Character Creation

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Jul 8, 2021 12:36 am
Let's discuss concepts and make sure we don't play 6 Drizzts

There is a players guide available for free

Player Characters are any published Paizo material, subject to GM discretion. The game is largely urban, and undead, trap, and construct heavy, so consider that builds unsuited for that may be frustrated.

20 point buy, standard wealth
2 Traits (see players guide for additional options)
Jul 8, 2021 12:53 am
I have to adjust my character a bit, he was built using Elephant in the Room Tax Feat, so just have to change his feat which I am doing now
Jul 8, 2021 12:56 am
Oh, feat tax is a good idea. Let me post the rules for that for those unfamiliar.

THE ELEPHANT IN THE ROOM: FEAT TAXES IN PATHFINDER
Jul 8, 2021 1:07 am
Cheers for the add. And glad to see a couple of familiar faces having found a game after RL stopped me being able to run myself.

Thought was for a native of the city who's family lineage has always been beholden to Ra, (Follower of the Old Gods trait) and she claims to be able to summon an Avatar of him as a way to try and survive in the poorer parts of the city and protect her family. (Aka Unchained Summoner with a Radiant Eidolon). Combination Healer (Life Spirit summoner, with attempts to specialise in heal skill) and anti-undead DPS (Not-Ra Eidolon).

Depending on the rest of the group will likely offer to be a guide to Waiti, and a healer for the afflictions of the desert sun, and dangers inside the necropolis. Is aware of possibly riches inside the undead city that would aid her family, and believes she will be protected so seeks to see what can be uncovered.
Last edited July 8, 2021 2:17 am
Jul 8, 2021 1:48 am
Hi LOM!

Yay on Elephant in the Room then I just adjusted Kadin's base stats, he is ready for approval I think.

I am Kadin (Ka-deen) Morning Sun, a 19 y/o Garundi (human) Unchained Relic Raider Rogue, from the Morning-Sun District of Wati. A local youngest son of a semi wealthy Merchant family. I have no interest in the family business and have always been a thorn in my parents side, always sneaking out and running the streets instead of learning how to make and sell rugs.

I have some street contacts as well as family friend business contacts but I want to make a name for myself and make my own way as an explorer / adventurer. But I want to do it without having to hurt people in the process if at all possible. Will defend myself though:-) .
Last edited July 8, 2021 1:50 am
Jul 8, 2021 11:17 am
Hi, I'm thinking about a Lore Warden Garundi Fighter. I will post it soon. Just saying it so that the other players (that have not build the char yet) knows it.
Jul 8, 2021 12:00 pm
Just to set expectations, a lot of people have expressed interest but I don't want too too many players. Tight quarters in the dungeon crawl parts mean some people would be unable to engage in each encounter. It can also slow down the game as we wait for each person to post. I'll try seven tops and only look to replace people if we drop below five.
Jul 8, 2021 12:15 pm
Qralloq says:
Just to set expectations, a lot of people have expressed interest but I don't want too too many players. Tight quarters in the dungeon crawl parts mean some people would be unable to engage in each encounter. It can also slow down the game as we wait for each person to post. I'll try seven tops and only look to replace people if we drop below five.
Fair. I know one of the requests was likely someone I threw a message, as was also in my MM game that never game to fruition, though suspected you may already be full.

Would it be easier then if I didn't have two pieces on the board? (Though the summoner herself would be hanging back most of the time unless she needs to run in and heal.)
Jul 8, 2021 3:14 pm
https://i.imgur.com/IkEKF85.jpg
OOC:
Dahrehn is ready for approval. He is a human Lore Warden Fighter.
I am Dahrehn al-Shiman, a 20 y/o gigantic Garundi man from the Golden Oasis, worshiper of Irori. The oldest son of a military family I have been trained by my father, but I didn't have any interest in becoming a city guard or a soldier.

I was enchanted by the great lore of Osirion history. Therefore, I used every chance I could find to study ancient history and the secrets of the arcana, but I never had a wizard to teach me so was never able learn true magic.

When The Ruby Prince Khemet III opened Osirion ruins and crypts to foreign treasure hunters and researchers I decided to become a Osirionologist explorer. This year I resolved to go to Wati to offer my services to a party of explorers of the city Necropolis.

Description: Dahrehn is 6'4'', 220 lbs, with dark skin, dark eyes and a dark curly hair. Dahrehn looks intimidating and has a sharp intellect and wit that bruise egos.
OOC:
Since THE ELEPHANT IN THE ROOM eliminates Combat Expertise, I think Dahrehn will retain Bravery 1 at second level
Last edited July 9, 2021 12:57 pm
Jul 8, 2021 9:41 pm
Avatar check as well as some more on Kadin.. He is a Pharasma worshipper and is about 5'6" and 140-150 lbs and knows Wati well, he has gone into the forbidden part of the city but has yet to enter any of the tombs.
Jul 8, 2021 10:18 pm
https://i.pinimg.com/originals/77/63/43/776343c89af119cfd51c889fd654d2a5.png
Obviously more Human than Orc blood.

Stats:
Name: Herc
Race/Gender: Half-Orc/Male
Age: 22 Years Old
Height: 6'5"
Weight: 269#
Eyes: Amber
Hair: Brown with Blonde Highlights
Skin: Reddish Tan
Class/Level: Monk (Invested & Windstep Master) /1
Jul 8, 2021 10:39 pm
Given we seem quite mellee heavy I will likely be swapping away from a pet build to a cleric specialising in support and channeling unless someone else was already planning one, then a crossbow inquis of pharasma.
Jul 8, 2021 11:23 pm
DJ79 has a Assimar Paladin of Sarenrae, he has to redo his character sheet because it got locked in the old game when the game was disbanded. He said he would be done by tomorrow
Jul 8, 2021 11:29 pm
Ah if he throws a message to Keleth he should be able to unlock that. And yeah wondered if he would be using her again. Planned Cleric currently follows Khepri so will be interesting with different sun gods.
Jul 8, 2021 11:37 pm
It unlocks the character but still doesn't allow you to submit it to a new game, I have been through the process myself...easier just to redo the sheet so it can be submitted
Jul 9, 2021 12:27 am
Starting cash average?
Jul 9, 2021 12:45 am
You can take the average, or take your chances and roll and live with what you get.
Jul 9, 2021 1:38 am
Character is built with for approval
Jul 9, 2021 2:09 am
Awesome, we have four PCs submitted. LightofMidnight has a concept penciled in which will make 5. I haven't heard from LoudKid or WhtKnt. I'll give them a day or so then phone up the phone tree for the two alternates waiting.

