OOC Discussion

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Nov 5, 2015 3:40 am
For anyone who wants to stabilize Hollow, it will be either a DC 15 Medicine check or one use of a healer's kit. This will stabilize her, at which point it will take 1d4 hours for her to regain 1 hp :)
Nov 5, 2015 3:44 am
Thanks gang
Nov 5, 2015 4:49 am
I really hope that someone can save Hollow lol
*hint hint* Use your inspiration *hint hint*
Nov 5, 2015 5:03 am
Well, it's not gonna be Xora...
Nov 5, 2015 5:08 am
Anyone who wants to may attempt to make a DC 15 Medicine check, and then Hollow will have to attempt another death save.
Nov 5, 2015 5:10 am
Oh alright. Maybe I will give it a shot. What's the inspiration again? 1d6?
Nov 5, 2015 5:11 am
Inspiration grants you advantage on a single d20 roll.
So you make your check twice, and then take the higher of the rolls.

Don't feel pressured by me to attempt anything, I am just laying out the rules for stabilizing a creature.

Also, I was incorrect. I thought it was a DC 15 Medicine check. It is actually only a DC 10 Medicine check
Nov 5, 2015 5:26 am
Hooray, Hollow lives!
Nov 5, 2015 5:28 am
foolsmask says:
Hooray, Hollow lives!
She confirmed you were alive, but it seems like she decided not to do anything about it. Ouch!
Nov 5, 2015 5:29 am
OK for the record I meant to do the bare minimum to stabilize her. Which would be what, exactly?
Nov 5, 2015 5:31 am
Removing the arrow and bandaging the wounds would be the bare minimum
Nov 5, 2015 5:32 am
I apologize, from the description it sounded like you were just walking on by
Nov 5, 2015 5:35 am
No worries- I should have read the phb seeing as it was already on that page and right next to me. Whoops.
Nov 5, 2015 7:02 am
You'd guess that the stupid hooman is Sildar Hallwinter, Gundren's human bodyguard
Nov 5, 2015 1:19 pm
Just so I'm clear...being out for the two hours is just enough to get me back to 1hp but not enough to allow me to spen my Hit Die on a rest? If those are the recovery rules I'm fine with that. I just don't want to waste the opportunity to heal if it were available.
Nov 5, 2015 1:26 pm
You are correct
Nov 5, 2015 6:48 pm
What would the potion get me if I used it?
Nov 5, 2015 7:02 pm
2d4+2 HP
Nov 6, 2015 3:00 pm
Would I be able to assist Kama (work together) in a stealth check, or would we do a group stealth check as we proceed across the bridge and down the corridor?
Nov 6, 2015 3:13 pm
We will do a group check, everyone will roll (Kama with disadvantage due to heavy armor), if 2 or more people succeed then the whole group succeeds.
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