[IC] Death & Taxes (Session 2)

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Apr 15, 2020 6:55 pm
Tronus stops the conversation and looks in the direction of the thumping, "If she's stuck someplace while looking around I'm giving her an earful... Lets go make sure she's fine." Tronus grumbles and heads in the direction.
Apr 15, 2020 8:54 pm
OOC:
Ah, I thought the upgrade was only if I tried to be quiet.
Nera tries to look unassuming and involved with the curious floorboards, already spinning a tale which will cover her on all fronts. Internally she is quite pleased with the discovery. Even if they're mad this will change their tune. Plus I can use their muscles.
Apr 15, 2020 11:01 pm
Hildar takes the vials and starts to examine the liquid and after a few moments wrinkles his nose "It appears to be some sort of liquid....asides from that I’m afraid I can’t glean much else about it without any specialised equipment"
OOC:
Advantages to find something of note in the room I’m doing the analysis in maybe
Last edited April 15, 2020 11:08 pm

Rolls

Alchemy

1 Success, 5 Advantage, 3 Failure, 1 Threat

Total: 2 Failure, 4 Advantage

Apr 16, 2020 1:29 pm
Nera, Hildar, & Tronus
Hildar can't quite remember where he might have read about the blue liquid in the vial as he and Tronus join Nera in the master bedroom. However, while he isn't able to identify the noxious substance, the odor does spark a thought in Hildar's mind. When he was looking at the religious effigy in the corner, he noticed some half-charred strips of vegetable matter that gave off their own distinct aroma.
OOC:
Hard (PPP) Survival or Knowledge (Geography), or Average (PP) Alchemy check to ID the strips if you'd like. That insight's probably not worth all 4 advantage, so take a boost, as well.
Bruv & Nekurr
OOC:
Anything further at the stones? If not, where to next? You can see signs in the square indicating a general store/smithy, a weaver, and a healer (with card players out front). There's another building across the way that seems to be in some sort of disrepair, as well.
The woman notices Nekurr swatting away a horde of mosquitos. "Oh, sorry, Sweetie. The physic may be able to help you with that. Or maybe old Tabbins has something in his shop. If there's nothing else, I should get back to my preparations..."
Apr 16, 2020 1:47 pm
OOC:
Just waiting to see if emsquared wanted to chip in and forgot to reply :D
Primalists are like druids right?
"Nice meeting you Chandy, I'm Nekurr, cleric of Fortuna and this is Bruv, himself a man of nature" the half-cat introduces himself and Bruv. "Well, you see, I've hear this was a bad harvest year, but it was probably more int he north of the barony as here all look well" Nekurr explain to Chandy, trying to quickly putting his question off her mind. "Sorry for keeping you. Of course you must go and prepare for the Festival. If you need anything, just let me know. ". Before she leaves, the cleric turns back for one last question "Say... do you have any priest for the Nature Goddess in town?"
Apr 16, 2020 3:03 pm
OOC:
Bruv's planning on asking Nature Herself about all that when the time comes. We've had hints that there's weird cultish religion stuff (hallucinogens) going on here before we left Tamalir, so this isn't particularly news to him. It's going into the file cabinet, a part of the picture forming, but it seemed like our only way to gather information at this point was a Social Encounter.

So I'm ready to move on to the Social Encounter to pursue the items in the investigation I mentioned earlier.

He'd be looking to corroborate the mayor's story via witness accounts or hearsay/simple recollection of what ppl observed without knowing what they were observing. Was our guy seen by anyone leaving at the time that the mayor said? What state did other ppl who aren't the mayor observe him to be in? Was he seen at the ferry/actually leaving town/did he make it that far? Did he have the taxes (wasn't there an actual chest, or is that just in my brain?) when he left?

Find the cracks we need to poke.
Apr 16, 2020 6:33 pm
emsquared says:
OOC:
...but it seemed like our only way to gather information at this point was a Social Encounter.
OOC:
Not necessarily the only option, but talking to folks is certainly a sound tactic. You could look at the ruins across the way if they've sparked an interest. I also mentioned the unidentified purple plant Bruv noticed in folks' fields. If it helps you prioritize, let's say it's a couple hours before dusk, so you can maybe get two or three more things done before then.
The farm woman chuckles at mention of the word "priest." "Oh, we don't cotton to such frills down here really. If I need something, I just come down here to the stones and say my prayers. Much better to see the stars than an old building, my Pa used to say." She gestures across the way. "But there is the old church over yonder. We musta had priests back a piece, but I don't know when that mighta been." She begins moving down the path toward her farmstead. "Hope to see you fellas tonight!"
Apr 16, 2020 10:56 pm
Hildar moves over to the effigy and begins studying the materials found there.
OOC:
Going with Alchemy for the roll.....

Rolls

Alchemy

4 Success, 3 Advantage, 2 Failure, 1 Threat

Total: 2 Success, 2 Advantage

Apr 17, 2020 3:43 am
OOC:
Not 100% where anyone is at this point given the posts.
Nera gets in position, assuming a position which screams "whoops I tripped". She waits for...maybe 10 seconds? She doesn't keep track, but the steps have suddenly stopped. Spying on me? No, I'd hear it.