Actual review of the submitted PCs will occur probably Saturday morning.
Jul 9, 2021 2:19 am
Sounds good Q, can't wait!
Jul 9, 2021 1:47 pm
The hard part arises. This is a CR3 challenge. You need to agree to an adventuring party name. Who formed the party? Are you all original members or are some of you new recruits? How did you meet?
Jul 9, 2021 2:42 pm
Khadi has been submitted.

A duskwalker cleric of Khepri, god of the rising sun in the eastern horizon, she has been trained to combat undead due to her heritage, though she did not turn out quite as expected with her choice in deity. Still she is naturally skilled in manipulating positive energy, and has studied more mundane methods of tending to wounds as well, aiding the labourers of the city where she couldn't help physically. If she is hit however, she will go down. She is cheerful, and not beyond the occasional light hearted prank, and often stops to just talk with the people of the city.

She is entering the necropolis for various reasons, including just to finally get a chance to fight undead after being told it is what she is fated to do due to her heritage, but she also wishes to protect.

Depending on how many others are native to the city, we could all have known each other in passing and heard of others plans to enter. If not she likely would have been heading to taverns as people flocked to the city, looking to form a group offering healing and divine blessings in exchange for people more physically able, and skilled at dealing with any unknown non dead threats, both living and mechanical like traps, so happy for her to have been the one to gather everyone else together.

Her suggestion for names will likely be things like Scholars/Guardians of the sun. I myself am currently drawing a blank.

Edit: Oh warning I don't actually have spellcraft as so few few skills, and others better fit the character and concept.
Last edited July 9, 2021 3:17 pm
Jul 9, 2021 6:50 pm
Guardians of Destiny?

As far as how we all met? I am from Wati so that is 3 of us from this town so far, LOM, DJ79 and myself
Last edited July 9, 2021 6:52 pm
Jul 9, 2021 6:56 pm
What you guys think about "Breakers of the Dark".
Jul 9, 2021 7:23 pm
How about a simple one word name like "Daylight"
Jul 9, 2021 8:41 pm
Sorry, all. Thought that I accepted the invite, but I guess that I didn't. In any case, may I present Iseret, a halfling lass who specializes in getting in and out of ancient structures alive.

Iseret

EDIT: Well, I'll introduce her as soon as Qralloq okays her. I did not use the feat tax rules in her creation, though I can adapt to them if you wish. Doesn't really affect her much right now anyway. She is a halfling thief rogue from the city.
Last edited July 9, 2021 9:00 pm
Jul 9, 2021 8:52 pm
For names, I figure something descriptive like "Tomb Breakers" or "Graverobbers". Okay, okay. I'm kidding. Iseret is in this for the history, plain and simple. She is an archaeologist by trade and would love to see any artifacts found returned to the museum, minus a finders fee, of course.
Jul 9, 2021 9:02 pm
I'm feeling I might need to start looking into Spellcraft as the only magic wielder. (Unless a lore warden can do anything fancy?)

Yeah while not a Pharasmin, Khadi has ties to the clergy so no to such overt names. Breakers of the dark could alude to the fact quite a few seem to be looking to find knowledge/artifacts. She would likely want something a bit more interesting than just a single word. The Rising Sun or Oncoming Dawn are other suggestions.
Jul 9, 2021 9:23 pm
I like the descriptive thought "Night Steelers" as suggestion.
Jul 9, 2021 10:19 pm
LightOfMidnight says:
I'm feeling I might need to start looking into Spellcraft as the only magic wielder. (Unless a lore warden can do anything fancy?)

Yeah while not a Pharasmin, Khadi has ties to the clergy so no to such overt names. Breakers of the dark could alude to the fact quite a few seem to be looking to find knowledge/artifacts. She would likely want something a bit more interesting than just a single word. The Rising Sun or Oncoming Dawn are other suggestions.
Sorry, but Dahrehn isn't a spellcaster. A Lore Warden is just a fighter that is good with maneuvers, uses light armor and knows a lot of things, things that he can use to figure out the enemies weakness. There is a way to turn a fighter into a caster using brawler levels and item Master feats. I never played one, but it is viable and a little overpowered.
Jul 9, 2021 10:29 pm
Yeah I couldn't recall if they had a way to detect magic as I know spellcraft counts as class skill for them. As is I may be the one able to see aura's... I can maybe sacrifice some damage to undead for spellcraft. Or diplomacy, but I have that as I have bonuses from archetype (and she is more charisma focused than wis as a channeler). Where is everyone else on diplomacy? (And skill in general actually. Khadi has heal, religion, planes and diplomacy. The planes comes in later, as part of plan 'make heal a useful skill'.

I could also actually just wait and see if we run into a problem with lack of spellcraft, and then through a point or 2 in.
Jul 9, 2021 11:14 pm
LightOfMidnight says:
Yeah I couldn't recall if they had a way to detect magic as I know spellcraft counts as class skill for them. As is I may be the one able to see aura's... I can maybe sacrifice some damage to undead for spellcraft. Or diplomacy, but I have that as I have bonuses from archetype (and she is more charisma focused than wis as a channeler). Where is everyone else on diplomacy? (And skill in general actually. Khadi has heal, religion, planes and diplomacy. The planes comes in later, as part of plan 'make heal a useful skill'.

I could also actually just wait and see if we run into a problem with lack of spellcraft, and then through a point or 2 in.
If the GW has no problem with the Iron Caster Build, I could make one.

I would have to change Dahrehn a little.

I will post it here so people knows what it is.

Iron Caster
Last edited July 10, 2021 2:00 am
Jul 9, 2021 11:18 pm
Not much diplomacy needed against undead is there? Kadin has a 7 Cha, so he is not a face, pally has high charisma.

Cleric should go more wis tbh, channel is not as viable in 1e as it was in 3.5, it has been nerfed in Pathfinder.

