and birds. Instead he settled for a piece of pen and paper, drawing the a map of the stars from his location.
OOC:
Including a perception roll in case the DM prefers active checks for keeping watch. Passive Perception is 19.

Rolls

Perception - (1d20+9)

(8) + 9 = 17

Jan 19, 2019 6:45 am
Fernal decides there isn't enough pebbles and such about to kick and walks over to the door way near Alain. Unlike him, she leans against the doorway and watch over the wilds before them silently.
Jan 19, 2019 5:22 pm
"Ælfric has reached the keep, and so far remains undetected." Julian reports to the rest of the party. Since Ælfric had left, he'd taken up a spot in the center of the cave, sitting on the floor with his legs crossed as he watched the Elf's actions closely.

Noticing Ælfric seemed to intend to use the chimney to make his entrance, he'll send his arcane eye through it in advance to ensure those inside would not see him.
Jan 20, 2019 4:50 pm
Ælfric
Silently you cast Mage Hand. Grasping the rope, it moves quickly up the side of the steading, looping around the chimney and tying it off. A few tugs confirm the fastness of the knot and you begin to climb up. As you do, however, you hear sniffs and whines coming from the gate near you, as it appears your scent has been caught by the wolves in the compound.

A second later, one of the wolves is snarling, growling and yipping , and you hear its heavy paws scratching at the wood. You reach the top and find yourself on a slanted roof. While mostly of heavy timber as the base, the entire roof is covered with thick thatch and branches, providing plenty of foot and handholds.

The wolf continues its howling and just as you get to the top you hear the yell of a giant followed by the cracking of a whip. The wolf yelps in pain, and his brothers join the chorus of yelps, barks and howls, as the giant roars in obvious frustration. A few more cracks of the whip send the wolves howling away from the door, and you hear the heavy wood bar being slid open. The gate creaks loudly as a giant exits the east gate and begins to look around.

Rolls

Secret Roll

Jan 20, 2019 5:57 pm
OOC:
Presuming I can see this before sending my eye into the chimney, if that giant is looking around for Ælfric, I'll use one of my portent rolls to replace its perception check with a 7 (on the dice). Hopefully that won't be enough to detect our stealth master.
Jan 20, 2019 6:36 pm
OOC:
Unfortunately, your eye went down the chimney before he began climbing. Thus you are unaware. I’ll post your view in a little while. Out for lunch with the wife right now.

However, as you told Aelfric about the ability, he could swap rolls if he wants.
Jan 20, 2019 6:37 pm
Ælfric carefully pulled up the rope after him, leaving it secured to the roof. He tried to put the chimney between himself and the curious giant, and took a chance to look down the chimney to see how far down its fireplace was. If some fire remained, he used his invisible arcane arm to gently extinguish it before he teleported down!
OOC:
Misty Step down the chimney. Misty Step's range is 30 feet, and that seems within the heights described for the giant compound.
Jan 20, 2019 7:02 pm
OOC:
DM random roll to keep players in their toes

Rolls

Secret Roll

Jan 20, 2019 9:16 pm
Julian
Ket_Onwall sent a note to Polaris_AEthernalis
Jan 20, 2019 9:18 pm
OOC:
I sent Julian a detailed view which he would have gotten prior to Aelfric going down the chimney. Before I progress forward, I'll await Julian's reply as it may alter what Aelfric wants to do.
Jan 20, 2019 10:08 pm
Ket_Onwall sent a note to Polaris_AEthernalis
Jan 20, 2019 10:44 pm
Sensing the potential danger ahead, Julian focuses his thoughts on Ælfric, reaching his mind out through the distance between them and delivering a brief telepathic message.

"There are embers below, and two giants sleeping. A large bear also sleeps there. Mask your scent and proceed with caution. I will be watching."
Last edited January 20, 2019 10:45 pm
Jan 21, 2019 12:26 am
Mention of the bear made Ælfric pause but he decided that his plan was still sound. He considered going invisible but that would not be enough against the bear; his cloaking from being tracked would have to suffice for now. The bear would require some creative uses of his abilities once in the bedroom should it become a problem. In preparation, Ælfric focused his magic on cleaning and neutralizing any sweat or other odours coming from his body, clothes, or equipment.

Ælfric used his arcane arm to retrieve some of the night's ashes and small pieces of wood from the fireplace in case that would be enough for Julian's teleportation, stored them carefully, then a whispered magic word and a quick sign took him down the chimney! If the embers were still too hot, he used a subtle magic to further cool them. Speed was necessary now, and he quickly surveyed the bedroom's contents and occupants from his position in the fireplace.
OOC:
Prestidigitation to deodourize Ælfric. Invisible Mage hand to retrieve ashes. Misty Step to get down the chimney.
Extra rolls coming in for perception, investigation, and stealth/hiding.

Rolls

Perception - (1d20+10)

(12) + 10 = 22

Stealth - (1d20+23)

(5) + 23 = 28

Investigation - (1d20+6)

(9) + 6 = 15

Jan 21, 2019 2:06 am
Ælfric
The embers of a fire are slowly burning off the last of the firewood, and the room is relatively dark with the exception of the remains of a lantern hanging on one wall shedding a bit of dim light along the south wall. This room is hung with rugs and skins. Against the north wall stands an enormous bed, which is occupied by a pair of giants covered by a thick layer of furs. Along the south wall is a large bearskin rug flanked by two large chests, both of which are locked by large padlocks. Lying at the foot of the bed is a huge bear.

As you step from the fireplace, the bear snorts, but appears to remain asleep, its heavy breath faint beneath the snoring of the two giants sleeping in the bed. From outside the bedroom you can hear yells and calls as apparently there are still revelers... reveling?
Jan 21, 2019 2:27 am
Ælfric remains next to the fireplace. If there is anything relatively small within 30 feet that looks shiny, important, or just something that might not be missed immediately which his arcane arm can carefully and quietly bring to him.

Ælfric focused on the giants themselves to see if one was the fat leader. After silently procuring at least two items of interest, Ælfric tried to pluck a hair from each giant using his arcane arm, starting with the boss, and prepared to transport himself up the chimney again once his prizes were collected.
OOC:
If there are any suitable items, let me know.

Rolls

Sleight of Hand [giant leader's hair] - (1d20+9)

(7) + 9 = 16

Sleight of Hand [giant's companion's hair] - (1d20+9)

(19) + 9 = 28

Jan 21, 2019 4:04 am
Ælfric
Nothing shiny appears to be lying visibly about, so you work to retrieve the hairs from the sleeping giants. While you have not seen the giant leader Nosnra, if this is indeed the leader's room, then he would be him. The giant in the bed is huge, taking up much of the allotted bed space, while the other (apparently female) takes up the remainder. You can see a massive spiked club lying next to the bed, but nothing else.

You manage to get a bit of hair from the fat male in the bed, and then move to retrieve one from the female. As you do, she turns in her sleep and the hair you were looking to grasp becomes a small fistful, pulling up sharply as your reaction is a bit too slow. She awakes with a start, crying out in pain, slapping the giant next to her and screaming at him in a shrill voice.

The male half turns, still in a drunken daze as he does, trying to see what is going on, reaching for his club as he does. The bear, however, awakes with a start.

Rolls

Perception 1 - (2d20+3)

(181) + 3 = 22

Perception 2 - (2d20+3)

(181) + 3 = 22

Perception 3 - (1d20+3)

(11) + 3 = 14

Jan 21, 2019 4:37 am
With the bear awake, Ælfric decided to cut his loses, step back into the fireplace, and teleport himself back to the roof!
OOC:
Did I manage to get both hair samples?
Jan 21, 2019 4:41 am
OOC:
Yes, you managed to get the hair from both.
Jan 21, 2019 4:42 am
Ælfric
As you zip back to the roof, you hear a roar come from the bear. A moment later, the creature is growling at the spot where you stood by the fireplace. A lantern lights in the room below as well.
Jan 21, 2019 4:49 am
Ælfric looked over the side of the steading to see if there was any activity that might impede him swiftly climbing down the ladder and escaping back into the wilds.

Rolls

Perception - (1d20+10)

(3) + 10 = 13

Jan 21, 2019 5:22 am
Ælfric
Looking around, you don't see anyone or anything near.
Jan 21, 2019 5:42 am
Reaching out once more, Julian sends Ælfric another message. "I will watch, and see how alarmed they are by your escape. Make certain you leave no trace as you return. Good work, Ælfric." For the time being, he will leave his eye in the room to watch how the chief reacts. In particular, he's curious if he writes it off as nothing, or takes the late night awakening seriously somehow.
Last edited January 21, 2019 5:55 am
Jan 21, 2019 5:51 am
Ælfric quickly climbed down the rope, used his mage hand to retrieve the hooked end from the roof, and made his way back into the rapidly ending night!

He was not sure the wizard's praise was justified, though. His presence had been noticed. Was it because he became too greedy in wanting to get the she-giant's hair, too? There would be time for blame and recriminations later, most likely from the half-orc swordsman. Now was time for a swift and untraceable escape.

Rolls

Stealth - (1d20+23)

(5) + 23 = 28

Jan 21, 2019 1:49 pm
Ælfric
You manage to retrieve your rope and begin heading back, when you hear a series of bellows coming from within the steading. You slip into the night and it does not (yet) seem that any are following.

Julian
Inside, the hill giant leader, Nosnra is now fully awake, though he seems on unsteady feet. He roars and bellows something, and a giant appears at his bedroom door. Nosnra bellows again, waving at his chimney, whereby the new giant moves over to try and look up the flue. Again, Nosnra yells, this time slapping the new giant in the head. Nosnra points out of his room and the giant bows with an exit.
Jan 22, 2019 3:50 am
With more than half the duration of his arcane eye left available to him, and trusting Ælfric's skill and magic to return him safely to their hideout, Julian keeps his eyes upon the leader of the steading. He'd like to know if Nosnra is particularly perturbed by the nights events. If he moves his quarters to another room, it could muddy their plans slightly. He'd also like to know if the giants definitively noticed Ælfric per-say, or simply thought they saw something, though their examination of the chimney heavily implies the former.
OOC:
Insight check included if necessary. Rolling with advantage in the event you decide watching them for 30+ minutes would grant that. I'd also like to include an Arcana check. I see no reason the sample Ælfric gathered wouldn't work well for teleportation, but I'd like to be sure.

Rolls

Wis(Insight) - (1d20+0)

(8) = 8

Wis(Insight)[adv] - (1d20+0)

(13) = 13

Int(Arcana) - (1d20+9)

(11) + 9 = 20

Jan 22, 2019 3:42 pm
Ælfric
Moving swiftly and silently, you escape the shadow of the steading into the hills. A short time later you arrive safely back at the cave.

Julian
Awake but apparently groggy, you watch as Nosnra moves from his bed chamber and into the room behind the feast hall. With him comes the cave bear and one other hill giant. Nosnra and the giant speak for a few moments and the second leaves. Sitting in one of the large chairs before the fireplace, Nosnra sulks as a pair of orcs rush in to rekindle the fire. A few minutes later, the Stone giant arrives and settles into the other chair. He and Nosnra begin speaking, and based on their looks and Nosnra's gestures, they are talking of the disturbance in his bed chamber.
OOC:
Your fluency with the magic of the helm is substantial. You know that having viewed the place but once, the retrieval of an object from the room was the best chance to get there without error. That said, is hair from the giant actually an object? Logic would say so, though there still might be a minute chance that something goes awry. Magic is funny that way... especially with a dick DM. ;)
Jan 22, 2019 3:54 pm
"Well?" was the only word Korgazhar spoke when Aelfric returned from his mission, his penetrating glare speaking volumes. He noted that the others seemed restless, even as Julian continued his magical scrying. Korgazhar understood the need for spying and foreknowledge, but only if it was successful. Failure often came with consequences.
Jan 22, 2019 4:01 pm
OOC:
I was actually referring to the sample he got from the fireplace, not the giant's hair. @DM
annex says:

...Ælfric used his arcane arm to retrieve some of the night's ashes and small pieces of wood from the fireplace in case that would be enough for Julian's teleportation, stored them carefully, then a whispered magic word and a quick sign took him down the chimney!...
Last edited January 22, 2019 4:03 pm
Jan 22, 2019 5:47 pm
Ælfric shrugged at Korgazhar's question, assumed the half-orc would be sour no matter what happened, and retrieved the hair and fireplace ash for Julian.
Jan 22, 2019 5:53 pm
Vialing the contents if they aren't already, Julian labels them carefully with a bit of paper and small amount of adhesive derived from boiled animal bones and tendons. He holds out the labeled vial of giant hair belonging to the chief "You may have spooked our enemies Ælfric, but this will ensure that they will never escape my sight. Good work. We are now one step closer to victory." he pauses for a moment, still watching the giants through his arcane eye. "Perhaps we allow things to cool off for a time. We have no reason to rush. The giants will be alert this morning, and likely tonight as well."
Last edited January 22, 2019 6:03 pm
Jan 22, 2019 6:09 pm
OOC:
If the party is not going anywhere today, I'll need perception checks from those out standing watch. Alain? Feranl? Anyone else?
Jan 22, 2019 6:37 pm
OOC:
I was actually thinking of taking the party to Greyhawk for a nice breakfast, then teleporting back before lunch. Staying in the cave is cool too though. XD
Last edited January 22, 2019 9:29 pm
Jan 22, 2019 6:54 pm
"Also trying for the she-giant's hair was my mistake, Dreamseer. I should have focused solely on the necessary items."
Jan 22, 2019 7:01 pm
Alain whispers to Aelfric

"Welcome back. Anybody follow you?"

When he gets a negative head shake, Alain follows him into the cave and listens to the dissemination of information, before heading back out to keep watch.
OOC:
Assuming we don't go grab a fancy breakfast

Rolls

Perception - (1d20+9)

(20) + 9 = 29

Jan 23, 2019 3:12 am
Korgazhar grabbed Aelfric's arm as the elf shrugged past him. "I've killed men for lesser affronts than this." Then, releasing his grip, "Deliver on your task, and it shall be forgotten. Risk our lives with your carelessness, and we shall have words." With that he left Aelfric to update the rest with his findings.

"If we are staying here longer, then roster a watch. I can take the shift after Alain and Fernal are done," the half-orc declared matter-of-factly.
Jan 23, 2019 3:58 am
Ælfric occasionally looked back at Korgazhar with dispassion. Such angry, self-important people usually led themselves and those bound to them into ruin... and Ælfric would not allow the half-orc to have any control over his actions or emotions.
Jan 23, 2019 4:29 am
Watching the exchange between Korgazhar and Ælfric, Julian takes notice of their growing tension, but doesn't intervene. "We should spend the day and night here. Though I could bring us to some city to rest and relax, I could not also take your retainers. A proposition I'm sure you're unhappy with, Korgazhar."
Jan 23, 2019 4:35 am
Ælfric nodded.

"Can you keep watching the giants or will it strain you? We can plan based on their movements."

He unconsciously rubbed his throat while talking.
Jan 23, 2019 4:47 am
"Only for so long. I will check in on them periodically, and send a little bird to watch them more permanently." Julian extend his hand, allowing his large and loose sleeve to dangle in the slight breeze. Out from the sleeve flies Lenore, a black raven and Julian's familiar, who flies away towards the steading.
OOC:
I can't communicate with my familiar from more than 100ft away, but I'll order it to return to me and inform me if any giants leave their camp heading any direction other than directly away from us. Also, the sleeve is how I'm flavoring the "pocket" dimension. It HASN'T been there this whole time. XD
Last edited January 23, 2019 4:48 am
Jan 23, 2019 6:53 am
At Julian's comment, Korgazhar seemed to relax his hardened expression a little, a bit more self-aware of the effect of his harsh taskmaster approach to their entire expedition.

"I am... not averse to having a good time, celebrating when it is time for celebration. I dislike the dangers this location offers, and what I see as risky endeavours. Nonetheless I accept that our skills differ," and with a slight conciliatory nod to Aelfric, "and what I deem foolhardy may be your everyday stock-in-trade. I fully support strategies that make our task easier or more effective, and will try not to object too much to your preferred methods of achieving thus."
Jan 23, 2019 7:02 am
"I will stay up for watch and enjoy my dear rations again." Seems she is grumbling about the rations and not doing watch.
Jan 23, 2019 7:38 pm
The day passes slowly, and keeping an eye out below proves beneficial. The giants, or at least King Nosnra, are on edge as you see several patrols exit and enter the steading throughout the day. They look to be scouring the nearby landscape for any sign of intruders, but they never manage to come up and around the hills where you are based.

As night falls, the patrols continue but to a lesser extent. The sky proves helpful as well, as clouds begin to roll in, covering what light the twin moons of Celene and Luna are providing.
Jan 23, 2019 8:47 pm
Later that afternoon, Julian sends his arcane eye to see if he can map out the basement level of the steading. After nightfall, when he thinks the giants might be sleeping, he'll perform his first scrying on Nosnra, holding the vial of his hair to enhance the spells potency. He'll watch the giant for 10 minutes, see if he sleeps in the same bed or otherwise.
OOC:
DC 17 wisdom save from Nosnra, with a -10 tacked on at the end. I've seen Nosnra more than once now, so I imagine that qualifies for the +0 category of "firsthand"?
[ +- ] Scrying
Last edited January 23, 2019 8:48 pm
Jan 25, 2019 2:28 pm
OOC:
Sorry for my tardiness. Hopefully we can all now begin to get right to it. :D
Julian
The time passes slowly into the night, as you focus your energy on sifting out the secrets of the lower steading. As expected, there is a full lower set of chambers, long ago carved from stone and rock to create storage chambers, slave cells and other such locations. Interestingly, there is also a set of natural caverns where many of the orcs seem to have taken up residence. In addition, you find a worked stone tunnel that appears to have collapsed (or was collapsed).

In addition to the orcs, you spy a huge giant working the prisoner area, and during your investigation you watch him torturing an elf, tossing the remains into a small pile of broken bodies when he is done. Finally, in a caged chamber, you spy a huge beast with the body of a lion, large leathery wings and a spike tail. What is most unnerving is the head of the beast looks almost human. You have heard of the manticore before, but having never seen one personally, its description pales in comparison to the real thing.

The Hill Giant King stays up late, once again feasting with the stone giant guest before retiring to his sitting room for a while in private consultation with the visitor. After a period of time, he retires to his bed. While you do not know what is said between the two, the stone giant gives Nosnra a large piece of parchment, which he reads and then hands back to him.
OOC:
The below map is also in the ATG Maps thread
[ +- ] Steading Lower Level

Rolls

Nosnra Wisdom Save - (1d20+0)

(5) = 5

Jan 26, 2019 1:49 am
Korgazhar's single-mindedness meant that he paid close attention at each description of the place that Julian uncovered and laid out for the rest of them. His expression was emotionless even as he immediately concluded that the giants took to housing the orcs in the caves beneath to use as slaves, and privately contemplated how to go beyond the surgical strike they had planned, to kill as many of the giants as they could. Time will tell once they were in.
Jan 26, 2019 2:22 am
Ælfric's brow furrowed at the mention of the tortured and murdered elf. He sharpened his rapier and daggers while listening to the clairvoyant's descriptions and viewing his drawing of the caverns of horror.
Jan 26, 2019 3:28 am
After describing, in detail, the caverns beneath the steading, drawing yet another map as he does so, Julian muses aloud "I wonder how many of these orcs we could turn to our side. If we could somehow arm them, we might use them as further leverage to achieve our goals. Their leader slain and their slaves revolting... That level of chaos might just be enough to disband this group of giants, if not destroy them entirely."

He pauses for a moment, allowing the others a moment to chew his notion over before continuing.

