Chapter 1: The Knaves Visit the Spudfields

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Jul 25, 2021 4:52 pm
OOC:
Sorry! That's fine with me.
Jul 25, 2021 7:31 pm
Creeping down the stairs, Audree watches as the shadows shrink and evaporate in the face of her flicking torch. The stone steps only descend one flight before they land in a small stone chamber, perhaps twenty feet on a side. But it's what the chamber holds that grabs the woman's attention -- and indeed, the attention of the three men crowded behind her on the stairs.

A large stone sarcophagus lies in the center of the room, its lid shattered and lying in pieces. Towards the back of the room, another passage leads out, to the east -- and it's there, in that archway, that they all see it.

The figure stands perhaps six and a half feet tall, and is dressed in what looks like ornate ceremonial armor. He is clearly long dead, skeletal beneath the moldering leather and rusting metal, and clearly not -- for terrible green lights burn in his skull's eye sockets, and he hisses through his bare and broken teeth in a way that makes the skin crawl. The remains of his long, dark hair are lank and ropey, and it is immediately clear that he is the source of cold in the room, as well as the hideous smell.

As eye contact is made, the undead warrior takes a step, and then another, coming forward, opening his jaws to loose a low growl that seems to shake the whole chamber!
OOC:
Hopefully will post a pic for this guy tonight. What do you all do!? Watters is up-front, her retreat hampered by Endrei, Wax, and Clomm behind her. You'll all have a moment to react before one of you rolls a single d6 to determine initiative...
Jul 25, 2021 9:18 pm
In a rare burst of emotion, Clomm growls "Give me the damned second stone!"
Jul 27, 2021 6:35 am
OOC:
...Audree? Endrei, whatcha doin'?
Jul 27, 2021 11:56 pm
Audree makes sure the stone gets to Clomm. "Here you are. Let's hope we don't regret this."
Jul 28, 2021 1:52 am
Clomm quickly affixes the stone to the staff. "Hark! Obey me!"
Aug 1, 2021 9:59 pm
Endrei offers up a silent prayer that Clomm's wild idea will work. Unbidden, an image springs to mind: this statuesque, skeletal warrior, clad in its plate, crouched in the corner of the Spudfields' cellar and hissing to scare away the doughty housewife.

No. No, probably not.

Gritting his teeth, the big man shoulders ahead of Audree and places himself between the thing and the rest of the group. His fingers ripple along the haft of his hammer as he resettles his grip.
Aug 2, 2021 4:27 am
The moment that Clomm inserts the second stone, the iron staff reverberates again, thrumming with power in his hands. Both gems blaze and light up brightly, casting eerie, dancing shadows throughout the chamber in front of them... and lighting up the ancient, rotting and terrifying creature advancing towards them. There's the ring of steel as it draws its weapon, a sword that is pitted and rusting, but looks sound enough to strike with...
OOC:
Roll for Initiative! The first one of you to respond, roll 1d6. On a 1-3, your opponent acts first. If the die comes up 4-6, the PCs act first. This will be rerolled each round.
https://i.imgur.com/GDlFSbk.jpg
Aug 2, 2021 12:54 pm
Initiative

Rolls

Initiative - (1d6)

(5) = 5

Aug 3, 2021 4:08 am
OOC:
Round 1: PCs are up first, in any order you all see fit!
"Gods, what is this abomination!?" Wax cries from the rear, where he pulls his bow off his back and nocks and arrow!
OOC:
Audree
Clomm
Elius
Endrei
Crypt Thing
Aug 3, 2021 11:49 am
Audree, more bravery than common sense, rushes forward with her axe swinging.

Rolls

Axe attack - (1d20+1)

(3) + 1 = 4

Axe damage - (1d8)

(8) = 8

Aug 3, 2021 12:45 pm
The smell of the thing as Audree gets closer, axe in one hand and torch in the other... the presence of the thing! The adventurer tries her best, but the chill and her nerves mean that the woman's axe-blow is nowhere near her fiendish target.
Aug 5, 2021 2:09 am
Clomm tries to marshal his magical prowess again as he had earlier. He concentrates on controlling the fell creature.
Aug 8, 2021 3:08 pm
OOC:
Sorry to be lagging here -- just back from some International travel that consumed my days (and nights). I'll ping Ciri over on Discord today to get Endrei's action...
Aug 8, 2021 4:20 pm
Endrei is sizing up their opponent in the eldritch light of Clomm's staff, steeling himself for the fight ahead, when Audree dashes past and closes on the creature with axe swinging.

