Chapter 1.1: It's Dangerous to go Alone...
Rolls
Stealth - (1d20+10)
(14) + 10 = 24
Short sword #1 - (1d20+7, 1d6+3)
1d20+7 : (17) + 7 = 24
1d6+3 : (6) + 3 = 9
Short sword #2 - (1d20+7, 1d6+3)
1d20+7 : (16) + 7 = 23
1d6+3 : (5) + 3 = 8
Everyone bursts into action. Istariel follows Toshi, with Maia on his heels, and tries to slam after Toshi strikes...unfortunately, Toshi's attack completely destroys the skeleton, knocking bones everywhere. Hegy scores a direct hit on her target, and while she sees bone chips fly, all it seems to do is tangle her crossbow bolt in the thing's ribs. Dahlia manages to score what would normally be a hit on someone flesh and blood, but her axe gets tangled in the ribcage for just a moment before she gets it free.
Seven skeletons remaining, they all move to attack. Hegy's target moves in and slashes with sharp claws, dealing a vicious blow (10 damage). Istariel is hit as well, but he manages to dance back before the claws go too deep (3 damage), and dodging another attack from the side. Dahlia and Garn successfully hold off the ones that go against them, fending them off with shield and greatsword respectively.
Xulara strikes from the shadows, her twin short swords a blur of motion. She notes that the sharp edge of her blade aren't as effective as they would be against someone with flesh, but they were still enough to do the job as her foe's bones scatter across the floor. Garn gives a mighty battle cry as he brings his greatsword down upon one foe's head, shattering the skull and spreading bones all over the place.
Begin round 2
Rolls
Attack - (1d20+7)
(15) + 7 = 22
Damage - (1d10+2)
(3) + 2 = 5
Bull's Strength, my attack mod should be +8
Edit: I'll just make all the attacks I did last time.
Rolls
Slam (attack) - (1d20+8)
(7) + 8 = 15
Slam (damage) - (1d8+5)
(7) + 5 = 12
Claw (attack) - (1d20+8)
(8) + 8 = 16
Claw (damage) - (1d6+5)
(6) + 5 = 11
Claw (attack) - (1d20+8)
(15) + 8 = 23
Claw (damage) - (1d6+5)
(4) + 5 = 9
Rolls
Claw attack, damage. - (1d20+6, 1d6)
1d20+6 : (17) + 6 = 23
1d6 : (3) = 3
Sneak attack adamage (Vicious Claws) - (2d8)
(84) = 12
Rolls
Attack - (1d20+6, 2d6+12)
1d20+6 : (9) + 6 = 15
2d6+12 : (11) + 12 = 14
Rolls
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Rolls
Attack 1 - (1d20+7, 1d6+3)
1d20+7 : (6) + 7 = 13
1d6+3 : (5) + 3 = 8
Attack 2 - (1d20+7, 1d6+3)
1d20+7 : (18) + 7 = 25
1d6+3 : (1) + 3 = 4
Player's turn.
Oops I think I might have posted out of turn here!
Rolls
CLaw attack, damage, sneak attack damage - (1d20+6, 1d6+4, 2d8)
1d20+6 : (2) + 6 = 8
1d6+4 : (6) + 4 = 10
2d8 : (24) = 6
Rolls
Fly - (1d20+12)
(10) + 12 = 22
An iron chest sits in the North East corner of the room. There are exits to the North, South, and South East.
Rolls
Secret Roll
Rolls
Search for traps - (1d20+7)
(3) + 7 = 10
Picking the lock if I find no traps. - (1d20+13)
(6) + 13 = 19
Rolls
Secret Roll
Rolls
Disable device - (1d20+12)
(2) + 12 = 14