"I do not think, however, that this would simply be an end to our mission. There are only thirty something hill giants here, and a single stone giant who appears to be a guest. Where is he visiting from, and are their other steadings such as this spread throughout the region? Other types of giants have been spotted aiding and raiding with one another, where are they? These are questions I would very much like answered. I would very much like to peer into the minds of both the hill giant chief, and his stone giant visitor."
Last edited January 26, 2019 3:30 am
Jan 26, 2019 3:33 am
Ælfric smiled and took a break from his blades to put two fingers to his temple in imitation of what he'd seen psionics do when working their mind magic.
Jan 26, 2019 4:25 am
"A slave revolt, how exciting! That would certainly add a dramatic flair to our tale. How would we turn them though? Nosra has their loyalty through fear. What can we offer them for their disobedience?"
Jan 26, 2019 5:00 am
"If we slay Nosra silently, I imagine presenting their head to them would be more than enough to turn them to our cause. Perhaps it can be done in the same night, if we're quiet and careful. Still. We need the means to arm them."
OOC:
Can I get a better idea of the number of slaves they keep, now that I've seen the underground section?
Last edited January 26, 2019 5:02 am
Jan 26, 2019 5:30 am
"If they are orcs, they will obey my commands and join us in bringing down the giants, if not, I will kill them myself. It is as simple as that." Korgazhar declared. "Find a way of getting to them once we're in."
Last edited January 27, 2019 10:35 am
Jan 26, 2019 6:05 am
Ælfric raised an eyebrow at the half-orc's boasts then went back to tending his blades.
Last edited January 26, 2019 6:05 am
Jan 26, 2019 8:50 am
She listens and adds in "I can't imagine the orc having much of a chance against as many giants there. Even armed. But it could hurt to try I guess."
Jan 27, 2019 10:46 am
"Did you say the main tunnel leading to the caverns was collapsed?" Korgazhar reviewed the details Julian had sketched out. "It explains how they are still alive. These orcs are holding their own against the giants! I shall rally them." The half-orc exclaimed proudly.
Jan 28, 2019 7:24 pm
"Let us not jump to any hasty conclusions, Korgazhar. I did not see any evidence that these orcs were fighting against the giants, or were anything more than slaves residing in a more convenient location."
OOC:
@DM: I didn't see any evidence of armed orcs capable of fighting against the giants, did I? Also, is this just 1 casting of Arcane Eye and Scrying? I'm going to make the presumption that I managed to take a short rest at some point afterwords and gain back a 5th level slot via Arcane Recovery. Let me know if that presumption is wrong. :)
OOC:
Was the bear in the room with Nosra again when I saw them sleeping?
"If we wish to arm the orcs, I will take some of us to town tonight. By morning we will purchase the weapons necessary, as well as means to carry them. Otherwise, Norsa sleeps in the same bed tonight, and I would try to..."

Julain pauses for a moment a new course of action becoming apparent to him.

"Alain... Do you speak giant? How long could you hold one of them silently under your charm?"
Last edited January 28, 2019 7:25 pm
Jan 28, 2019 7:59 pm
Julian
Trying to count the orcs is nearly impossible, as they constantly move around, though more than 50 would be a best guess.
OOC:
Sorry for my delay in responding
Jan 28, 2019 10:48 pm
Fernal offers, "I'm not that charming I guess, but I do speak giant well." She appears rather bored just doing some lookout work.
Jan 28, 2019 10:52 pm
Julian
OOC:
The bear was with the giant king, yes. It took you another three hours to map the basement, just like it took mapping the upper level. As for the orcs, you did not see any weapons of note, armor or anything else war-like.
Jan 28, 2019 11:34 pm
Korgazhar nodded. "No matter. It is good that you now have a complete picture of the steading. If you are thorough and done, we can discuss strategy and proceed tonight." The half-orc, like the others, had already steeled himself for the task ahead.
Jan 29, 2019 3:02 pm
"Indeed I can. I learned it when I was kidnapped by a cloud giant to perform for his court. A story worthy of it's own theater, I assure you. I was taking a ship from Greyhawk to the Duchy of Urnst, when the sky was suddenly covered by a single massive cloud..."

Alain stops retelling his story when he sees Korgazhar's expression

"Ehem. Anyways, it will depend on what you mean. I could incapacitate a group for 1 minute, but all they can do is stare off into the void. Or I could make a single giant forget his animosities for an hour, which may gain us a useful ally. Both assume they fall under my spell, and that we do not harm them. I could also use hypnosis to gently plant some commands in their minds, but they are limited to what the giant considers reasonable."
OOC:
Hypotic Pattern, Charm Monster, Suggestion. Deferring to DM on what would be considered reasonable effects of each spell.
Jan 30, 2019 1:40 am
"I am familiar with similar magics, Alain. I too posses many of the same abilities. The 'suggestion' spell, in particular, could be of use to us." Julian takes a moment to think on the details of his plan once more before sharing them with the group.

"First, we gather weapons to arm the Orcs below the keep. Simple weapons will do. Spears are cheap and easily made, and I don't doubt we could acquire them en masse in some nearby city." Julian says as he taps his helm of teleportation. "I can help us acquire these weapons, and return us here. The next day, we kidnap Nosra. I teleport Alain, myself, and Ælfric into his bedchamber. Ælfric's magic helps us remain undetected while Alain suggest to Norsa that he come with us, and answer our questions honestly. We take Nosra back here, where we interrogate him while he's under Alain's spell. Once we're finished, the six of us, including Fernal and Gurtrek, will eliminate the threat and begin preparation for the orcish uprising. It is likely that they would receive Korgazhar's words better than those of us non-orc. From there, we can decide if we wish to assist the Orcs in their struggle for freedom, or simply clean up afterwards. What say you all?"
Jan 30, 2019 1:47 am
Getting the gest of it, "Oh. You plan to enspell the leader. I guess that might work. Usually they are rather smart for that." adding on as second thought "Might I come with you to city when you go?"
Jan 30, 2019 1:54 am
"I can take eight others, in addition to myself. There are five of you, not counting Korgazhar's three peons. I could take all of us, but I think that unwise. Someone needs to hold the camp, and watch our mounts."
Last edited January 30, 2019 1:54 am
Jan 30, 2019 2:00 am
Ælfric nodded throughout the Dreamseer's plan.

"Only those who must go to the city should teleport with you, Julian. The rest should remain here."
Last edited January 30, 2019 2:07 am
Jan 30, 2019 2:06 am
"Well I need to get a keg of drink. So that is a must." she adds.
Jan 30, 2019 6:49 am
"Interrogation is only one kind of evidence, there may be other evidence to uncover in the steading itself." Korgazhar mulled. "Our mission is also eliminate threat, and permanently cripple their ability to continue to attack us. We need to kill enough of them to end them once and for all. I suggest we decide who else and how many to kill besides Nosnra, regardless of whether we can get the orcs to kill for us." Korgazhar's offered his brutal but pragmatic approach.

As for going to town, or when we finally embark on our surgical strike, my retainers can be left to man the camp and manage our supplies. No need to take them into account, they are here to serve, or die trying." Hedrek, his majordomo simply bowed at the half-orc's declaration.
Last edited January 30, 2019 7:34 am
Jan 30, 2019 11:17 pm
OOC:
No need to wait on everyone to decide your course of action. If the plan has been agreed upon, i.e. head to some city to purchase the required items, let me know who is going where and what the final outcome should be. Then we can move the thread forward.
Jan 30, 2019 11:38 pm
Common stuff: 40 gallon barrel of wine (15gp) & 5gp of spices for cooking. 5 sheets of paper (1gp), bottle of ink (10gp), 5 ink pens (1sp). (plans to have copies of the maps) Check around if there are better maps of the area then the ones she has currently.
Jan 31, 2019 5:50 am
OOC:
Of all weapons, I hope spears would be easiest to come by. I'm going to try to buy 50 spears (50gp 150lbs)and have Ligeia (capacity 540lbs) carry them, likely with some sort of rigged up system involving rope and other shenanigans. It's a small cost, true, but I'm hoping some of my companions might split the cost of the spears with me, as leading an orc rebellion benefits all of us. :)
Last edited January 31, 2019 5:51 am
Jan 31, 2019 7:09 am
"My squire will accompany you to town." As if out of nowhere, a young half-orc, in his teens, and already fully armoured and equipped, appeared at the side of Korgazhar, standing at full attention. "This is my nephew, Braghnak. He came of age two years ago when he killed his first elf, and understands the kinds of weapons that orcs use. He will do exactly as you instruct."

"Yes sir!" Braghnak declared with a near salute, even as Koragazhar signaled for Hedrek to give the young half-orc a small bag of coin.

"Serve Julian as you do myself, or I will kill you in front of your own mother," ordered the senior half-orc warrior.
Jan 31, 2019 12:15 pm
Ælfric noted the 'killed his first elf' comment but neither said nor did anything in response.
Jan 31, 2019 6:03 pm
"Ah, elf slaying. A traditional rite of passage, no longer practiced among the cosmopolitan orcs. Good to see it's still being carried on in the Orcish heartlands... I will go to the city as well. I can probably get better a better price for the weapons using my tongue."
Jan 31, 2019 10:28 pm
OOC:
I am going to be dropping Gurtrek from the group. His player hasn't posted in 2+ weeks, and he has not responded to any of my PM. Guess you all will have to make due with what you have as i don't intend on recruiting anyone else.
Jan 31, 2019 11:00 pm
Ket_Onwall says:
OOC:
I am going to be dropping Gurtrek from the group. His player hasn't posted in 2+ weeks, and he has not responded to any of my PM. Guess you all will have to make due with what you have as i don't intend on recruiting anyone else.
OOC:
Understood. Thanks for the heads up DM. Hope everything's alright on his end.
Last edited January 31, 2019 11:01 pm
Jan 31, 2019 11:06 pm
"And that's why we eat cosmopolitan orcs for breakfast!" Korgazhar guffawed at the idea, a bit too loudly. "But you elves have nothing to worry from Braghnak, he is after all still in training." Suddenly, the half-orc punched his squire in the gut, as if to prove a point. More surprisingly, Braghnak did not flinch, but still stood chest out, ramrod straight posture, at attention. Korgazhar grunted his approval at his protege's discipline.
OOC:
Ah darn, I was hoping to do Fastball Specials with Gurtrek... :P
Last edited January 31, 2019 11:08 pm
Feb 1, 2019 4:24 pm
Flash Forward
Traveling to town, your group gathers the necessary supplies and weapons before returning to the base camp near the giant steading.
OOC:
Please deduct the coin required to buy all of the items and add the list to your PC sheet. For a record of things, please post what you bought here. All prices will be standard PHB prices.
Feb 1, 2019 5:21 pm
Fernal is happily drinking a cup of her wine from the new barrel as she sits on the entrance way to the cave. She has a spy glass in her lap that she was using. She earlier made copies of the upper and lower parts of the building with her supplies from the city.
Last edited February 1, 2019 8:11 pm
Feb 2, 2019 6:03 am
The town expedition returned more quickly than Korgazhar expected. He had thought that the barbarian woman was going to get drunk and carouse at the nearest town and forget to return, but instead she brought a whole barrel back with her. If the half-orc had considered joining her, he would've had Braghnak bring back another one for himself. But they were on a mission, and Korgazhar considered it ill-disciplined at best, and negligent at worst, not to be at their most cautious behaviour.
OOC:
Deducted 25gp from Korg's coin, as his share for the weapons.
Last edited February 2, 2019 7:52 am
Feb 2, 2019 6:11 am
Ælfric ignored Fernal's drinking for the moment; he merely hoped she would be in complete control of her faculties when necessary. His focus for the moment was on inspecting the weapons and other supplies brought back.
Feb 2, 2019 7:57 am
"Skig!" Korgazhar summoned his weaponbearer, who came skittering across the cave with great urgency. "Assist Aelfric with the weapons!" Just because these adventurers behaved rudely and dishonorably, did not mean that Korgazhar was about to behave likewise.
Feb 2, 2019 3:57 pm
OOC:
@DM. Were we able to acquire the weapons before dawn? Just trying to figure out when in this flashforward my helmet resets. Trying to make things such that it resets AFTER we return, but that may not have been possible.

Deducted 25gp for my share of the weapons. Marking 50 spears under Ligeia's inventory.

Edit based on Ket's reply tonight -> tomorrow
"Step one of our plan is complete. Tomorrow, we kidnap the hill giant chief, Nosra, and provoke the orcs into rebellion if the time permits." Julian says as he slinks back into the cave to acquire whatever rest he could before the night's activities.
Last edited February 4, 2019 4:25 pm
Feb 4, 2019 1:18 pm
OOC:
In order to buy the weapons you would have had to go during the day, and then returned. It is now nightfall, perhaps around 8-9 o'clock? So no, your helm will not have yet reset.
Feb 4, 2019 4:25 pm
Ket_Onwall says:
OOC:
In order to buy the weapons you would have had to go during the day, and then returned. It is now nightfall, perhaps around 8-9 o'clock? So no, your helm will not have yet reset.
OOC:
Understood. Fixed the previous post.
Feb 4, 2019 8:10 pm
The night deepens quickly, with the coming of clouds and a breeze that smells of rain. The omen holds, as sometime in the late hours a rain begins to fall. it lasts until just about dawn, and the sun rises to a misty valley below. Here in the higher hills the water forms a few small streams running down the hillside, but nothing more than a muddy nuisance is the result.

The day promises to be a bit warmer than the recent week, and with the ground saturated with water the humidity rises even early in the day.
OOC:
Plans for the day? Anything other than sitting and waiting for nightfall? I'll wait for everyone to respond, as I am hoping we can finally get back on track with a daily schedule.
Feb 4, 2019 9:39 pm
OOC:
Rolling Portent and Charges regained for helm before making decisions.

Rolls

Portent 1 - (1d20)

(6) = 6

Portent 2 - (1d20)

(7) = 7

Helm of Teleportation Charges - (1d3)

(3) = 3

Feb 4, 2019 11:15 pm
It was clear to Korgazhar that the reconnaissance of the last two days erred on the side of caution. Tonight, it seemed, they were going to do more of the same, but this time with the biggest prey of all, Nosnra himself. The half-orc very much doubted that interrogating the hill giant chief would accomplish much, and Korgazhar was not given to hold his tongue if the plan was a failure.

Braghnak, his squire, did bring back from his town expedition some fresh poultry and salt pork, so Hedrek, the chief steward, had put his culinary skills to amazing use, and whipped up a hearty partridge stew to be eaten with bacon-filled pastry. It was now up to the other members of his team to see if they were prepared to try some orcish cuisine.
Last edited February 5, 2019 6:44 am
Feb 4, 2019 11:15 pm
OOC:
"Oops, the original double posted, so I edited this to a comment instead. Waiting for nightfall.
Last edited February 4, 2019 11:16 pm
Feb 4, 2019 11:42 pm
Ælfric nodded to Hedrek in thanks for the greasy food. He was used to a more plant-heavy diet but any civilized being should appreciate bacon, and so did he. Ælfric did not smile at Hedrek because he wasn't sure if the chef had come of Orcish age yet, and sat close to the wizard to eat.
Feb 4, 2019 11:54 pm
Fernal, who has kept her distance from Korgazher as it appears she doesn't at all favor him, does sit down to try his orcish cuisine with the party. Notable that Fernal is lacking in general table manners. She does offer out her wine as well to all. Being a 40 gallon barrel, it isn't going to empty fast. She has her own eating utensils with her and she is at least that civilized. You can tell she isn't used to eating with other around.
Feb 5, 2019 2:42 pm
""Hmm... interesting. A simple stew, with only the basic condiments for flavoring. And this bread! Who else but Orcs would have thought to put meat in bread! I finally know what the rancid flavor in the previous orc bread I had was.

Alain seems to be enjoying the meal, or rather enjoying the experience of eating an exotic meal.
OOC:
No plans from me.
Feb 6, 2019 7:08 pm
You all sit quietly, each involved with his or her own tasks and interests as the day passes. Fortunately, there are no visitors to your area, and the sun sinks just as quietly as it rose.
OOC:
DM random roll to keep the players on their toes.
OOC:
Nudge, nudge, prod, prod. Time to get yourselves into daily posting mode, folks.

Rolls

Secret Roll

Feb 6, 2019 7:12 pm
After eating, Ælfric said to everyone, "Darkness falls. We must finalize the plan."
Feb 6, 2019 7:42 pm
Fernal doesn't add anything as far as planning. Good possibility she lives by the moment. "Alain. Do you play and sing?" She ask as she done eating and relaxing with cup of wine. She needed good to Korgazhar about the meal.
Last edited February 6, 2019 7:43 pm
Feb 6, 2019 11:50 pm
"You intend to kidnap the giant chief." Korgazhar opened the discussion again as night fell. "More scrying again first? I assume Aelfric and Alain will go, bewitch Nosnra, and bring him back?"
Last edited February 7, 2019 3:02 am
Feb 7, 2019 12:39 am
"I do indeed! Do you have a request? I can perform any piece that can be found in Greyhawk, and a considerable amount of pieces that can't. Though you may have to wait until we get back with the giant chief."
Feb 7, 2019 3:39 am
She digs into her back and withdraws a long wand leather pouch. She then withdraws out an exquisite and well silver flute with runes running the length of it. It is something totally out of place considering her. "You sing and I will play to match." She is astoundingly good at this.
Last edited February 7, 2019 3:41 am

Rolls

Playing flute - (1d20+9)

(10) + 9 = 19

Feb 7, 2019 3:51 am
Ælfric tilted his head slowly in Fernal's direction, wondering why she would start making noise when they were hiding in a cave from dozens of relatively nearby giants. It was all he could do not to reach out with his arcane arm and pull the flute from her grip.
Feb 7, 2019 4:30 am
Korgazhar was thunderstruck at the barbarian's imprudent behaviour; he saw Aelfric's expression directed at Fernal and for once he was in agreement with the elf. "You accursed barbarian fool! Stop that immediately!" He hissed, then glared at Alain, "And you're an idiot for putting the idea into her head in the first place." The half-orc looked at everyone in the cave, "If all of you are that bored, then I suggest we attack now and be done with it!" Looking at Julian, he continued, "I don't think these imbeciles can last another night of your scrying and watching."

Korgazhar tried to restrain the worst of his temper. Clearly, they were in need of some direct authority. "Julian, scry now, quickly. Aelfric and Alain, make your kidnap plans and get ready. Fernal..." The half-orc bit his tongue, lest he exploded further in anger.
Feb 7, 2019 4:39 am
"Are you NUTS. There is absolute no way any giant could hear us. Next you be telling they can read minds too. They have a better chance smelling the smoke from our fire here or see the smoke from it. Or did you not consider that too. Best you get a grip on yourself." Fernal retorts back.