Giving in to her curiosity she stands up and opens the door. "Well aren't you going to come in?"
Apr 17, 2020 8:44 am
"Yes, see you later Mrs Galbernost" Nekurr says as the woman leaves. Then he turns to Bruv "Oh look! There's some people over there playing cards! Maybe we should check them?"
OOC:
Nekurr may be getting distracted with some card playing soon :D maybe a bet to get info out of the men?
I'm guessing Bruv will go check the weird drug flowers or ask stuff around
Last edited April 17, 2020 8:45 am
Apr 17, 2020 6:34 pm
Hildar, Nera, & Tronus

SavageBob sent a note to mcneils5
OOC:
Just waiting on Tronus's reaction to Nera finding the trap door before advancing here.
Bruv & Nekurr
[ +- ] Updated Buzzards' Ford Map
OOC:
Yeah, I'll start up a conversation with the card players and Nekurr in a bit. Emsquared, let me know if Bruv is joining in or doing to do something else.
Apr 17, 2020 6:56 pm
OOC:
It sounded like we get one Social Encounter to encompass the village's knowledge, so if that's Nekurr's intent with those folks, I'll join him.

And if that is the case, I'll try to Augment before going into it.
Apr 17, 2020 7:36 pm
"Nera you're not Nekurr, do you want us to find you doing something you shouldn't be? There's a gray area lass as long as it's not too long; an accidental step is accidental..." Tronus states with a sigh, "That's why we're outside did you happen on something accidentally? Erathnir I'll be over this way..." Tronus adds nodding in Nera's direction before going over to see what's been found.
Apr 17, 2020 11:00 pm
"This material...." Hildar says fingering the fibres he spotted on the effigy as he moves to join the others "it has narcotic properties if ingested or smoked. As with other pipe weed it is illegal in the Barrony, usually at least. It’s presence here is puzzling"
Last edited April 17, 2020 11:01 pm
Apr 18, 2020 12:06 am
"But you didn't find anything, that's what separates us. Now come help me move the bed, there's a trap door underneath and I bet we'll find something a little more exciting then wheat." Nera holds the door open, a grin on her face.
Apr 18, 2020 3:22 am
OOC:
Moving the bed is a Hard Athletics check, upgraded with a Story Point (RPP). Two others can help, of course, for two boosts.
Apr 20, 2020 12:33 pm
"Well I did find something I just haven't the foggiest what it is, may be drugs, might be alchemic, might be poison, or a laxative..." Tronus states and waits for Hildar after calling him over to assist with the manual labor.
OOC:
Looks like I'm at GGGbbRPP once Hildar is done with his analysis.
Apr 20, 2020 4:46 pm
OOC:
I think Hildar's ready. Roll 'em up if that's the agreed-upon action. Update later for both subgroups.
Apr 20, 2020 5:21 pm
OOC:
Rolls. Update: Lots of groaning maybe?
Last edited April 20, 2020 5:22 pm

Rolls

Hard Athletics Check w/ Upgrade and 2 boosts

2 Success, 5 Advantage, 2 Failure, 2 Threat

Total: 3 Advantage

Apr 20, 2020 8:23 pm
Nera, Tronus, and Hildar

Intrigued by the trap door hidden among the floorboards, Tronus and Hildar agree to help move the bed out of the way. Each of the inquisitors takes three of the four corners and on a count of three, tries to lift. However, try as they might, the bed refuses to budge. It seems to be made of a dense hardwood, making it difficult to dislodge with sheer muscle power.
OOC:
How do you want to spend the 3 advantage?
Bruv & Nekurr

In the village square, Nekurr is drawn to the card game like a moth to a lantern light. The Half-Catfolk crosses the earthen square toward a building with a dingy wooden sign that reads, "Erfan Eswyse, Physic." Three elderly men—two Humans and a Gnome—sit on small, wooden stools, huddled over a wooden table. They are embroiled in some sort of card game. The Gnome looks to Bruv and Nekurr but otherwise doesn't look up from his game. He throws down a card on an opponent's stack. "And that'll be a full Fisherman's Net, then, Hoggie. I'd tell ya to pay up, but I think the baron's forces of law and order might be here to arrest the lot of us for illegal gambling!" The sarcasm drips from his cracked, high-pitched voice.
OOC:
Trying to speak to them will entail a social check. Charm will be Average (PP) for either of the two Humans, or Average upgraded (RPP) for the Gnome. Leadership is Average (PP) for the two Humans; RR for the Gnome. Deception and Coercion are Average (PP) across the board.

You're starting with 2 setbacks. You can assume one of those is due to a general dislike of baronial outsiders attempting to push folks around.

You can each take a crack, or one of you can narratively assist the other. I'm not seeing this as a full-fledged social encounter, but it's not a one-roll resolution either.

Remember, Nekurr is still plagued by bugs. Bruv will be, too, if he drops his Utility spell to cast Augment and maintain that.

You've heard this guy sells something against bugs. No social check to just ask about that.
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