Just throwing in the current party for you guys, shamelessly copied from a different trhead ->
We have:
Khadi (myself), a playful/mischievous/possibly annoying to some duskwalker Cleric of Khepri (Sun God of Labourers, with a mischievous streak), who while growing up around worshippers of Pharasma (Goddess of Life and Death, very anti undead), prefers to care for the individuals of the city, especially the workers. Feels its her destiny to fight and protect people from undead. She is very channel and healing focused, to the point she actually is more charisma focused than normal for a cleric (Who's casting stat is wisdom). She does have knowledge planes and religion, and is squishier than a wizard - Absolutely useless in combat at the moment bar healing, but should touchwood start to shine when undead show up [edit: Undead have no shown up and she's manage to wipe out several skeletons first turn. The beheaded were a little more fun :P], and when she gets even more healing capabilities. Also quite diplomatic due to her archetype.
The others may give better intros of their characters but -
Tabat (C1nder) - Paladin of Horus. Fights in melee, is a tank, can do extra stuff vs undead. Also good at diplomacy and knowledge religion. From a a post by Cinder - A little about Tabat: He is an Aasimar but those non-human traits are subdued in most cases. He presents mostly as human with the only consistent indicator that something may be different being his bright, golden eyes that almost shine in the dark. He wears bright, silver and gold colored armor, a shield adorned with a scarab, and carries a khopesh into battle. He aims to be as radiant as the sun, to treat everyone with the measure of respect they deserve and protect those he can.
He is decent at hitting things, taking hits, Knowledge (religion), diplomacy, and DESTROYING EVIL! Eventually he will have a mount (probably a camel).
Iseret (WhtKnt) - Rogue, finds our traps, also a frontline fighter, and skill monkey. (Not sure what skills)
Jaware (Surfer) - Magus archer. Shoots magic arrows, and has access to arcane spells, but not as well as a wizard/arcanist.