Character Generation Thread

Jan 11, 2021 9:34 pm
Use this thread to generate your hapless characters. Bwahahahahahaha

Character generation is easy.
1) Roll 3d6 in order, for your Strength, Agility, Stamina, Personality, Intelligence, and Luck.
2) Roll 1d30 for your lucky auspice.
3) Roll 1d100 to find out your profession.
4) Roll 1d4 for hit points.
5) Roll 1d24 to get a potentially useful piece of equipment.
6) Choose an alignment: Lawful, Neutral, or Chaotic.
7) Roll 5d12 to determine how many copper pieces you begin with.
Jan 11, 2021 11:36 pm
Here goes...

Rolls

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (551) = 11

3d6 : (464) = 14

3d6 : (313) = 7

3d6 : (122) = 5

3d6 : (434) = 11

3d6 : (325) = 10

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (3) = 3

1d100 : (25) = 25

1d4 : (3) = 3

1d24 : (16) = 16

5d12 : (538103) = 29

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (455) = 14

3d6 : (544) = 13

3d6 : (613) = 10

3d6 : (552) = 12

3d6 : (154) = 10

3d6 : (421) = 7

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (19) = 19

1d100 : (65) = 65

1d4 : (1) = 1

1d24 : (10) = 10

5d12 : (12113109) = 45

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (324) = 9

3d6 : (646) = 16

3d6 : (134) = 8

3d6 : (615) = 12

3d6 : (455) = 14

3d6 : (363) = 12

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (14) = 14

1d100 : (6) = 6

1d4 : (3) = 3

1d24 : (21) = 21

5d12 : (45827) = 26

Stats (S, A, S, P, I, L) - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (354) = 12

3d6 : (251) = 8

3d6 : (241) = 7

3d6 : (234) = 9

3d6 : (155) = 11

3d6 : (614) = 11

Lucky, Profession, HP, Equipment, Copper - (1d30, 1d100, 1d4, 1d24, 5d12)

1d30 : (23) = 23

1d100 : (35) = 35

1d4 : (1) = 1

1d24 : (18) = 18

5d12 : (561239) = 35

Jan 12, 2021 12:04 am
Grimm - Dwarven mushroom farmer
St11, Ag14, Sa7, Pr5, In11, Lk10
Saves: Fort-1, Ref+1, Will-2
HP: 2, Alignment: Chaotic, 29 cp
Shovel, sack, oil flask x1
Lucky: missile fire attack(+0)

Doc - Human healer
St14, Ag13, Sa10, Pr12, In10, Lk7
Saves: Fort+0, Ref+1, Will+0
HP: 1, Alignment: Lawful, 45 cp
Club, holy water x1, small hammer
Lucky: poison save(-1)

Flash - Human beadle
St9, Ag16, Sa8, Pr12, In14, Lk12
Saves: Fort-1, Ref+2, Will+0
HP: 2, Alignment: Lawful, 26 cp
Staff, holy symbol, small sack
Lucky: spell damage(+0)

Fern - Elven glassblower
St12, Ag8, Sa7, Pr9, In11, Lk11
Saves: Fort-1, Ref-1, Will+0
HP: 1, Alignment: Neutral, 35 cp
Hammer, glass beads, rations x1
Lucky: armor class(+0)
Last edited January 12, 2021 4:59 am
Jan 12, 2021 12:27 am
Awright here goes nothin'. Taking it slow cuz otherwise I know I'll screw it up.

Rolls

Strength #1 - (3d6)

(265) = 13

Agility #1 - (3d6)

(225) = 9

Stamina #1 - (3d6)

(251) = 8

Personality #1 - (3d6)

(562) = 13

Intelligence #1 - (3d6)

(345) = 12

Luck #1 - (3d6)

(561) = 12

Auspice #1 - (1d30)

(22) = 22

Profession #1 - (1d100)

(100) = 100

Hit Points #1 - (1d4)

(2) = 2

Equipment #1 - (1d24)

(15) = 15

Copper #1 - (5d12)

(8125122) = 39

Jan 12, 2021 12:32 am
Gonna do this in stages cuz I loose a lot of data from typos when I don't break things up into smaller pieces.

Rolls

Strength #2 - (3d6)

(444) = 12

Agility #2 - (3d6)

(633) = 12

Stamina #2 - (3d6)

(632) = 11

Personality #2 - (3d6)

(455) = 14

Intelligence #2 - (3d6)

(651) = 12

Luck #2 - (3d6)

(563) = 14

Auspice #2 - (1d30)

(21) = 21

Profession #2 - (1d100)

(69) = 69

Hit Points #2 - (1d4)

(4) = 4

Equipment #2 - (1d24)

(14) = 14

Copper #2 - (5d12)

(251014) = 22

Jan 12, 2021 12:36 am
OK so here's character #3, so far some decent numbers. They can only go down from here.

