OOC:
What is up with the RNG? What are those rolls!?
Oof... a Fumble... Nunri tries to swing the rat with her mighty hammer, only to have it slip from her slippery hands (that'll teach you to wade waist-deep in sewage water!). The hammer flies from her hands and lands with a loud clang some distance behind her intended target. Nunri now faces an ornery giant rat unarmed...
Liroc's shield bash then hits the rat, the rat will attempt to dodge...
The rat takes 4 points of damage and a Major Wound! With it's Resilience reduced to 0, it will automatically fall unconscious!
OOC:
I'm going to re-roll that Major Wound, that result doesn't make any sense for a shield bash... Also, I'm not sure why it posted it twice...
Ouch, that rat has a cracked skull!
Second Round of Combat
Initiative:
Cassi 16
Liroc 13 (9 tiebreaker roll)
Coring (pet) 13 (7 tiebreaker roll)
Giant Rats 13 (5 tiebreaker roll)
Malingad 13 (2 tiebreaker roll)
Novyn 12 (INT 15 for spells) (temporarily unavailable).
Herradine 8
Nunri 8
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Battle Map
A square is 2 meters.
Conditions: Thanks to light shining in from the streets above through various grates, this section of the sewers is in Partial Darkness (-25% to vision-based Perception tests). Liroc and Cassi are carrying the party's sources of light, illuminating the sewers in a 3 meters radius for human characters. Malingad and Nunri both treat Partial Darkness as Illuminated (see rulebook p.56).
One of the giant rats has suffered a Major Wound (cracked skull and brain damage), it s unconscious, its DEX is halved, it lost 4 points of INT and -25% to all mental process skills permanently!
Cassi shoots one of the rats, lightly injuring it (tell me which one). She has a move action left (she can reload her bow or move).