Chapter 1: The Knaves Visit the Spudfields

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Nov 13, 2021 12:19 am
OOC:
Can Clomm do anything? He seems basically dead.
Nov 13, 2021 12:34 am
Watters, torch in one hand and sack in the other, approaches the urn that seems to be the source of the unsettling noise. When she comes within ten feet of the waist-high clay vessel she sees that is it highly decorated with symbols and strange pictographs... and that it is covered with a dusty wooden lid.
Nov 13, 2021 12:38 am
bdssp says:
OOC:
Can Clomm do anything? He seems basically dead.
OOC:
Actually, when he passed that CON save a couple of pages back, he went to 1 HP. He's absolutely weak and I might hit you with Disadvantage in some situations, but no action is officially off the books for you. I think we've just been playing up and RPing his injuries. So do what you will!
Nov 13, 2021 11:37 pm
"Get away from that!" Clomm hisses. He’s sick of these fools stumbling into things and unleashing gods’ know what. "We’re here for the boy and nothing else."
Last edited November 13, 2021 11:37 pm
Nov 16, 2021 2:38 pm
"The boy is back the other way," Endrei rumbles drily, if indeed the giant's deep and mangled voice can manage acerbity. "I don't know what we're doing down here."

Looking for gold, Endrei figures, and sure enough Audree has found some! He'd like to go and survey her find, but the chittering from the vase worries him, as it does Clomm-- but not, apparently, the indomitable Ms. Watters.

"What he means is that it sounds like there's something dangerous in there," Endrei translates from Clomm-speak to civilized human, for Audree's benefit. "Is the vase closed? If so, let's leave it alone..."

Instead, Endrei edges around towards the box on the floor next to the vase. With Audree and her torch now closer to that end of the room, he peers to see how it might be secured: a latch, a lock or padlock, or perhaps a simple lid, nailed or otherwise?
Last edited November 16, 2021 2:38 pm
Nov 19, 2021 7:53 am
[ +- ] GM Note
Nov 19, 2021 12:31 pm
Audree doesn't have much money left and she needs something to show for the time she spent here, getting injured and seeing traveling companions killed. She decides to try to get some of the gold coins in the coffin.
Nov 20, 2021 7:19 am
Heeding the concerned looks and warnings of her compatriots, Watters eyes the sealed urn, then turns back to the sarcophagus. Retrieving the gold will require climbing into the thing, so that's what she does, hiking her colorful skirts as she gets into the thing and bends to grab the coins. Moving broken pieces of stone aside, she woman finds quite the stash of ancient coins.

Across the room, whatever is in the urn continues to chitter and buzz.
OOC:
Roll 1d100 Audree -- that how many golden coins you find!
Nov 20, 2021 7:28 am
She opens her almost-empty coin purse and begins depositing the coins in. I can share it with the others when we are somewhere safe again. And if there's enough to go around.
OOC:
Lol! Definitely not enough to share >_>
Last edited November 20, 2021 7:28 am

Rolls

Coins! - (1d100)

(8) = 8

Nov 20, 2021 6:09 pm
[ +- ] GM Note
Nov 21, 2021 4:47 pm
OOC:
An 8 on a d100? Ouch. But we're eight gold coins richer than we were before!

Or Audree is, at any rate. ;)
Nov 21, 2021 11:49 pm
There's a slight jingle as Audree plucks something from the broken bottom of the sarcophagus, but otherwise the only sound in the chilly stone tomb is the clicking and chittering coming from the other side of the room.
OOC:
What do you do now, you three?
Nov 22, 2021 12:08 am
OOC:
Clomm feels like the staff is enough of a reward. He wants to get out of here while still alive.
Nov 22, 2021 2:04 am
Feeling slightly bad about keeping all the gold, she passes one coin to each of her compatriots. "Well this job wasn't a total bust then. Let's get out of here and tell the folks to brick up the entrance to this place. I don't want to find out what's in the vase but I don't want it getting into the family's home if it ever escapes. Let's head up those stone steps and see if it leads back to the exit."
Nov 23, 2021 6:39 am
As Watters heads south for the stairs her flickering light makes strange shadows dance behind the urn. The effect is eerie, but the group also gets a better look at the old wooden crate that sits next to the noisome urn, and up the steps. The crate looks like it opens -- there are old and corroded metal hinges, and the flight of stone steps leading up are short... ending in a stout, iron-bound oak door.
[ +- ] Current Map
Nov 23, 2021 8:06 am
"Should we check out the crate first or just try the door?"
Nov 23, 2021 12:30 pm
"The crate. Carefully…" Clomm stifles a wheeze, stands back, and clasps the staff tightly in his clammy hands.
Nov 24, 2021 12:17 am
OOC:
I'm quite enjoying wheezy Clomm just issuing instructions, I have to say...
Nov 24, 2021 3:54 am
Audree nods and sets Clomm down, freeing up her hand. She carefully opens the crate.
Last edited November 24, 2021 3:55 am
Nov 24, 2021 6:27 am
OOC:
@Ciriaco, good with this decision? Don't want to narrate results until I head from you.
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