[IC] Death & Taxes (Session 3)
Melchic (+ adv) -> Lyssie (+thr) -> Jacey (+ fail)
So only Jacey actually failed.
The mayor invites Hildar and Nekurr to huddle with the other judges. (Apparently, Gauis and Vanya Tabbins have judged in the past, but they recuse themselves with their daughter in the competition.)
The group of five villagers includes the mayor, the healer Erfan Eswyse, the ferryman Skeeter Zymph, and a pair of past winners you haven't yet met, the Gnome dairy farmer Paisley Petty, and the Human schoolmistress Mirulda Clothil. They deliberate for a few minutes, giving Hildar and Nekurr the opportunity to chime in with thoughts. It soon becomes clear that there's a split decision:
Eswyse likes Lyssie Galbernost. "The Galbernosts are good folks, and they could use a win."
Petty likes Melchic Grimbly. "He's a natural choice."
Clothil likes Melchic Grimbly. "Since his parents died, he has no one."
Wayland likes Jacey Tabbins. "She looked radiant up there."
Zymph likes Jacey Tabbins. "Her parents have done a wonderful job raising her right."
It seems that Hildar and Nekurr have the deciding votes and could skew things toward any of the three contestants if they both picked the same one. The judges look to them expectantly. "So who is it?" the mayor asks.
Rolls
Vigilance
6 Advantage, 2 Failure
Total: 2 Failure, 6 Advantage
Lyssie and Melchic look down at their feet as Jacey comes forward with a smile. Her father rushes to the stage and lifts her on his massive shoulders. Her mother taps Nekurr and reminds him about the candied fruits before rushing up to kiss her girl.
Chandy and Bressel Galbernost comfort their daughter, Lyssie, who is also crying. Melchic Grimbly looks up to Jacey and congratulates her, but he is also obviously disappointed by not winning.
Mayor Wayland shakes awake a man who is drooling and snoring on his table. "I see Wycle Herringbone's already dreaming of Nature's Lady!" the mayor calls out over the cheers. "Thank you all for a wonderful Founder's Feast. Thanks to our guests for making this a night none of us will ever forget." He then walks a few steps toward the stage and pats a wooden crate filled with buzzard effigies. "Don't forget to burn your effigy to Nature's Lady tonight, everyone. May she send you blessed dreams!"
People begin to stream out, each family taking one of the effigies on their way toward the path leading back into town. Hildar and Nekurr find themselves stifling yawns, as well.

Rolls
blessed resilience
2 Advantage, 2 Failure, 1 Threat
Total: 2 Failure, 1 Advantage
Rolls
blessed resilience
1 Advantage, 4 Failure, 2 Threat
Total: 4 Failure, 1 Threat
Rolls
Resilience
3 Success, 1 Advantage, 3 Failure, 2 Threat
Total: 1 Threat
Does Bruv have any chance to notice their sleepiness or any associated mannerisms as abnormal? i.e. do they LOOK drugged, or otherwise "under the influence"?
Does Bruv have any chance to notice their sleepiness or any associated mannerisms as abnormal? i.e. do they LOOK drugged, or otherwise "under the influence"?
At this point, Bruv would notice that the two just seem sleepy. The hour is late, after all. But y'all have dug up enough information on the pipeleaf to know that it's known for its drowsiness-inducing qualities, so it'd be reasonable to suspect that's not helping any.