//File 0.11 - Helios and Missy//

Jan 24, 2020 1:46 pm
OOC:
Please use this shared thread for your phone conversation and subsequent thread if/when you meet up.
Jan 24, 2020 1:47 pm
OOC:
I've moved Helios' message to Clarice here.
OOC:
From @dejoker. I am assuming we have a normal place we meet from time to time, some out of the way hole in the wall joint -- of course we could have 2 the Usual Place and the Other Place. I would also assume our meeting times are pre-arranged to be 2 hours before whatever time is messaged -- so if you say 3pm we would be meeting at 1pm kind of thing
Message to Missy: Usual place what time?
Jan 25, 2020 12:29 pm
Message to Helios: I just stood a-face-to-face with a toxic bug and I need your insight. I might also need to disappear. Making preparations. Will be there in 2 and a half hours.

The usual place is a vintage gaming arcade. Anything from Pack-man to Time Crises Two. It is noisy and due to the old machines with unshielded electronics, the matrix reception is spotty
Jan 25, 2020 9:07 pm
Message to Missy: I will be there

Helios collected his things but left the herbs he had collected earlier as he was not sure he could use them anyway. He then headed out to the meet up with Missy. Thirty minutes was a rather short span of time but he could probably make it or at least be close if he was delayed at all. He understood that something was up, and that she was on the run so time was of the essence.
Jan 26, 2020 6:39 am
In the arcade is the usual spot is a two-player zombie shooting game, where you wave plastic guns at the screen. It's very old fashioned, but a good place for "strangers" to stand side by side, and quietly talk. It is also a good place to kill some time while waiting for the right "strange".
Around the walls are several sofas with cabled matrix points where one could connect or just enjoy a quiet BTL stick.

Missy is wearing a long dark coat, and at her feet is a duffel bag, a poster tube, and her briefcase. She is killing zombies with a faded red plastic gun.
Jan 26, 2020 11:02 am
The old Hollywood arcade on Causeway Bay had seen better days. Once filled with the latest in arcade booth games, then converted into a simsense gaming centre when the virtual gaming boom was at its heyday, when the fad passed, so did the customers. The arcade resorted to nostalgic appeal, bringing back the older vintage machines to stand side-by-side with retro gaming capsules, where players could seal themselves in, 'coffin-like', and immerse themselves completely in full-body sensorial games.

It was now an out of the way place, open 24/7, and there were hardly any customers in the late hour when Clarice first arrived, and waited for Helios.

Helios arrived shortly after, from his last stop at the research facility.
Jan 27, 2020 8:56 am
Helios approached the arcade pausing to scrutinize and assense the area prior to entering during which he will casually rub his right temple an action that he uses to adjust is dark googles. Then he again scrutinizes and assenses the interior prior to fully entering and casually rubbing his right temple. In either case if he notices anything he will just basically act as if he had just stopped to look around normally and then proceed. His small four-foot eight-inch frame made him easily appear to be some young pre-teenage boy just out and about. Further he was dressed in his usual nondescript attire, dark mini-goggles, long medium gray hooded coat with the hood pulled up, under this he wore a grayish-green shirt and dark gray pants along with black high-top rubber soled boots.

Once inside he wondered about looking at the various games before walking up to watch Missy play. When she finished a round he stepped up and asked, "Would you mind if I joined you."
DeJoker sent a note to BedzoneII
OOC:
I have no idea if I get any Edge for any of these rolls though
Last edited January 28, 2020 3:23 am

Rolls

Outside Assense - (8d6)

(25663552) = 34

Outside Scrutinze - (11d6)

(53642343554) = 44

Inside Assense - (8d6)

(11244265) = 25

Inside Scrutinze - (11d6)

(15652262253) = 39

Jan 27, 2020 5:17 pm
Please go ahead. With a elegant handwave she indicates the blue plastic gun.
How about a wager, highest score, buys coffee?

