1. Individual players have a easy way to get in through the small wall gap along the river in case we need to (either to get in, or out!)
2. Nera crosses this gap and goes with the kid, because she's a favourite :D
3. The kid introduces her to his father. That should be a good first contact and get in their "good graces"
4. We have a story to tell so she explain and mentions we need a raft or something to get the cart/horses inside
5. They help us or we go around
We don't really need the gap, since we can probably swim or jump, but I though it would be a nice touch ;)