As she plays, Melianne tries to ignore the battle itself - she doesn't need to see all the gruesome details, thank you, and she flinches when Rhys' crossbow bolt whizzes in alarming proximity of her. But as the hunter leaves her side to move into a better position to rain devastation upon the amphibians, Firebird actually gathers her courage to peek from behind the tree and pause her song. She surveys the field and an idea pops into her head; it won't be the first time she used this spell to help someone land a shot...
Murmuring words of a spell in a sing-song manner while carefully moving closer by circling her saving tree, Melianne directs her magic to envelop the opponents - and ignite. For a moment all of the frogs start to glow like oversized green fireflies - though it remains to be seen if it sticks. She just hopes it would help her allies, and doesn't attract attention to herself... For now, back to making this fight a musical epic.
Bonus: Bardic Inspiration --> Raskell (give 1d6 to add to any check/attack/save within next 10 minutes)
Action: Faerie Fire --> frogs. I'd like to aim it that it only affects the opponents and not Raskell, if possible.
Inspiration target for next turn: Rhys.
1st-level evocation
Casting Time: 1 action
Range: 60 feet
Components: V
Duration: Concentration, up to 1 minute
Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can’t benefit from being invisible.