Character Creation

load previous
Feb 7, 2019 4:58 pm
nahh let her :D she could be my next bounty XD
Feb 7, 2019 5:45 pm
1) This was my original stats rolled. 17, 15, 13, 11, 10, 6 Used them as follows 10 STR, 15 DEX, 13 CON, 11 INT, 17 WIS, 6 CHA Then added Racial +1 DEX, +2 WIS. Then +1 WIS from Observant.
2) Forgot to get an avatar. Smile. Fix that fast.
3) Pegasus comes from Greater Find Steed. Same Giant Seahorse from Find Steed, and Hawk from Find Familiar. Summoned Images. Nice as you don't have feed or worry about them.
4) Road Bandit is a variant of Iron Route Bandit. Just alter in names mostly. Comes from Curse of Strahd originally. I liked it and seem to be nice for a background.
5) Made it a normal Scimitar. Not a problem there. The glow was neat.
6) Potion of climbing were listed as common buy items as well as Potions Healing. Changed the cast-off (specialty armor) back to normal, the marbles with continual flame are just marbles with personal continual flame casted on them. I reduce that to 1 as well as the potion of healing and removed the Potion of Climbing.
7) She likes animals so yeah that might be rather interesting.
8) Went evil due to back ground as a criminal type and all. Neutral is fine as well. Her respect for law is rather shot, but she isn't really chaotic either.
Feb 7, 2019 6:11 pm
1. Gotcha. I read your rolls wrong.
2. Cool avatar!
3. Okay, nice steeds. But you can only have one at a time so let me know which one is "active" right now.
4. Good background choice. Works well narratively with your animal-loving personality. And the criminality and ambiguous morals fit in nicely with the crew.
5. Don't worry, you'll all have plenty of cool toys soon.
6. You're right, healing potion is listed among mundane gear. New rule: potions are magic. You don't own a boatload of them (yet).
7. This crew has been together for at least a few weeks, and know each other fairly well by now. You've been on board for longer than most if you're an officer. Although if you want we could say the captain only hired you recently.
8. Yeah like I said I don't put too much stress n what alignment you put down. I just would like to avoid one character going off and murdering everything in sight (unless that was the sort of game agreed upon, but in this case it was not).

All good. I will tell insert the good doctor into the story soon.
Feb 7, 2019 6:27 pm
She can be an officer. She been around the ship. Since we are not on open ocean she going to go with Pegasus. (better choice anyway.) Her works with her herbalism kit kinda looks like alchemist at work. She has brew Healing potions and antitoxin for income vs Highway robbery. LOL. Tries to reform.
Feb 7, 2019 6:42 pm
Well we are about to leave the island so it's back to the open sea.
Feb 7, 2019 9:52 pm
OOC:
oh boi, at least my hammoc is still on the ship :D
Feb 9, 2019 4:06 pm
Gold? 100 extra golds.
Last edited February 9, 2019 4:06 pm

Rolls

1d10*25 - (1d10)

(4) = 4

Feb 9, 2019 4:25 pm
Bling

200+500
Last edited February 9, 2019 4:25 pm

Rolls

Starting Gold - (1d10)

(8) = 8

Feb 9, 2019 5:48 pm
why are we rolling?
OOC:
editing because i found out why.
500+100=600

Starting Equip:
Rapier
Shortsword
Leather Armor
2 daggers
Thieves Tools
Explorern Pack
Last edited February 9, 2019 6:06 pm

Rolls

more gold - (1d10)

(4) = 4

Feb 10, 2019 7:28 am
Wealth: 525gp
Last edited February 10, 2019 7:29 am

Rolls

Gold: 1d10x25 - (1d10)

(1) = 1

Feb 10, 2019 8:25 am
Wealth = 7x25 + 500 = 675
Last edited February 10, 2019 8:26 am

Rolls

Wealth - (1d10)

(7) = 7

Feb 10, 2019 8:24 pm
Wealth: 8*25 = 200+500 = 700
Last edited February 10, 2019 8:25 pm

Rolls

1d10

(8) = 8

Feb 10, 2019 10:32 pm
Question: Are we using the standard carrying capacity or are we using the Variant Encumbrance?
Feb 11, 2019 6:23 pm
500 + 1d10*25
500 + (9*25)
500 + 225
725 g

Wow! Oddly enough i didnt have anything bought other than travling clothes XD Oh boyy! SHOPPING!!!
Last edited February 11, 2019 6:41 pm

Rolls

moneis - (1d10)

(9) = 9

Feb 11, 2019 8:54 pm
Updated
500+100=600

Starting Equip:
Rapier
Shortsword
Leather Armor
2 daggers
Thieves Tools
Explorern Pack

Purchased:
Silvered Scimitar (125 g)
Flintlock Pistol (125 g)
Lead balls 40 (5 gp)
Boarding Axe (2 gp)
Powder (10 gp
Bolts 40 (2gp)
Trav clothes x 2 (4 gp)
Lt Crossbow (25 gp)


402 GP remains if my math is right and i didn't miss anything. He doesn't carry all of it, and typically on deck only has the pistol with ammo, rapier, and boarding axe.

I'd like him to have a pirate coat, but see no such thing in the gear list as well as a pair of sturdy boots.

What do you think, what else does a swashbuckling rogue need? (can I use the pistol? I mean it would make sense but dnd can be weird)
Feb 11, 2019 10:59 pm
could probably do that as clothes cost maybe fancy clothes?
Feb 11, 2019 11:06 pm
Anyone with martial weapon proficiency can use a pistol.

Travelers clothes or fine clothes depending on how fancy you picture your getup.
Feb 11, 2019 11:17 pm
Which isn't rogues...damn. so more gold!
Feb 11, 2019 11:21 pm
Nor monks either. Oh well.
Feb 11, 2019 11:24 pm
Correction: As with all weapons, you CAN use them without proficiency, but you would not add your proficiency bonus to the attack roll.

Someone correct me if I'm wrong.
load next

You do not have permission to post in this thread.