Part 1: Prisoners of the Drow

Apr 21, 2016 4:21 am
Captured by the drow! You wouldn’t wish this fate upon anyone, yet here you are--locked in a dark cave, the cold, heavy weight of metal tight around your throat and wrists. You are not alone. Other prisoners are trapped in here with you, in an underground outpost far from the light of the sun.

Your captors include a cruel drow priestess who calls herself Mistress Ilvara of House Mizzrym. Over the past several days, you’ve met her several times, robed in silken garments and flanked by two male drow, one of whom has a mass of scars along one side of his face and neck.

Mistress Ilvara likes to impress her will with scourge in hand and remind you that your life now belongs to her. "Accept your fate, learn to obey, and you may survive." Her words echo in your memory, even as you plot your escape.

As prisoners of the drow, you have all been stripped of everything but your underclothing and are wearing thick iron slave collars along with manacles connected to iron belts by a short length of chain. You have spent most of your time in the slave pen with your fellow prisoners, emerging only occasionally under heavy guard to perform menial chores for your captors’ amusement. There are no comforts in the slave pen, aside from the clay chamber pots, and you are sore and aching from having to sit or lie on the stone floor to rest. Once each day, the drow guards provide you with a thin mushroom broth served in small clay bowls--your only means of sustenance.

In your days in the prison, you have managed to glean some information from your fellow prisoners, all of whom have been here longer than you.

Eldeth Feldrun is, perhaps, the most welcome face among the prisoners. A dwarven woman with long red hair tied up into two braids, she has done her best to keep spirits high even under the cruel rule of the drow. Fluent in Common, she’s also one of the easiest to speak to and is steadfast in her determination to escape the drow.

While less familiar looking to many of you than Eldeth, Jimjar also speaks fluent Common. He’s a gnomish man with gray leathery skin and a stout body. Unlike what you might have expected from a gnome native to the Underdark, Jimjar is fairly outgoing and eager for a wager.

Buppido is surprisingly gregarious and talkative for a derro, a humanoid resembling a small dwarf with blue-gray skin, an unruly white beard, and unnerving white eyes that lack both irises and pupils. Communication with him can be difficult, as he only speaks Undercommon, but he’s pleasantly willing to try for as long as you’re willing.

Topsy and Turvy, twin deep gnomes, are similarly challenging to speak to, considering they are fluent only in Undercommon. Topsy has been fairly social--or as social as deep gnomes can be--and she will often try to repeat what her brother, Turvy, says as he only mutters darkly to himself.

Shuushar is a strange-looking fishlike humanoid, but his peaceful demeanor is calming given your present situation. He’s remarkably stable, given how long he has been a captive here, and if questioned in Undercommon, he’s perfectly willing to speak with you.

Three of the prisoners have so-far been given a wide berth by everyone else. One, a large hulking blue-skinned quaggoth, will respond to questions only in Elvish, but his menacing appearance has left many to shy away from him. He sits on the opposite side of the cell from a male orc, a bully among the prisoners, always cracking his knuckles and threatening the smaller prisoners. A lone drow sits cross-legged by himself, rebuffing all attempts to talk to him, even ignoring the jeering of the drow guards who come to gawk at the prisoners.

And strangest of all, a small, ambulatory fungus sits quivering and shaking the corner.
OOC:
The drow have taken all of your equipment, so the only items you currently have with you are your underclothing, the collars and manacles, and your scavenged possession (if you have one). As a reminder, this means that spellcasters do not have any material components or focuses, which limits the spells you can cast.
Apr 21, 2016 7:42 am
Three cycles! Ardulaer knew exactly what Ilvara was doing, and it wouldn't work. Ardulaer was under the protection of forces far more powerful than some Mizzrym bitch could understand! Keeping her waiting and wondering, trying to wear down her resolve, it wouldn't work. Eltab, Pit Lord of hatred and retribution would give her the strength she needed.

Ardulaer looked again at the other prisoners; a typical bunch of slaves, barely worthy of her consideration, although if she could arrange for some of them to attack the guards at the right moment...

Her plans were yet vague, but she would not cower here in a cell. Such was not the way of the Mae-ett clan. Or, it hadn't been, back when there had been a clan. Now there was only Ardulaer, but she wouldn't let their honour be brought into question.

