Chapter 1: The Knaves Visit the Spudfields

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Apr 14, 2021 1:17 am
Clomm lifts a bit of the dark cloth with his stick, examining it from a good distance.
Apr 14, 2021 6:35 am
OOC:
Loving all this ten foot pole action!
Lifting up a bit of the cloth on the end of his pole, Clomm could see -- and smell -- that the fabric was old, and rotten. It seemed damp, and like it would stain anything it came into contact with. It was in strips, long and narrow, reminiscent of a wrap or bandage.
Apr 14, 2021 10:41 am
"I'm not sure splitting the group would be wise, especially with the low number of light sources we have. But I have no idea which side we should investigate, they both seem equally unappealing." says Elius, wincing.
"Shouldn't we extinguish at least half of the candles? Just in case we need the light to last?", he adds.
Last edited April 14, 2021 10:44 am
Apr 14, 2021 12:16 pm
"Candles last for hours, so that shouldn't be a problem. At least, I don't intend to stay down here that long. You're probably right about splitting up. But on the other hand, these passageways are so narrow we are just as likely to get jammed up or get in each other's way if we run into danger."
Apr 14, 2021 8:41 pm
Endrei gnaws on his lower lip.

"Let's stay together," he rumbles. "We know that there's something down here, and there's safety in numbers."

The brute shuffles a few steps in the direction of the right-hand passage. He squints ineffectually into the darkness. Then he turns and repeats the process at the verge of the left-hand passage. At last he turns a hapless look upon his companions.

"Maybe this way?" Endrei suggests, gesturing leftward with his hammer. In truth there's little perceptible difference between the black corridors, but there's nothing to be gained from standing here.
Last edited April 14, 2021 8:41 pm
Apr 15, 2021 6:07 am
OOC:
Taking some liberties here just to keep us moving.
Leaving the candles burning with their strange green light, the group briefly investigates the two passages. To the east, right, a wide passage appears to end after twenty feet or so, perhaps continuing on to the left. To the west, where Endrei gestures with his hammer, the passage is narrower -- only five feet across. After only five or six paces, it appears to connect with another chamber, a square, stone-lined room about the same size as the space housing the candelabras and the painting. It does not take Audree long with her torch to light up that room after carefully treading down the connecting passage.

What she -- and anyone else accompanying her -- sees, is startling and unsettling.

A statue stands against the far wall, in an alcove. It has been carved from smooth, green-black stone, and is a blasphemous representation of a naked, horned man. He has three eyes and two mouths, and seems to hold a metal staff or rod of some kind in his open, upturned hands. Muscular, over seven feet tall and simply evil-looking, the thing is disturbing. Is it breathing? No. Surely not -- the thing is just cold stone, given slight movement by the flicking flame.

On the floor in front of it lies a withered, red and black carpet with an intricate, curving, scrolling pattern woven through it. In the north, a wooden door reinforced with iron stands closed.

What will our brave Knaves do?

https://i.imgur.com/JYCsqYg.png
Apr 15, 2021 6:45 am
"What in the bowels of the underworld is that?" Audree wonders aloud. "Let's be extra careful here. That thing gives me the creeps." Audree inspects the rug without stepping on it.
Apr 15, 2021 4:40 pm
Endrei edges around the south wall of the chamber, clearing the entrance for his fellows. Given Audree's warning and evident hesitation, he's careful not to put a foot on the rug. The big man considers the fabric, weave and dye; he glances at mistress Watters, then back down at the rug. Then, feeling a little foolish, he pokes it with the butt of his hammer.

What might the woman fear? Is it going to leap upon them unawares? Endrei's fairly certain that the Spudfields weren't menaced by a carpet.