Endrei's mouth falls open. There are no words.

The brute shambles after the lass, raising his hammer as he goes. Endrei directs a fierce overhand blow, hoping to crush the corpse's exposed skull.

Rolls

Melee Attack - (1d20+5)

(10) + 5 = 15

Hammer Damage - (1d10)

(3) = 3

Aug 9, 2021 6:21 am
Endrei joins Watters in facing off against the looming horror, but where her axe blows do not connect, his swinging hammer comes down of the fiend's gleaming white skull with bone-shattering force.

Or... with what should be bone-shattering force. For when the face of the two-handed weapon -- swung with all of the tall man's considerable might -- makes contact with the crypt-dweller's head, it turns in the warrior's stinging hands and vibrates hard. It feels like striking granite, like striking something that does not and cannot break. The force of the impact does at least drive the skull towards the ground, but when it looks up again, its souless, glowing eyes burn for Endrei. It hisses in its raspy, lipless voice and comes for him, one skeletal hand extended!

Behind the pair, Elius draws an arrow while Clomm steadies the staff and the magical energies he knows course within it. It might not allow him to control the thing, he quickly realizes, but he can see the death magic animating the monster. See it, and possibly unravel it!
OOC:
Clomm, please make an Int attack roll at Disadvantage (roll twice, use the lower) vs. a target of 15. If you succeed, roll 1d8 damage. You can tell that dispelling the magic (by dealing damage) will be easier if you're closer to the thing.
Endrei, please make a Dex defense roll vs. 10. (The 10 factors in +3 from your armor, -3 from his attack). If you fail, make a Con saving throw vs. 15.

Rolls

Lucky Contestant: 1=Audree, 2=Endrei - (1d2)

(2) = 2

Aug 13, 2021 1:14 am
OOC:
I'll go ahead and add both rolls to this post. If I make the defense roll, just ignore the saving throw.

Got a 10 even on the Dexterity roll. Is that a success? Failed the CON save.
Last edited August 13, 2021 1:15 am

Rolls

Dexterity Defense Roll - (1d20+1)

(9) + 1 = 10

Constitution Saving Throw - (1d20+3)

(11) + 3 = 14

Aug 13, 2021 3:45 am
Endrei moves back when the thing lurches towards him, hissing cold breath, eyes blazing and long, bony fingers clicking...
OOC:
Success!
Aug 14, 2021 2:35 pm
OOC:
Sorry for the delay! Looks like I passed, so rolling damage.
Last edited August 14, 2021 2:36 pm

Rolls

INT check - (1d20+3)

(19) + 3 = 22

INT check 2 - (1d20+3)

(16) + 3 = 19

Damage - (1d8)

(3) = 3

Aug 14, 2021 11:26 pm
OOC:
Nicely done, Clomm! This attack seems to have done a lot more damage than Endrei's hammer did.
As Endrei and Audree face off against the graveborn monster, Clomm unlocks the power of the staff! The eyes blaze and the head of the child wails, a keening sound that bothers the wight more than anyone. Bothers it so much, in fact, that pieces of the thing seem to come off, floating in the air like ash from a dying fire. It is disintegrating! Clomm can feel the dread magic animating the thing, and the staff's connection to it.

He can dispel it, he's sure!

And it's during this surge of confidence that Elius Wax exclaims and quails from the top of the stairs, behind the other three. A glance back reveals that a second undead warrior has risen and joined the fray... surely the brother of the first that they still face. It's two men from the horrible painting, everyone suddenly realizes, based on their armor, their rotting garb, their height and the lank, brittle hair still partly attached to their skulls. The second brother, though, is better armed, wielding a dark, wavy-bladed two-handed sword...
OOC:
So now there are two of them -- the second approached from behind, and has Wax in his sights. Need any one of you to roll Initiative, which is just a d6. 1-3, they go first. 4-6, the party goes first. No pressure!

(And if you win, feel free to post your actions.)
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