OOC: Even blowing a loud modern whistle you be couldn't heard it over 1400' and that is really blowing into loudly. The noise inside the cave makes it very directional and reduced. And also not early the volume. Stories of dog (wolves) smelling stuff 10's of miles away and bears have been known to come over 10 miles on a scent. I would be MUCH more worried about the cooking as animals have much keener senses of smell than us humans, but there hearing isn't so keen.
Last edited February 7, 2019 4:56 am
Feb 7, 2019 7:24 am
"Which is why we shouldn't be cooking in the first place either!" Korgazhar bellowed, "Except for all your incessant whining about only eating rations, or not having wine, or all the comforts that you want!" The half-orc stomped on the campfire they had and snuffed it out, and kicked over the remains of the cooked food they had, as if to prove a point.
OOC:
Oops, apologies if I'm going too far with the role-playing, where Korg is conservative and cautious and temperamental. No intention of disputing real-life science about sound waves nor about smells. If you'd like I'll dial down the role-playing.
Last edited February 8, 2019 3:42 am
Feb 7, 2019 5:22 pm
OOC:
I for one am enjoying Korgazhar. I was actually hoping someone would bring up the point about sound, but it's not in Alain's character to do that. And this is a good way to move the plot forward.
Feb 7, 2019 6:19 pm
OOC:
Carry on, with your bad-assed self, half-breed! :P
Feb 7, 2019 7:11 pm
Seeing the mood is entirely destroyed, not to mention the fire, Fernal put puts her flute away with a huff. Moments later hauls up her partly full barrel showing off she is strong. "FINE". She stomps over to a side wall and deposits herself there. Soon with her mess kit cup filled with wine.
Feb 8, 2019 3:52 am
Ket_Onwall says:
OOC:
Carry on, with your bad-assed self, half-breed! :P
OOC:
Who you calling half-breed? :P :P :P Yeah, I was going for the nasty drill sergeant/relentless samurai cliche. And thanks everyone for letting me roleplay the retainers as well. Polaris and Annex can testify that my other character is the sweetest over-talkative tiefling warlock you'll ever meet.
Feb 8, 2019 4:25 am
BedzoneII says:
Ket_Onwall says:
OOC:
Carry on, with your bad-assed self, half-breed! :P
OOC:
Who you calling half-breed? :P :P :P Yeah, I was going for the nasty drill sergeant/relentless samurai cliche. And thanks everyone for letting me roleplay the retainers as well. Polaris and Annex can testify that my other character is the sweetest over-talkative tiefling warlock you'll ever meet.
OOC:
It's true. Not sure Ælfric will ever fully trust this elf-killing bastard, though. :P
Feb 8, 2019 4:43 am
OOC: Right now, you can be sure he isn't top on Fernal's list. She was waiting for the wolves to come,. but she does love a good fight. You could say it is the Berserkerness in her. That boiling RAGE that wants to be free. She knew the fire was a very bad idea considering the wolves and bear at the giants. She loves a head on fight and more than willing to let one happen, but now she is doubly disappointed. No playing and no fight from the wolves.
Feb 11, 2019 7:47 pm
OOC:
Ok, I waited all weekend... if no one wants to forward the plot with your actions, I will assume that I know what you each is going to be doing and implement your previously-described plan.
Feb 11, 2019 8:09 pm
OOC:
I apologize for the recent lack of posting on my part. It won't happen again.
After spending most of the day and night watching the others bicker among themselves, Julian cast mage armor on himself in preparation for the night's activities. Procuring the silver from among his possessions and holding the vial of Nosnra's hair, he begins casting the scrying ritual to confirm the hill giant was resting soundly.

"It's time. Ælfric, Alain. Do you remember the plan?"
Last edited February 12, 2019 3:02 am
Feb 11, 2019 8:38 pm
Ælfric nodded.

"Cloak. Teleport. Beguile. Teleport."
Feb 11, 2019 11:35 pm
Korgazhar grunted in acknowledgement that his companions were ready to set the next stage of their plan in motion. There was still more patient waiting on his part, but he was going to let the more stealth-inclined members of his team play the role they were good at."When you bring him back, we shall see just how yellow this hill giant's belly is. If you can't make him talk, I can." The half-orc spoke with relish.
Feb 12, 2019 12:54 am
Fernal sits back and ready for action she put away her mess cup and caped off the barrel a bit ago. With things getting closer she is up on her feat now.
Feb 12, 2019 1:53 am
Julian
Casting the ritual scrying, you soar across the valley into the steading, homing in on the hill giant king. You are disappointed to find the giant is still awake, but more disconcerting is that he is talking with someone. Who, you are not sure, for there is no one there is no one there. Suddenly, Nosnra reaches out, and there is something in his hand, as if he pulled a piece of jewelry from thin air.

Nosnra waves a hand as if to dismiss the invisible being, then slowly walks to his private chamber behind the feast hall. He slumps into one of the large chairs there, idly staring into the roaring fire. At his side is his ever-present bear, apparently sleeping as the giant king strokes its head.
Feb 12, 2019 3:33 am
OOC:
jumping the gun a little, to move things along
Korgazhar brooded a little over the information that Julian conveyed to them about Nosnra's current activities. "You'll have to charm or kill the bear, before you can snatch Nosnra. More concerning is the invisible creature. I assume there are beings who are immune or protected from your scrying?"
Feb 12, 2019 3:42 am
Ælfric raised his usual eyebrow.

"Nosnra feels safe. The trinket, Julian?"
Last edited February 12, 2019 3:43 am
Feb 12, 2019 3:50 am
Julian watches for the entirety of the spell's duration, relaying what he sees and hears to the rest of the group. "Aye Korgazhar. There are magics which can protect creatures from my sight. If that is what this was, I cannot say. The list of questions I have for Nosnra has significantly lengthened."

Julian stands, beginning to pace about the cave as he speaks. "The plan remains unchanged. Nosnra is not in his bedchamber, but in another room behind the feast hall. It's not far from his bedchamber, as can be seen on the map I've drawn. Still, I would prefer our activities remain unnoticed. Nosnra still needs to sleep, and since he slept in his own bed the night after our previous incursion, I doubt he'll decide tonight to stay elsewhere."

Julian pauses for a moment, as though thinking on the best course of action. "We proceed as planned, only we will hide in Nosnra's bedchamber untill he arrives. Alain will suggest he come with us peacefully, and we return here. The bear is irrelevant. Should it attempt to impede us, I will incapacitate it. Should Nosnra not return to his bedchambers, he still will not be hidden from my sight. We will improvise, if we must. Remember to stay within ten feet of me at all times, else you may find yourself facing the giants alone."

Julian remained quiet about the trinket, as he had nothing useful to say about it.
OOC:
Consider me ready to go when the other two are. I'll begin the teleport into Nosnra's bedchamber after everyone's readied up.
Last edited February 12, 2019 3:53 am
Feb 12, 2019 4:13 am
Ælfric nodded then acquired the sour look he almost always has when he must talk a lot.

"I am ready. Should things go wrong, I can disappear into the astral plane... but I have no way to know when or if it is safe to return. You have my hair. Can your magics reach me there?"
Feb 12, 2019 4:27 am
"Interplaner magic is... Difficult. I may be able to communicate with you while you're on the astral plane, but can promise nothing more than that."
Feb 12, 2019 4:40 am
Ælfric nodded again, this time without the sour expression.

"I only need the cue to return."

He worked a subtle magic to remove any smells from himself and his equipment.

"Remember the bear's nose."

Just before the wizard transported them, Ælfric weaved silence and shadow around himself, Julian, and Alain.
OOC:
Casting Prestidigitation on Ælfric, and Pass Without Trace on we three kings.
Feb 12, 2019 4:52 am
Fernal takes a fast stride over to the entrance to the cave with her spyglass to make sure nothing is coming. "I will go and check our entrance. I care not to attacked in the back."
Feb 12, 2019 5:01 am
Julian follows Ælfric's example by casting prestidigitation on himself to hinder the bear's smell, and then repeats the spell on Alain to achieve the same effect.
Feb 12, 2019 5:04 am
Ælfric's last bit of arcane preparation was to surround himself with a momentarily visible suit of ethereal armour.
OOC:
Mage Armor. Better safe than splattered.
Feb 12, 2019 7:43 am
Korgazhar was himself galvanised by the efficient preparations of his companions. As Fernal had stationed herself to keep watch, Korgazhar summoned Skig, his weaponbearer, to complete a thorough check of all his weapons, testing the sharpness of his blades on the hairs of the goblin's head.
Feb 12, 2019 6:57 pm
OOC:
Just to confirm- Julian, Alain and Aelfric are the three going, correct?
Feb 12, 2019 7:50 pm
OOC:
::Evil DM grin:: ... I mean ... got it... :)
Feb 12, 2019 10:15 pm
Julian, Alain, Ælfric
Gathering yourselves, you move closer to Julian. With a whisper of command, the cave fades and you find yourselves before the fireplace within Nosnra's bedchamber. Neither he nor his mate are in the bed, and though the hour is late you can hear giants within the great hall, apparently feasting still.

Ket_Onwall sent a note to annex

Rolls

Random DM Roll - (1d100)

(94) = 94

Feb 12, 2019 10:44 pm
Ælfric motioned for the others to look down at drawings on the floor where they all stand. He wondered if disappearing to the astral plane might even still be an option now. Had they been trapped?
OOC:
Arcana check to discern the drawings.

Rolls

Arcana to identify drawings - (1d20+10)

(19) + 10 = 29

Feb 12, 2019 10:54 pm
Ælfric
Looking down, you see that the drawings are all faintly connected into a single pictograph. Your heart sinks as you realize that it is some form of an arcane glyph.
OOC:
I need Dexterity saves from Ælfric, Alain and Julian
Feb 12, 2019 11:01 pm
OOC:
They planned around our plan! XD
Last edited February 12, 2019 11:14 pm

Rolls

DexSave - (1d20+3)

(10) + 3 = 13

Feb 12, 2019 11:10 pm
Ælfric sighed and jumped away from the glyph.

Rolls

Dex save - (1d20+9)

(10) + 9 = 19

Feb 13, 2019 12:27 pm
"How did they know?" Alain thinks to himself as he tries to dodge the glyphs.

Rolls

Dex Save (Advantage if the effect is to charm, take first roll if not applicable) - (1d20+6, 1d20+6)

1d20+6 : (11) + 6 = 17

1d20+6 : (16) + 6 = 22

Feb 13, 2019 8:11 pm
OOC:
Forgive me, but it should not have been a DEX saving throw, but rather a CON saving throw for the Symbol that has been drawn on the floor beneath you. With that, saves will be modified as such:
Julian - 10+1
Alain - 11 + 3
Aelfric - 10+2

Rolls

Symbol of Death Damage - (10d10)

(74734610358) = 57

Feb 13, 2019 8:19 pm
Julian, Alain, Ælfric
As you spot the etchings on the floor below you, too late you realize that you have walked into an ambush. The markings flare brightly, sending a glow about the giant king's bed chamber and you feel a force of energy sweep through your body, sucking the very life essence into the void now swirling around you. Tendrils of black, wispy energy batter you as you succumb to the magic below your feet.

Alain and Aelfric manage to escape the trap before the last of their life is sucked from them, but Julian collapses within the glowing circle. The revelry continues beyond in the great hall, so it does not appear that you have been noticed.
OOC:
57 HP of necrotic damage to all three. Julian, I will need a Death Save, please
Feb 13, 2019 9:20 pm
Ælfric had never felt a death effect so potent before but he knew it could have been far worse, as exemplified by the dying wizard before him. There was nothing he could do for Julian. Only Alain could help now.

"Heal him," he weakly croaked to the bard. "We must flee."

Ælfric's instincts wanted him to hide in the bedroom but his rational mind knew that nowhere here was safe. He stayed next to them but maneuvered himself between the two and the door, his right hand prepared a protective gesture while his left touched a faintly glowing point on the neck of his cloak. Only by staying near and protecting the wizard had the trio any chance of survival.

He focused on his magical tutelage to identify what hit them, then Ælfric scanned the room for more eldritch evils. He wasn't even sure if to risk moving off the sigil lest he activate it again.
OOC:
Casting Guidance for a boost to Arcana to identify the death glyph and how it works/worked.
Casting and concentrating on Detect Magic to look around the room thoroughly.
Preparing to cast Shield if attacked while shielding the others, and to throw some Magic Missiles if necessary.
Last edited February 13, 2019 9:29 pm

Rolls

Arcana [for info on death symbol] - (1d20+10)

(3) + 10 = 13

Guidance - (1d4)

(1) = 1

Feb 13, 2019 9:42 pm
Ælfric
Your studies have never revealed magic such as this, though you are very aware of the effects of glyphs as cast by other magi. This was something completely foreign to you, though you know the effect was necrotic in nature. Perhaps a necromancer or a powerful cleric was the weaver.

The light from the glyph illuminates the otherwise dark room, and your scan for magic reveals nothing but the magical circle.
Feb 13, 2019 9:49 pm
If the magic circle was still active, Ælfric would have to risk moving beyond its boundary lest its necrotic energies drain them again.

"The glyph still glows. Help me carry Julian out," he said to Alain as he grabbed the wizard's shoulders.
Last edited February 13, 2019 9:49 pm
Feb 13, 2019 10:10 pm
OOC:
If you are pulling Julian out, I will need an Athletics check DC 10. If Alain helps, make it with advantage.
Feb 13, 2019 10:24 pm
Ælfric wasn't particularly strong but he knew the circle was death for them all. He would assist Alain in getting Julian out with his limited brawn and a boon from the arcane weave.
OOC:
Ælfric's the better person to assist re: athletics...
Casting Guidance on Alain for an extra 1d4 to a roll, and assisting Alain so he can have advantage on his athletics roll.
Feb 13, 2019 11:15 pm
OOC:
Not meta gaming 👍
Last edited February 13, 2019 11:34 pm
Feb 14, 2019 12:35 am
Taking heed of the urgency of the situation, Ælfric takes the lead in hefting the wizard.
OOC:
I mean... Alain must look a little more hardy than Ælfric. More leathery skin? :P

Rolls

Athletics roll w/ advantage - (1d20-1, 1d20-1)

1d20-1 : (11) - 1 = 10

1d20-1 : (18) - 1 = 17

Guidance - (1d4)

(3) = 3

Feb 14, 2019 1:27 am
Ælfric and Alain
Though you struggle a bit trying to drag a completely limp body, working in tandem you both manage to get Julian out of the glowing circle.
OOC:
I still need a Death Save
Feb 14, 2019 1:29 am
OOC:
Death Save
Despite the powerful magic at work here, Julian clings desperately to life.
Last edited February 14, 2019 1:29 am

Rolls

Death Save - (1d20)

(17) = 17

Feb 14, 2019 3:29 pm
Alain helps carry the limp body of Julian away from the sigil, before setting to work with his healing magic. He places a hand on Julian's forehead, letting the healing magic flow directly from his hand to Julian's body, trying to minimize the magical footprint.

As Julian wakes up, Alain whispers fervently to the wizard. "Get us out of here! Now!"
OOC:
Healing Word on Julian
Last edited February 14, 2019 3:30 pm

Rolls

Healing Word - (1d4+5)

(1) + 5 = 6

Feb 14, 2019 3:44 pm
Aelfric, Alain, Julian
The healing magic flows from Alain, lighting your hands in a warm, yellow-orange glow. Hands upon Julian's chest, the warmth seeps into the cold skin of the fallen mage and a light shade of pink begins to return. With a heaving gasp, Julian inhales sharply and your eyes fly wide open. Quickly looking for the demonic entrails that stole your life from you, you see the glowing sigil upon the floor, the black stealers-of-life still dancing about slowly, as if a breeze blew across a field of sickening, black weeds.
OOC:
Julian is awake, but will need a WIS save in order to focus enough to cast spells or activate his helmet. I'll allow one try per minute, should you fail.
Feb 14, 2019 3:56 pm
Julian groans as he returns to consciousness, silently lamenting his own stupidity and ironic lack of foresight. "Fucking hill wizards." he mumbles to himself. Still not feeling as well as he'd like, he removes a healing potion from his belt and quaffs it in one go. Afterwards, he finally makes it to his feet and ask "Have we been compromised?"
OOC:
Foresaken by the Random Number Generator.

@DM, any indication how long that will last if I don't cast anything for a lil bit?
Last edited February 14, 2019 4:00 pm

Rolls

Healing Potion - (2d4+2)

(11) + 2 = 4

Wis(Save) - (1d20+4)

(5) + 4 = 9

Feb 14, 2019 4:48 pm
"Not yet. But it won't be long before they notice us! "
Feb 14, 2019 5:40 pm
Silently, for what seems like an eternity, but in actuality is but a minute of time passed, Julian struggles to focus his energies. Unfortunately, the ringing in your ears and the queasiness left from your near-death experience has you too rattled to do more than gather your thoughts.

As you try hard to shake it off, Aelfric, you spy a giant heading across the chamber to your south, apparently noticing the light coming from the king's chamber.
OOC:
Julian - you can retry every minute, but with the healing potion used, I'll allow your next roll with advantage.

Rolls

Hill Giant Perception of Party - (2d20+2)

(1918) + 2 = 39

Feb 14, 2019 5:51 pm
OOC:
I was about to make a long post about looking for and moving to a defensible hiding place when I saw the above. :(
Feb 14, 2019 5:53 pm
"A giant is coming to check. We must hide. Rest and focus on your conjurations, wizard. We will protect you," Ælfric softly said, the words flowing from him as easily as if he orated for a living, his own distaste for elocution displaced by the immediate need for survival.

If possible, Ælfric tried to identify and move with the others to the most defensible position where they can also be hidden in the bedroom. He maintained his magic vision... just to be safe.
OOC:
Can Ælfric assist the others in their Stealth checks for advantage?

Rolls

Perception to find a defensible hiding place - (1d20+10)

(13) + 10 = 23

Stealth - (1d20+13)

(14) + 13 = 27

Feb 14, 2019 6:04 pm
Julian follows Ælfric's lead. When it comes to matters of stealth and subterfuge, he is the the most knowledgeable among them.
OOC:
Adding an advantage role in the event that works. Here's the roll for the next minute too while I'm at it.
Last edited February 14, 2019 6:05 pm

Rolls

Dex(Stealth) - (1d20+3)

(20) + 3 = 23

Dex(Stealth) Advantage - (1d20+3)

(6) + 3 = 9

Wis(Save) - (1d20+4)

(18) + 4 = 22

Wis(Save) adv - (1d20+4)

(19) + 4 = 23

Feb 14, 2019 6:44 pm
Aelfric, Alain, Julian
Moving quickly, you aid each other in crossing the room and ducking behind the bed. It sits high, so you are able to use it for cover as the giant reaches the bedroom door. Pushing it fully open, you hear it roar, as it sees the arcane symbols aglow in the room. From somewhere toward the to the south, you hear giant's replying, shouting alerts throughout the lower half of the steading. The noise from the revelry in the great hall is loud, however, so you think that those in there have not yet heard the cries.

Taking a deep breath an concentrating, Julian, you finally are able to commune with your helm, and you feel the spark of energy within you as you tap into the arcane energies surrounding your small group.
OOC:
Julian succeeds in getting his 'stuff' together...
Feb 14, 2019 6:50 pm
OOC:
How noticeable is casting a spell? I imagine the sound of giants shouting would be enough to cover the whispered verbal component, but I want to be sure as I don't want to break our stealth.
Last edited February 14, 2019 6:51 pm
Feb 14, 2019 7:39 pm
OOC:
You will need to roll a stealth check to try and cast your spell without being heard. Right now, you are out of sight of the giant, but can see his feet, as the bed sits up off of the floor. He is still near the door.

And I'll grant your roll with advantage.
Feb 14, 2019 8:33 pm
Julian whispers an incantation as quietly as he can, calculating the risk of the giant hearing him to be lesser than the risk of not knowing just how the others might be reacting.
OOC:
Casting Arcane Eye, hoping to send it out of the room so we might be able to see anything extra that comes for us. Also, if this giant makes a perception or investigation check to detect us (instead of our stealth being against his passive) I'll use portent to force him to roll a 7
Last edited February 14, 2019 8:35 pm

Rolls

Dex(Stealth) - (1d20+3)

(10) + 3 = 13

Dex(Stealth) Advantage - (1d20+3)

(12) + 3 = 15

Feb 14, 2019 9:20 pm
Aelfric, Alain, Julian
Whispering softly, you conjure the wizard eye and send it out of the room and into the next. There, you see three giants coming toward the room, apparently curious as to what the first giant has found.