Wisdom is a Clerics best bet in 1e.
Last edited July 9, 2021 11:22 pm
Jul 9, 2021 11:19 pm
We probably don't need to worry too much. Don;t want to force you to change your entire build, especially as lore wardens are quite neat. I can jig some bits as well or I guess we can pay someone for identify if necessary :P.

And hey Khadi is very squishy and if Qralloq's enemies go for 'target the caster/healer first' you get a better spellcaster sooner :P.
Jul 9, 2021 11:26 pm
WhtKnt my character sheet is public, my rogue is trapfinder / twf melee definitely not a face. Ranged weapons are daggers and melee are Waveblades
Jul 9, 2021 11:32 pm
Iron Caster
I'm not really keen on strange builds for my own characters, but if it interests you, go for it. That level of complexity and customizing in Pathfinder is a big draw, really. It it ends up too twinky or broken, I'll just kill you off casually, haha.
Jul 9, 2021 11:43 pm
I know for standard clerics Wis is best bet, but spells she's gonna be using are support and buffs so doesn't need dcs, and the archetype makes channeling more effective. Like the heal skill it's something to invest heavily in but if you do you can still get a lot of mileage out of it. (I should say she still has 16 Wis, just 17 cha). It's a different build from a standard cleric that I've been wanting to try for a while. It's not optimizer by any means but hey it's got flavour and is more my style. (Believe me my inner optimizer is screaming at her ability scores, this is the first time in a long time I've had 0 con modifier)

And well there could still be uses for diplomacy, like selling our stuff etc. But as you said due to undead it is likely the first to go if others have it but it fits the character so would like to keep if able.
Jul 10, 2021 12:01 am
Do you, it is your character LOM, just pointing out the nerf on channeling in 1e. I like playing clerics myself but usually a standard healer when I do. And I do not know all of the archetypes available for clerics in general. I just want to have some fun and hope everyone else is as well.
Last edited July 10, 2021 12:02 am
Jul 10, 2021 1:55 am
Qralloq says:
Iron Caster
I'm not really keen on strange builds for my own characters, but if it interests you, go for it. That level of complexity and customizing in Pathfinder is a big draw, really. It it ends up too twinky or broken, I'll just kill you off casually, haha.
I also don't like it. Since there are so many melee characters and also a paladin I will change my character. I'm gonna play a Garundi Magus Eldricht Archer. The party needs a good ranged guy and a arcane spellcaster. I'm submitting it now, but I need some time to think about his background and RP but here it is:

Jaware: Human (Garundi), Male, Magus (Eldritch Archer)

https://i.imgur.com/rGxlMTA.jpg
Last edited July 10, 2021 1:58 am
Jul 10, 2021 1:58 am
OOC:
I'm going to steal his helmet.
Jul 10, 2021 2:05 am
Surfer where are you finding these awesome Garundi pics at? I really need to find a better avatar for Kadin, he has been called a talking pile of rags before lol
Jul 10, 2021 2:12 am
Since we have a rogue, would you like for me to go a different route? I'm open to suggestions (or having a second rogue couldn't hurt us).
Jul 10, 2021 2:23 am
WhtKnt I have been thinking the same thing, if you don't mind I have really wanted to try out a Warpriest, since you have a rogue already. I can have one rolled up by tomorrow around noon at the latest.
Jul 10, 2021 2:33 am
Booted Loudkid, Chunky04 is in!
Jul 10, 2021 2:33 am
I really don't think two rogues would be so bad considering TRAPs and all.
Jul 10, 2021 2:51 am
Yeah I agree, I just started looking over the Warpriest again and it's a lot to take in on short notice. I do have a Fighter that is already finished on standby, but again 2 rogues can't hurt so I am going to stick with Kadin.
Jul 10, 2021 6:36 am
Rizzoxiii says:
Surfer where are you finding these awesome Garundi pics at? I really need to find a better avatar for Kadin, he has been called a talking pile of rags before lol
Try Pinterest, it tends to have a lot of good pics. You may even be able to get away typing in garundi (or garundi pathfinder)
Jul 10, 2021 9:05 am
OK, I am coming in a bit late here, so far we have:

Rizzoxiii - Kadin - Rogue - TWF Melee
LoM - Khadi - Cleric of Khepri
WhtKnt - Iseret - Halfling Rogue
Surfer - Jaware - Magus Eldritch Archer
Genecortess - Herc - Monk (Windstep Master)

I also saw mention of a Paladin, but I’m thinking maybe that was Loudkid’s proposed character?

If the above is all correct, we definitely have rogues things covered, and fair amount of melee punch, though not necessarily anyone super tough.

We have divine magic covered with a cleric, and partial arcane coverage with the Magus, though my understanding of the Eldritch Archer is they tend to be a little self focussed with their magic.

So I think the potential niches to be filled are:

Tough melee character to enable the Rogues and Monks to come in and out as needed around them.

Survival / Desert / Naturalist type character - maybe a Ranger, Druid or Hunter type, or possibly combine with the above on a Barbarian.

Full Arcane spell caster is also a good option. I’m leaning towards this currently - have never played one before. What’s the vibe of the party so far? I have a few concepts percolating:

- Older academic type wizard, who has decided to start ticking off the bucket list with a trip to Osirion.

- Local noble scion with some learning who has a yearning for adventure

- a Destined Sorceror who the pull of fate has brought to Wati

- an Acolyte of Nethys, hoping to find ancient knowledge to help them rise higher up in the Nethian church

- a Time patron Witch, fascinated by the opportunity to look back in time the opening of the Necropolis represents
Jul 10, 2021 9:34 am
DJ79 is a Paladin, so whatever you are feeling most is OK I guess, Pally is an OK tank I would think.
Last edited July 10, 2021 9:35 am
Jul 10, 2021 12:04 pm
Heya chunky.

Yeah we also have a paladin of Saranrae, so she hopefully has the mellee's back.

I've been getting the sense most characters are in it for discovery/history so far, though a few aren't going to complain about the money. My own cleric is both, plus wanting to prove herself.

Arcan sorcerer seems the obvious hole though don't want to force you in it. The cleric is focusing on support + healing, and anti-undead channeling through the sun domain.