"Is this some kind of shrine?" Endrei muses, in his rumble that can't quite manage to be a whisper. "Does anyone recognize the figure?" For Endrei surely does not.
Apr 15, 2021 8:59 pm
Clomm inspects the carpet from a distance, trying to decipher any of the markings. If not, he carefully tip toes around the room, careful not to step on or touch anything. "Looks like a shrine alright. Are these farmers members of some cult?"
Last edited April 17, 2021 3:11 am
Apr 17, 2021 8:45 am
"It is the most ominous thing I've seen in my long life" mumbles Elius. Taking care not to touch anything in the room, he follows Clomm. Is there any abnormal smell? Sound from behind the door? Cold or heat irradiating from the statue?
Apr 18, 2021 7:25 am
No one can place the pattern in the rug, and indeed it's so old and moldering and stained that one may no longer exist in it. Audree gets closest to the thing, and sees what she thought was a dark stain... move. Puzzled by what she's seeing, she's still trying to understand it when Endrei gently thumps his hammer on the fabric -- and suddenly that half of the rug is alive with a movement that shimmers in the torch light, with tiny insects swarming and crawling out of the matted nap.

Wax is trying to use his senses to understand more about this ancient place they have found, but it's to no avail. The pungent smell of death drifts faintly in the air, mostly covered by the now slightly stronger smell of herbs, and no sound or source of heat or cold reaches him.
OOC:
Hard to say how many insects we're talking about here, but it appears to be quite a lot.
Apr 18, 2021 7:57 am
Audree jumps back with a look of disgust on her face. She'll stomp her boots on any that get too close.
Apr 18, 2021 2:26 pm
Clomm retreats from the swarm of bugs, waving his candle about like a flaming shield.
Apr 18, 2021 7:59 pm
Endrei makes a face a shuffles a few steps back from the tattered edge of the rug. He watches to see whether the little creatures thereon are scuttling for cover, or heading for his own massive feet. It's quite possible that the insects are more afraid of him than he is of them; it certainly wouldn't be the first time.

"I don't think anyone's lived here in a long time," Endrei murmurs. Which doesn't speak well for whatever dug its way into the Spudfields' cellar.
Apr 18, 2021 11:08 pm
Left alone, the swarming bugs appear to settle. But Endrei, closest to them, sees a number of the pale-bodied little things -- about the size of a pepper seed -- suddenly vanish into thin air. Wait, no -- not vanish, but leap, so fast the eye can't follow them in this light. They are fleas or some other hopping vermin and a handful of the things land on the big man's boots and lower trouser legs as he presses against the southern wall.
Apr 19, 2021 2:28 am
The giant Endrei curls his lip. The infestation is unpleasant, but he'd be lying if he claimed that this is the first time-- in his ill-starred and unbesought career as mercenary, bravo and conscript-- that he's been flea-ridden. He bends and brushes trousers and boots with the expanse of his free palm, trying to dislodge the little beasts before they can get under his clothes.

"Fleas," Endrei rumbles to the others, matter-of-factly. "Our hosts are not so tidy. Keep clear of the rug, if you would not have bites and scabs."
OOC:
My highest roll on the Dexterity save is an 11 (10+1 for Endrei's Dexterity bonus), so that fails to exceed 15.
Last edited April 21, 2021 4:17 pm

Rolls

Dexterity Save w/ Advantage - (2d20)

(510) = 15

Apr 19, 2021 8:55 pm
OOC:
Is there anything here a somewhat learned young mage would recognize as overtly magical? The statue perhaps?
Apr 21, 2021 4:26 am
OOC:
The statue would make sense, but young Clomm would need to get closer...

Also, Endrei, please make a Saving Throw with Agility, at Advantage since you're skirting the rug. Saves are always 15 in Knave, so good luck to you sir! Anyone else who wants to cross the room, to examine that stature or, say, the door, please make that same save.
Apr 22, 2021 6:13 am
Elius takes a deep breath and focus on his uneven footing and the swarm coming from the rug. He is moving toward the door.
OOC:
It should be good? I miswrote the first roll by adding a space before the modifier and it wasn't taken into account.
Last edited April 22, 2021 6:16 am

Rolls

Avoiding the fleas - (1d20)

(9) = 9

Avoiding the fleas #2 - (1d20+1)

(20) + 1 = 21

Apr 22, 2021 6:41 am
Endrei moves past the infested rug along the southern wall, swatting and brushing at the tiny creatures that are now slipping into the folds of his clothing, beginning to bite his legs even as Elius wax goes the other way -- and successfully slips past the moldering floor covering, finding himself at the door in the northern wall. Made of gray-brown wood and furnished with wrought iron, it stands shut, concealing whatever lies beyond it.
OOC:
Clomm and Watters, plans?
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