She fingered the gold coin that she had found as she examined the closest guards; could one of them be bought so cheap? Perhaps with this and the promise of more she would have a chance.
OOC:
//Edit: sorry, my bad. Been having internet troubles and when the page didn't load I pressed save again, ended up with two rolls. Unfortunately the first one is the one to use.
Last edited April 21, 2016 7:56 am

Rolls

Insight check on the guards - (1d20)

(6) = 6

Insight check on the guards - (1d20)

(19) = 19

Apr 21, 2016 5:56 pm
The guards seem, at best, ambivalent, and at worst, enjoying their position of power over the prisoners. They have been willing to talk to the prisoners, but whether that is out of boredom, cruelty, or enjoyment, Ardulaer could not tell.
Apr 21, 2016 8:12 pm
Braegar sits studying his fellow captives, trying to figure out which one would be the most able to help him escape.

The big blue one could be useful, so could the Orc if I can make him cooperate. Eldeth is friendly and clearly doesn't want o to be here anymore than I do and I'm sure Jimjar would be a decent guide, at the very least they speak common.

He chuckled to himself

All this time training and planning to find the Drow and now I have, I'm trying to get away from them

He stands up and walks towards Eldretg

"So, I say we convince the Orc to hit the Drow male over there and start a fight. When the guards rush in we jump them. Unless you have a better idea?

He chuckles and sits next to her
OOC:
I am assuming that the Drow sitting cross legged isn't Ardulaer
Last edited April 22, 2016 8:39 am
Apr 21, 2016 10:32 pm
OOC:
Correct, Scotash, none of the characters described in the first post are player characters. They are all fellow prisoners who are captured.
"Aye, dragonborn," Eldeth said. "Any drow getting hit is alright with me. You got any ideas for these shackles? It'll be mighty hard to take on the guards with these rotten things and no weapons."

Eldeth held up her hands, which were stuck in heavy manacles, and she gestured towards Braegar's wrists, which were bound in the same fashion.
Apr 22, 2016 8:48 am
"That just adds to the challenge and makes our escape more daring, but you're right. How long you been stuck here. There must be some sort of weakness we can exploit?

He gives a resigned sigh and looks towards the spot that he hit the iron bar he had scavenged.

She's right. Chained and no weapons apart from an old iron bar.

"Don't suppose you know who holds the key?"
Apr 22, 2016 7:16 pm
Seeing the dwarf and the dragonborn conspiring together raised an alarm in Ardulaer and it was everything she could do to restrain herself from shouting the guard,

No, I need to remember that for the moment I have more in common with these, these uplanders, than I do with our captors. It is in my best interest for the balance of power to swing more in favour of the prisoners.

The thought was a strange one. Indeed, it was one that probably very few drow would consider, but Ardulaer was from the Mae-ett clan, who had long been campaigners for the rights of common drow. This gave her a slight advantage over others of her mind when it came to thinking her noble birth was perhaps not the absolute most important thing.

Following on from that thought she surveyed her fellow captives, thinking that she could perhaps play an active part in swinging the balance of power.

Which of these would be most likely to cooperate? she wondered.
Last edited April 22, 2016 7:17 pm

Rolls

Insight check on prisoners - (1d20)

(20) = 20

Apr 22, 2016 11:13 pm
Janko's head was throbbing as if his skull was a bard's drum. The dozen of tavern gathering songs played on repeated, each chorus louder than the previous. Barben couldn't quite think straight as his symptoms of withdrawal have been progressing over the past ten days. The scuffed up bard's stomach grumbled bringing him back to the reality of the situation.

Janko get a grip. You need to get a hold of yourself before its too late.

He looked around, trying to ignore his migraine, to see who didn't have a defeated look painted across their face. Shuushar, the fish looking one, was one of the few who was stable. Janko walked over and sat down with a weakened effort. The bard speaks Undercommon that he learned while dealing narcotics.

"Hey, I think its about time I made a friend in here."

Barben kept it short and discreet.
Apr 23, 2016 12:36 am
4 days. I've been here 4 days. How the hell could I be so stupid to get caught. I don't even know where they came from. Damn it. Need to make sure this doesn't get back to father. I'll never hear the end of it.