The real stuff
she ads
Jan 28, 2020 1:15 am
OOC:
Am resolving with @dejoker his equipment use and his assensing. Optical devices are either wireless or wired. Sorting that now. :)
Jan 28, 2020 3:24 am
OOC:
Okay updated previous post -- including my message to you
Jan 28, 2020 9:15 am
OOC:
I believe that you cant look upon the astral through digital glasses. I read an SR novel where a character always wore tech googles to avoid looking at the astral. Now you are talking about equipment and assesing
Jan 28, 2020 12:22 pm
OOC:
Let's start with commlinks. They can come in all sort of models, from basic handheld to implanted headware. I'm assuming everyone's commlink allows them to view AR. Helios' model is presumably handheld and manual. He needs to look at it to see digital information sent to him, or it can speak to him, since he has no other way to interact with it.
Now, the eyewear. If the vision enhancements are supposed to be concealed or disguised, they use the Glasses stats, ie. capacity max 4. If you want up to capacity 6, then we'll use Goggles stats, but lose concealability (too many enchancements are obvious). Default eyewear are wireless, or they can be wired by a universal data cable. If you like, we can say it's an older model, so it doesn't have wireless nor wired capability, but needs to be operated by hand, like the touch of a button.
Physical objects are gray shadows in the astral. So @runekyndig is somewhat correct, wearing eyewear while assensing will show a gray shadow right in front of your eyes. You can still assense, but the goggles hamper that. This is easily solved by saying that you take off your eyewear when you assense, and put it back on after you're done.
Next, for Mystic Adepts, they use Astral Perception in order to assense. Using Astral Perception makes the adept become dual-natured, and gives a -2 dice pool penalty to all non-Magic actions, this will include your Perception roll. If you want to get round that we can of course say that you assense first, complete your assensing, then use your Perception after that.
Putting both together, there's basically a lot going on in what you're trying to do: take off glasses, turn dual-natured, stop being dual-natured, put on glasses, turn on glasses, turn off glasses. Nothing wrong with that, but it's not going to be as stealthy as you think it might be.
Just to clarify, is your Scrutinize roll meant to be a Perception roll? (Trying to add up your 11d6)
Finally, the rolls grant Edge if they are opposed. Eg. if someone is hidden, and you roll Perception with superior dice, this gives you Edge against that person. Think of Edge as 'edge over someone'. But if you use Perception generally, you can perceive all sorts of things in your surroundings, the cars, the cats, the rubbish on the ground, etc, but none of these will give Edge.
Jan 28, 2020 3:48 pm
OOC:
Okay can there be a setting in the goggles (and they are goggles -- as that is what they were supposed to be) that turns off the digital imagery and simply allows clear normal vision?

Otherwise -- yes the idea is to Assense (if no clear setting on goggles) just move them up to his forehead and then pull them back down fairly simple action -- then Scrutinize with Goggles on -- move to the entrance and repeat -- yes a lot going on per-sae but not in combat unless that triggers it -- yes Scrutinize is Perception --- 8d + 2d (Specialization) +1d (Goggles)

If I need to roll stealth to be obscure about this I can do that otherwise he is not standing out in the middle of the street waving at everyone to let them know what he is doing ;)
Jan 29, 2020 3:57 am
OOC:
Yup, no worries. My bad because I assumed that you were trying to make Helios do it stealthily. I make a difference in this game between stealthy and non-stealthy use of equipment because it seems very important in SR. Some characters are fully wired with headware commlinks that control what they see/do etc with a thought, because of their neural interface. The contrast is character like mages/adepts with no cyberware, so they have to manually manipulate their gear. In the first case, no one can tell. In the second case, it's typically more obvious that they are using equipment, and grants a chance for an observer to perceive it.
I think it's perfectly fine in many contacts, especially non-combat ones, to scan a place first before entering. I'll handwave most of it, unless I think it's a problematic social situation, ie. you're talking to a mafia boss and his cronies, and you decide to scan him there and then, or unless it's a tactical situation, ie. the place is already being watched. In those circumstances, you can propose a roll as customary for your character (ie. Helios always scans before he enters a building), or I will ask for a roll (ie. I'll say something to the effect of "Helios arrives, and wonders if he'd better take his usual precautions."
Sure, the goggles can have various settings. If it were wireless you'd control it remotely. If it's manual, you'd have to manipulate it somehow to get the setting you want, like a button or a dial, eg turn on the full suite of vision enhancements, turn on individual enhancements, turn off everything.
Alrighty, let me post a response. Thanks for being patient as we talk through a crunchy ruleset.
Jan 29, 2020 4:16 am
It was a quiet street that Helios walked down to reach the Hollywood arcade. The shops were closed, some were vacant and shuttered. One bar remained lit, with a couple of wageslaves spending their nuyen for that night before returning home to wherever they lived. Helios and Missy selected this untrafficked location for when they had to meet for this precise reason, it was a private place.

