Chapter 1: The Knaves Visit the Spudfields

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Apr 3, 2021 4:28 pm
Endrei curls in on himself and hunches his shoulders, and still he dislodges loose earth on either side as he trudges along. His beak dangles over the head of his war hammer.

"We won't be able to fight in here," he warns. "If it comes to that."

Endrei hopes that it won't. Admittedly, it's more of an issue for him than for his companions, but if the rough-dug tunnel narrows any further, even Clomm will have some trouble.
Apr 5, 2021 12:04 am
Moving past the disturbed earth, stepping over the scraps of dark cloth, Audree Watters leads the foursome forward, towards the unknown. The smell of being below ground is powerful here, earthy and organic, but each step they take increases the whiff of something bitter, of some smell that seems intermingled with a long-forgotten rot. The cold intensifies as well, until they can each see their breath and a single shiver seems to pass among them.

The quarters are close -- very close. Endrei is right -- the passage is tight and would be a disastrous place to fight. The tunnel is freshly hewn; whatever made it did so in recent days or weeks. The various light sources crackle and snap, lighting the black passage with a flickering orange glow, and finally, after what seems a long time, the delvers come to the end of it.

Two hundred paces down the tunnel, stones litter the floor -- large ones, ones that look like they perhaps came from a wall. And sure enough, just as the Spudfield's cellar wall had been breached, ahead lies another underground structure, one that has been similarly broken into. Or... perhaps broken out of. The hole in this wall is larger, and Audree and Endrei can both see through to the chamber beyond when they reach the threshold.

The stone room is roughly square, perhaps five or six long strides on a side, and passages lead off both on the left and the right. The air is still and dry, the silence oppressive. Any sound made by the adventurers seems strangely muffled, like all the earth above is pressing down, smothering them. The bitter smell is strong here, some kind of herb perhaps, and other than rubble strewn on the floor, only two things catch the eye in this chamber.

Two large candelabras stand against the far wall, silver and holding unlit candles that look to be purple in color, or perhaps dark blue. Behind them, a large oil painting adorns the wall.

For a closer look, the party knows they will have to enter the room.

https://i.imgur.com/LvjpvX7.png

Rolls

Random Roll 1 - (1d6)

(5) = 5

Random Roll 2 - (1d6)

(6) = 6

Apr 5, 2021 8:47 pm
Elius tries to catch the whisper again. Is it clearer?
"We could try to throw some rubble in the middle of the room in case something is waiting for us in a corner. Or would you rather want to move quietly?" he mutters to his companions, pressing behind them.
Apr 6, 2021 12:33 am
"No use," Audree whispers. "They will have seen our light, so the element of surprise is lost. The best plan is to just rush out into the open as quick as possible. Hopefully they won't be expecting that." And equally unexpectedly, Audree does just that, making a bee-line towards the candelabras.
Apr 6, 2021 7:33 pm
"Welp, it was nice knowing you Ms. Watters," Clomm says in a hushed admonition.
Apr 7, 2021 12:56 am
Endrei raises a paw to forestall Audree's departure. "We shouldn't just run--" he tries to say. But by then the sprightly lass has skipped away, into the chamber beyond the tunnel.

Watching her go, his ugly face contorts with anxiety and a pang of guilt. The sensible-- not to say lazy-- part of him wants to wait and see if anything awful happens to Audree before Endrei himself ventures from the relative safety of the passage. The more tender part of him reproaches the sensible part as a coward and a heel.

Also, she has their light.

With a glance back at Clomm and Elius Wax, and an expression almost of apology, Endrei tightens his grip on his hammer and shuffles into the room after mistress Watters.
Apr 7, 2021 6:55 am
The ever wary Elius Wax is trying to listen carefully as Audree makes her declaration and marches into the room. There might have been a whisper, the faint pull of breath through teeth -- but all sounds not coming from the party cease the second Watters steps through the threshold. Her torch lights the room, and as quick as that the painting on the far wall is much easier to see. Nothing erupts from the darkness to eat the woman, so that's a plus at least for those not keen to rifle her skirtpockets when she's dead, but none of them can evade the fact that it seems like there is a... presence in these old stone halls.

The standing candelabras are ornate and look both old and valuable, Audree sees -- they are covered in cobwebs, some of which reach to the rich oil painting that dominates the wall. It is a depiction of two pale, grim-looking men with a family resemblance and dramatic widows' peaks. Both look to be in their fifties, wear red and black robes, and are standing before what appears to be a burning village.