The giant in the room stands near the door, sniffing and looking at the glowing circle of arcane symbols.
[ +- ] Ambushed!
Feb 14, 2019 9:52 pm
Ælfric pointed at Julian's helm a bit impatiently.
Feb 14, 2019 11:36 pm
Seeing the incoming giants, but unwilling to abandon their mission just yet, Ælfric mouthed the words "Trust me" to the impatient elf. He begins moving his arcane eye towards the last location they saw Nosnra. If he could just see the room he was in...
[ +- ] This one, I think? Julian knows.
Last edited February 14, 2019 11:39 pm
Feb 15, 2019 1:29 am
Aelfric, Alain, Julian
You slowly begin to move your eye back from the south chamber where the giants lurk and head back through the interior of the steading toward Nosnra's private chamber. As you do, the three giants move to the bed chamber. When they arrive, one of them begins shouting at the others, and for a moment it seems like they are arguing. With a snarl, the apparent senior giant again begins barking what sound like orders to the others, and they react as if they had been slapped in the face. The three junior giants begin moving and looking under things in the room.

Ket_Onwall sent a note to annex,ArnoldPoodle
Meanwhile, your arcane eye dips under the door of the king's private room, and inside you see the giant king sitting there in one of the chairs, his faithful bear at his side. He is not alone, and sits in the company of the stone giant and another, robed figure. As your eye enters the room, the robed figure's head jerks up, and a hand, sheathed in a glove of bright white, raises up and flicks fingers toward you as a parent might shoo a child away.

Immediately you find your arcane eye ended, and the giants rummaging through the room.

Rolls

Giant Investigation - (1d20-3)

(3) - 3 = 0

Feb 15, 2019 1:34 am
OOC:
I wouldn't have had an opportunity to take an action before he dispelled my eye, would I?
Feb 15, 2019 1:45 am
Polaris_AEthernalis says:
OOC:
I wouldn't have had an opportunity to take an action before he dispelled my eye, would I?
OOC:
No, the prepared action went off before you would have been able to, but I would like a perception check
Feb 15, 2019 1:50 am
OOC:
Perception

Rolls

Wis(Perception) - (1d20+0)

(3) = 3

Feb 15, 2019 1:55 am
Ælfric's eyes go intentionally wide to show Julian that it is now time to leave, and he points quite insistently at the wizard's helm again.
Feb 15, 2019 2:08 am
Julian
As you quickly try to scan the room as you enter, you are not fast enough to see any more than the fact that there is a stone and hill giant as well as a cloaked figure. One thing you do note, however, is that the figure is slim, and shaped like a woman of average height. More than that you cannot discern.
Feb 15, 2019 2:28 am
Turning to his companions, and realizing that their foe possesses arcane powers far beyond his expectations, Julian teleports the three of them back to their hidden hideout.

Upon arriving, he announces "The giants are in league with a damned sorcerer!" Visibly frustrated, he catapults a large stone into the cave wall with the wave of his hand, shattering it. "Things just became far more complicated."
Feb 15, 2019 2:41 am
"Hmmm. How safe do you we are going to be in this cave? Should we take more effort than a watch. You all know magic and such." She appears back from the entrance.
Last edited February 15, 2019 2:41 am
Feb 15, 2019 2:45 am
"Tomorrow, we will be undetectable by whatever scrying abilities she may posses. Tonight, however..."

Julian touches his helm and disappears.

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Last edited February 15, 2019 2:53 am
Feb 15, 2019 2:53 am
"An arcane symbol almost killed us," Ælfric said calmly as he found an out of the way place to sit on the ground, close his eyes, and focus on healing. Words continued to come from him in a matter of fact way.

"The sorcerer knew we were coming and prepared perfectly. The giant guards were ready for intruders."
OOC:
Hit die for healing to be spent shortly.
Last edited February 15, 2019 2:54 am
Feb 15, 2019 2:54 am
annex says:
"An arcane symbol almost killed us," Ælfric said calmly as he found an out of the way place to sit on the ground, close his eyes, and focus on healing. Words continued to come from him in a matter of fact way.

"The sorcerer knew we were coming and prepared perfectly. The giant guards were ready for intruders."
OOC:
Hit die for healing to be spent shortly.
OOC:
Was Ælfric damaged? I thought you had evasion and succeeded on the dex save?
Last edited February 15, 2019 3:02 am
Feb 15, 2019 3:02 am
"You did go to the same exact room you were in last time. That is probably why. So what is the next plan shaping up to?" She asks.
Feb 15, 2019 3:06 am
OOC:
It was actually a CON save and Ælfric, alas, failed with no means of lessening it.
Feb 15, 2019 3:06 am
OOC:
If you read my post, the DEX save should have been a CON save instead... which everyone failed.
Feb 15, 2019 3:09 am
Evil magics.. Gotta love it...
Feb 15, 2019 3:10 am
Ket_Onwall says:
OOC:
If you read my post, the DEX save should have been a CON save instead... which everyone failed.
OOC:
...Somehow I missed that post, but read EVERYTHING around it... I have no excuse. XD

So... Things were far worse that I thought I guess. XD
Last edited February 15, 2019 3:22 am
Feb 15, 2019 4:27 am
"Ha!" Korgazhar saw the trio apparate back, all worse for wear. Their plan had failed, and the three were licking their wounds. Surprisingly, apart from his initial sneering reaction, the half-orc did not go off into one of his bullying rages. He stood in their midst, arms folded, and thought long and hard about what they ought to do next. Coming up with a better plan was a greater priority than his anger.

"Rest and heal first. Then we talk." He was visibly annoyed though, that Julian had disappeared again without a word.
Feb 15, 2019 4:51 am
OOC:
Spending 5 hit dice for healing plus 1d8 if Alain sings his Song of Rest.
OOC:
Edit... Forget that erroneous extra 1. He regains a whopping 32 HP.
Last edited February 15, 2019 4:55 am

Rolls

Hit dice healing - (5d8+1, 1d8+5)

5d8+1 : (45334) + 1 = 20

1d8+5 : (8) + 5 = 13

Feb 15, 2019 4:57 am
Polaris_AEthernalis sent a note to Ket_Onwall
Last edited February 15, 2019 4:59 am

Rolls

Short Rest - (5d6)

(12652) = 16

Healing Word x2 - (2d4+10)

(43) + 10 = 17

Feb 15, 2019 6:00 am
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Feb 15, 2019 6:03 am
Polaris_AEthernalis sent a note to Ket_Onwall
Last edited February 15, 2019 6:03 am

Rolls

Secret Roll

Feb 15, 2019 10:36 am
"Where did our cowardly diviner go?" Korgazhar remarked. "Fernal is right for once, we are now in greater danger here; they know we are within teleporting range." The half-orc paced the cave, "No point waiting any longer. They now know we've spied on them twice, and are on full guard. It's now impossible to wait them out until their precautions die down."

"Choose the correct point of entry next, and we'll all go once you are healed up. This time prepare to fight. Choose wrongly, and we all die."
Feb 15, 2019 1:15 pm
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Rolls

Secret Roll

Feb 15, 2019 5:49 pm
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Feb 15, 2019 6:21 pm
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Feb 15, 2019 9:50 pm
Alain rests against a wall, recovering from the ordeal as he recounts their ill fated intrusion into Nostra's fortress. Alain fights off the urge to embellish his story, considering the situation at hand. But he makes sure to increase the number of giants and add a quick skirmish with Nosra himself in his mental composition of their tales. He is debating between replacing the bear with a dragon or sphinx when Julian disappears from the cave. As the most magically apt one remaining, he attempts to discern what Julian had done.
Last edited February 15, 2019 11:00 pm

Rolls

Song of Rest - (1d6)

(5) = 5

Hit Dice - (1d8+3)

(2) + 3 = 5

Hit Dice - (1d8+3)

(6) + 3 = 9

Hit Dice - (1d8+3)

(7) + 3 = 10

Hit Dice - (1d8+3)

(6) + 3 = 9

Hit Dice - (1d8+3)

(8) + 3 = 11

Arcana - (1d20+2)

(2) + 2 = 4

Feb 15, 2019 10:42 pm
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Feb 16, 2019 5:17 am
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Last edited February 16, 2019 6:04 am
Feb 16, 2019 5:29 am
"The wizard will return, Korgazhar. It is not in his nature to desert," Ælfric assessed coldly. "If he cannot find a way to counter their sorcerer, we must prepare to move out quickly. The mounts will be critical if he is compromised and cannot teleport us to safety. If necessary, destroy anything we cannot take with us. Leave nothing for the giants to use."

It seemed that only possible imminent death could make the elf speak so fluidly.
Feb 16, 2019 9:23 am
"Harrmph." Korgazhar snapped his fingers, and all of his retainers moved with speed and precision, and within minutes everything was cleanly and safely packed away. Hedrek in particular knew further how to remove all traces of their fire and food, and combed the area for even the minutest remnant that could be used against them.

"It was a simple mission to clear some pesky giants, and you had to go escalate it." Korgazhar griped. "The fact that we now know who else we might have to deal with doesn't excuse your foolishness." Korgazhar recalled some of the mages he had tangled with in the past. They were fragile, but difficult opponents. The half-orc wouldn't admit to the others that he was secretly satisfied that the spying forays had revealed other greater powers behind Nosnra. At least they'd be much better prepared next.
Feb 17, 2019 8:54 pm
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Feb 17, 2019 8:58 pm
Fernal
As you take back up watching the valley below, your sharp ears hear the howl of wolves, and you see movement in the valley below. The moonlight gives some visibility, but not enough for an accurate count.
Feb 17, 2019 9:42 pm
"Had you tried to enter the stronghold through regular subterfuge or brute force, Korgazhar, you and your hangers-on would all be dead. We now know these giants have at least one powerful arcane ally. Such knowledge was worth the risk. When Julian returns, I am sure we will know more as well as how to counteract this new enemy."

Ælfric hoped his trust in the wizard was not unjustified.
Last edited February 17, 2019 9:43 pm
Feb 17, 2019 11:04 pm
Fernal calls to the party, "They have lets the wolves loose. We will have company soon. Prepare." She moves a bit into the cave and looks for a place to use her stealth at. She knows those caster don't want her in the way. She seen what casters do.

Stealth is 20.
Last edited February 17, 2019 11:05 pm

Rolls

Stealth - (1d20+9)

(11) + 9 = 20

Feb 17, 2019 11:25 pm
"Your assessment is flawed, but that matters little now. Fernal hears wolves. Let us prepare. If any of you have minor magics to remove all traces of smell or sound, now would be the time to use them." Korgazhar signaled for his men to move as far into the cave as they could, with all their belongings, after Skig had handed him the largest of his weapons, a ridiculously oversized glaive. He took up a position mirroring the barbarian, on the other side of the cave, staying as far hidden as he could.

Rolls

Stealth - (1d20+2)

(5) + 2 = 7

Feb 18, 2019 12:04 am
Alain whispers to the group as he uses his magic to clean the cave of their scent as best he could.

"Are you sure we want to be hiding? We could fly away from here on our mounts, before they come any closer."
Last edited February 18, 2019 12:05 am
Feb 18, 2019 12:34 am
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Last edited February 18, 2019 12:35 am
Feb 18, 2019 12:34 am
Fernal whispers for her stealth place. "I don't think we have much time. Could be here any moment. Perhaps we have a few minutes at best, but I wouldn't count on it."
Last edited February 18, 2019 12:35 am
Feb 18, 2019 1:06 am
Ket_Onwall sent a note to Polaris_AEthernalis
Feb 18, 2019 1:10 am
The wizard isn't back yet. We don't run." Korgazhar's loyal nature surfaced from beneath his judgemental exterior. "Where's bloody Julian anyway? Any longer, and he'll reappear in the midst of wolves and giants."
Feb 18, 2019 1:55 am
Ælfric mumbled something under his breath as he mirrored Alain's cleansing ritual with his own magic. Even though he was in talking mode, there was little sense wasting it on a half-orc. He could not cloak the others or himself until tomorrow but he could still blend into the surroundings quite well, and he did so near the cave mouth with his longbow at the ready.

"We didn't get to play the grand trick we intended on our enemies but we shall still harass them, Erevan Ilesere," he prayed softly. "Continue to hide and guide my steps and my arrows."
OOC:
Attempting to hide.

Rolls

Stealth - (1d20+13)

(16) + 13 = 29

Guidance - (1d4)

(3) = 3

Feb 18, 2019 3:36 am
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Last edited February 18, 2019 3:42 pm
Feb 18, 2019 6:56 pm
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Feb 18, 2019 7:14 pm
"Very well. Let's hope he gets back soon."

Alain tries to hide as well, putting the other, more martially adept members in between himself and the entrance.

Rolls

Stealth (Guidance from Ælfric if possible) - (1d4)

(1) = 1

Stealth - (1d20+6)

(20) + 6 = 26

Feb 19, 2019 4:12 am
As he waited, Ælfric used the last of his internal reserves of healing magic. Those reserves would take a few days to replenish themselves but that could not happen if he was dead.
OOC:
If it's still possible, I'd like to spend all of my remaining hit dice since I'm so badly hurt. Might as well get as healed up as possible. No need to be stingy, especially in the face of possible horrific death incoming.
OOC:
So counting all his used hit dice, Ælfric regains 58 HP, and his HP total is back to its maximum of 63/63.
Last edited February 19, 2019 4:17 am

Rolls

Hit dice healing - (5d8+5)

(35157) + 5 = 26

Feb 19, 2019 1:00 pm
OOC:
Ælfric: yeah, no problem there.

Rolls

Giant Searching - Disadvantage - (2d20-3)

(82) - 3 = 7

Feb 19, 2019 1:03 pm
Ælfric, Alain, Fernal, Korgazhar
Withdrawing into your cave, you try to make yourselves as hidden as possible. Fernal watches as the wolves spread out along the valley, and soon you hear the heavy footfalls of giants nearby. As the Fates would have it, they never come to your area and so do not appear to find your tiny, bush-covered cave opening.
OOC:
I apologize for the slowness, as I am still working out the thread with Julian.
Feb 19, 2019 6:15 pm
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Feb 19, 2019 9:03 pm
Fernal says in a low volume voice "Should be here by now. Perhaps the wolves didn't get enough scent to discover our cave. I will take a better look." She will stay stealth and edge to the opening of the cave barely enough to look about.

Rolls

Perciption - (1d20+10)

(13) + 10 = 23

Feb 19, 2019 9:30 pm
Fernal
Crawling out of your small cave, you look around the valley below. You can see movement and hear shouts in giantish as they call back and forth about finding the ones who dared invade their steading. Additionally, you can see the wolves criss-crossing the landscape, snarling and whining as one of the giants cracks a whip on them.
Feb 19, 2019 9:48 pm
Fernal calls back softly, "We need to hold up till they stop searching." She watches on.
Feb 19, 2019 9:56 pm
Fernal
Watching carefully, you see that the giants continue to slowly work their way down the hills and back into the valley. Though they do not come back in your direction, you see that they continue to move around the valley. Eventually, it looks as if they have returned to the steading, but your sharp eyes can see that there are patrols of giants moving slowly, apparently randomly, around the valley.
Feb 19, 2019 10:13 pm
"They may never stop searching, Fernal. The sorcerer probably knows we are somewhere nearby. While the giants hunt us, scrying magics are no doubt also trying."
Feb 19, 2019 11:21 pm
"Just means we now have to kill patrols and guards to get in. Korgazhar observed matter of factly. "No more foolishness of teleporting in. Guerilla tactics."
Feb 19, 2019 11:34 pm
She whispers back, "This is a bit more of a mess now. Have to wait till everyone is back to full. I can see that I will be sleeping here." She makes her self comfy with her spyglass and watches. "Oh. Would one you strong ones bring my barrel over here. Nice and quietly."
Feb 20, 2019 12:54 am
Ket_Onwall sent a note to Polaris_AEthernalis
Feb 20, 2019 1:01 am
OOC:
Here is the recent interaction between Julian and the Planar being he contacted, with most of the OOC items removed.
Julian
After venting his frustrations alone in his tower, Julian will prepare himself a meal, take a short rest, and then begin preparations to begin casting Contact Other Plane. Emptying two of my healing word castings as well from my ring.

DM
Finding a spot where you can be comfortable, you begin to cast the ritual spell. You sink within yourself, focusing inward at first before opening yourself up to the vast void of the outer planes. At first, there is darkness. Silence. An empty feeling deep within that draws you into it and threatens to consume your entire being.

Soon, however, you see a spark of light begin to take form on the endless horizon. You feel yourself drawn to it, surging forward like a moth to the promised gratification of a nearby flame...
OOC:
INT saving throw, please...
As you begin to get sucked into the void of the outer planes, things begin to go sideways. No longer can you control your thoughts as your mind is assaulted in 1000 directions at the same time. Unable to fend off the barrage of entities seeking to control you, your mind snaps and creates a barrier of protection, blocking outside influence from doing any damage to your mind.

Resetting your resolve, you slowly release the involuntary blockade. As you do, you allow a single entity of unknown origin into your intellectual sanctum. The strain to hold back the flood gates is difficult, but you know that you have a small amount of time before you succumb.

"Relax, mortal one. You are under no threat from me. Come. Let us discuss the reason for your folly." a deep voice reverberates in your mind.

Julian
Julian pauses for only a brief instant before allowing the entity to briefly touch his surface thoughts enough to understand his first question. "The woman, the figure who set the trap for my party and dispelled my arcane eye. Is she the one responsible for bringing the giants together under one banner?"

DM
"No." the entity replies to your query.

"Surely you would prefer we speak face-to-face? Think of the riches and power I could grant you." it adds as you feel gentle tendrils of energy probing at your defenses.

Julian
Julian ignores the creature's promise of power. Such a thing would undoubtedly come with more strings attached than a gnomish marionette, and he found little appeal in the prospect of acting a puppet for any entity, god or otherwise. "Do the giants or any of their allies have the capacity to scry on my allies, or otherwise divine the location of our base-camp?"

DM
"Yes." replies the entity.

"And if you let me come to you, perhaps we can find the power necessary to allow you to overcome them. Don’t be a fool in your company’s eyes.... Again. it adds.

Julian
What a desperate creature, Julian thought to himself. "Will the hiding place of my allies be discovered before I can ward it tomorrow morning?" Julian had planned to ward their cave shortly after dawn, once his helm had recharged, but if there location was already compromised...

DM
"Only the fates know" the entity answers cryptically.

Though it does not add an additional comment after this question, you can sense that it continues to probe your psychic defenses for any signs of weakness.

Julian
The entity's message was not satisfying, but revealed important information to Julian regardless. Their location had not yet been compromised. Considering the giants had, as far as he knew, never seen the faces of him nor his allies, he found the likelihood of them discovering their location through divination within a single night small. It was true that the giants had wolves they likely used as bloodhounds, Julian had seen as much during his scouting and Ælfrics botched infiltration; however, Ælfrics magic would have prevented him leaving a scent trail for them to follow, and their only other means of transport to and from the steading had been untraceable teleportation. He'd relax, if whatever ungodly creature he was contacting wasn't trying to breach his mental defenses even now. "Would my spell, Mordenkainen's Private Sanctum, offer sufficient protection from any magical means of detection the giants or their allies possess?"

DM
"Yes." answers the being. "Though you will not be able to divine out, either. Let me show you how to remedy that weakness. I shall teach you more that you could ever fathom on your own, mortal." it whispers enticingly into your ear.

Julian
Julian thought over everything the otherworldly entity had revealed to him. This sorceress, though powerful, had not brought the giants together. Something more powerful, and likely more sinister, was at play. There were those among their foe who could divine their location, perhaps the sorceress or perhaps others. The entity did not know whether his allies would be discovered by morning, which Julian interpreted to mean their location had not yet been compromised, and the entity was quite clear that one of Julian's spells would be sufficient to protect them from the prying eyes of their enemy. Still, several questions remained unanswered, and Julian's mental defenses were growing week. The connection would soon need to be terminated soon, lest the creature break through his barriers. "What is the name of the one who dispelled my Arcane Eye inside the hill giant's steading?"

