[Gameplay] Part 1: The Lottery & Tomb of Akhentepi

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Dec 22, 2019 3:29 am
Past the mining beetles the tomb is unfinished and end. There are small beetle tunnels, but only something the size of a house cat could get through.

Your choices:
- smash through the secret door noisily
- go to the last room, then up through the other doors, or
- go through the doors on the other side of the creepy mirror room
Dec 22, 2019 10:18 pm
Jabari being a smashing things kind of guy wants to do just that. Smash through the secret door noisily.
Dec 23, 2019 4:33 pm
Sasha looks well spent as she desperately kills the beetle, but revives greatly with Avaline's touch. Your a blessing.

Let us explore an other place. Feeling fully revived, Sasha is ready for more action. She will head to the last room, then up through the other doors there.
Last edited December 23, 2019 4:35 pm
Dec 28, 2019 11:02 pm
The doors north open stiffly. Stairs lead to more doors, then more stairs and a third set of doors. You find no traps and they're all unlocked.

The center of this large octagonal room is a raised square platform a few inches above the floor, with a stone pillar at each corner. A gold-trimmed sarcophagus sits in the center of the platform, flanked by two statues of humanoid beings with canine heads, each of which holds an ankh in one of its crossed arms. Stone double doors exit the room to the north and south.
Dec 30, 2019 3:19 pm
Sasha moves cautiously to the entranceway of the new octagon room. She looks about from there a moment before going forward.

Rolls

Perception - (1d20+5)

(8) + 5 = 13

Dec 30, 2019 4:19 pm
Sasha doesn't see anything that looks like it would jump out at her.
Dec 30, 2019 5:14 pm
Jabari heads over to Octagon entrance way as well. He is a little more cautious now...tired of being healed and looking silly.
OOC:
Ack...perhaps a little too cautious
Last edited December 30, 2019 5:15 pm

Rolls

Perception for vermin and traps or anything else - (1d20+2)

(2) + 2 = 4

Dec 30, 2019 6:04 pm
Sasha not seeing anything to killer will quickly scuttle over to the other double doors for a different view of the room and to check the double doors.
Dec 30, 2019 7:07 pm
One of you is detecting magic as a rule, so Sasha would be forewarned that the far door, and the sarcophagus, are both magical in some similar way.
Dec 31, 2019 4:24 pm
Sasha says as she stands posted at the far doors, Trap activated by the sarcophagus? She begins hunting for a trap.

Rolls

Perception hunt for traps (door and sarcophasgus) - (1d20+9)

(9) + 9 = 18

Dec 31, 2019 4:39 pm
The first six seconds of checking the door reveals no traps.
Dec 31, 2019 4:41 pm
OOC:
Ah I see. Yes. Sasha feel unsafe here. She would like to take more time in the search. As she has warranting that there is a very good possibility of a trap. She is hunting hard as she can.
Dec 31, 2019 4:50 pm
After a few minutes scanning the door, Sasha can find no trigger for a trap, but after carefully scanning the sarcophagus area, she determined that the sarcophagus platform itself is a pressure trap. She isn't sure what it would do, but it looks complicated.
Dec 31, 2019 4:56 pm
Sasha calls to the others as she completes her examination of the area, The sarcrophagus platform has a trap pressure plate. Looks like it could be bad.
Dec 31, 2019 5:10 pm
Knowledge (Dungeoneering) and Knowledge (Religion) checks might be of assistance.
Dec 31, 2019 6:13 pm
Dungeoneering, Religion Checks

Rolls

Dungeoneering, Religion - (1d20+9, 1d20+0)

1d20+9 : (11) + 9 = 20

1d20+0 : (6) = 6

Dec 31, 2019 6:40 pm
I might be of assistance here. I don't like the look of that platform.

Rolls

Dungeoneering knowledge - (1d20+2)

(14) + 2 = 16

Jan 1, 2020 9:03 pm
Sasha and Jabari might wonder if there is a bypass, to deactivate the trap, or to activate it once all of the pieces are individually set.
Jan 1, 2020 9:09 pm
Hmm lets take a look around and see if we can deactivate it. Jabari, very carefully walks around the platform and the sarcophogus, scanning everything methodically with his eyes, turning his head this way and that.

Rolls

Perception - (1d20+2)

(13) + 2 = 15

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