Chapter 1: The Knaves Visit the Spudfields

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Oct 5, 2021 5:00 am
OOC:
Holy Macaroni! Two in a row! Post up your actions, and note that the staff head is still screaming, putting a damper on virtually all your actions. Watters could use her action to try and settle the thing... what she's rolling would depend on her approach.
Oct 5, 2021 6:49 am
OOC:
Hm, what would I roll to smash the screaming head against the wall until it shuts up? Haha.
Audree did not expect the baby-headed staff to actually come alive and she drops it in her surprise. She withdraws and scoops her axe back up and swings her axe.
OOC:
Let me know if it requires a roll to withdraw or pick up my axe.
Last edited October 6, 2021 6:12 am

Rolls

Axe attack - (1d20+1)

(17) + 1 = 18

Damage - (1d8)

(5) = 5

Oct 6, 2021 3:54 am
OOC:
Smart play -- dropping the staff will keep it from screaming. No need to roll to withdraw, and in fact you could attack with your axe if you wanted to. Move to grab weapon, attack to... attack.
[ +- ] PC Status Tracker
Oct 6, 2021 6:12 am
OOC:
Ok I edited my post and added an attack. It went very well lol.
Oct 8, 2021 1:18 am
Endrei flinches away from the creature's clutch, and that saves him. Its finger bones brush the arm of Endrei's brigandine jerkin; in their wake, the leather cracks and splinters, and frost spreads like cobwebs over the iron scutes beneath.

Endrei wants to flee, but there's no way he's going to turn his back on those icy claws. Wide-eyed, he swings his war hammer with all the strength of panic.
OOC:
Another fantastic damage roll! GM, I am assuming that because Audrey dropped the staff, we are no longer at Disadvantage due to the screaming. If that's wrong, let me know and I'll roll another to-hit for the Disadvantage.
[ +- ] GM Intrusion
Last edited October 8, 2021 1:23 am

Rolls

Attack w/ Strength - (1d20+5)

(16) + 5 = 21

Potential Damage (Hammer) - (1d10)

(3) = 3

Oct 9, 2021 12:26 am
The wailing staff quiets when Audree drops it and grabs her axe. Clomm sputters and chokes on the floor as the brightly-garbed woman plants the weapon deep in the chest of her frightful foe, breaking its breastbone, smashing its brittle ribs. The axe is stuck for a moment, leaving the brave adventurer closer than she'd like to the rotten teeth and glowing eyes of the sinister warlord. One awful hand comes up, claw-like, reaching for Watters's tender flesh, for her pink cheeks -- before Endrei's hammer comes in like a thunderbolt, smashing the fiend in the face, crushing its skull against the stone wall behind it.

"Nooooooo..." it says with a rasping, reeking gasp, sliding down the wall as its caved-in skull lolls about on its neck sickeningly. As the monster slumps to the floor the two-handed sword clatters on the stones and the light in its broken eye sockets dims. It is defeated but still undying, like its brother, who still writhes and squirms on the floor nearby, like a worm chopped into many pieces.

Breathless, Endrei and Audree dare to share a look with one another. Have they... survived?

And at that moment, a bark resounds in the ancient chamber -- loud, echoing, resounding. At the top of the stairs, the same ones the explorers had descended, a ghostly apparition stands, its ethereal form shifting in the guttering torchlight. It's a mastiff, a big one, and looks alert and on-guard, like it's protecting something as it growls lowly.
[ +- ] The Ghostly Dog
OOC:
You've defeated the brothers and we're out of combat turns. But what do you do now? Clomm lies injured, Wax is dead, the ghostly dog is confronting you...
Oct 9, 2021 1:42 am
"Hey there. Good doggie. I know what you want. A bone right?" Audree reaches down to their now defeated foe and grabs the largest intact bone she can find, probably a femur, and tosses it to the dog.
Oct 10, 2021 3:05 am
OOC:
I assume I can’t act? I suggest we try to get out of here with what loot we can.
Oct 10, 2021 5:19 am
OOC:
It looks to me from the rules like Clomm will be unconscious until he gets a good night's rest, when he'll recover 1d8 hp. So he'll need to be carried out of here if there's no healing magic to be found. Sorry man!