Wil grasps the silk rope in his hands, working it, feeling it examining it. I wonder if there's anything special about this rope. He quickly looks up at the human that just spoke. I wonder what they're chatting about. Hmm this can't be good. I need to make sure I keep an eye out on that one. He speaks the same language as these underdark assholes. For all I know, he might be in on this.
Last edited April 23, 2016 12:40 am
Apr 23, 2016 12:52 am
Scotash says:
"That just adds to the challenge and makes our escape more daring, but you're right. How long you been stuck here. There must be some sort of weakness we can exploit?

"Don't suppose you know who holds the key?"
Eldeth nodded appreciatively to Braegar. "You're right, I reckon. It would be one hell of a story if we all get outta here. Hard to keep track of the days down here. I must have been down here at least a tenday. Maybe even more, but I haven't been able to make my move yet. With some courage like yours, maybe we'll have a chance."

Eldeth grumbled to herself out of frustration at the whole situation. "Different guards come every time when they make us do their chores for them. They might all have a key. There are three guards over there, though."

Eldeth pointed past the locked gate that blocked the entrance to their cell, towards a large stalactite hanging beyond it.

"I've seen three guards in that tower over there," Eldeth said. "They hollow them out and live in them like the dark dwellers they are. Don't know how attentive they are, but they supposed to be guarding this area."
fluglichkeiten says:
Which of these would be most likely to cooperate? she wondered.
Ardulaer took a long look at all of the prisoners, trying to get a sense of their alliances. Buppido, the small derro, and Jimjar, the deep gnome, seemed to be the most outgoing, friendly, and willing to talk to their fellow prisoners. Ardulaer suspected that Eldeth would be the same, if it wasn't for Ardulaer's clear drow heritage. Shuushar, the fish-like humanoid, has always given the most calm, level-headed answers, but how helpful he would be in a prison breakout, Ardulaer can't tell. Sarith, a fellow drow, seemed to know the most about the area and their prison, but past on her limited experience with him, she suspected he would be unwilling to talk about it.
Valcos says:
"Hey, I think its about time I made a friend in here."
Shuushar looked over at Janko from where he sat on the floor. "Friends, yes," Shuushar replied in undercommon. "Friends are always good in a time stress."
OOC:
Fernymerk, if you want, you can roll an investigation check on the rope if you want to examine it further.
Apr 23, 2016 2:59 am
Janko relaxed in his spot on the floor, not making direct eye contact with Shuushar. He massaged his temples to aid his thought stay straight.

"As your friend, I want you to know I dont plan on dying in this hell hole. "

The bard had found silk rope earlier that he is now sliding over to the fish-man.

"Thats all I got to work with, plus you."

The half-elf was implying they needed a plan, just he didn't ave a direction for one yet.

Rolls

slight of hand to pass rope - (1d20+3)

(10) + 3 = 13

Apr 23, 2016 3:11 am
"A fair plan, my friend," Shuushar said to Janko. "All things will come to a satisfying conclusion, I'm sure."
OOC:
Is Janko trying to pass the rope to Shuushar?
Apr 23, 2016 3:28 am
OOC:
yeah, trying to give him the rope... without being noticed
Last edited April 23, 2016 3:29 am
Apr 23, 2016 3:36 am
Although it made her feel sick to talk to a male traitor, Ardulaer supposed the other drow would be the most likely to respond favourably to her. She waited for a moment when the guards were looking elsewhere and wandered over near him, careful not to actually look at him she made herself look busy.

"I have vowed revenge on Ilvara Mizzrym and I will not rest until she is dead. Are you one of her spies or will you help me?"

She offered the choice without preamble. She didn't want to be this man's friend, she only needed his help.
Apr 23, 2016 4:03 am
OOC:
Based on passive perception, Wilcome and Braegar notice the passing of the rope. A few of the other prisoners also notice but no one reacts. No guards come, so you assume that they either did not notice or don't care.
Shuushar held out his hand to press the rope back in Janko's hands. "My thanks," he said. "But I have no need for such things."
fluglichkeiten says:
"I have vowed revenge on Ilvara Mizzrym and I will not rest until she is dead. Are you one of her spies or will you help me?"
The drow did not look at Ardulaer, continuing to stare at nothing at all. "You will never leave this prison," he said in Undercommon. "Except by way of drow guard or the spiders."
Apr 23, 2016 5:40 am
Janko was not offended by the refusal. The offering was just a gesture in case the man would have use for it. He almost feels complacent in his current position, but the bard was unsure. Barben tucked the rope back away then stood up to stretch.