All the ideas flavour wise sound cool, tme witch one especially
Jul 10, 2021 12:12 pm
chunky04 says:
OK, I am coming in a bit late here, so far we have:

Rizzoxiii - Kadin - Rogue - TWF Melee
LoM - Khadi - Cleric of Khepri
WhtKnt - Iseret - Halfling Rogue
Surfer - Jaware - Magus Eldritch Archer
Genecortess - Herc - Monk (Windstep Master)

I also saw mention of a Paladin, but I’m thinking maybe that was Loudkid’s proposed character?

If the above is all correct, we definitely have rogues things covered, and fair amount of melee punch, though not necessarily anyone super tough.

We have divine magic covered with a cleric, and partial arcane coverage with the Magus, though my understanding of the Eldritch Archer is they tend to be a little self focussed with their magic.

So I think the potential niches to be filled are:

Tough melee character to enable the Rogues and Monks to come in and out as needed around them.

Survival / Desert / Naturalist type character - maybe a Ranger, Druid or Hunter type, or possibly combine with the above on a Barbarian.

Full Arcane spell caster is also a good option. I’m leaning towards this currently - have never played one before. What’s the vibe of the party so far? I have a few concepts percolating:

- Older academic type wizard, who has decided to start ticking off the bucket list with a trip to Osirion.

- Local noble scion with some learning who has a yearning for adventure

- a Destined Sorceror who the pull of fate has brought to Wati

- an Acolyte of Nethys, hoping to find ancient knowledge to help them rise higher up in the Nethian church

- a Time patron Witch, fascinated by the opportunity to look back in time the opening of the Necropolis represents
Full arcane caster would be very good.

I almost did a Seeker Socerer with the Destined bloodline. He would be a long descendent of a Pharaoh forgotten by time, nudge nudge, wink wink GM.

But I really like gish characters so Eldricht Archer is more fun to me, although not as weaved into the Adventure Path history. Also the flavor of this sorcerer would be more of main character not a party guy. I did not want to force a kind of plot armor.
Last edited July 10, 2021 12:15 pm
Jul 10, 2021 12:22 pm
Rizzoxiii says:
Surfer where are you finding these awesome Garundi pics at? I really need to find a better avatar for Kadin, he has been called a talking pile of rags before lol
Just combine 3 Groups of words at google or pinrest as you see fit:

Group 1: african, moor, egyptian, garundi, arab or Mummy's Mask (ethnicity)

Group 2: Warrior, Rogue, Ranger, Wizard, Soldier (profession)

Group 3: Dnd, D&D, pathfinder, fantasy (to get cool stuff)
Jul 10, 2021 12:23 pm
Gishes are definitely fun. Eldritch archers are also neat, played one before.

Get what you mean on the main chara ter bit, but always something that can be worked with. Like Khadi also has some ties to fate - being a duskwalker who popped up in the grand mauseleoum she was expected to become a cleric of Pharasma but found more connect with Khepri instead. Yet still feels its her duty to fight undead even if not with Pharasma's power so she often debates fate a lot.

Realised another lack may be general knowledge person as we don't have a lore warden anymore. Though Knowledge religion is covered and suspect that'll be the most important one.

Edut: Looking at available sheets we have local, history, engineering, planes and religion. So a decent spread actually.

I'll make Khadi public, please don't stare at her ability stats too much, they hurt me too :p As said earlier some aspects of her are definitely flavour (like duskwalker and undead crusader on a build who can barely hold a crossbow) :p

Also realised I forgot stuff like rations and general adventuring gear.. But hey its her first time, and probably expects the more used to this stuff in the party will handle that stuff.
Last edited July 10, 2021 12:30 pm
Jul 10, 2021 12:35 pm
I'll just make them all and see which one appeals to me :)
Jul 10, 2021 12:36 pm
Ah I see you subscribe to the same method of character creation I do :p
Currenttly needing to make a 13th level char for a different irl game and I think I've worked out 6 different builds so far.
Jul 11, 2021 7:50 pm
Rizzoxiii says:
Yeah I agree, I just started looking over the Warpriest again and it's a lot to take in on short notice. I do have a Fighter that is already finished on standby, but again 2 rogues can't hurt so I am going to stick with Kadin.
Have you ever thought about the investigator? Specifically, have though about the Dread Investigator? It is basically a guy who specializes in investigating mummy's and undead.

And you would still be a kind of Rogue.
Jul 11, 2021 9:27 pm
SurferofSaragar says:
Rizzoxiii says:
Yeah I agree, I just started looking over the Warpriest again and it's a lot to take in on short notice. I do have a Fighter that is already finished on standby, but again 2 rogues can't hurt so I am going to stick with Kadin.
Have you ever thought about the investigator? Specifically, have though about the Dread Investigator? It is basically a guy who specializes in investigating mummy's and undead.

And you would still be a kind of Rogue.
Never really looked at it until you mentioned it, a lot to take in on short notice though, to much to be honest.

One class I love playing is the Hunter though, possible human adoptive parent elves I could roll up in a few minutes. Have an old one built to 20 already, was a Drow with a Warcat of Rull as a companion.

Can easily submit a Hunter, really fun class to play.
Jul 11, 2021 9:56 pm
One thing to bear in mind about hunter its an extra piece on the field with 7 players, especially in dungeons with small room.s Why I swapped away from my Summoner.
Jul 11, 2021 10:30 pm
I have made a Aasimar Paladin, she is sort of a prude, but she is ready for action
Jul 11, 2021 11:07 pm
If WhtKnt is still a Rogue then I am going to play an Elven Slayer w/ an Elven Curve Blade and a Shortbow
Jul 11, 2021 11:09 pm
I am from the area, I have a high charisma, skill set
Jul 12, 2021 12:10 am
I present Bernard the Admirable. He is a former professor from Absalom. He had been content for decades in his position as a Lecturer on Arcane Theory at the College of Mysteries. On his 60th birthday, he had an epiphany that he had never put his skills to the test adventuring such as he had dreamed off in his youth, and soon after word that Osirion was opening up its tombs reached him, and he decided he would mount an expedition. On arrival, the upcoming opening of the Necropolis of Wati seemed to be the best option, so he travelled there and start looking for a group who required his expertise.