DM
You can sense the entity was amused at your latest question and the assault on your psyche renews with a bit of vigor. Twice you almost felt the being break through, but you manage to hold on until the very end of the spell.

"She remains hidden from me, but know that she serves House Eilserv. It is a shame you do not wish to continue our discussion in person. Imagine the wealth of knowledge you would have at your fingertips, mortal one."
Feb 20, 2019 1:39 am
As Julian releases the spell projecting his consciousness into the outer planes, severing his connection with the entity so desperate to usurp his will, Julian breathes a heavy sigh. He was relieved to be free from the entity's attacks, and he'd learned a fair deal about their enemies. Still, there was more to know. Like the heads of a hydra, each question answered sprouted two more.

After taking a brief moment to relax he descends from the top floor of his tower and into his study. Here he had collected countless books of lore, myth, and history of the Flanaess. Some few written by his own hand, though most were written by others."House Eilserv..." he thought to himself. "Do I know that name?"

Chanting a brief incantation thrice over, Julian conjures three unseen servants, telepathically commanding them to search every book of his library and bookmark any reference to House Eilserv for him to review. As the books flew from their shelves, their pages turning of their own accord, he climbed down to the ground floor. Pouring himself a flagon of ale to put his mind at ease, he spends the next few moments mentally preparing himself to once again project his mind into the outer planes. Before he did so, he would send a brief message to his companions.

Grasping his staff leaned up against his dining table, he whispers the incantation for the sending spell, making the few brief hand gestures necessary and concentrating on his ally Ælfric. The spell complete, he sends him the following mental message. "I apologize for the sudden exit. I'll return to you all with the morning dawn. Tell me. Does House Eilserv mean anything to you?"
Last edited February 20, 2019 1:41 am
Feb 20, 2019 2:22 am
"House Eilserv?" Ælfric asked aloud, his head turning as if listening to a distant sound. "Julian is contacting me mentally. Do any of you know a House Eilserv?"
OOC:
Looking for both arcane and mundane answers.

Rolls

Arcana - (1d20+10)

(14) + 10 = 24

History - (1d20+2)

(11) + 2 = 13

Guidance - (1d4)

(4) = 4

Guidance - (1d4)

(2) = 2

Feb 20, 2019 2:36 am
Aelfric
While you are no lore master, the name Eilserv rings a distant bell in your mind. They were a powerful faction of elves At one time, they were the number one house, holding sway over the court.
Feb 20, 2019 3:17 am
"Hmm... The name is familiar. "

Rolls

Arcana - (1d20+2)

(9) + 2 = 11

Guidance - (1d4)

(1) = 1

History - (1d20+2)

(1) + 2 = 3

Guidance - (1d4)

(2) = 2

Religion - (1d20+2)

(13) + 2 = 15

Guidance - (1d4)

(4) = 4

Feb 20, 2019 3:55 am
"Not orcish, not dwarf, only some humanoids regard themselves as houses. Human? Elf?" Korgazhar tried to recall if his clan had any contact with this Eilserv house.

Rolls

History - (1d20+4)

(4) + 4 = 8

Feb 20, 2019 1:11 pm
Alain
Thinking back through your studies, you are sure that you have heard of this House Eilserv, though from where you do not know. If you recall correctly, you remember that they served dark gods, but which you are not sure.
Feb 20, 2019 1:12 pm
Korgazhar
They are not orc, nor have they ever been a worthy foe, and so they are not worth the memory.
OOC:
No clue on your part. :)
Feb 20, 2019 3:33 pm
"Ah, I remember! They served some sort of dark deity. It's not a good sign that they're involved in this affair."
Feb 21, 2019 4:43 pm
Keeping a vigilant watch through the night, you note that the giants do, indeed, keep a set of roving patrols. From the looks, they stagger themselves such that there are always at least three groups on patrol, and each group has a pair of large wolves with them. As the sun slowly rises, they do not appear to be relaxing their watchfulness.
Feb 21, 2019 5:51 pm
Having passed on the limited information he gathered to Julian mentally, Ælfric settled down for a night of watchfulness. Before contact was broken, Ælfric asked Julian when they could expect the wizard's return. A night's sleep meant he had his cloaking ability back but he would hold it in reserve should the giants and their wolves approach the cave.

"If we do not leave, we will have to make our stand here sooner or later," he said to the others.
Feb 22, 2019 12:02 am
Korgazhar nodded to Fernal, seeing as the barbarian was adept at monitoring the patrols. "Time the patrols when you see them, so we'll know exactly when to move when the time comes."
Feb 22, 2019 12:31 am
She pauses her view and walks over and brings back her barrel. She quickly digs out her mess kit cup before returning to viewing with her spy glass. Be a while before they stop searching. You all made an impression. Besides we need to time to get ready anyway.
Feb 23, 2019 8:15 pm
Julian
As the night draws to a close, you sense that the power within your helm has recharged.
Feb 23, 2019 9:50 pm
OOC:
Just a quick little thing before daytime. Also, Julian mentioned to you in the sending that he'd arrive at dawn.
Having given his unseen servants some time to scour his library for relevant information, and receiving Ælfric's message that House Eilserv was a faction of powerful elves that once served dark gods, Julian begins to pour over the collected information to see what he might learn before turning in for the night to recharge his body and arcane energies alike.
OOC:
Hoping having access to his library would give advantage on any history check related to this.

Rolls

Int(History) ADV - (1d20+9)

(19) + 9 = 28

Int(History) - (1d20+9)

(15) + 9 = 24

Teleport Recharge - (1d3)

(2) = 2

Portent 1 - (1d20)

(19) = 19

Portent 2 - (1d20)

(1) = 1

Feb 23, 2019 11:42 pm
Julian
Pouring through the tomes at your disposal does not reveal much more than you have already learned. House Eilserv is the most powerful of the elf houses, and they have long since turned away from the light to take refuge deep within the earth. Dark elves, cast aside by the elves of the surface, who are known for their brutality and debauchery, serving the gods of evil in an effort to usurp the world.
Feb 24, 2019 2:25 am
Even as his companions settled in after their return to rest and recover, and while they watched the new patrols, Korgazhar mentally reviewed their options."Is this how we operate? Our mage runs off after every fight, while we wait until he's brave enough to reappear? He's like a child with his fancy teleporting toy, and all of you are coddling his time wasting. None of the information he has uncovered so far has done us any good." Korgazhar became angrier and angrier as time passed, with no sign of Julian.
Feb 24, 2019 2:33 am
Fernal calls back, Mages. You should know how they are. Something you live with. Not a lot of concern in her voice.
Feb 24, 2019 3:01 am
His morning spell preparations complete, and his helm recharged, Julian gathered some small amount of supplies from his tower before retrieving the vial filled with rock from the cave his allies currently hid in. He takes a step, and finds himself in the cave surrounded by his allies. "Our enemies possess divination magic similar to my own. Do not disturb me, I must ward our hideout." Walking to the cave's entrance, he begins casting the ten minute ritual necessary to cast Mordenkainen's Private Sanctum.
[ +- ] Options Chosen
Feb 24, 2019 9:35 am
Korgazhar was about to say something curt at the reappearance of the wizard, but Fernal's nonchalant words still rang in his head, so he kept his peace for the moment.
Feb 24, 2019 1:31 pm
Fernal is taken back strangely by Korgazhar behavior or lack of it. She pauses in thought even a moment or two. Which is odd for her.

Julian is it safe for us to travel outside now that you have casted magics there? Appears she is a bit concerned and obviously has no idea what he has done.
Feb 24, 2019 5:45 pm
Julian would have responded to the inquiries of his teammates, but the intricate nature of the spell required his complete concentration, and answering questions verbally risked interfering with the verbal components of the spell. Once his chanting and gesturing was completed, however, he turned to acknowledge the group. "My apologies. We can speak freely now that the cave has been warded."

Making his way to the flattest section of the cave, Julian sits cross legged on the floor. Casting high level magics before breakfast was a tiring endeavor. "In here we are safe from the scrying eyes of the giant's allies, Fernal. No divination magic can pierce these wards; however, no magic I possess can protect us outside its bounds. The cave, and a small bit of land outside it is protected, but step too far out and detection is possible, though unlikely. Our enemies have no way of knowing, after all, when we will leave the protection of these wards, and continually attempting to divine our location would be incredibly taxing for even the most powerful of mages."
Last edited February 24, 2019 5:46 pm
Feb 24, 2019 7:29 pm
Possibly losing his tongue again, Ælfric greeted Julian with a single word.

"Eilserv?"
Feb 25, 2019 2:14 am
Korgazhar judged that Julian was none the worse for wear, nor were the other two who went on their botched kidnapping mission. He kept his irritation in check, in favour of thinking and planning ahead."Everyone has recovered. Good. We now have a more difficult task ahead. What are our options for teleporting all of us into a safe spot? Since charging up the front gate is now harder."
Feb 25, 2019 9:16 pm
Still sitting crossed legged on the floor, Julian contemplates their options. "Before any decisions are made, know this. I have but one use left this day. If we use it to infiltrate, we will need to employ more traditional means of exfiltration. Beyond that, if I can see the destination, there is little chance of failure; however, safe transport is never guaranteed without a piece of matter from the desired destination."

Rising to his feet, he walks to the edge of his wards, staring out of the cave. "In all likelihood, they have once again warded our last point of insertion. I do not think it wise that we should enter that way once again."
Last edited February 25, 2019 9:18 pm
Feb 26, 2019 12:49 am
Ælfric sneered at Julian's assessment.

"Eilserv?" he asked a bit more forcefully.
Feb 26, 2019 1:01 am
Julian turned to face the sneering elf, who seemed so intent on demanding information without asking for specifics. "Yes, Ælfric. The sorceress I saw serves house Eilserv." turning to the others, he raises his voice slightly to gather their attention "House Eilserv is a powerful house of dark elves, cast aside by the elves of the surface, known for their brutality and debauchery, serving the gods of evil in an effort to usurp the world. We face more than simple giants here." His voice lowers as he addresses Ælfric directly once again "It seems your distant cousins are involved in whatever this is." he gestures in the general direction of the steading.
Last edited February 26, 2019 1:04 am
Feb 26, 2019 1:39 am
Ælfric's sneer turned into outright disgust.

"Underground?!"
OOC:
Rolling History again to see if this jogs any more memories... or would Drow jump to mind instantly?

Rolls

History of underground evil elves - (1d20+2)

(16) + 2 = 18

Guidance - (1d4)

(1) = 1

Feb 26, 2019 3:00 am
While Aelfric was recalling the history of elves and, more problematically, dark elves, Korgazhar continued to preoccupy his own mind with the means of ingress into the steading, thinking his thoughts out loud, "Which other locations are viable for teleporting into, Julian? The bedroom is trapped, as we know. Let us assess if other areas might be similarly trapped. If there are no safe zones to teleport into, then I agree that we should save your last charge for a last resort escape, should the need arise. In which case, we shall have to attempt direct means of entry, either the main gate, or one at the back that leads to the yard."
Feb 26, 2019 5:07 am
She comes back from the entrance, Can't have all the place trapped. They have to move around you know. Why not use your magic to find a safe room? Then go and get whatever you need to send us there. Can't be too hard to find the leader guy.
Last edited February 26, 2019 5:08 am
Feb 26, 2019 4:36 pm
Ælfric
You feel as if someone has slapped you in the face at the speaking of dark elves who live below the ground. Stories have been told, most held to be fairy tales, of the Great Ohta, or War, where the elves were torn by discord and warfare. The elven races managed to drive out from their surface lands the selfish and cruel members, who sought safety in the underworld. These creatures, later known as the "dark elvenfolk" or Drow, grew strong in the arcane arts over the centuries and content with their gloomy fairyland beneath the earth, though they still bear enmity towards and seek revenge against their distant kin, the elves and faeries who drove them down. Stories spoke of a time when the darkness would seek to usurp the light, and the Drow would gain dominance over all of the surface world.
Feb 26, 2019 4:57 pm
"Drow. Your sorceress is a Drow."

Ælfric was visibly upset, not necessarily angry but shocked.

"Dark elves driven underground long ago for their evil. They plot against the surface to blot out the sun with their dark magics and take revenge on the fey."
Feb 26, 2019 7:10 pm
"Forgotten evil elves working alongside giants of every tribe. This does not bode well for the Flanaess should we fail. Others must be made to know this, that they might succeed should we fall in battle."
Feb 26, 2019 7:20 pm
Enough of this fantasy drow stuff. Aren't you going to take a look there and see what is what? She appears to be a bit anxious. Probably needs her morning wine....
Feb 26, 2019 7:25 pm
"You keep watch, Fernal. These fantasies slit your throat in the night."

Ælfric put two fingers to his temple.

"Think to Earl Querchard of Istivin," he said to Julian.
Last edited February 26, 2019 7:26 pm
Feb 26, 2019 11:24 pm
"Light elves, dark elves, hrrmph." Korgazhar shrugged. The orcs had a saying, The only valuable elf is a dead one. But Korgazhar didn't say that out loud, naturally. In this context, these drow were a threat and the likely cause of all the turmoil, and had to be stopped. "So, mission done, now that we've discovered who is behind the giants," he meant the opposite of what he spoke, but leveled the statement as if to provoke a response from the others.
Feb 26, 2019 11:30 pm
"Subterfuge was our best line of attack. No matter how highly some of us rank our martial prowess, we cannot fight dozens of giants as well as a Drow sorceress. Can you stymie the Drow's magics, Julian? If so, we can still make a surgical strike to kill the leaders of the hill and stone giants."
Feb 27, 2019 1:18 am
Korgazhar approved of the current line of analysis, and continued"I agree a surgical strike is best. We do not have the numbers for a full head-on attack. So, more specifically, will they know we are coming, when we come? Do we have or still have the means to get there without being ambushed? If we still can penetrate surgically, then that's our best option. If not, then it's guerilla tactics, meaning we have to kill one patrol at a time, one room at a time, and rest and recharge, to wear them down via attrition." The half-orc was always relentlessly business-like when talking about matters of combat.
Feb 27, 2019 2:50 am
Julian agreed with the assessments of his allies, and thus remained silent while contemplating their next course of action. Once an appropriate pause in the conversation was reached he answered the relevant comments and questions pointed his direction. "Ælfric is right. I'll inform the Earl soon enough. As for my ability, to negate her magic. I can counteract her magics when we inevitably face her in battle. I can prevent her from scrying on locations such as this. Glyphs or Symbols such as the one we encountered, however, are not within my ability to counter. We'll need to stay alert and look for them carefully whenever we make our next strike."

"I'm not convinced Nosnra, the sorceress, and the stone giant I've seen are the only threats. I suspect there are strongholds beyond this one, and forces at work here greater than we might expect. Removing the leader of this keep is only the first step in what I think may be a much larger struggle."
Feb 27, 2019 2:58 am
Fernal adds her thoughts, Magic lady seems to be more the problem. Be good to get a track on her by looks. See how thang are progressing, she digs in her pack for her mess cup. And will proceed to get it filled.
Feb 27, 2019 3:02 am
"One jump at a time, Julian. Let's focus on this hurdle first. It is no longer feasible to turn Nosnra. He and his cohort and the sorceress must be killed quickly. We can infiltrate the stronghold if we pool our resources, and the wizard can teleport us out when we are finished. Or we can teleport in and rely on our mounts for the escape."
Feb 27, 2019 3:09 am
"Only nine subjects can be teleported, including myself. Our of us would be without a mount, if I were to teleport in."
Feb 27, 2019 6:45 pm
OOC:
I'm going to allow you all to RP this out, until such a time as you have your plan outlined and everyone in agreement (or at least a majority of you agree anyway. ;)
Feb 27, 2019 10:51 pm
"What of you transforming into a bird again, Julian? If not, perhaps the strongest mount could carry two."

His tactical mind went through possibilities as quickly as his lips could move to voice them. It is obvious that he has planned more than a few heists in his time.

"Our decision on infiltration will be based on where Julian can teleport us in their headquarters. Where can you teleport us? What of the giant's concubine? Can you locate her and use her hair to transport us to her location if it is out of the way?"
Feb 27, 2019 11:18 pm
"I can attempt to teleport us to any of the locations I have seen; however, there is no guarantee of success unless I possess a physical anchor to tie our location to the one we wish to appear at."
OOC:
Considering I took the time to actually build a map of the steading, would you say that I'm 'very familiar' with any given location within it DM, or would you say it falls under the category of 'seen casually'?
Feb 28, 2019 3:48 am
"And the only place for which you have a physical anchor is the bedroom, correct?"
Feb 28, 2019 4:52 am
"Then logically we cannot have a safe teleport, since it is now warded. Aelfric's question then, can we teleport to the concubine? If not, then we have exhausted all teleportation possibilities. It's moot." Korgazhar weighed the options.

"Can we bypass the distance between here and the steading? If so, we avoid the patrols. Using mounts allows us to do so, but it still means we land, dismount and fight, in the open courtyard here, the only available place for mounts to land. Assuming they don't have ranged attacks as we approach."
Last edited February 28, 2019 4:53 am
Feb 28, 2019 5:51 am
While he awaited the wizard's assessment, Ælfric pondered the possibility of successfully cloaking so many people and mounts for an assault on the stronghold.
Feb 28, 2019 1:13 pm
Julian
OOC:
Seen casually. While you did map the complex, it was the entire place over the course of a couple of hours, not enough time to get really familiar.
Feb 28, 2019 8:31 pm
"It is possible that I could safely teleport us to the location of either Nosnra or his concubine. I would need to perform the scrying ritual yet again, and there is a chance the sorceress simply dispels my divination before I have the chance to teleport us."
OOC:
Just realized "A place you can see" counts as 'very familiar'.
Feb 28, 2019 8:47 pm
OOC:
Yes. A place you can see. There are arguments for and against saying that using arcane eye means you can see the location you are teleporting to, even though it may only be the first time seeing it. However, because I am a nice DM, I agree that arcane eye is an extension of your vision, and so if it is in effect when you teleport, it then becomes Very Familiar to you; even though it is not 'you' seeing, but the magic of the eye transmitting it back to your brain. :D
Feb 28, 2019 9:57 pm
Ket_Onwall says:
OOC:
Yes. A place you can see. There are arguments for and against saying that using arcane eye means you can see the location you are teleporting to, even though it may only be the first time seeing it. However, because I am a nice DM, I agree that arcane eye is an extension of your vision, and so if it is in effect when you teleport, it then becomes Very Familiar to you; even though it is not 'you' seeing, but the magic of the eye transmitting it back to your brain. :D
OOC:
Your generosity knows no bounds. I presume the same would work for scrying then?
Feb 28, 2019 10:27 pm
OOC:
If you target a location, yes. If you target a creature, then no.
Feb 28, 2019 11:43 pm
"Then the choice is simple. Plan A is to teleport to Nosra, strike at him and the Drow quickly, and get out. If we cannot, plan B is to wear them down through attrition. Capture them if we can, kill them if they struggle. Just the body of a dark elf should be enough proof for the Earl that House Eilserv is involved. "
Mar 1, 2019 7:11 pm
OOC:
Ok, folks. Where to? Zip in? Or save it to zip out? Tick. Tick. Tick. Goes the clock... D
Mar 1, 2019 8:56 pm
OOC:
The tactical side of me wants to wait until dawn, to recharge the helm. The impatient side of me wants to rush in on our mounts and do as much damage as possible before safely returning to our hideout via teleport. What do y'all want to do?
Mar 1, 2019 9:16 pm
OOC: Fernal lets the caster type people plan thing out. Planning or even looking to the future were never her strong point. She was never accused of being intelligent. A pretty setting sun could easily distract her. On the other hand she isn't one to give up either, she always comes back to the main point. Just sometimes later.