"I hope you're not enjoying the mushroom stew, the guards add their spit."

Looking around, Janko absorbed his surroundings. He would recall the routine he had been following the past ten days.

Rolls

Insight on Shuusar after talking - (1d20+4)

(18) + 4 = 22

Perception on general layout - (1d20+2)

(6) + 2 = 8

Investigation to point out guard routine - (1d20+4)

(12) + 4 = 16

Apr 23, 2016 7:21 am
OOC:
From what you can tell, Shuushar appears to have accepted the situation and is at peace with it. He does not like being here and would leave if possible, but he seems to recognize that that is unlikely.

Three times per day, the drow guards will come to gather a few prisoners and put them to work doing menial chores in the prison camp. Once per day, they come to deliver your daily meal of gruel, which occurred just recently. The guards are unlikely to return soon--unless, of course, they come to heckle you, as they are wont to do. They are most likely going to return in the morning (or what you assume would be the morning--it is difficult to track the days without the sun).

When the guards took you out for your work duties, you were able to get a vague sense of the layout of the encampment. The drow outpost is located in a high cavern, approximately 100 feet above the rocky floor. The outpost consists of a series of small caves in the cavern walls and four hanging towers--hollowed-out stalactites connected by walkways, stairs, and rope bridges. A giant mass of spider webs cover the lower parts of the stalactites, creating a covering that prevents the hanging towers from being seen from the cavern floor. You know the tower hanging directly across from your prison cell is a guard tower, containing a few guards on duty, but you do not know what the other towers are used for.
Apr 23, 2016 12:19 pm
baktrax says:
"You will never leave this prison," he said in Undercommon. "Except by way of drow guard or the spiders."
This response took Ardulaer by surprise, she had seen the webs below but hadn't thought the spiders would be so bold as to come up this far.

"So you have given up, how male of you! It is no wonder yours is the weaker gender!" she replied hoping to provoke him, "when I have Ilvara's head in my hands I will bring it back here to show you what a resolute heart can accomplish!"
Last edited April 23, 2016 12:21 pm
Apr 23, 2016 3:22 pm
baktrax says:

Eldeth nodded appreciatively to Braegar. "You're right, I reckon. It would be one hell of a story if we all get outta here. Hard to keep track of the days down here. I must have been down here at least a tenday. Maybe even more, but I haven't been able to make my move yet. With some courage like yours, maybe we'll have a chance."

Eldeth grumbled to herself out of frustration at the whole situation. "Different guards come every time when they make us do their chores for them. They might all have a key. There are three guards over there, though."

Eldeth pointed past the locked gate that blocked the entrance to their cell, towards a large stalactite hanging beyond it.

"I've seen three guards in that tower over there," Eldeth said. "They hollow them out and live in them like the dark dwellers they are. Don't know how attentive they are, but they supposed to be guarding this area."

"I think I have a plan, but we are going to have to get everyone on board. We will need the Orc and the Quaggoth over there to lend us their muscle, especially if we want to overwhelm the guards shackled as we are and those twin gnomes are going to be key, unfortunately I can't understand a word they say."

Braegar nods discreetly towards Janko

"It appears that others are as eager as me to escape. Apart from getting from getting out of here, my main concern are those two"

He indicates the two Drow in conversation

"Are they likely to help or hinder us? What do you know about them? Either way we have to make sure they don't get in our way"
OOC:
can I do an insight check on Eldreth, The Male Drow and Ardulaer if possible?. I have done the checks in order of how I would like to do the checks so If I can only do 1 check please ignore the 2nd and 3rd rolls. Also wasn't sure if I can do an insight check on a PC

Rolls

Insight on Eldreth (for reaction to escape idea) - (1d20+2)

(12) + 2 = 14

Insight on Male Drow - (1d20+2)

(12) + 2 = 14

Insight on Ardulaer - (1d20+2)

(18) + 2 = 20

Apr 23, 2016 3:29 pm
OOC:
If it makes a difference I don't mind him doing an insight check on my character. I can even add clarification to motivations etc if you like.
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