Round 1

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Oct 26, 2019 12:51 am
She puts the Greatsword into her bag of holding and indicates to the others they should head up stairs.
Oct 28, 2019 1:35 pm
OOC:
Dresden is up.
Oct 30, 2019 1:53 pm
Dresden will now move into the house and change to his pickax.
Oct 30, 2019 1:54 pm
OOC:
Drogo next
Oct 30, 2019 2:15 pm
Drogo will enter the house also and position himself behind a pillar so that anyone on the second floor cant spot him.

Rolls

Stealth - (1d20+8)

(14) + 8 = 22

Oct 30, 2019 2:26 pm
OOC:
Biero.
Oct 30, 2019 4:58 pm
Biero will try and sneak around to find the stairs going up.

Rolls

Stealth check - (1d20+5)

(8) + 5 = 13

Oct 30, 2019 5:13 pm
OOC:
Are you looking for the stairs or going up the stairs? Because the stairs are right there in the first hall.
Oct 30, 2019 5:18 pm
OOC:
Sorry, up the stairs
Oct 30, 2019 5:34 pm
As Biero makes his way up the stairs, he feels the stairs give way....
OOC:
Make a dex save, DC 13
Oct 30, 2019 7:21 pm
OOC:
if I can use acrobatics, it's +2 to the roll.

Rolls

Dex save - (1d20+3)

(18) + 3 = 21

Oct 30, 2019 8:03 pm
Biero feels the floor falling and jumps up the stairs. He looks back and sees a floor trap full of spikes.
Oct 30, 2019 9:46 pm
Gives a thumbs up to Biero for some fancy footwork before climbing up after him.

Rolls

Climbing stairs - (1d20+3)

(3) + 3 = 6

Climbing stairs advantage - (1d20+3)

(9) + 3 = 12

Oct 31, 2019 1:31 am
OOC:
Yesna and anyone following up get advantage because you know the trap is there.
Oct 31, 2019 1:21 pm
Climbing the stairs.

Rolls

Climbing stairs - (1d20+4)

(14) + 4 = 18

Climbing stairs advantage - (1d20+4)

(8) + 4 = 12

Oct 31, 2019 1:51 pm
Yesna, despite seeing the trap, tries to jump over but trips and lands in the wood spikes.

Rolls

damage - (1d6)

(4) = 4

Oct 31, 2019 7:03 pm
Ouch!
OOC:
HP 23
Oct 31, 2019 7:45 pm
Dresden manages to cross with ease.
Nov 6, 2019 2:41 pm
OOC:
Back to the top of the order.
Rhogar
Drogo
Biero
Yesna
Dresden
Nov 6, 2019 2:56 pm
Seeing all of his companions wandering off to the second floor, Rhogar decides to follow, doing his best not to fall into the discovered trap. He will then sweep through as much of the upper floor as he can, for loot, or for enemies.

Rolls

Jump the Trap - (1d20)

(16) = 16

Jump the Trap - Advantage - (1d20)

(19) = 19

Perception - (1d20)

(5) = 5

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