OOC:
@dominion451 and @TheFoxofFinch:
The movement rate of a warhorse is 120' (40' per turn in combat). Your horse moved 35' this turn.
Coulson is definitely aware that there is a hole there, as I believe Gilly pointed it out, but she also mentioned that that one is too small for most men to get through. Only a small character (i.e. Gilly or Coulson) can squeeze through. Coulson would be able to see the hole as he approached but would also see that the hole is low to the ground and he would have to dismount and get down low to peer inside.
If that's something you would like to do, let me know.
Otherwise, I'm fine with retconning the move and will advance your tokens to EE30 if you two decide you would like your full 40' move this turn. I'll give you two the option to work it out OOC and get back to me before this round is over.
Be advised, the Moathouse wall runs the length of the DD squares. Consider them obstructed unless there's a hole in the wall.
A small strip of dry land runs the length of the EE squares next to the Moathouse wall, and you get full movement when running on them. If your horse is full-out running they can double their MR to 80' per turn but can not make an attack that turn, and suffer a penalty of 2 to attacks, AC, and damage rolls.
Moving over to the right into the actual moat will count as difficult terrain, due to the soggy bottom and the general resistance of trying to run through deeper water. It will effectively reduce your mount's Base Movement Rate (BMR) by half.