Her hatred of the giants drives her on. She would spend months just picking them off, but that wouldn't probably stop them, but it would surely irate them for their losses. So any plan better is good. She is a notable friend of Dwarves and shares their hatred.

She is rather quite (not unusual) in the planning and now enjoy some more of her wine barrel while it lasts (She is working on it.) and distastefully eat her cold rations. She has her silver dagger out and putting a fine edge on it with a whetstone.

You know that she wants to go out hunting and have some nice well roasted meat (dear or bear would do finely). She is well accustom to running down what ever she sees or lay in traps. She is a huntress. A rather wild thang.

She is only 5'10 and probably not the tallest person here. Even being fairly strong, there surely is others stronger. You have noticed that she rather deliberately or just naturally gracefully moves about with the quietness that would make cats sound a touch loud. Her normal walking speed is 20' casual when by herself or no need for speed, 30' with others or their slowest speed when moving as a group, and 50' when she is alone on a hunt.
Mar 2, 2019 1:02 am
"Like orcish children," Korgazhar muttered at their indecision, then, with his anger still in check, he repeated himself, slowly this time, "Julian has said he cannot teleport us accurately, without risk, and without certainty of a safe location. It does not matter whether your toy recharges or not. That option is closed." The half-orc said with an air of finality. "Entering with our mounts means landing in the courtyard, which means we have our first fight there, with giants and wolves. Unless we intend to land just outside, which means we get to choose the entrance we want. In either of these, we must be prepared for ranged combat."

"We have magicks that allow us to move stealthily for certain durations, as Aelfric has demonstrated. Let us use that when we approach."
Mar 2, 2019 10:05 pm
"Korgazhar is right. Teleportation will be our means of egress, rather than our way in. We will attack the steading on our mounts, moving in from a direction different from that of our cave, and when we need to leave I will return us here."
Last edited March 2, 2019 10:05 pm
Mar 4, 2019 12:37 am
Korgazhar looked again at the map that Julian had drawn for them.

"Hmm, fighting in the courtyard will be a big battle with many foes. Messy. Why not from this other entrance?" He pointed to the door depicted on the bottom of the sketch. "There's a guardtower, so one of you must assassinate the guard, before we enter. But it will be a more tactically stealthy and sound entrance, with fewer guards, and no noisy wolves. We land close enough, and then Aelfric can climb up the tower, same way he scaled the wall previously."
OOC:
I'm referring to the first room south-most on the map. The big courtyard on the other hand is connected to barrack-like rooms aka reinforcements.
Mar 4, 2019 1:17 am
Ælfric nodded despite not liking being cast in the assassin role.

"If it were an orc, perhaps, but I doubt I can kill a giant instantly. Altering the guard's mind might serve us better so we can gain entry and get information on internal workings without needing to scry. Julian? Alain?"
Last edited March 4, 2019 1:18 am
Mar 5, 2019 3:58 am
Korgazhar nodded in return. "Kill or neutralise by whatever means, both work." The half-orc signaled to his retainers to begin to prepare their mounts, as it seemed certain that they would be moving out soon.
Mar 5, 2019 4:20 am
"Remember that my cloaking will merely make us harder to observe and track; it won't make us invisible. We'll have to fly low through the trees and near the ground for as long as possible, and even then a group of winged invaders might be noticed. We must be prepared for this to go from stealth incursion to all out bombardment in an instant."

Ælfric looked back at his griffon, Garuda, and half-smiled.

"Either way, we'll give them Nine Hells... at least... but we must be absolutely sure of our objectives. Kill the two giant leaders and the Drow sorceress then teleport out. No deviation."

Ælfric was well aware that his deviation from the original plan is what led to this. Had he been satisfied with getting Nosnra's hair and not tried to get the concubine's, they would not be in this situation now. He would not make any more mistakes.
Last edited March 5, 2019 4:22 am
Mar 5, 2019 8:06 am
"That entrance will do, Korgazhar. We should make our entrance as subtle as possible, until stealth no longer becomes an option."

"Divination is my specialty, Ælfric, not enchantment. Though I do possess some magicks that alter the mind, they would only incapacitate the giant for a brief time. I might also compel the lookout to quietly walk into the woods, and go as far from the steading as eight hours will allow; however, he needs to understand my command, and I do not speak giant. Perhaps one of you could supply me with the words?"
OOC:
If someone who speaks giant tells me what to say, and I practice the command in advance, would I be able to use suggestion (but only be capable of issuing the practiced command) on a creature that speaks only giant @DM?
Last edited March 5, 2019 8:08 am
Mar 5, 2019 9:57 am
OOC:
Fernal and Korgazhar both speak giant.
Mar 5, 2019 1:35 pm
Julian
OOC:
That makes reasonable sense, though I would want an intelligence check to do so.
Mar 5, 2019 1:56 pm
"Good. So either you and/or Alain must make it to the tower to charm the guard. The three of us will take care of the guard or guards on the ground at the entrance."
Mar 5, 2019 2:15 pm
"Don't worry Julian, enchantment is my specialty, and I do speak Giant. I will take care of the guard." Alain waits to Ælfric to cast his spell before getting on his own mount.
Last edited March 5, 2019 2:15 pm
Mar 5, 2019 2:15 pm
Fernal listens as the plans form up. She finally says something, I teach you giant. I know well.
Mar 5, 2019 5:00 pm
"Once inside, should we head for the meeting room where we last saw the triumvirate together? The Drow may prefer to stay in the darkness and slavery of the caves when not needed," Ælfric added after acknowledging that he, too, knew the language of Giants.
Mar 6, 2019 2:26 am
Gathering up your gear, you mount your steeds. The sun has set to the west, and long shadows stretch across the valley as the last of the light fades away. Giving the land a chance to transition into night, you finally give the signal and your steeds lift you all into the air. The sky is overcast, blocking the light of the moons above, a boon for sure given the bane of the last two days.

Flying low, the magic of stealth encompasses the group and you fly swiftly and surely to the steading. You see no sign of patrolling giants, though you are sure they must be there, giving you an uneasy feeling that this trip is going far too well. Finally, you land about 100 feet from the southern end of the giant fortress. From all indications, you are undetected.
OOC:
Stealth checks across the board, please. You get a +10 due to Aelfric's Pass Without Trace
Mar 6, 2019 2:31 am
Stealth check is (29).. seems I didn't get the dice loader right.
OOC:
Fernal rode with someone else or someone created a mount for her unless you made her able to fly. Fernal doesn't own a mount. And she left her barrel in the cave for later perhaps.
Last edited March 6, 2019 3:01 am

Rolls

Stealth Check with +10 bonus - (1d20)

(10) = 10

Mar 6, 2019 2:42 am
OOC:
As a note, if you put a space in the dice, the parser fails. Thus, 1d20+3 is correct, while 1d20 + 3 misfires.
Mar 6, 2019 2:49 am
Before leaving, Ælfric made sure the others knew his cloaking would only last for one hour and they must stay close to him.

Ælfric enjoyed riding Garuda, his griffon, and almost forgot the danger they were already in. He formed an arcane armour around himself and extended it to his mount, and after securing Garuda, left him with the mental instruction to remain alert.
OOC:
Casting and concentrating on Pass Without Trace on everyone. Stay within 30 feet of Ælfric for +10 to stealth rolls.
Casting Mage Armor on Ælfric and his mount.

Rolls

Stealth + 10 - (1d20+23)

(7) + 23 = 30

Mar 6, 2019 6:33 am
Korgazhar didn't mind that when it was decided that they should all get flying mounts, he received a peryton as his steed. It was an irritable, fussy creature given to bouts of aggression, not unlike its rider, but his retainers did a good job of appeasing its temperament, such that it obediently ferried the half-orc swiftly and purposefully to the steading. Korgazhar was never one for stealth, and knew his movement presented especial challenges in attempting to sneak about. His approach was going to be as direct as possible: see giant, kill giant.

Rolls

Stealth - (1d20+12)

(9) + 12 = 21

Stealth (with disadv) - (1d20+12)

(15) + 12 = 27

Mar 6, 2019 1:31 pm
annex says:
OOC:
Find Greater Steed says 'While mounted on it, you can make any spell you cast that targets only you also target the mount.'
OOC:
Bah. Yeah, I had forgotten that you all got your steeds through the use of the ring. I stand corrected.
Mar 6, 2019 3:34 pm
OOC:
Lol, I forgot that too. I should have picked a self targetting spell.

Rolls

Stealth - (1d20+16)

(15) + 16 = 31

Mar 6, 2019 10:14 pm
Following Ælfrick's example, Julian enshrouded himself and his pegasus Ligeia in a field of magical protection before following the others into the air.
OOC:
I described Julian as resting after casting the wards. Seeing as that was first thing at dawn, and it's now sunset, I presume I had time to do that @DM?

Rolls

Dex(Stealth) - (1d20+13)

(13) + 13 = 26

Mar 6, 2019 10:33 pm
OOC:
To do what... rest? Yes.
Mar 7, 2019 1:23 am
Creeping quickly across the sparsely vegetated landscape, you soon find yourselves at the corner of the steading. The thick timbers forming the outer wall stretch high above, with the roof ledge extending perhaps 5 feet over the wall. The ground here is soggy, as when it rains, it run off the roof in heavy sheets, wearing away the ground. Moss and fungus grown across the entire outer walls, most thick around the bottom, and climbing the outside is no small task with it being so slick.

Coming around the corner, in the middle of the south wall you spy your target. The guard tower extends out from the steading proper, and its roof juts up perhaps 15 feet more than the main wall. It is black as pitch, so those without dark vision cannot see anything. Those with it, don't see anything either, though you can see the four, thick support timbers at each corner of the tower. From here, you cannot see the guard.
OOC:
Map will be forthcoming later
Mar 7, 2019 1:33 am
[ +- ] Arrival At The Steading
Mar 7, 2019 1:36 am
Ket_Onwall says:
OOC:
To do what... rest? Yes.
OOC:
Short rest. Sorry. Should have been more specific. Using Arcane Recovery to get that 4th level slot back from casting Mordenkainen's Private Sanctum on our hideout.
Mar 7, 2019 2:58 am
"The doors are on the other side. The direct assault ones need to move there, and take out the guards, if any, at the doors. The stealth ones will take care of the guard tower."
Mar 7, 2019 6:35 am
"I should stay with the main group to cloak us," Ælfric said. "Alain? Julian?"
OOC:
I'd love Rary's Telepathic Bond right about now. :P
Mar 7, 2019 6:43 am
I do what I can but I can't see much. Appears her dear human eyes don't see well in the dark.
Mar 7, 2019 1:49 pm
OOC:
As a point of clarification, the tower is open at the top, and has four large logs at the corners supporting a roof. Picture the typical modern day lookout tower. So, if you wanted to try to climb the walls of the steading/tower you could attempt to do so.

However, like Korgazhar mentioned, the 'doors' are on the eastern edge. These doors are actually more like large gates leading to the interior.
Mar 7, 2019 8:27 pm
OOC:
Are there any windows on the steading? I think I recall seeing some on the old map, but I don't see any on this one. Also, the walls are wood, yes?
Lifting his arm towards the tower, Julian summons his raven Lenore, who flies from his sleeve to scout for guards. As he looks through the raven's eyes, his own eyes turn stark white, without pupil or iris. He mentally commands his raven to search the guard tower first, from a distance.
OOC:
Throwing in perception and stealth for the raven. I don't imagine it being seen would mean much, but I'm throwing it in just in case.

Rolls

Dex(Stealth)[Lenore] - (1d20+2)

(2) + 2 = 4

Wis(Perception)[Lenore] - (1d20+3)

(10) + 3 = 13

Mar 7, 2019 8:50 pm
Julian
As Lenore flies around the tower, the clouds above break and allow streams of moonlight to appear and light up the rooftop just as she passes by. A breathless pause follows as you await a reaction from the guard, but when you get none, Lenore flies closer. It is dark inside, and she cannot see well, but there appears to be the form of a giant sitting inside.

Around the other side of the steading there is a well-worn track leading up to the entry gates, but there is no sign of giants there, either.
OOC:
Going closer to the tower? If so, I'll need another stealth check.
Mar 7, 2019 8:54 pm
OOC:
Would Julian know if Giants possess dark vision? I'm wondering if he'd be just as blind as I am in the dark. Would that be a nature check?

Rolls

Int(Nature) - (1d20+9)

(17) + 9 = 26

Mar 7, 2019 10:41 pm
Julian
Thinking back through the lore you have studied , your know that hill giants are stupid, violent brutes prone to raging terror for the simplest of reasons. Nothing you have learned about them indicates that their vision is keen in low light.
Mar 7, 2019 10:46 pm
On Julian's mental order, Lenore flies closer to the tower to get a better look. Perhaps her ears might better reveal this giant's state than her eyes.
OOC:
If Lenore is attacked, Julian will use his action to make her disappear, provided he can beat the giants initiative of course.
Last edited March 7, 2019 10:47 pm

Rolls

Dex(Stealth) - (1d20+2)

(1) + 2 = 3

Mar 8, 2019 12:12 am
Julian
Lenore swoops closer, but still does not see anything in the tower.
Mar 8, 2019 12:22 am
Keeping within the range of Aelfric's magics, Korgazhar began to move towards the gates on the other side of the tower, keeping as close to the walls as possible. He knew his role, and it didn't involve climbing the tower walls to neutralise the guard.

Rolls

Stealth - (1d20+12)

(11) + 12 = 23

Stealth (disadv) - (1d20+12)

(16) + 12 = 28

Mar 8, 2019 12:40 am
Alain waits breathlessly for Julian's familiar to return from it's reconnaissance of the tower. He nods to Ælfric and indicate that he should go with the main group while he and Julian stayed here, for now.
Last edited March 8, 2019 12:41 am
Mar 8, 2019 12:52 am
Ælfric nodded back. Korgazhar and Fernal's time to slaughter would depend on the true mages now so Ælfric would shield the bladebearers until their turns.
Mar 8, 2019 3:05 am
Fernal goes into he hunting mode. As she trips over the first stone on the ground.
Last edited March 8, 2019 3:06 am

Rolls

Stealth - (1d20+9)

(1) + 9 = 10

Mar 8, 2019 3:16 am
annex says:
OOC:
+10 is 20. ;)
OOC:
Thank god nat 1's don't mean anything in skill checks. XD
Mar 8, 2019 3:18 am
I know.. just her luck to roll as bad as possible. It is the moonlight you know.
Mar 8, 2019 7:31 pm
Creeping every so cautiously, Korgazhar, Aelfric and Fernal make it to the far side of the steading, coming to where the main gates are. They are massive things, over ten feet tall and made of thick logs. The top does not reach the roof, however, and there is about a foot gap between the top of the gate and the roof. Likewise, the logs are uneven at the bottom, providing about a six inch gap below.

Lenore returns to Julian, having neither seen nor heard anything from the tower.
Mar 8, 2019 10:49 pm
Fernal whispers I climb. Find way to open. as she looks over the gate.

Rolls

Athletecs - (1d20+6)

(18) + 6 = 24

Mar 9, 2019 12:37 am
Korgazhar signaled to Fernal to pause a moment, even as she prepared to climb. He gave the gate a very slow push, as quietly as he could, just to see if it was secured on the inside, relying on their stealth magic to continue to cover his action.
OOC:
If locked he'll signal to Fernal to continue, if not, then he'll inch the gate open, bit by bit for them to get through.
Last edited March 9, 2019 12:37 am
Mar 9, 2019 12:46 am
Julian followed the others to the main gate as quietly as possible, waiting for Korgazhar to attempt the gate before making his own suggestion.

Rolls

Dex(Stealth) - (1d20+13)

(1) + 13 = 14

Mar 11, 2019 7:15 pm
Testing the gate, Korghazar does, indeed, discover that it is barred from the other side. Reaching the top of the gate, Fernal finds that her half-plate armor is too bulky to allow you to climb over to the other side. You can peer into the other side, however, and you see that the entry is long, with dozens of hooks filled with hides and furs hanging along the south wall. It is relatively dark, with just a couple of torches hanging in sconces along the north wall, flanking a huge set of double doors. There is a hallway leading west at the far end of the entry, but beyond that, your vision is not good enough in the dark to make out any more detail.
Mar 11, 2019 7:32 pm
Fernal comes back down after obviously trying to fit through the open at the top of the gate. Just not happening. Looking at the bars Can any just poof over there and open it.
Mar 11, 2019 9:19 pm
"I will open this, but first, a glance ahead." Julian casts Arcane Eye, which has darkvision, creating the invisible sensor on the other side of the gate. The giants should have been on high alert, the fact that they hadn't seen or heard any guardsmen yet was unnerving. He uses the eye to examine the area ahead closely, before sending it up to the tower.
OOC:
Casting Arcane Eye at 4th level. Regaining the 1st level slot spent on mage armor. Presume that I'm using this to examine the interior of any room we intend to enter for the next hour.
Last edited March 11, 2019 9:21 pm
Mar 11, 2019 10:19 pm
Julian
slipping under the gate, you soon get a view of the far side. A large entryway stands fairly empty, except for a multitude of fur cloaks hanging along the south wall. It takes you a few minutes to check the entire 80' x 60' foot room, but you manage to do so undetected. There is a hallway leading west, the end of which has a set of stairs going up to the tower and a door leading into the steading. Similarly, at this end of the steading is another door leading to the interior. Lastly, a large set of double doors grace the center of the north wall, leading into the great room beyond.

One thing you did not expect to find is a giant, sound asleep, with a large casket of ale lying next to him in the southeast corner. He is laid out along a large cot, and a huge club stands against the wall next to him.
[ +- ] Steading Entry Hall
OOC:
I have made the assumption that Alain would not want to be left alone when Julian took off, and so moved him to join the rest of the group. Let me know if this is incorrect.
Mar 11, 2019 10:28 pm
OOC:
A few questions.

1: About how heavy does the bar on the door look? Do I think an unseen servant would be able to lift it?

2: I mentioned I'd like to check the tower next. Could I get that info really quick? I'm worried about someone up there potentially hearing or seeing us even if this sleeping one doesn't.

3: Can you help me understand why it takes a few minutes to check the whole room? I can move the eye 30ft as an action each turn, so in my head it'd take all of 12 seconds to go from where I'd place it behind the door to the other end of the room, and the eye sees in all directions. There doesn't seem like much to search, so I'm just kinda confused on that detail.
Last edited March 11, 2019 10:28 pm
Mar 11, 2019 10:45 pm
OOC:
Yeah, it should have been maybe a minute at most. I was thinking 60x80 = 4800/30=160 turns... which was dumb because you can see 30', not 10... as for the tower, I missed that little detail
Moving the eye up the tower, you find a similar scene as below. There is a huge gong along with a padded club in the middle of the tower, and a giant laying on the floor, apparently passed out drunk with a large cask near him. In the corner are several huge rocks and a small pile of giant-sized spears.
Mar 11, 2019 11:01 pm
Fernal anxiously waits the wizards to open the gate. She draws out her longsword, but it isn't aflame yet. She doesn't bother with her shield and holds it two handed. She has sword with a combat stance.
Mar 12, 2019 12:03 am
While Korgazhar understood the need for the magic user to scan the interior behind the doors, unlike the relative safety of the cave, it wouldn't do to take too long doing so, as they were standing out in the open. Julian reported the sleeping giants, so it was time for quick action.

"Who can go over and unbar the gate? Once in, two teams: the faster group should go up and neutralise the giant in the tower. The slower takes care of the one below."
Mar 12, 2019 12:09 am
"I can go over the gate... but I hope the bar is not too heavy."