Endrei comes into the room next, and glad news -- nothing attempts to eat him either. Rubble is strewn about the floor, making for unsure footing, but the passages leading off to the east and west look clear.
OOC:
Renamed the Chapter to be a little more appropriate now that I know what I'm doing with the chapters...
Also, let's make sure we all understand your lighting the same way. Audree has a torch, Clomm has a candlestick, Endrei has neither, focused on his two-hand weapon... what about Wax? Is he carrying illumination, or no, because of his bow?
Apr 7, 2021 11:49 am
OOC:
You can rename your threads?? How can I do this? lol
Apr 7, 2021 3:49 pm
OOC:
"Okay, what about the background? An arbor, or maybe a sylvan scene with some cherubim and a few dryads in the distance?"

"A burning village. Please."

That is my understanding of the lighting situation. Also, GM, when we approached the Spudfields' farmhouse, did we see any large dwellings, mansions, keeps, etc. in the area? Anything that would have been clearly visible from their place?
Apr 8, 2021 8:03 am
OOC:
Nezz, I simply edited the first post in the thread. It doesn't retroactively rename any off the existing posts in the series, but new posts seem to pick up the new Subject Line.

Ciri -- lol on the painter. ;)

There were no large structures nearby as you approaches. There were other farms and such in the distance, but nothing closer than say a mile away.
Apr 8, 2021 3:35 pm
OOC:
Regarding the light, there was an oil lamp if I remember correctly. Elius or Endrei could have it on their belt maybe? Otherwise, Elius doesn't have any light source because of his bow, and relies on his companions.
Apr 9, 2021 6:42 am
OOC:
You can have carried the oil lamp with you, lit or unlit -- but hanging it from your belt would not be practical, or safe. Here's an absolutely giant-sized example of what we're talking about:
[ +- ] Lamp
Apr 9, 2021 9:57 am
Harrigan says:
OOC:
You can have carried the oil lamp with you, lit or unlit -- but hanging it from your belt would not be practical, or safe. Here's an absolutely giant-sized example of what we're talking about:
OOC:
So, totally wearable as a hat then :P
Apr 10, 2021 1:57 am
The young cook cautiously creeps out in the chamber, ten foot pole held out in front of them like a spear. Candle light shakes slightly as Clomm nervously shuffles out. This was fascinating, but terrifying. He steeled himself; he came north for opportunity and now he found it.
Apr 10, 2021 3:54 pm
Harrigan says:
OOC:
You can have carried the oil lamp with you, lit or unlit -- but hanging it from your belt would not be practical, or safe. Here's an absolutely giant-sized example of what we're talking about:
OOC:
Alright, no active light source for Elius in that case.
Last edited April 10, 2021 3:55 pm
Apr 10, 2021 4:01 pm
Elius carefully follows his reckless companions in the cramped room, making sure not to trip on the rubble covering the floor.
He intensely scrutinizes the painting, trying to find if the grim looking men could be ancestors of the family above ground.
Is the airstream stronger in a specific direction?
Apr 10, 2021 4:22 pm
When no immediate danger presents itself, Endrei lets his shoulders relax. He drifts towards the painting hung on the chamber's opposite wall, and his brow crumples as he studies its composition. Was it painted from life, with these pale, robed men standing in front of an actual burning village? Or did they sit for the portrait and request that a burning village be painted into the background? Endrei isn't sure which answer would be more unsettling.

"Where are we?" the big man whispers, although given the size of his lungs, his whisper is more like a bass gurgle. "There were no houses this close to the farmhouse, let alone anything that would have a cellar like this."
Apr 11, 2021 5:55 am
While the others inspect the painting, Audree uses her torch to light the candles to give the place more illumination.
Apr 12, 2021 4:32 am
Soon enough all four companions make their way into the stone chamber, and the scent in the air becomes harder to place when Watters uses her torch to light the two candelabras. While the candles themselves are purple in color, she now sees, the flames that start small and quickly grow to three inches in height burn a rather strange green. The odur they give off is greasy and unpleasant, but the coiling smoke shows Elius Wax that there is in fact no breeze or movement of air here. Now that they are all present, the place seems very still indeed.

Endrei whispers his questions as Clomm taps around a bit with his long adventuring pole; those examining the oil painting can't tell much more about it despite the now better light. It looks old -- the paint is cracked and the canvas slightly buckled in places, but it's difficult to tell whether the scene is of some specific place, or more representational. The details -- of the thatches rooves, the stone walls, the animal pens, the style of the hearths and their chimneys -- are plentiful, but could easily come from the mind of the artist as well as any real scene they might have been painting from. The two men themselves bear no resemblance to the Spudfields, with their angular, hawkish faces, dark eyes, and elaborate mustachios.

In the rubble on the floor, near the hole in the wall, Clomm prods a pile of what look like black, rotten cloth -- perhaps the same type of cloth the group saw in both the Spudfield's basement, and also here and there in the tunnel.
OOC:
I think I hit most of the questions people raised, but if I missed something, let me know. So what's the plan now?

Rolls

Who? - (1d4)

(4) = 4

Apr 13, 2021 12:42 pm
"Well looks like we can go right or left. Any preferences? Or should we check out both at the same time?"
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