Chapter Two: The Hippocampus on the Cracked Lintel

load previous
Feb 13, 2016 7:42 pm
OOC:
Mordred will wait, but well out of claw/beak range.
Feb 13, 2016 10:48 pm
OOC:
Vad will do the same, backing off a bit to see how this all plays out.
Feb 13, 2016 11:18 pm
Zangua stops, tense. This is certainly new and somewhat unexpected, so like the others he waits. The knuckles upon his weapons turn white and he waits on the balls of his feet, ready to spring into action on a word.
Feb 14, 2016 3:17 am
Shamush freezes and blinks in confusion at the owlbear's sudden shift in behaviour. He grips his club and wills himself to wait and see what happens next.
Feb 14, 2016 4:55 pm
Waiting to see what Leth does...
Feb 16, 2016 1:50 am
Busy couple days! Will pick up tomorrow.
Feb 16, 2016 7:51 pm
Sorry, was out of town all weekend!

Leth hears Felor's incantation and looks at the Owlbear. Seeing the creature hesitate, and his companions back off, Leth also steps back, but keeps an arrow ready to fly off the string if the Owlbear should turn on them again.

Readied action; if the Owlbear attacks the party again, Leth will shoot his arrow.

Rolls

Attack Roll (Readied) - (1d20+7)

(3) + 7 = 10

Damage Roll - (1d8+3)

(4) + 3 = 7

Feb 16, 2016 9:44 pm
The owlbear keeps looking back and forth at the men surrounding it, taking a few cautious steps backward...then he seems to remember that Shamush hit him, and pounces at him for another attack.

Edit: Shamush tumbles backwards out of the way, leaving the owlbear clawing at grass and biting dirt. Vad, Mordred, and Felor have the next actions.

Rolls

Claw attack vs Shamush - (1d20+7)

(5) + 7 = 12

Beak attack vs Shamush - (1d20+7)

(6) + 7 = 13

Claw damage (if applicable) - (2d8+5)

(36) + 5 = 14

Beak damage (if applicable) - (1d10+5)

(7) + 5 = 12

Feb 16, 2016 10:40 pm
Seeing the creature lash out at Shamush, Vad send a ray of frost in its direction.

Rolls

Ray of Frost, Damage - (1d20+5, 1d8)

1d20+5 : (14) + 5 = 19

1d8 : (8) = 8

Feb 16, 2016 10:47 pm
Vad's ray causes a crust of rime to form around the owlbear's neck. which it tries vigorously to shake off.

Mordred and Felor are up next.
Feb 17, 2016 1:17 am
OOC:
Bugger.
What was it old Marn used to say? 'Even the gods can't stop a pissed-off owlbear'? Never realised he meant it so literally.
Taking a deep breath, Felor takes a firm grip on his spear and shield and advances on the owlbear.

Move into range and attack (not sure of the distance, ignore attack if not in range)

Rolls

Attack - (1d20+4)

(8) + 4 = 12

Damage if applicable - (1d6+2)

(6) + 2 = 8

Feb 17, 2016 1:30 am
The spell worked, but couldn't quite override the fact that Shamush and Leth had clearly shown themselves to be a harmful threat.

Perhaps shaken by his inability to quell the beast's hostility, Felor misses his spear attack.

Mordred is up next.
Feb 17, 2016 1:15 pm
Taking advantage of the owlbear's focus on Shamush, Mordred slips behind the creature and slashes at it with his rapier.

Sneak Attack possible when another enemy of the target is within 5 feet and not incapacitated.

Rolls

Rapier attack - (1d20+5)

(12) + 5 = 17

Damage - (1d8+3)

(7) + 3 = 10

Sneak Attack Bonus Damage - (1d6)

(5) = 5

Feb 17, 2016 5:49 pm
While the beast fixates on Shamush, Mordred slips behind it and lances his rapier into its hindquarters. The owlbear screeches and tries to stand up on its hind legs again, but immediately crashes back down.

Total damage to owlbear so far: 46

New combat round. Shamush, Zangua, and Leth are up.
Feb 17, 2016 6:35 pm
Mordred's going to be doing a lot of buttstabs in this campaign, isn't he?
Feb 17, 2016 6:38 pm
Rumplancer! Buttstabber! Knicky knacky knocky knoo!
That's what they taught Mord in Thieves' Guilding School!
Feb 17, 2016 6:51 pm
Zangua charges in to support Shamush, trying to flank the owlbear and give it multiple targets. He strikes for a joint in the monster's leg with his club, then follows through with a swipe of his handaxe for a tendon.

Rolls

Club attack, damage - (1d20+6, 1d4+4)

1d20+6 : (8) + 6 = 14

1d4+4 : (3) + 4 = 7

Handaxe attack, damage - (1d20+6, 1d6+4)

1d20+6 : (8) + 6 = 14

1d6+4 : (3) + 4 = 7

Feb 17, 2016 7:03 pm
10 points to House Buttstabber, they always would say.
Feb 17, 2016 7:08 pm
Zangua knocks the monster's back leg out from under it with a hard swing of his club, then brings his axe down hard on the back of it.

The owlbear begins to bleed out rapidly. It pulls itself forward and snaps with its beak, but the fire is already dimming in its malevolent eyes. It stands still for a moment, then collapses with a violent shudder.

Owlbear delenda est. Each of you receives 117 XP. Nobody is hurt but Felor cast one spell. You have a few more hours of walking until you reach Five Stones.
Feb 17, 2016 7:49 pm
I never had an exact number for XP to this point. Should I just assume the minimum for level 2?

Let's get walking.
load next

Thread locked