Rolls

Strength #3 - (3d6)

(135) = 9

Agility #3 - (3d6)

(463) = 13

Stamina #3 - (3d6)

(615) = 12

Personality #3 - (3d6)

(163) = 10

Intelligence #3 - (3d6)

(334) = 10

Luck #3 - (3d6)

(233) = 8

Auspice #3 - (1d30)

(2) = 2

Profession #3 - (1d100)

(36) = 36

Hit Points #3 - (1d4)

(4) = 4

Equipment #3 - (1d24)

(11) = 11

Copper #3 - (5d12)

(391171) = 31

Jan 12, 2021 12:40 am
#4 now, and didn't I tell you about lower scores? #3 must have a limp or something.
OOC:
This one looks like the best of the lot. Except for his HP and copper.
Last edited January 12, 2021 12:41 am

Rolls

Strength #4 - (3d6)

(545) = 14

Agility #4 - (3d6)

(342) = 9

Stamina #4 - (3d6)

(656) = 17

Personality #4 - (3d6)

(643) = 13

Intelligence #4 - (3d6)

(635) = 14

Luck #4 - (3d6)

(621) = 9

Auspice #4 - (1d30)

(23) = 23

Profession #4 - (1d100)

(2) = 2

Hit Points #4 - (1d4)

(1) = 1

Equipment #4 - (1d24)

(22) = 22

Copper #4 - (5d12)

(13538) = 20

Jan 12, 2021 1:01 am
Dang you did much better than I!
Jan 12, 2021 1:19 am
Uni (#1)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d12, 1d100)

3d6 : (131) = 5

3d6 : (532) = 10

3d6 : (522) = 9

3d6 : (641) = 11

3d6 : (164) = 11

3d6 : (621) = 9

1d30 : (6) = 6

1d12 : (4) = 4

1d100 : (27) = 27

Jan 12, 2021 1:22 am
#1 continued

Rolls

Rolls - (1d4, 1d24, 5d12)

1d4 : (4) = 4

1d24 : (10) = 10

5d12 : (712108) = 28

Jan 12, 2021 1:25 am
Do'h! (#2)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d4, 1d100)

3d6 : (122) = 5

3d6 : (215) = 8

3d6 : (525) = 12

3d6 : (344) = 11

3d6 : (644) = 14

3d6 : (161) = 8

1d30 : (7) = 7

1d4 : (3) = 3

1d100 : (38) = 38

Jan 12, 2021 1:27 am
#2 continued

Rolls

Rolls - (1d24, 5d12)

1d24 : (6) = 6

5d12 : (388105) = 34

Jan 12, 2021 1:28 am
Trey (#3)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d4, 1d100)

3d6 : (643) = 13

3d6 : (132) = 6

3d6 : (516) = 12

3d6 : (466) = 16

3d6 : (452) = 11

3d6 : (416) = 11

1d30 : (27) = 27

1d4 : (2) = 2

1d100 : (37) = 37

Jan 12, 2021 1:29 am
#3 continued

Rolls

Rolls - (1d24, 5d12)

1d24 : (14) = 14

5d12 : (761299) = 43

Jan 12, 2021 1:31 am
Quad (#4)

Rolls

Stats and stuff - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6, 1d30, 1d4, 1d100)

3d6 : (521) = 8

3d6 : (256) = 13

3d6 : (261) = 9

3d6 : (133) = 7

3d6 : (613) = 10

3d6 : (132) = 6

1d30 : (21) = 21

1d4 : (2) = 2

1d100 : (58) = 58

Jan 12, 2021 1:32 am
#4 continued

Rolls

Rolls - (1d24, 5d12)

1d24 : (13) = 13

5d12 : (491212) = 28

Jan 12, 2021 1:37 am
Some real weiners there. Lol!
Jan 12, 2021 1:45 am
I'll collect up and clarify those results later, when I can get back to my computer.
Jan 12, 2021 2:42 am
Aldrusian, I took the liberty of going ahead and setting everything up for you. All you have to do is select an alignment for each.

#1 - Human woodcutter
Str13, Agi9, Sta8, Per12, Int12, Luk12
HP: 1, Lucky: Willpower saves (+0), 39 cp
Fort -1, Ref +0, Will +0
Hand axe, bundle of wood, hand-sized mirror

#2 - Human hunter
Str12, Agi12, Sta11, Per14, Int12, Luk14
HP: 4, Lucky: Fortitude saving throws (+1), 22 cp
Fort +1, Ref +0, Will +1
Short bow, deer pelt, lantern

#3 - Elven navigator
Str9, Agi13, Sta12, Per10, Int10, Luk8
HP: 4, Lucky: Melee attack rolls (-1), 31 cp
Fort +0, Ref +1, Will +0
Short bow, spyglass, holy symbol

#4 - Human animal trainer
Str14, Agi9, Sta17, Per13, Int14, Luk9
HP: 3, Lucky: Armor class (+0), 20 cp
Fort +2, Ref +0, Will +1
Club, pony, thieves' tools
load next

You do not have permission to post in this thread.