Naive and stuffy, Bernard has led a very sheltered life, and though his knowledge on almost any topic that could be studied in a book is extensive, he is often at a loose end when it comes to human behaviour. He also loves to pontificate when the opportunity arises. Though largely good natured, his naivety, privelege and academic detachment make him more of a neutral presence, in that he often does not recognise injustice nor look for it, though if alerted to it and made to understand would likely look to help.

On a mechanics note - I gave him the old template because it seemed fitting - let me know if you’re not OK with that and I’ll redesign him a bit - its not crucial that this aspect be represented mechanically, just thought it was apropos. The scroll scholar archetype seemed in line with how I perceive him, and I believe also works quite well for the nature of this AP.

Bernard the Admirable
Male old human wizard (scroll scholar) 1 (Pathfinder Campaign Setting: Pathfinder Society Field Guide, Ultimate Wilderness 213)
N Medium humanoid (human)
Hero Points 1
Init +9; Senses Perception +7
--------------------
Defense
--------------------
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 8 (1d6+2)
Fort +1, Ref +1, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Ranged light crossbow +1 (1d8/19-20)
Wizard (Scroll Scholar) Spells Prepared (CL 1st; concentration +6)
1st—enlarge person (DC 16), grease, mage armor
0 (at will)—detect magic, light, message
--------------------
Statistics
--------------------
Str 7, Dex 12, Con 12, Int 20, Wis 10, Cha 10
Base Atk +0; CMB -2; CMD 9
Feats Alertness, Improved Initiative, Scribe Scroll
Traits foreign opportunist, seeker
Skills Appraise +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +9, Knowledge (engineering) +9, Knowledge (history) +9, Knowledge (local) +9, Knowledge (nature) +9, Knowledge (planes) +9, Linguistics +9, Perception +7, Sense Motive +2, Spellcraft +9
Languages Ancient Osiriani, Common, Dwarven, Kelish, Osiriani, Shory, Sphinx
SQ arcane bond (Gertrude, greensting scorpion [sage]), hero points, unstoppable magic
Other Gear light crossbow, backpack, bedroll, belt pouch, bernard's tome of arcane diligence, flint and steel, ink, inkpen, mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 14 gp
--------------------
Special Abilities
--------------------
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Unstoppable Magic +2 racial bonus on CL checks against spell resistance.
Jul 12, 2021 12:12 am
So backstory wise, he’d have rocked up to Wati relatively recently (thinking somewhere in the 1-6 months range), and would have been looking to latch on to some other prospective adventurers - happy to do some RP on how that occurred as we get ready if any of you would like.

I actually have a bit of an idea that he may have funded a lot of the parties starting gear and such, and maybe has been around for a while, gradually spending his money to the point where at the start of the adventure he is down to starting gold.
Last edited July 12, 2021 12:14 am
Jul 12, 2021 12:29 am
Looks like we have a full roster. I'll review the characters and get game play started.

Did we all decide on an adventuring troupe name?
Jul 12, 2021 1:35 am
How about the Destined Delvers?
Jul 12, 2021 2:00 am
I’ll stick with rogue if you don’t object.
Jul 12, 2021 9:11 am
Rizzoxiii says:
If WhtKnt is still a Rogue then I am going to play an Elven Slayer w/ an Elven Curve Blade and a Shortbow
The Slayer is one of my favorite class. It is a more combat Rogue, but still a Rogue in its core. I think it is what Drizzt would be if he was from Golarion.
Last edited July 12, 2021 2:37 pm
Jul 12, 2021 11:19 am
chunky04 says:
How about the Destined Delvers?
I like it.
Jul 12, 2021 12:36 pm
Destined Delvers sounds good.

Bernard helping to fund things sounds good, at least for Khadi could explain where she gained the crossbow, and scrolls. She likely often has healers supplies around.

Perhaps she or someone else, ran onto him while starting to look for people and a way to equip the group and then they branched out to look for others after that.

Khadi often hang around and speaks with the workers of the city she likely asked some to keep ears to the ground for anyone else who sounded like they were interested in the lottery.
Jul 12, 2021 1:51 pm
Have submitted Bernard with no mechanical detail as yet, but name and picture should be enough to enable a start to some roleplaying pre-adventure for those interested.
Jul 12, 2021 2:34 pm
OOC:
Finished it!
https://i.imgur.com/rnlfCaw.jpg

Description:

Jaware Clepati is a 19 y/0, 5’10’’, 160 lbs, male, Garundi (human), with black eyes and black hair. He is well build, slim, and always well dressed.

History:

Jaware was born in Sothis, member of the prestigious Clepati family, his father is a member of the Council of Council of the Sun and Sky and his great-aunt the high priestess of Nethys in the Temple of the All-Seeing Eye of Sothis.

He had a typical osirian aristocratic education learning fencing, chariot driving and archery. Since he had a natural talent for magic Jaware had a magic tutor, so he also learned arcane magic in theory and practice. Jaware really exceled in archery, he is so good that he learned on his own how to combine his magic abilities with his archery skills.

Been the younger son of his father first wedding, Jaware never really felt he had any purpose. His father first wedding was a political one. After the death of his mother when he was 12 his father married again with his courtesan for love and had twin children: a boy and girl. His older brother is his father heir, his younger siblings his joy. Jaware was left in the middle, so he decided to prove that he can handle himself without the coddling of his family by going to Wati looking for adventure and fortune.

https://i.imgur.com/Kqo4zvW.jpg
Last edited July 12, 2021 10:30 pm
Jul 12, 2021 3:01 pm
Names! Let's vote:

Guardians of the Sun

Scholars of the Sun

Guardians of Destiny

Breakers of the Dark

Rising Sun

Oncoming Dawn

Daylight

Destined Delvers

I vote for Destined Delvers

I left Tomb Breakers and Graverobbers out because it can put us into problems with the Clergy.
Jul 12, 2021 3:47 pm
Destined Delvers is good by me.
Jul 12, 2021 4:12 pm
Destined Delvers for a finish line.
Jul 12, 2021 8:55 pm
Destines Delvers is good.