If the others agree, Ælfric will use his arcane arm to hoist a grappling hook attached to rope onto the gate so he can climb up and over.
Mar 12, 2019 12:14 am
OOC:
If you ever actually need to do the math, the area of the cross section of the sphere of vision granted by the eye is 2828 cubic ft, so you can do room-area/2828 to figure out how many round it should roughly take. In this case, 4800/2828 = roughly 2 rounds.

Does Julian think an unseen servant would be able to lift the bar?
Julian quietly relays what he's seeing to the others. "Two giants rest drunkenly. One at the door, the other in the tower."
OOC:
I will cast unseen servant to open the door if Julian thinks it's possible. Reserving this space for when I get the answer.
Last edited March 12, 2019 12:14 am
Mar 12, 2019 12:15 am
OOC:
Could you hypothetically just use your arcane arm to lift the bar, @Ælfric/annex?
Mar 12, 2019 12:23 am
OOC:
If the bar's less than 10 pounds, plus I'd have to see where the bar is so I think I'd have to be on top of the gate to look down on it.
Mar 12, 2019 1:12 am
OOC:
I see. According to the Push, Carry, Lift rules, my unseen servant should be able to push/carry/pull a max of 60lbs, but idk how heavy this door bar looks. I don't need to see it either, so it should work, provided it isn't a particularly heavy bolt.
Mar 12, 2019 1:14 am
Fernal knew the caster would figure a way. She's not here to think. A good thang too.
Mar 12, 2019 1:20 am
OOC:
We'll find a way in regardless. The real question is... Do we kill the giants, or leave them be. Since they're asleep, they're unconscious, which means free crits for all of us if we ready our attacks and unleash them all at once. That'd probably be enough to take them both down. The problem with that is that if anyone comes through this area, they'll know something's up, as I don't think we can practically hide the corpses.
Mar 12, 2019 1:26 am
Not since Fernal plans to leave a bloody mess of them. Covering might be hard. Then again I don't think they will be missed till the next day.
Mar 12, 2019 1:32 am
OOC:
Bah! Forgot to answer that, too. The bar is actually a rather huge tree trunk. Much more than 60lbs. Aelfric will require an athletics check to squeeze between the gate and roof.
Mar 12, 2019 1:33 am
OOC:
If I had to guess, how heavy would I say it is?
Mar 12, 2019 2:02 am
"Of course giants would use a tree. I can get in but I cannot move that. If the giants weren't drop dead drunk, perhaps we could have charmed them into opening it for us."
OOC:
Since he'll definitely fail any Athletics checks, Ælfric can reluctantly Misty Step from the top of the gate to the ground but there's still the question of getting the dang tree trunk moved or destroyed silently.
Last edited March 12, 2019 2:03 am
Mar 12, 2019 2:13 am
OOC:
Rolling for evaluation of tree-mass.

Rolls

Int(Nature) - (1d20+9)

(15) + 9 = 24

Mar 12, 2019 7:03 am
"I can move it, and I can scale this easily, but it will be noisy." Korgazhar assessed the wall to climb over, and figured he'll have the same problem as Fernal.
Mar 12, 2019 7:06 am
"My cloaking field will muffle some of the noise but I don't know if their drunkenness is enough to muffle enough of it. It is worth a try."

Ælfric wasn't sure if the half-orc was really strong enough to move the tree or if that was merely Korgazhar's bravado talking but there seemed to be few choices at the moment.
Mar 12, 2019 12:25 pm
Julian
Based on the diameter (12") and length (15') of the heavy bar, you estimate that it has to weigh in the neighborhood of 500-600 pounds.
Mar 12, 2019 2:54 pm
Polaris_AEthernalis sent a note to BedzoneII

Rolls

Int(Arcana) - (1d20+9)

(16) + 9 = 25

Mar 12, 2019 3:15 pm
BedzoneII sent a note to Polaris_AEthernalis
Mar 12, 2019 3:28 pm
Polaris_AEthernalis sent a note to BedzoneII
Mar 13, 2019 1:47 am
OOC:
I just want to clarify - the gap between the top of the gate and the roof is only about 12 inches. One must be pretty small to climb over it and into the entry room, and even then it would need to be without armor... which is why Fernal could not do so. So, unless there is something like that happening, or magic is involved, none of you would be able to squeeze through.
Mar 13, 2019 1:53 am
Fremal needs to go on a diet!...Probably still wouldn't work.
Mar 13, 2019 3:21 am
OOC:
For some reason I kept thinking that the gate opened into an open area, as opposed to an actual room, so I thought we could climb over it, my bad. I will retcon.
Korgazhar acknowledged that none of them could squeeze through the gap, or at least, not without some shrinking magic, watching Fernal attempting it without success.

"I meant climb or enter through the tower, neutralise the tower guard, then come down and open the gate. Aelfric, if you anchor the grappling hook on the tower wall, Fernal and I will go up."
Last edited March 13, 2019 9:31 am
Mar 14, 2019 6:48 pm
"None of us are suited to squeeze through this door, and the magic required to circumvent it would be far too taxing. If we are to climb the tower, we all should go, lest we be caught alone against the giants."
Mar 14, 2019 7:26 pm
Alain sighs. "I may be able to move the tree, but it will be at significant cost. Do not count on my healing past this point."
OOC:
Sorry for the lack of posting, spring break has completely thrown off my daily routine. I can move the log with Telekinesis, but it will take a 5th level slot.
Mar 14, 2019 7:38 pm
"It seems like our only way in as a group. Cast your spell, Loreweaver."
OOC:
We'll need all the high level magic we can get to survive inside but we have to get inside. Telekinesis away, Gene Grey!
Just to clarify... There's no open space beyond the gate. How will climbing the tower help us gain access to the fortress?
Mar 14, 2019 11:15 pm
Korgazhar did not like the fact that he didn't know enough about the capabilities of the rest of his party, especially out in the open and at risk. He waited as patiently as he could while Alain moved the bar from the door.
OOC:
Annex, if we had climbed the tower, the tower stairs would take us back down into this first room with the gate.
Mar 14, 2019 11:35 pm
OOC:
Makes sense. If we can save a 5th level spell, let's try it.
So.. Shall I get that rope up or are we committed to the telekinetic option?
Mar 15, 2019 5:42 pm
OOC:
Nudge Nudge - Where to? Up the tower? Or through the entry gate?
Mar 15, 2019 6:44 pm
"Save your powerful spells, Loreweaver. Let the parlour tricks suffice for now," Ælfric said as his invisible mage hand lifted the grappling hook with rope attached to secure it to the guard tower. "Prepare to deal with the giant if his drunkenness is not enough, though."
Last edited March 15, 2019 7:00 pm
Mar 15, 2019 9:05 pm
Frenal moves in position to climb after Aelfric. We can make fast work of him if he bothers us.
Mar 16, 2019 1:24 am
"I go first. Then Aelfric and Fernal. That way Aelfric's spell still covers us." Korgazhar began his ascent.
OOC:
Adding advantage if DM wants to give it to us for using a rope, rather than sheer wall scaling.

Rolls

Athletics (climbing) - (1d20+11)

(10) + 11 = 21

Athletics (if rope, then adv) - (1d20+11)

(1) + 11 = 12

Mar 16, 2019 9:59 pm
Moving swiftly for one so armed and armored, Korgazhar ascends the side of the tower easily. At the top, you pull yourself over, your armor making a clanging noise as you do. The expected giant is there, lying on a cot next to a large gong. As the sound of your armor reverberates, the giant snorts and turns over.
OOC:
Stealth check please. Also, anyone else coming up will need athletics w/ advantage.
Mar 16, 2019 10:13 pm
Moving his arcane eye into position above the tower as Ælfric secured his grappling hook, Julian prepared himself to follow after Korgazhar, Ælfric, and Fernal. There was no sense in waiting for the others to open the front gate, after all.
OOC:
I suppose at this point I'm forced to leave my mount behind until we can open the gate? Fairly certain a Pegasus can't climb a rope, and I'm presuming there's not a way for it to reasonably fly into the tower stealthily.
Mentally communicating with his conjured companion Ligeia, Julian commands the pegasus to wait beneath the tower for further instruction, but to fly away should it be discovered, remaining within one mile so that they may still communicate via their telepathic bond.

Rolls

Str(Athletics) - (1d20-1)

(10) - 1 = 9

Str(Athletics) Adv - (1d20-1)

(5) - 1 = 4

Dex(Stealth) - (1d20+13)

(12) + 13 = 25

Mar 16, 2019 10:19 pm
When her turn comes to climb. She will grab the rope and quickly and easily climbs quietly. As always gracefully.
Last edited March 16, 2019 10:21 pm

Rolls

Advantage +6 Athletic & +9 Stealth rolls - (1d20+6, 1d20+6, 1d20+9)

1d20+6 : (18) + 6 = 24

1d20+6 : (16) + 6 = 22

1d20+9 : (15) + 9 = 24

Mar 17, 2019 12:31 am
Once over the wall, Korgazhar closed in on the giant, moving to place himself between the gong and the giant. He knew his armour would be noisy, so he left the job of stealing away the gong's hammer to the more stealthy among them - the more precautions they could take to prevent the giant raising an alarm, the better. He hefted his massive glaive, ready to strike a blow the moment the giant showed signs of waking.
OOC:
Declaring that Korgazhar intends to take advantage of the giant's sleeping condition at the first sign of his rousing, in order to benefit from whatever attacks he can potentially make.
Last edited March 17, 2019 12:45 am

Rolls

Stealth, Stealth (disadv) - (1d20+12, 1d20+12)

1d20+12 : (18) + 12 = 30

1d20+12 : (19) + 12 = 31

Mar 17, 2019 8:27 pm
Korgazhar climbs into the tower and nearly stumbles on the large, padded club being used to sound the gong. Fortunately, the nimble Fernal arrives just in time to brace the warrior and you both hold your breath as the sleeping giant snorts, turns over, smacks his lips and returns to a heavy snore. Even from a few few away, you can smell the fetid breath, a mixture of bile, ale and whatever food he has recently eaten.

A moment later, a nimble Aelfric joins you, followed then by Julian. Alain, however, struggles to get more than halfway up, his strength unable to keep up with the physical exertion necessary to make it all of the way.
OOC:
I went ahead and rolled the checks for those who had not yet done so.

Rolls

Aelfric Athletics Check - (1d20-1)

(16) - 1 = 15

Aelfric Athletics Check (adv) - (1d20-1)

(11) - 1 = 10

Aelfric Stealth - (1d20+13)

(14) + 13 = 27

Alain Athletics Check - (1d20-1)

(8) - 1 = 7

Alain Athletics Check (adv) - (1d20-1)

(10) - 1 = 9

Mar 17, 2019 9:18 pm
Alain whispers up to the group, "A hand please!"
OOC:
Can I do another check if the other pcs Help me, or should I try to think of another way in?
Mar 17, 2019 9:24 pm
Fernal joins Korgazhar and is ready to take out this sleeping giant as she has her longsword ready to strike. Love advantage on prone targets.
Last edited March 17, 2019 11:46 pm
Mar 17, 2019 10:59 pm
Ælfric, having barely made it up the rope himself, focused on finding and stowing whatever the giant might use to hit the alarm gong. He also looked for the way down from the tower into the main structure.
OOC:
Apologies. Busy then sleepy weekend.
Would Mage Hand assist help the bard any? Ælfric's horrid Athletics won't let him climb down again to help the Loreweaver.
Last edited March 18, 2019 1:24 am
Mar 18, 2019 12:51 am
OOC:
A strength check DC 15 and someone could pull up Alain. The Mage Hand has a maximum lift of 10 lbs, so that would not help. As it stands, Alain would either need to get in another way or wait for someone to pull him up.

And no apologies are needed... I won't post for your PC unless you ask me to, but dice rolls can be made in your stead... unless it is something that you should really do yourself (death saves, etc.)
Mar 18, 2019 1:06 am
Satisfied that the others had made their way up, and then hearing Alain's whisper from over the wall, Korgazhar signaled to Julian to tell Alain to wait. Satisfied that Aelfric had moved the gong club out of the way, he then made the universal sign for throat slitting, drawing his thumb across his neck, before hefting his weapon, poised to strike.
OOC:
Readying to kill the giant! DM, you need initiative?
Mar 18, 2019 1:30 am
Ælfric unsheathed his rapier for the execution.

"Let's be quick about it, then you muscled ones can pull Alain up."
Mar 18, 2019 3:01 am
OOC:
No need for initiative. Anyone attacking the giant roll an attack with advantage, and a hit is automatically a critical hit.
Mar 18, 2019 3:37 am
Ælfric expertly plunged his rapier into the giant's neck!
OOC:
That's 44 damage.
I'd use Booming Blade for an extra 1d8 but that's thunder damage and I'm not sure if the cloaking field will adequately lessen any noise from that.
Last edited March 18, 2019 3:42 am

Rolls

Rapier - (1d8+5)

(1) + 5 = 6

Sneak Attack - (5d6)

(55521) = 18

Crit Rapier - (1d8)

(6) = 6

Crit Sneak Attack - (5d6)

(33314) = 14

Rapier w/ advantage - (1d20+9, 1d20+9)

1d20+9 : (18) + 9 = 27

1d20+9 : (3) + 9 = 12

Mar 18, 2019 3:56 am
Fernal says by the ablaze die giant. She strikes as her longsword becomes a torch. She strikes twice controlling herself not to rage. With giant dead, she quotes back Ablaze revenged and it returns back to a more regular looking longsword.
OOC:
33 points of damage.
Last edited March 18, 2019 4:07 am

Rolls

First attack with advantage - (1d20+6, 1d20+6)

1d20+6 : (3) + 6 = 9

1d20+6 : (7) + 6 = 13

Sneak attack damage. - (3d6)

(334) = 10

sword damage - (1d8+2)

(2) + 2 = 4

Fire damage - (2d6)

(26) = 8

Extra attack with advantage - (1d20+6, 1d20+6)

1d20+6 : (9) + 6 = 15

1d20+6 : (5) + 6 = 11

sword damage and fire - (1d8+2, 2d6)

1d8+2 : (2) + 2 = 4

2d6 : (25) = 7

Mar 18, 2019 3:58 am
Julian said nothing as he extended his hand toward the prone giant. A firebolt at point blank range should be sufficient contribution. The blows of his allies would be more than adequate to dispatch the sleeping beast. Still, he released his spell all the same as they executed it.
OOC:
22 damage from Julian
Last edited March 18, 2019 3:58 am

Rolls

Fire Bolt - ToHit - (1d20+9)

(9) + 9 = 18

Fire Bolt - ToHit (Adv) - (1d20+9)

(11) + 9 = 20

Fire Bolt - Damage - (2d10)

(96) = 15

Fire Bolt - Damage (Crit) - (2d10)

(34) = 7

Mar 18, 2019 7:05 am
Korgazhar held his swing until everyone else had gotten their attacks in, then brought down his weapon again and again on the giant's neck, as if it were a beheading.
OOC:
Oops I mistyped the reroll as 1d20, should be 1d10, I'll halve that roll to a '6'. So total damage is 36+39+37=112 (assuming all 3 attacks hit)
Last edited March 18, 2019 7:08 am

Rolls

Basic Attack (with adv, GWM-5) - (1d20+6, 1d20+6)

1d20+6 : (9) + 6 = 15

1d20+6 : (18) + 6 = 24

Extra Attack (with adv, GWM-5) - (1d20+6, 1d20+6)

1d20+6 : (6) + 6 = 12

1d20+6 : (14) + 6 = 20

Bonus Action Attack if crit from GWM (with adv, GWM-5) - (1d20+6, 1d20+6)

1d20+6 : (14) + 6 = 20

1d20+6 : (11) + 6 = 17

Crit Damage from Basic Attack (with Savage Attack and GWM+10) - (3d10+17)

(815) + 17 = 31

Crit Damage from Extra Attack (with SA and GWM+10) - (3d10+17)

(1075) + 17 = 39

Crit Damage from Bonus Action Attack (with SA and GWM+10) - (3d10+17)

(497) + 17 = 37

Rerolling the '1' on damage die (from GWF) - (1d20)

(12) = 12

Mar 18, 2019 3:34 pm
The first three of you strike quick and true, your blades and magic striking the vital spots of the sleeping giant. Any other such attack would have felled your foe immediately, but to your shock the giant's eyes fly open and it tries to roll over and stand. It's mouth opens to cry out a warning, but the blade of Korgazhar cuts his throat and nothing but a gurgle emits. A second blow finishes the deed, and the giant falls lifeless back to his cot.

A minute later, you pull the rope up into the tower, a grateful Alain attached to the other end.
Mar 18, 2019 4:14 pm
"And now the one below, quickly." Korgazhar spoke with the efficiency of a killer, and got ready to go down the tower stairs to the main gate where the other sleeping giant lay.

Rolls

Stealth - (1d20+12)

(1) + 12 = 13

Stealth (disadv) - (1d20+12)

(19) + 12 = 31

Mar 18, 2019 4:24 pm
Once Alain reached the top, Ælfric stowed the grappling hook and rope.

"And you didn't break your sword, Korgazhar," he said coldly. "Let's descend."

Rolls

Stealth - (1d20+23)

(1) + 23 = 24

Mar 18, 2019 10:50 pm
"This one's neck was too soft for my sword." Korgazhar mused in reply to Aelfric.
Mar 19, 2019 12:41 am
While the others pulled Alain up with the rope, Julian sent his Arcane Eye into the main (central) door leading into the keep. He couldn't see behind each of the three doors, but one was better than none.

He makes his way down the tower alongside the others.
OOC:
That roll is +13 not plus 3. Should be 10 higher, total of 18
Last edited March 19, 2019 12:41 am

Rolls

Dex(Stealth) - (1d20+3)

(5) + 3 = 8

Mar 19, 2019 3:54 am
Fernal wipes her blade, That is done. She then turns and quietly start heading down for the next one.

Rolls

Stealth - (1d20+9)

(10) + 9 = 19

Mar 19, 2019 2:41 pm
"Thank you." Alain whispers to the group after he is pulled up. He averts his gaze from the sight of the dead giant. They had certainly made good work of it, he doubted it would be suitable for even necromancy anymore.
Mar 19, 2019 4:11 pm
Julian
Your arcane eye slips down the tower stairs and to the middle of the entry hall. There you see the massive double doors leading into the steading. Slipping under, you find the wide entry into the giant's feast hall. The far end is occupied with a large table set upon a raised dais. The giants are involved with a their nightly feasting. A count of those gathered reveal some twenty giants plus their stone giant guest. While most are feasting, a pair of giants in the entryway stand guard with massive spears in their hands.

A the center of the table sits fat Nosnra, looking disinterested, scowling as he idly chews on his food, apparently lost in whatever thoughts go through a hill giant mind. To his right sits his queen, to his left the stone giant. At the foot of the king lay his bear, gnawing on what appears to be the skull of some unfortunate victim. Servants enter and exit from the west side of the hall, bringing food and drink as required.
Mar 20, 2019 1:11 am
"Too many for a direct assault." Korgazhar whispered, after Julian reported back on what his arcane eye saw. "We go round one of the side doors." The half-orc was actually considering not having to kill the guard at the gate, so as not to leave evidence of a dead guard in case it was discovered later. It all depended on whether they could make it to the next entrance undetected.
Mar 20, 2019 9:33 pm
Ælfric took a moment to magically clean his bloody blade, himself, and the others of any gore and scents that might be picked up as they went deeper into the stronghold. He nodded at Korgazhar's suggestion.