Edit: That's boring, though, so if someone spends a round helping him, we'll say he can at least be conscious and talk. Maybe I'll ask for a Con save... failing will leave him at 0hp but allow him to see and speak and such; passing will restore him to 1hp. Cool?
Oct 11, 2021 3:19 pm
The phantasmal mastiff cocks its head and just looks at Audree for a moment when she crosses the floor, ignoring Clomm's gurgles and wheezing. When she raises the bone, though, the vile remnant that pulls free from one of the defeated brothers with some difficulty and a sickening slurp, the dog growls at her and barks -- a bark loud enough to hurt the woman's ears and cause dust to drift from the ceiling...
Oct 11, 2021 7:08 pm
Endrei is about to stomp the wight's bones into dust for good measure when the spectral dog's bark makes him wince. Instead, he shuffles to the fallen Clomm, with his eyes on the newly arrived beast the whole time. Slowly, slowly, Endrei kneels beside the man; his big hands fumble and slap at Clomm's face and shoulders while Endrei watches the dog for any sign that it means to approach.

"Clomm," Endrei says in a whisper that is more like a grumble. "Clomm, are you alive? You need to get up. This is a bad place to lay."

Endrei looks between Audree with her bone and the ghostly hound, holding his breath. It doesn't seem to appreciate what she's done, but it hasn't attacked them either. Not yet. What does it want?

"Do you think it wants the staff?" he hisses, as if the dog couldn't hear him perfectly well.
Last edited October 11, 2021 7:09 pm
Oct 12, 2021 6:29 am
Audree doesn't take her eyes off the dog but shrugs in response to Endrei's question. "Worth a shot. I think it could be the pet of these skeleton things, in which case it might just be pissed their masters died...again." She tosses the bone, the scoops up the staff and tosses that as well, hoping one will placate the beast.
Last edited October 12, 2021 6:29 am
Oct 12, 2021 8:59 pm
The moment Watters lifts the metal staff, the head of the powerful thing wails again, as though it loathes the woman's touch. The screaming is short-lived as she throws the staff forward, towards the big hound, but even that brief outburst is enough to set the dog off. Barking and growling, it bounds down the steps and stops at the foot of the stairs -- where it keeps on losing it's thundering woof, so loud in the small stone chamber. It's the staff that has raised the ghostly mastiff's ire, and in-between barks another sound comes to the adventurers: a child's calling voice.

"Doris? Doooooris!"

The dog perks an ear, turns, then races up the steps, into the other room and out of sight. It all happens so quickly -- and just as Clomm is coming to...
OOC:
CON save (vs. 15, as usual), Clomm! Success means you have 1hp and are weak but can get up. Failure means you're conscious but still at 0hp and will need help standing or walking.
Oct 13, 2021 12:42 am
"I guess that...worked? I'm beginning to think a staff with a sentient baby head is not as wholesome as I thought. We should probably try do destroy it or something, yeah?"
Oct 16, 2021 1:05 pm
Clomm hacks and coughs, nodding at Endrei. He wheezes and spits out some of the phlegm, but rolls to his side. His shaky grip wraps around Endrei’s broad neck as he helps him to stand. "We’re not leaving without that staff…"
Last edited October 16, 2021 1:06 pm

Rolls

CON - (1d20+3)

(18) + 3 = 21

Oct 16, 2021 5:43 pm
Endrei helps Clomm to his feet.

"It seemed to fear the staff," he rumbles. "We should keep it for now, whatever we choose to do with it..."

Endrei trails off. The escarpment of his brow crumples as he tries to remember something. The child's voice in the darkness is sending prickles up Endrei's spine, but the name it called is familiar.

"Didn't Conrad Spudfield tell us that his dead dog was named Doris?" the big man blurts. Then his eyes widen. "Do you think that's the farmer's son? How did he get down here?"
Oct 21, 2021 2:59 am
A wheezing hiss comes from the floor then, as both brothers claw and snap at the air in what looks like slow motion, their decrepit bodies ruined, but moving and shifting still. The taller of them, the second to fall -- he reaches vainly for his sword, even as his dark sibling stretches pale and hideous fingers for the staff on the floor...
Oct 21, 2021 3:02 am
"Get the staff…" He wheezes and spits. "Let’s leave this place."
Last edited October 21, 2021 3:02 am
Oct 25, 2021 1:55 am
Audree scoops up the staff with a shredded piece of Elias's clothes to hopefully prevent the staff from screeching again. She'll stow her axe and use her other hand to help Clomm get out of this place.
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