Gethean Jael
Elven Sarenrae worshipping Slayer - Vanguard has been submitted for approval, still need to come up with a background
Jul 12, 2021 9:23 pm
Gethean has been living in Wati for about 60 years now and has been... Omg I can't think of a back story, give me a day to think of something
Jul 12, 2021 10:02 pm
OOC:
With four Vote, Destined Delvers have already won.
We are the Destined Delvers of Wati's Necropolis in search for Knowledge, Riches and Glory!
Last edited July 12, 2021 10:06 pm
Jul 12, 2021 10:28 pm
Still need to vaguely work out how we formed, unless everyone is happy with what Chunky and I have offered?
Last edited July 12, 2021 10:28 pm
Jul 12, 2021 10:34 pm
Does the "Poof" system work?
Jul 12, 2021 10:40 pm
LightOfMidnight says:
Still need to vaguely work out how we formed, unless everyone is happy with what Chunky and I have offered?
I liked it. Bernard may be our representantive with the clergy.
Jul 12, 2021 11:12 pm
Yes agree, on both name Dungeon Delvers, and what chunky stated
Jul 12, 2021 11:23 pm
It's all coming together. Who agreed to DM for us again?
Jul 13, 2021 12:01 am
I stink at coming up with backgrounds, every once in awhile it just flows out and comes together.

If anyone has anything that they have laying around ATM, I am open to suggestions. That is if you aren't planning on using it,

Male Elf Slayer/Vanguard archetype 134 y/o lived in Wati about 40 years now.

But like I said I will sleep on it and see what happens by tomorrow.
Last edited July 13, 2021 12:01 am
Jul 13, 2021 12:27 am
OOC:
I would have to steal your avatar for bribery to possible suggestions...
Jul 13, 2021 1:28 am
I always like to keep the background a little loose to start with - I always find the character changes a bit once you get into the game and the party dynamic starts to affect things - you start with a basic idea of who they are, but then you start to adjust based on actual play. Definitely not uncommon for me to change alignments after I start playing and realise they’re a little different to what I thought.
Jul 13, 2021 1:38 am
Rizzoxiii says:
I stink at coming up with backgrounds, every once in awhile it just flows out and comes together.

If anyone has anything that they have laying around ATM, I am open to suggestions. That is if you aren't planning on using it,

Male Elf Slayer/Vanguard archetype 134 y/o lived in Wati about 40 years now.

But like I said I will sleep on it and see what happens by tomorrow.
Hmm, I always find Elves a bit tricky in this regard - 40 years is such a long time. I would assume you’re relatively new to it since you’re level 1, so I guess what has prompted you to become a Vanguard and why?

The main organisations I could see where that would come in handy and be encouraged are the Pharasmins that patrol the Necropolis, the City Watch, or one of the gangs that operate in Wati.

Maybe something happened that prompted you on to that path within the last few years, possibly involving one (or more) of the other party members to give you a tie in there.
Jul 13, 2021 1:44 am
Thanks chunky04, you have lit the fire I think... I hope lol
Jul 13, 2021 2:04 am
OOC:
puffs fast to stop damage from the fire....
Always so helpful...
Jul 13, 2021 2:34 am
I can write up a fast background, but I find they are much more imaginative and detailed if I come up with it during play.
Jul 13, 2021 3:24 am
I donated blood today and am feeling a bit drained (haha, sorry, couldn't help it). I'll open the game thread for your initial posts, and I'll check your sheets tomorrow. Please introduce yourselves in your first post and include at least one thing the others in the Dungeon Delvers would know about you.

Welcome, to the Half Dead City!
Jul 13, 2021 3:55 am
Is it OK if I also startup a quickie Bernard introduction thread to create a link to someone else in the party?

Actually is Bernard approved to post in character as yet?
Last edited July 13, 2021 3:56 am
Jul 13, 2021 3:56 am
Go hard!
Jul 13, 2021 8:28 pm
OK chunky I am going bare bones with the city watch angle, and my family has lived in Wati since fore I was born. My father is also a member of the watch and my younger sister is a merchant in town as well.

Thanks for the jumping off point.

And WhtKnt I find it easier to come with something as it goes along also.
Jul 13, 2021 9:09 pm
Not able to post as Bernard yet, is there something I'm doing wrong?
Jul 13, 2021 9:22 pm
Try again, I've accepted the character sheet into the game
Jul 13, 2021 10:00 pm
Excellent, and I was able to edit the change into my other posts also.

I also did some more work on the character sheet, probably good enough to start with now - I intend tracking most of my stuff on Herolab anyways.
Last edited July 13, 2021 10:01 pm
Sep 17, 2021 10:25 am
Moving into this thread as I complete my character.

I am going with a Paladin of Horus, and will start building him today.

A page on Horus: https://pathfinderwiki.com/wiki/Horus
He gets along well with Khepri, so my character should mesh well with Khadi.

@ Qralloq, are you okay with a Paladin? If so, may you give me an idea of how strict you'll track alignment choices? (am I good as long as I don't intentionally do something evil or unlawful, and otherwise follow the code I write out?)
Last edited September 17, 2021 10:30 am
Sep 17, 2021 3:42 pm
Paladin is my favorite class. And no, I'm not a overly zealous micro-manager of your relationship with Horus.
Sep 18, 2021 8:27 pm
What are your thoughts on taking a drawback for a 3rd trait?

I'm almost done!
Sep 18, 2021 10:29 pm
Go for it!
Sep 18, 2021 11:00 pm
Okay, submitting now -

Meet Tabat Menes

https://i.imgur.com/VZJ2bPY.jpg

Angelkin, Undead Scourge Paladin of Horus

Paladin's Edict:

I will watch over everyone and offer them protection.
I will drive out evil and undead, banishing them from existence or driving them to the outskirts of civilization
I will be a beacon of hope, a bright light upon the horizon for those threatened by darkness
I will fight for what is right
I will treat any person I encounter as a king will treat his subjects. As long as they mean no harm, I will offer them my absolute protection.
Like the Sun, I will always rise high above to see the biggest shadows. Where I see wrongdoing, I shall speak words of warning and advise.
I will do my best to prevent darkness and strife from taking shape and form.
I will always volunteer to take first watch. I will stand tall to greet the Moon as it replaces the Sun in the sky.

