OOC:
Yes, Guy needs to spend a maneuver to engage with the rodeo fans throwing things at him, but only one, as he's only short distance from them. Standard melee attacks are always Average (PP). Grappling is different, as it's opposed, but I take it you're striking these folks. Minions won't usually have defense (adding setbacks), but I'll let you know if they do. Go ahead and add PP to your difficulty above, Nezzeraj.
Sorry if the theater of the mind is getting confusing. The attached floor plan should give you an idea of the layout of the bar. The way I see it:
* The bartender (Big Ole Betty) is behind the bar, about two-thirds of the way toward the south/front entrance.
* Guy is standing up toward the top of the bar, near where it angles to the right.
* The people throwing things at him (a group of 4) are now crawling over a booth and table, say the middle one of the trio of booths at the top of the map.
* The pool players are all on the ground to the south of the pool table, with Marv and Hank standing over them.
* Max is still down toward the front entrance, to the left of the two bottommost tables at the south of the map.
* The bar hoppers are with him; they approached through the left-hand pathway between the western booths and the central tables. (Let's say the jukebox is in the corner outside the office.)
I'll do a quick explanation of minion rules in the OOC part of this game forum. But Duelist is actually a brilliant talent for you to have versus stronger enemies. It really swayed things in your favorite versus the first punk who picked a fight with you! You're now mopping up the riffraff you've stirred up though. :P