Aboard the Embargo

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Aug 3, 2019 6:48 pm
OOC:
20! Critical hit add to first attack damage roll. Total 12 damage
Last edited August 3, 2019 6:49 pm

Rolls

Critical hit first attack - (1D4)

(3) = 3

Aug 3, 2019 8:17 pm
For game purposes, Darastrix has +3 ranged attack and does 1d10 force damage. She does hold a +2 INIT. She is running 12 AC.

Also known she can cast Faerie Fire which she can do even curled in ball chained up, but will not use that while we easily overrun the skeletons.

Her vile tongue doesn't not constitute a weapon but she uses it often. Currently it is mostly centered on skeletons and Chainfist. Her slurs define her a sea loving creature. (Use the word loving figuratively.) She is definitely seabound and some of the Pirates especially might well recognize. Her flaming red hair and attitude well mark her. LOL. If they are looking for a new leader to rally under she is available.

She will gladly lead the way to the forward. In fact it probably would be hard to stop her and any skeleton that did is no doubt blown to pieces.
Last edited August 3, 2019 8:17 pm
Aug 3, 2019 11:52 pm
Tenoch’s kick smashes the undead construct’s rib-cage in, and his open hand chop snaps the thing’s neck cleanly, which sends the chattering skull clattering to the deck.
OOC:
24 damage! because skeletons are vulnerable to bludgeoning weapons!
Last edited August 4, 2019 1:47 am
Aug 4, 2019 1:59 am
Caprio sees that a fellow vampire managed to break from his own chains, and so he tries to do the same. "Come on now... Bring out that Adonnis strength..."
OOC:
Turns out his strength is not his strength.
Last edited August 4, 2019 2:35 am

Rolls

Strength roll - (1d20+0)

(4) = 4

Aug 4, 2019 4:01 pm
Hurkor leaves the cage, still angry, charging out he yells as two crewmen are before him, in a rage, he runs towards one, tearing off the shirt he wore, revealing his musculature. He punches as hard as he can, yelling "I will have my weapons! And you will move aside for me! To the front of this boat."

Rolls

Attack with a punch - (1d20+5)

(15) + 5 = 20

Damage if it hits - (1d4+5)

(4) + 5 = 9

Aug 4, 2019 6:02 pm
Caprio relaxes and watches the starting brawl. He begins to whistle an erie tune.

"Crumbling,
Crumbling,
To dust all of you,
Skeleton crew!"
OOC:
He casts vicious mockery at a skeleton next to his cage.
[ +- ] spell note
My spell dc is 13.
Last edited August 4, 2019 6:05 pm

Rolls

Vicious mockery - (1d4)

(1) = 1

Aug 4, 2019 6:08 pm
OOC:
Hurkor, your unarmed attack does double damage to skeletons because they are vulnerable to bludgeoning weapons, so you basically punched its head off
Aug 4, 2019 7:19 pm
As the key was passed to her Mishana unshackled herself and passed on the key to eager hands. the merfolk stood calmly, rubbing chafed limbs. Others were already running ahead to deal with their undead captors. Good. She waited a moment, then followed near the rear of the mob. Unlike the others she did not require a boat for escape, but she did want her personal belongings back. Thankfully, the mob was easily overwhelming their foes ahead.
Aug 4, 2019 7:51 pm
Itzel unlocks herself with a quick thank you to whoever passed her the key.
She makes sure none are being left behind before she heads forward.
Aug 4, 2019 8:06 pm
Agla grabs the key at the first opportunity and quickly unlocks herself. Once freed she starts spitting abominable words at any skeleton she can see.
OOC:
Agla casts vicious mockery, spell save DC is 13

Rolls

Vicious mockery damage - (1d4)

(2) = 2

Aug 5, 2019 7:28 pm
OOC:
The spiteful words hurt the skeleton's bones... and feelings.
As the cages and manacles are undone, the crowd of roused and vengeful prisoners surges into the greater hold of the ship.
Aug 5, 2019 7:31 pm
After dispatching one skeleton, Tenoch performs a hammer kick followed up by a spinning backhand open hand strike on the fallen undead's comrade.

Rolls

Kick! - (1d20+5)

(2) + 5 = 7

damage if hit - (1d4+3)

(4) + 3 = 7

chop! - (1d20+5)

(7) + 5 = 12

damage if hit - (1d4+3)

(3) + 3 = 6

Aug 5, 2019 7:33 pm
The jostling of the crowd of escaped prisoners interferes with Tenoch's attacks, and now he finds himself facing a skeleton's sword!

Rolls

shortsword - (1d20+4)

(7) + 4 = 11

damage if hit - (1d6+2)

(2) + 2 = 4

Aug 5, 2019 7:34 pm
Tenoch easily steps aside and dodges the clumsy attack.
Aug 5, 2019 10:14 pm
Itzel follows the trail of scattered skeleton bits towards the main hold. She stays near the rear to keep people moving. Plus, while unarmed, she is not well suited for combat.
Aug 5, 2019 10:23 pm
Following after the punch where Hurkor sees the skeleton's skull burst into tiny bits, he lets out a roar of part rage, part glee at the violence as he follows the momentum slamming his shoulder into the next skeleton. Later, he would feel remorse for not maintaining a peacefulness, but, for now, he just felt the thrill of battle.

Rolls

Attack unarmed strike - (1d20+5)

(7) + 5 = 12

Damage if a hit (x2 die for bludgeoning) - (2d4+5)

(24) + 5 = 11

Aug 5, 2019 10:26 pm
Having finally escaped the cage, Jergen joins a group of vampires and moves towards where the weapons and gear is held.

Jergen feels his hunger reaching a near frenzy like level. Soon....
OOC:
How do we handle feeding and such, to regaining our lost strength.
Aug 5, 2019 10:28 pm
The skeleton dodges the shoulder slam and swings its cutlass at Hurkor, enraged by the attack, and not even noticing if it hits, Hurkor headbutts the skull on the skeleton with a primal roar, he was ready to go to the front of the ship, and no skinless bone beast would stop him.

Rolls

Skeleton attack - (1d20+4)

(13) + 4 = 17

Damage if hit - (1d6+2)

(1) + 2 = 3

Headbutt - (1d20+5)

(14) + 5 = 19

Damage - (2d4+5)

(11) + 5 = 7

Aug 5, 2019 11:30 pm
If there are no prisoners left to free Te'e'no will smash a skeleton in the face with his manacles.

Rolls

Attack - (1d20+5)

(17) + 5 = 22

Damage - (1d4+3)

(2) + 3 = 5

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