Hardly anyone was outside the arcade when Helios paused to do his customary scan. When activated, his goggles revealed the details of the buildings around him, and enabled him to see as far up the street as the men outside the bar he had passed by earlier. The astral was largely gray, the same men distant glows of faint light, small vermin scuttling by, but walls and walls of buildings fading into blackness.

When he stepped into the arcade the goggles were useless for a moment, as he had to scramble to turn off thermographic vision. The heat from the machines effectively blinded him even though his flare compensation filtered away the lights and glare. It was a decent sized arcade, machines on all the walls, and in rows down the middle as well. There were a few customers at respective booths, and a bored attendant by the front, who noted Helios when he stepped in, but ignored him after. The astral revealed much the same, and in both cases, Helios was familiar enough with Missy to know where she was both on the astral and in the room as he approached her.
Jan 29, 2020 4:23 pm
OOC:
Oh can I make the googles appear like they are fully wired although they are not kind of thing that would seem like a nice camouflage
"Sure" Helios said and stepped up, picked up the blue plastic gun and quipped under his breath, "I will buy you some real coffee" As they both knew who was going to win this, as Helios was not much into firearms as he preferred to work from the shadows and behind the scenes except when dealing with animals.

"So you said you saw a toxic bug, was it really a toxic bug or just a toxic spirit?" Helios had not seen a Toxic Alien Bug Spirit as those things were already rather twisted to begin with it and he wondered if they could even be made more toxic then they already were, still he had never imagined he would see what he saw earlier that day either.
Last edited January 29, 2020 4:24 pm
Jan 29, 2020 8:38 pm
I had a guest in meat-space, that acted wrong. When he left... Flang! Flang! Flang! Missy blasts a zombie ... I wanted to follow him astral, there was a foreign spirit in his place. I suspect that it had possessed him. It was a toxic form, which looked as if it had insectoid features... Flang! Flang! another zombie bites the dust. ... The strange part is it was passive. I showed me how it possessed my guest and then just left. I think its goal was to find me.

There is a slight tremble in her voice now. I have no experience with toxic bugs, but I have never heard of any possessing someone to track someone down. Why would they do that? Why me? Missy doesn't even see the videogame zombi that jumps out and leaves bit marks on her half of the screen.
Last edited January 29, 2020 8:39 pm
Jan 29, 2020 10:06 pm
"This is turning out to be a rather unusual day indeed." Helios tries his best at the game but was more focused on the team play aspect of it than the body count as well as what Missy had to say. "It might have been a corrupted normal bug spirit as we do have normal bug spirits." He continues to aid and cover. "Did you recognize at all what kind of bug it might have looked like? I am asking because I have not heard of any alien insect spirits having become toxic as from what I understand the alien insect spirits are rather toxic to begin with but then again I am not discounting it either."

"Now as to why you? Well that is hard to say, especially since it was a toxic spirit I mean toxic is just another way of saying insane when it comes to spirits. Still if it was tasked to just find you then its not the spirit that was looking for you which would be why it did not attack you as that was not its assignment. Now why it showed you how it did what it did seems odd but maybe that was part of its assignment as well. The big question is who is looking for you that would use toxic spirits? Those are not common spirits to employ."

"Regardless of what the answers might be, I am with you and I can help you stay under the radar as you well know. So do you have any plans on what you are going to do. I mean just running does not seem like a good long term solution and it might be exactly what the individual wants you to do. Still even more importantly where do you want to get that coffee at?"
Last edited January 29, 2020 10:09 pm
Jan 30, 2020 2:05 pm
OOC:
I'll let you two talk it out, and will jump in either because I'm needed to clarify something, or when I need to do a plot advance, soon...
Jan 30, 2020 2:49 pm
Missy describes the bug spirit (GM's description was "insectoid features")

My immediate plan is to leave Hong Kong. If I am to chase this mystery down, my one good lead is my guest. He is from New-Tokyo and was possed there. The best place to hide is often underneath the nose of the looker. I also hope that my guest would find his way back home, now the bug has left him. I would like to check-up on him.

She signs. I would also like your help with a cleansing ritual. If the spirit have left some sort of astral marker on me, I want it gone.
load next

You do not have permission to post in this thread.