OOC:
The goblin’s stealth roll beat everyone’s Passive Perception score, but their ambush ( a surprise round for them) was thwarted by Osvaldo’s excellent Perception savings roll. At this point combat will begin in earnest. A few things to note before we begin this encounter:
1.
"This Quick Reference Sheet is an excellent aid to use when you want to know movement rates, what sort of things you can do as an action, a bonus action, or a reaction, etc. It basically helps you know what you can do on your turn. I’ll be adding it to the first post of this thread as well, in case you ever need it.
2. All goblins have both a shortbow and a scimitar. Goblin #1 and Goblin #4 are the only two who currently have shortbows drawn.
3. All PCs can move 30’ per round unless they choose to use their Action to double that movement. Each square on the map is 5’, so you can essentially move up to 6 squares for your normal movement per turn. Moving to a diagonal space still counts as only a 5’ movement as well (PHB; pg. 192), but you can’t move diagonally through a building corner or other obstruction. For the sake of clarity for all players moving their PCs on their turn should use the letter/number coordinates to explain where you move your token to. For example if Severus moves forward, his player could say, "I move Severus to J10 and attack with my battleaxe". If Severus’ player simply says "I move forward", and I haven’t been given a specific square to move him, I’m going to use my best judgement, but it might not be the specific spot the player was intending and it could cause complications for the party later. So the more specific you are by using the grid coordinates, the less you leave fate in the DM’s hands.
4. Mathias had a Readied Action declared specifically for this purpose. He didn’t declare which weapon he had readied beforehand, so next time please be more specific what weapon you have ready. In this case, I’ll allow you to choose your crossbow or your battle axe. Note that all PCs have a move of 30’, and the nearest goblin is Goblin #4 who is 40’ away.
5. For the sake of expediency I’ll go ahead and roll for initiative for each member of the party, as well as for the goblins (one roll covers all four of them). Then Mathias may use his readied Action or disregard it if his player so chooses, and then we’ll begin with Round 1 of combat in order of highest-to-lowest Initiative roll. For simplicity, if a PC and NPC tie, the PC will go first.
Inititative order for this encounter is as follows:
1. Osvaldo
2. Alstaer
3. Goblins
4. Quinny
5. Mathias
6. Severus