Appearance: His angelic heritage lacks visible detail and for all intents and purposes, Tabat appears human - the only exception are unnaturally bright, golden eyes. Tall and lean, corded with muscle, dark of skin and hair. Dressed in loose clothing appropriate for the desert heat when in and out of armor. Wears a nemes (Osiriani headress), surrounding a gilded mask wrought in resemblance of Horus. He wears a silver Eye of Horus medallion about his neck. He carries a long, wicked sword resembling of a Kopesh, though lacking the extreme curve traditionally found on that weapon. Any armor he wears, so long as wealth allows, is bright and gilded, meant to shine like the sun.

He carries a crowbar.
Last edited September 18, 2021 11:01 pm
Sep 19, 2021 6:14 pm
Looking sharp!
Sep 19, 2021 6:35 pm
Thanks! This image looks a little dark for what I want, but I had a hard time finding something that meets the aesthetic I'm looking for. It's times like these I wish I had any amount of talent for art lol
Last edited September 19, 2021 6:41 pm
Sep 19, 2021 6:45 pm
I've accepted the character in the game. Let me post you joining them with a little narrative license.
Sep 19, 2021 6:53 pm
Of course! Thank you
Sep 23, 2021 12:42 pm
chunky04 says:
OOC:
+9 for initiative is correct: +4 for Improved Initiative feat, +4 for Familiar within 1 mile bonus (Gertrude the Greensting Scorpion), +1 for Dex
Ah, the familiar isn't on your character sheet. But then it should be +10 (Arcane Temper).
Sep 23, 2021 5:30 pm
That's an incredible amount of initiative bonus! Makes me happy - a wizard that acts early, is a party that lives to see the next day lol
Sep 26, 2021 2:01 pm
I don’t think I took Arcane Temper in the end, will need to adjust character sheet.
Jan 6, 2022 6:51 pm
Assuming we must roll for HP, rolling 1d10 for Tabat, lvl 2

Rolls

HP (1d10+2) - (1d10+2)

(6) + 2 = 8

Jan 6, 2022 8:07 pm
i'm taking the average: 1d8=5
Jan 8, 2022 12:19 pm
Question for the GM -

Looking to Tabat's future, are mounts reasonable in this AP, or are we going to be in cramped spaces most of the time? Trying to decide if I want to put skill points into ride / handle animal for his sacred bond.
Jan 8, 2022 12:59 pm
C1NDER says:
Question for the GM -

Looking to Tabat's future, are mounts reasonable in this AP, or are we going to be in cramped spaces most of the time? Trying to decide if I want to put skill points into ride / handle animal for his sacred bond.
You can also go for a magic sword.
Jan 8, 2022 2:17 pm
C1NDER says:
Question for the GM -

Looking to Tabat's future, are mounts reasonable in this AP, or are we going to be in cramped spaces most of the time? Trying to decide if I want to put skill points into ride / handle animal for his sacred bond.
The first two books remain in Wati. The third and fourth involve exploring the desert and camels would be handy.
Jan 8, 2022 6:48 pm
Perfect, ty!
Jan 10, 2022 3:05 am
Sorry to be delayed. I'll have Iseret upped to 2nd level by tomorrow evening, at the latest.
Jan 10, 2022 9:13 pm
I leveled up Jaware. Waiting for the treasure calculation to buy stuff (I'm looking to buy a Chain Shirt).
Last edited January 10, 2022 9:15 pm
Jan 10, 2022 9:41 pm
Rolling for Iseret's hit points.

Rolls

Hit Points - (1d6+1)

(5) + 1 = 6

Jan 10, 2022 9:45 pm
Iseret is leveled up and ready to go!
Jan 10, 2022 11:32 pm
WhtKnt says:
Rolling for Iseret's hit points.
Rogues have d8 hit dices.
Jan 11, 2022 12:50 am
Maybe he's playing nightmare mode
Jan 11, 2022 1:39 am
Whoops! You're right! Sorry, I've been concentrating on my AD&D 1E campaign and forgot all about the d8 hit dice. I can either reroll or keep that result, as Qralloq desires.
Jan 11, 2022 1:56 am
Your choice, but you live with the result, mwa ha ha.
Jan 11, 2022 3:24 am
I'll keep what I have, then.
May 14, 2022 1:34 pm
Please welcome HeroAmongMen and Baltar.

Hero is leaning sorcerer, druid, or skald. Baltar is thinking about an archivist.
Qralloq says:
There is a players guide available for free

Player Characters are any published Paizo material, subject to GM discretion. The game is largely urban, and undead, trap, and construct heavy, so consider that builds unsuited for that may be frustrated.

20 point buy, standard wealth
2 Traits (see players guide for additional options)
Level 2.
May 14, 2022 5:45 pm
Welcome guys!
May 14, 2022 6:39 pm
Welcome to the game! Very excited to have you aboard :)
May 14, 2022 9:39 pm
Greetings everyone. Glad to be here. Thank you for the welcome.
May 14, 2022 11:32 pm
Just throwing in the current party for you guys, shamelessly copied from a different trhead ->

We have:
Khadi (myself), a playful/mischievous/possibly annoying to some duskwalker Cleric of Khepri (Sun God of Labourers, with a mischievous streak), who while growing up around worshippers of Pharasma (Goddess of Life and Death, very anti undead), prefers to care for the individuals of the city, especially the workers. Feels its her destiny to fight and protect people from undead. She is very channel and healing focused, to the point she actually is more charisma focused than normal for a cleric (Who's casting stat is wisdom). She does have knowledge planes and religion, and is squishier than a wizard - Absolutely useless in combat at the moment bar healing, but should touchwood start to shine when undead show up [edit: Undead have no shown up and she's manage to wipe out several skeletons first turn. The beheaded were a little more fun :P], and when she gets even more healing capabilities. Also quite diplomatic due to her archetype.

The others may give better intros of their characters but -
Tabat (C1nder) - Paladin of Horus. Fights in melee, is a tank, can do extra stuff vs undead. Also good at diplomacy and knowledge religion. From a a post by Cinder - A little about Tabat: He is an Aasimar but those non-human traits are subdued in most cases. He presents mostly as human with the only consistent indicator that something may be different being his bright, golden eyes that almost shine in the dark. He wears bright, silver and gold colored armor, a shield adorned with a scarab, and carries a khopesh into battle. He aims to be as radiant as the sun, to treat everyone with the measure of respect they deserve and protect those he can.

He is decent at hitting things, taking hits, Knowledge (religion), diplomacy, and DESTROYING EVIL! Eventually he will have a mount (probably a camel).

