Moving south, Dwendylin leads you deeper into the interior of the Hill Giant dungeons. The earthen floor is musty smelling, and the high ceilings are supported periodically by thick, wooden beams. Every so often there are smoky torches, giving the air a hazy, oily feel, but shed enough light to at least see.
At the end of the south hall it splits into a 'T'. To the left, you see a door on the other side of the east-west branch as well as a small entry into a sleeping area (8); this is probably where the bugbears came from. At the end of the east corridor, you see it has collapsed, heavy boulders blocking the way. Directly in front of you, you see two more doors, both of which have barred openings.
To the west, you see the tunnel runs straight. Far down at the end, you can see a bright, flickering light, as if a large, illuminated room stands waiting (15), and a pair of tunnels branch off along the way.
[ +- ] Hill Giant Steading - 21