"We must hurry. My cloaking will only last so much longer."
OOC:
Using Prestidigitation to clean everyone.
How much longer will Pass Without Trace be active, Ket?
Mar 22, 2019 12:50 am
OOC:
You cast the spell as you left the cave, and with the flight, stealth and climb up, I would say about 20 minutes have passed so far.
Mar 22, 2019 2:38 am
"Let us remove the other guard from the equation. I'd prefer to have our escape route secure, if possible."
Mar 22, 2019 7:03 pm
OOC:
Order of movement? 10' and 20' paths. Actions everyone? Weapons/spells prepared, etc. Time to get this game moving at the daily pace... :P
Mar 22, 2019 7:25 pm
Ælfric stayed in the middle of the group, held his rapier at the ready, and continued to focus his cloaking field around them.
Mar 22, 2019 10:09 pm
A way to avoid trapped best. as she agrees with Julian. And it kills more giants...
Mar 22, 2019 11:08 pm
Korgazhar needed no additional prompting as he turned towards the other sleeping giant at the gate and readied his weapon.

Rolls

Stealth (with disadv) - (1d20+12, 1d20+12)

1d20+12 : (18) + 12 = 30

1d20+12 : (10) + 12 = 22

Mar 22, 2019 11:23 pm
Fernal moves with Korgazhar for the sleeping giant at the gate.
OOC:
I guess Fernal Stealth roll was 30. I didn't include that +10 bonus.
Last edited March 23, 2019 3:30 am

Rolls

Stealth - (1d20+9)

(11) + 9 = 20

Mar 23, 2019 3:27 am
"My rapier will drown in giants' blood tonight," Ælfric thought.

Rolls

Stealth (extra +10 from Pass Without Trace) - (1d20+23)

(19) + 23 = 42

Mar 23, 2019 5:05 am
Julian moved towards the sleeping giant, ready to contribute to the gruesome work with yet another firebolt.
OOC:
I'm going to add my ToHit and Damage as well just to keep things moving fast. Just know that I do this after everyone else has readied actions.
Last edited March 23, 2019 5:07 am

Rolls

Dex(Stealth) - (1d20+13)

(5) + 13 = 18

Fire Bolt - ToHit (Adv) - (1d20+9)

(14) + 9 = 23

Fire Bolt - Damage - (2d10)

(12) = 3

Fire Bolt - Damage (Crit) - (2d10)

(410) = 14

Fire Bolt - ToHit - (1d20+9)

(7) + 9 = 16

Mar 23, 2019 7:01 am
Fernal attacks the sleeping prone giant. She puts her long sword blazing just before the strikes with it two-handed. She again controls herself not to go into rage.

+7 Sword (both hits) +10 Sneak Attack +8 Fire Damage + 6 STR (two-handed) +2 Crit = 33
Last edited March 23, 2019 10:00 am

Rolls

First attack advantage,Extra Attack advantage - (1d20+6, 1d20+6, 1d20+6, 1d20+6)

1d20+6 : (15) + 6 = 21

1d20+6 : (6) + 6 = 12

1d20+6 : (13) + 6 = 19

1d20+6 : (20) + 6 = 26

Sneak attack, Fire damage - (3d6, 2d6)

3d6 : (532) = 10

2d6 : (35) = 8

Sword damage on both swings. - (2d8)

(34) = 7

Crit roll. - (1d8)

(2) = 2

Mar 23, 2019 7:38 am
OOC:
Remember your crit damage rolls.
Mar 23, 2019 4:15 pm
OOC:
I thought I had said it earlier, but there is no need to roll crit damage. For our purposes, a critical hit will automatically double the damage you do. It’s easier than going back to add rolls, or having to add a critical damage roll every time, ‘just in case’.
Mar 23, 2019 4:43 pm
Again Korgazhar attempted to make short work of the giant, this time keeping the cuts as clean as he could manage, in case they needed to disguise the dead body.
OOC:
32+36+31=99
Last edited March 23, 2019 4:46 pm

Rolls

Basic, Extra, Bonus Action from GWM (with adv, GWM-5) - (1d20+6, 1d20+6, 1d20+6, 1d20+6, 1d20+6, 1d20+6)

1d20+6 : (1) + 6 = 7

1d20+6 : (11) + 6 = 17

1d20+6 : (13) + 6 = 19

1d20+6 : (12) + 6 = 18

1d20+6 : (15) + 6 = 21

1d20+6 : (13) + 6 = 19

Crit Damage from above (with SA, GWM+10) - (3d10+17, 3d10+17, 3d10+17)

3d10+17 : (238) + 17 = 30

3d10+17 : (617) + 17 = 31

3d10+17 : (545) + 17 = 31

Reroll 1s and 2s (GWF) - (2d10)

(46) = 10

Mar 23, 2019 6:30 pm
Ket_Onwall says:
OOC:
I thought I had said it earlier, but there is no need to roll crit damage. For our purposes, a critical hit will automatically double the damage you do. It’s easier than going back to add rolls, or having to add a critical damage roll every time, ‘just in case’.
OOC:
My bad, thanks.
Mar 24, 2019 12:42 pm
Alain refrains from joining in the slaughter, trusting his offensively inclined companions are able to handle the task.
OOC:
Bards get no attacking cantrips, and I figure vicious mockery would be too loud to use in this situation.
Mar 24, 2019 2:22 pm
Ket_Onwall says:
OOC:
I thought I had said it earlier, but there is no need to roll crit damage. For our purposes, a critical hit will automatically double the damage you do. It’s easier than going back to add rolls, or having to add a critical damage roll every time, ‘just in case’.
OOC:
My bad as well. Forgot about that rule in my excitement.
ArnoldPoodle says:
Bards get no attacking cantrips, and I figure vicious mockery would be too loud to use in this situation.
OOC:
I don't think it matters either way, with the amount of damage the rogue and fighter do, but you could always contribute a quick dagger blow to the total. Up to you, of course. :)
Mar 24, 2019 7:01 pm
GeneCortess says:
Fernal attacks the sleeping prone giant. She puts her long sword blazing just before the strikes with it two-handed. She again controls herself not to go into rage.

+7 Sword (both hits) +10 Sneak Attack +8 Fire Damage + 6 STR (two-handed) +2 Crit = 33
OOC:
Instead of adding additional points to your roll, when rolling damage you should roll 1d10+2 for each attack if you are going 2-handed. Otherwise, your damage is 1d8+2.

Also, based on your rolls, your damage should be:
Sneak Attack Damage 10x2 = 20

First Attack: 3x2=6+2 = 8
Extra Attack: 4x2=8+2=10
Fire Damage: 8
Total Damage: 20 + 8 + 10 + 8 = 46
Mar 24, 2019 7:23 pm
Moving with the stealth aided by the magical cloaking of Aelfric you all swarm upon the second sleeping giant. This one, like his tower comrade, appears to be in a drunken stupor and is unable to defend himself from the deadly blows reigned upon him. Within moments, the deed is done and the lifeless body of the giant lies at your feet.
[ +- ] Hill Giant Steading Upper Level - 3

Rolls

DM Random Roll - (1d20+0)

(3) = 3

Mar 24, 2019 7:39 pm
In this case: (fixed)
My first attack has advantage and was a 21 (Critical due to Sleeping) and did 6 Sword (Critical), 2 STR, 16 Fire (Critical), 20 Sneak (Critical) for 44
My extra attack has advantage and was a 26 (Critical and Sleeping) and did 8 Sword (Critical), 2 STR, 16 Fire(Critical) for 26.
Doing 70 points of damage.

That is assuming I used the same rolls for fire and did not reroll them on second attack. And assuming we double the numbers and not rolling a new set for crits. Or should I roll new dice for fire on second attack and then double for the crit?

I know it doesn't matter now, but for in the future.
Last edited March 24, 2019 9:40 pm
Mar 24, 2019 8:23 pm
GeneCortess says:
In this case:
My first was a 21 (not critical) and did 3 Sword, 3 STR, 8 Fire, 10 Sneak for 24
My extra attack was a 26 (Critical) and did 8 Sword (Critical), 3 STR, 16 Fire(Critical), 20 Sneak(Critical) for 47.
Doing 71 points of damage.

That is assuming we use the same rolls for fire and sneak and not reroll them. And assuming we double the numbers and not rolling a new set for crits. Or should I roll new dice for fire and sneak on second attack and then double for the crit?

I know it doesn't matter now, but for in the future.
OOC:
As a note, all attacks against a sleeping foe are critical, so long as you're within 5ft of them.
Mar 25, 2019 12:55 am
OOC:
You roll damage one time for each hit. You would also roll fire damage for each hit. I would rather you roll 1d10+2 and not 1d10 and then add in your strength as a separate damage. Your sword does 1d10+2 when used two-handed, so that is what roll you should use. If it is a critical hit, you would double the actual sword damage then add the 2. I know it is pretty much the same thing, but when trying to track all of the hits and their damages, I would prefer to see the damage rolls as per your character sheet. In your case, your damages should have been 1d10+2 (sword), 1d10+2 (sword), 2d6 (fire), 2d6 (fire), 3d6 sneak. The sword damage score and your sneak attack damage would be doubled because of the critical.

Anyway, you should always roll a separate roll for each type of damage. Weapon, Fire and Sneak if applicable.
Mar 25, 2019 1:04 am
After seeing the ferocious onslaught of his companions, Ælfric merely nodded at their efficiency in murdering sleeping giants.

"Perhaps you won't drown in giants' blood just yet," he thought about his rapier.
OOC:
After that barrage... Damn.
Mar 25, 2019 3:58 am
Already thinking of the next path, Korgazhar looked at Julian, "Left or right side door? Not main unless we want to fight 20 of them. Wait for them to get drunk and disperse. For now, we want to get to the mystery room you could not see? Or we want to go down to the lower level first?"
Mar 25, 2019 4:07 am
"Freeing the orcs down there would add chaos to the mix," Ælfric added.
Mar 25, 2019 4:10 am
"Go to the right, and we might uncover information. Go to the left, and we might head downward to liberate your kin, and lead them against the giants. Even now, Ligeia waits outside with the weapons we bought. I see no reason not to follow through with this plan."

Even as they discus their plans, Julian moves his eye through each door to see what lies just beyond.
OOC:
Edit: Seems Ælfric and I are on the same page. :D
Last edited March 25, 2019 4:14 am
Mar 25, 2019 4:25 am
"Any sign of your Drow sorceress or her handiwork, Julian?"
Mar 25, 2019 4:26 am
Best we open gate. as she recalls it isn't and there isn't fast out for some us unless they jump off the tower.
Mar 25, 2019 4:29 am
"Opening the gate will require using one of Alain's most powerful spells. For now, the gate can wait."
Mar 25, 2019 4:39 am
"Information first. Then chaos to cover our escape." Korgazhar waited for assent, before moving towards the right side door.
Mar 25, 2019 4:43 am
"I would prefer to gain allies... or cannon fodder... but I am willing to seek more information first."
Mar 25, 2019 5:03 am
Fernal gets out her shield and move right with Koraghar to the right door. Kill giants. She is simple and clear.
Mar 25, 2019 8:32 am
"Very well, either works. Lead the way." Majob'e let Aelfric move forward.
Mar 25, 2019 6:38 pm
Julian
Quickly checking the other two doors, you see an empty hallway beyond the door nearest them. As you slip under the western door, however, you spy a trio of ogres coming toward you, perhaps 10' from the door itself.
Mar 25, 2019 11:20 pm
"Enemies approach from the far door. Prepare yourselves. I will try to incapacitate them. From there, eliminate them together, and one at a time, lest you break the charm."
OOC:
As soon as the ogres reveal themselves, Julian will cast Hypnotic Pattern on the lot of them. Hopefully this in combination with the surprise round will be enough to take them all out before they have an opportunity to alert others.
[ +- ] Hypnotic Pattern
Last edited March 25, 2019 11:21 pm
Mar 26, 2019 1:36 am
OOC:
Ogre Saving Throws

Rolls

Ogre 1 Wisdom Save - (1d20-2)

(15) - 2 = 13

Ogre 2 Wisdom Save - (1d20-2)

(11) - 2 = 9

Ogre 3 Wisdom Save - (1d20-2)

(6) - 2 = 4

Mar 26, 2019 1:41 am
True to his warning, a moment after Julian warns you, the far west door opens and a trio of ogres come through, headed toward the entry hall. There is a brilliant flash of light before them, and almost as fast as they come through the door, they all come to a halt and go slack jaw, their eyes open and staring vacantly into the space before them.
OOC:
Julian has advantage for skill checks interacting with the ogres. Attacks are NOT with advantage for incapacitated foes, should you wish to dispatch them.
Mar 26, 2019 1:49 am
OOC:
I'll need an ally next to one of the ogres to activate my Sneak Attack damage on it. If they're next to each other, Ælfric will attack whichever one is left after Korgazhar and Fernal single-handedly dispatch the two they target. The wizard and bard may need to help me, too.
Mar 26, 2019 1:50 am
OOC:
A ghostly voice whispers past Aelfric, the accent distinctly Cajun.... 'Yew kan dew eet!'
Mar 26, 2019 2:44 am
Fernal looks upon the ogres and hesitates a moment. Safe kill now? Appears she is uncertain of the magic effect and what it is doing.
Mar 26, 2019 2:45 am
"Yes. Take the middle one," Ælfric said coldly.
Mar 26, 2019 2:53 am
With that said, Fernal move in on the one in the middle. She calls Ablaze can kill ogres and her rapier flames up. She has a defensive she with her as well. She doesn't strike yet but is more than ready to.
Last edited March 26, 2019 2:54 am
Mar 26, 2019 3:43 am
"They will be like this for a minute, but an injury will rouse the one that is harmed. For this reason, we must attack simultaneously, and take them down one after the other. Move in closer. When you are ready, I will toss a firebolt."
OOC:
@DM, do you want us to bother with initiative? Unless there's something I'm unaware of, this is looking like another set of 3 executions via readied actions.

Rolling damage in advance, know that I'll wait till everyone has readied attacks.

Rolls

Fire Bolt - ToHit - (1d20+9)

(14) + 9 = 23

Fire Bolt - Damage - (2d10)

(86) = 14

Mar 26, 2019 4:03 am
Ælfric prepared to strike, and used the closeness of his companions to empower his rapier's plunge through the eye of the first ogre!

Rolls

Rapier - (1d20+9)

(19) + 9 = 28

Rapier damage, sneak attack - (1d8+5, 5d6)

1d8+5 : (4) + 5 = 9

5d6 : (34342) = 16

Mar 26, 2019 4:18 am
The attack: Fernal is going reckless.

Rolls

First attack, sword, Sneak,fire - (1d20+6, 1d20+6, 1d8+2, 3d6, 2d6)

1d20+6 : (4) + 6 = 10

1d20+6 : (9) + 6 = 15

1d8+2 : (5) + 2 = 7

3d6 : (151) = 7

2d6 : (45) = 9

Extra Attack, sword, fire. - (1d20+6, 1d20+6, 1d8+2, 2d6)

1d20+6 : (9) + 6 = 15

1d20+6 : (9) + 6 = 15

1d8+2 : (1) + 2 = 3

2d6 : (52) = 7

Mar 26, 2019 9:13 am
"Let us know when we can go in. If they are under charm and can be further persuaded to help us, I'm sure the bard will know the right things to say." Korgazhar would've killed the ogres, but he saw the advantages of having them charmed first.
Mar 26, 2019 3:43 pm
BedzoneII says:
"Let us know when we can go in. If they are under charm and can be further persuaded to help us, I'm sure the bard will know the right things to say." Korgazhar would've killed the ogres, but he saw the advantages of having them charmed first.
OOC:
Julian is kinda presenting this just as a means to incapacitate them, not charm them. It's true I have advantage on Charisma checks against them right now because they're charmed by me, but I don't think that's a practical way to use the spell because being charmed doesn't actually compel them to do anything other than not attack me, and it only last for a minute as is. I think it's probably safer to just eliminate them.
Last edited March 26, 2019 3:43 pm
Mar 27, 2019 9:04 am
OOC:
Whoops, I've no idea why I didn't get to see everyone's previous posts and actions, as in they didn't display correctly. My reply was to Polaris' earlier post on Hypnotic Pattern, so just ignore it.
Korgazhar stepped through the doorway with the rest, and with the longer reach of his glaive, immediately struck at the furthest ogre as swiftly and efficiently as he could.
Last edited March 27, 2019 9:21 am

Rolls

Basic & Extra Attack (with GWM-5) - (1d20+6, 1d20+6)

1d20+6 : (14) + 6 = 20

1d20+6 : (5) + 6 = 11

Basic & Extra Damage (with GWM+10) - (1d10+17, 1d10+17)

1d10+17 : (8) + 17 = 25

1d10+17 : (6) + 17 = 23

Bonus Action (PMA, GWM-5) - (1d20+6)

(8) + 6 = 14

Bonus Action Damage (PMA, GWM+10) - (1d4+17)

(2) + 17 = 19

Mar 27, 2019 3:01 pm
Alain draws his sword, and plunges it into the hypnotized ogre with his allies.

Rolls

Attack - (1d20+6)

(15) + 6 = 21

Damage - (1d8+2)

(7) + 2 = 9

Mar 27, 2019 6:37 pm
You all quickly move to the west passage to greet the ogres, and in the first series of blows two of them fall dead where they stand.
OOC:
Based on my calculation, you did 125 total damage the first attack. That is enough to take down two of them.
Mar 27, 2019 7:19 pm
Fernal continues her reckless attacking of the last ogre.
OOC:
Look like 50 HP of damage. If the first attack hits, but not likely.
Last edited March 27, 2019 7:24 pm

Rolls

First Attack, Sword, Sneak, Fire - (1d20+6, 1d20+6, 1d8+2, 3d6, 2d6)

1d20+6 : (1) + 6 = 7

1d20+6 : (2) + 6 = 8

1d8+2 : (8) + 2 = 10

3d6 : (335) = 11

2d6 : (46) = 10

Extra Attack, Sword, Fire - (1d20+6, 1d20+6, 1d8+2, 2d6)

1d20+6 : (18) + 6 = 24

1d20+6 : (19) + 6 = 25

1d8+2 : (7) + 2 = 9

2d6 : (55) = 10

Mar 27, 2019 7:33 pm
Ælfric struck again with his rapier!

Rolls

Rapier - (1d20+9)

(17) + 9 = 26

Rapier damage, sneak attack - (1d8+5, 5d6)

1d8+5 : (5) + 5 = 10

5d6 : (34446) = 21

Mar 27, 2019 7:43 pm
Julian contributed yet another bolt of fire to the attempt to slay the remaining ogre.
Last edited March 27, 2019 7:43 pm

Rolls

Fire Bolt - ToHit - (1d20+9)

(15) + 9 = 24

Fire Bolt - Damage - (2d10)

(82) = 10

Mar 27, 2019 11:04 pm
Watching the two ogre servants go down, Korgazhar coldly dispatched the remaining one as if it were a piece of meat on a butcher's chopping block.

Rolls

Basic, Extra, Bonus attack (GWM-5) - (1d20+6, 1d20+6, 1d20+6)

1d20+6 : (20) + 6 = 26

1d20+6 : (14) + 6 = 20

1d20+6 : (3) + 6 = 9

Basic, Extra, Bonus damage (GWM+10, PMA) - (1d10+17, 1d10+17, 1d4+17)

1d10+17 : (9) + 17 = 26

1d10+17 : (1) + 17 = 18

1d4+17 : (4) + 17 = 21

Mar 28, 2019 3:53 pm
Without so much as a pause to take a breath, you all move on to the final ogre, who has no idea what hit him. With the precision of a surgeon, you swiftly take down the third ogre, and he, too, drops to the floor dead.
OOC:
I will be locking this thread now and moving you all to the new thread 'Steading of the Hill Giant Chief'. Make sure to unsubscribe this thread (if you wish) and subscribe to the new one!

Thread locked