Chapter 1: The Knaves Visit the Spudfields

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Dec 11, 2021 4:28 pm
Endrei accepts Audree's torch, then scrutinizes the door at the top of the stairs above them.

"That's not the way we came," he frets. "But it does seem to lead up..." And 'up' is that way that Endrei would very much like to go.

With a sigh, the big man lumbers up the stairs. He sweeps torchlight over the portal, to see if there's any sort of evident lock.
OOC:
I'm aware that Endrei's war hammer is a two-handed weapon. Can he carry it in one hand, with the torch in the other, as long as he isn't using it? Maybe resting against his shoulder? He'll sling it over his back if he must.
Last edited December 11, 2021 4:32 pm
Dec 11, 2021 5:33 pm
OOC:
The door has a massive metal plate and a keyhole... with a key in it. Looks old and fragile. You can carry the hammer and the torch at the same time, but if you try to *use* the hammer as a weapon you'll be rolling your attack and damage at disadvantage.
Dec 12, 2021 8:29 pm
Endrei quirks a haggard eyebrow at the key protruding from the lock.

"Someone locked himself in here. Or someones," he adds, thinking of the twin skeletons in the crypt behind them. He leans his hammer against the wall by the door, head down, and reaches for the key. His paw is about to grasp it when he pauses.

"Or they locked something in there," Endrei muses, crumpling his lips in concern. The big man casts a worried glance over his shoulder, at the others. Then, gingerly, he takes hold of the key and turns it in the lock. Endrei cracks the door and peers through the small opening he's made, trying to get an idea of what lies beyond without alerting anyone-- or anything-- inside.
Dec 13, 2021 8:09 am
Endrei ascends the steps quietly and stops at the door before trying the key -- which crumbles to dust in his hands.
OOC:
Testing key integrity... not good. Cannot open the lock / door without using some other approach.

Rolls

Crumbles on a 1-3 - (1d6)

(1) = 1

Dec 13, 2021 9:23 am
"Well you have the magic touch it seems. The good news is if the key is old enough to crumble to dust, the lock should be equally as weak. Give it a love tap with your big hammer, Endrei."
Dec 13, 2021 9:09 pm
OOC:
Difficulty 5 to hit the lock mechanism if that's what Endrei does; it only has 2 hit points, but resists 2 damage as well. So 4 damage will smash it!
Dec 15, 2021 1:26 am
Endrei frowns and swirls key dust between his fingertips. "That'll make a lot of noise," he pouts.

But what else are they to do? Neither Audree nor Clomm seems like the lock-picking sort, and Endrei's own sausage fingers are ill-suited to such a delicate task. Endrei sets the torch carefully on the top step, then takes his great hammer in both hands. Wincing a little in anticipation of the racket he's about to make, he swings soundly at the plate of the ancient lock.
OOC:
I think he broke the lock.
Last edited December 15, 2021 1:26 am

Rolls

Attack w/ Strength - (1d20+5)

(20) + 5 = 25

Potential Damage - (1d10)

(6) = 6

Dec 15, 2021 5:15 am
OOC:
And how! Would you like to break the lock reasonably quietly, or would you like Advantage on your next roll?
Dec 15, 2021 3:02 pm
OOC:
I'd prefer to break the lock quietly. As quietly as one can break a metal lock with a war hammer, at any rate.
Dec 16, 2021 8:01 am
Choking up on the hammer, Endrei smashes the lock in one quick blow, a reasonably quiet one. The door opens inward towards the big man after that, revealing... a musty stone corridor beyond. When the trio brought their light to bear, they could see that it stretched off to the right, connecting to the area with the face on the wall, and to the left, which lead almost directly back to the entrance.
[ +- ] The Map Revealed!
Dec 16, 2021 8:43 am
"Nice work, Endrei! Now let's get out of here before we run into anything else!" Audree motions with her chin for everyone to move out and she'll bring up the rear holding the ridiculously large tome.
Dec 18, 2021 4:26 am
Clomm limps as quickly as he can behind Endrei. He can’t wait to be rid of this place, and wonders if it was worth the cost.
Dec 19, 2021 4:08 pm
Endrei's ugly face brightens with a mixture of surprise and relief. He thinks he recognizes the corridor off to their left! At Audree's urging, he reclaims the torch, shoulders his hammer, and leads the way back towards what he hopes is the way they came in.
Dec 21, 2021 4:09 am
With Endrei in the lead and Audree in the rear, the three adventurers slip though the old door and go left, towards the tunnel they entered through. As they take a few steps towards that rubble-strewn entry room, though, the ghostly dog appears at the edge of their torchlight -- standing in the very room they need to move through in order to exit. It makes no sounds this time, though. There is no thunderous bark, no growl. Instead, the beast cocks its head, turns, and pads off into the dark, seeming to evaporate as it goes.
Dec 21, 2021 1:23 pm
Audree breathes a sigh of relief and continues out the tunnel.
Dec 22, 2021 9:53 pm
Endrei wipes a drying smear of bile from the moonscape of his cheek. "That was the boy's dog," he rumbles. "Or what's left of it, anyway. How did it come back?"

Following Audree now, with torch raised high above to light their way, the big man casts an uneasy glance back at the baby-headed monstrosity of a staff that Clomm has insisted on carrying out of the tomb with him.

"I think we woke those dead warriors," Endrei opines. "When we put the jewels into that thing. Maybe the same magic brought the dog back."
Dec 24, 2021 3:50 am
"Best we leave this place quickly then. The ends justify the means, wouldn’t you say?" Clomm’s scarred, stoic face flickers in the torchlight. He seems harder, more desperate now than before.
Dec 27, 2021 2:27 pm
Taking furtive note of Clomm's expression, Endrei looks away. It will be hard to convince the little fellow of the danger or impropriety of removing the baby-headed staff from the crypt. And after all, it isn't Endrei who has hold of the thing, and whatever miseries may arise from it.

He lifts his shoulders. "I just wanted a meal and a bed," he rumbles, and trudges on.
Dec 28, 2021 7:42 am
The crypt, in the end, is a small and cramped affair. For all its forbidding shadows and drafts and eerie sounds and terrible denizens... it now seems very tiny indeed. In a span of seconds, the trio reaches the hole in the wall where they entered. The ghostly mastiff is gone, and the stone tomb has fallen deathly quiet.

Down the earthen tunnel that leads back to the cellar beneath the Spudfield's home, the boy's voice can again be made out.

"Doris's gone to rest now. I don't heared her no mores," the boy says. "Is that you I sees, Domm and Auree, Wacks and Undre?"
Dec 29, 2021 1:49 am
"Indeed it is us. Well, most of us. I'm afraid we lost someone... We'll explain more soon. Do you think you can ask your parents to make us some drinks?"
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