Iseret (WhtKnt) - Rogue, finds our traps, also a frontline fighter, and skill monkey. (Not sure what skills)
Jaware (Surfer) - Magus archer. Shoots magic arrows, and has access to arcane spells, but not as well as a wizard/arcanist.
May 16, 2022 1:06 pm
Thank you for the detailed information Lightofmidnight. I was thinking a scholarly bard type such as Archivist, Studious Librarian or to a lesser extend Chronicler of Worlds. Which do you think would benefit the party more: the insight AC and saving throw bonus of the Archivist ( but only specific to a creature type at a time ) or plain vanilla inspire courage?
Last edited May 16, 2022 1:10 pm
May 16, 2022 1:18 pm
I think the archivist would fits better to the game. It makes more sense to have an archivist searching tombs than a bard. It would be a cool character
Last edited May 16, 2022 2:21 pm
May 16, 2022 2:15 pm
I agree, the archivist sounds cool!
May 16, 2022 3:09 pm
Yeah Archivist sounds great flavour wise, and AC never hurts :p (Also insentive to identify enemies which I am always a fan of :p)

I spy there's still the to hit which is also useful, so seems a far trade off for loss of damage.
May 16, 2022 6:59 pm
The people have spoken :)
May 19, 2022 7:16 pm
@HeroAmongMen are you close to being ready with your character?
May 19, 2022 7:54 pm
Yes, I am close. Just finishing up some details (I always forget how much more involvement character creation is in Pathfinder 1e).

I am purchasing equipment and should complete it in the next day or two.
May 20, 2022 8:06 pm
Qralloq says:
@HeroAmongMen are you close to being ready with your character?
Qralloq is clearly stalling us with the analisys of the headband and asking for tue new players to hurry up. I'm just a little afraid.
Last edited May 20, 2022 8:07 pm
May 21, 2022 3:02 pm
It occurred to me to stall, but let's just keep going.

@Baltar has submitted a character.
@HeroAmongMen is close.
@ianXian have a look up. LightOfMidnight has provided a great summary of the team so far. With the major bases covered, you can focus on whatever you want. I'll point out once more my caution: "The game is largely urban, and undead, trap, and construct heavy, so consider that builds unsuited for that may be frustrated."
May 23, 2022 9:02 pm
Rolling for HP at level 2

Rolls

Druid level 2 - (1d8)

(6) = 6

May 23, 2022 10:52 pm
https://i.imgur.com/UtGDxrc.jpg

So here is Archibald Delaney. I had created him as an archaeologist for another Mummy's Mask game but he wasn't chosen :P

The Delaneys were a minor noble family in Almas, during the Andoran People's Revolution. The family wisely relinquished their holdings during the revolution and sided with the revolutionaries, thus guaranteeing the family's continued existence. The family had actually been in decline over the previous decades - mostly due to stagnation - as the family did not want to endanger their holdings by venturing on risky endeavors. The loss of most of the holdings after the revolution actually brought out the best in the family, reinvigorating long forgotten talents such as risk taking and entrepreneurship, as the family pledged their remaining assets to House Valney to establish new ventures. Archibald, who, under normal circumstances, as the youngest son, would have at best been a minor noble without a hereditary title, found himself in an exciting environment where he could climb the social ladder through merit.

Archibald was accepted to the Almas University but his family was not able to pay all of the hefty tuition fee. Archibald decided to enter into a contract with House Vaylen, who was the leading power in acquisition and exportation of artifacts and relics from exotic locations such as Arcadia and Mwangi Expanse. To pay off his debt, he first used the knowledge he gained from his education to identify and catalogue these relics, and afterwards, lent his knowledge to expeditions for House Vaylen, to pay off his debt.

By the time the proclamation about the opening of the Osirion's ancient tombs and burial sites reached Andoran, Archibald had already paid off his debt to House Vaylen and had overtook an important position in the Almas University Library through the years , to both learn as much information as possible from the rare books, and to share his knowledge about artifacts and his expeditions. The chance of acquiring relics and knowledge from Ancient Osirion created great excitement within the University, and Archibald persuaded the University that his knowledge regarding Ancient Osirion would be invaluable to the expedition. His proposal was accepted, and he travelled to Osirion as part of the expedition, with his additional private aim of authoring a book about the first forays into Ancient Osirion in decades, which he hoped would increase his standing significantly.
Last edited May 23, 2022 10:53 pm
May 24, 2022 12:06 am
https://i.imgur.com/moRUOuz.jpg

Skarab is a half-orc desert druid. He is native to Osirion, living with a nomadic trading tribe that wanders around, scavenging and looking for items to sell in the local markets they come across.

Secretly, his tribe is a host of druids from the old world, who look to cleanse the world of unholy life. Upon hearing of the opening of the city of the dead, Skarab left his tribe to seek his own fortune and glory in raiding the tombs of the ancient kings and nobles. But undeath has a way of finding those of his tribe...
May 24, 2022 5:02 am
Awesome characters, both! Both the Archivist and Desert Druid were archetypes I was exploring when I made my character. I'm really excited to see them both in action.
May 24, 2022 1:19 pm
Let me edit the last post so Skarab arrives with Archibald.
May 24, 2022 2:11 pm
I edited my post as well to include Skarab's company. So since Abenor knew us I guess we had planned a rendezvous with the Destined Delvers at the House of Pentheru?
May 24, 2022 2:50 pm
For ease of bringing you in, let's assume you've met before, while the DD were putting together the crew. You weren't able to make it initially, and are coming in now that you're both free.

@ianXian should be coming along as well, but I'm not sure when their character will be ready.
May 24, 2022 8:57 pm
Omg I'm so sorry I just saw this. I was definitely thinking an elf Druid who can detect magic or a elf Rouge with similar prowess. And yes this is my first time crafting a character in pf. So any advice would be helpful.
May 24, 2022 9:06 pm
My standard disclaimer: The game is largely urban, and undead, trap, and construct heavy, so consider that builds unsuited for that may be frustrated.

We do have a desert druid, and a trapfinding rogue, but it's a big group, so duplication isn't really a terrible thing.
May 24, 2022 9:34 pm
Yeah, duplication isn't bad. If you settle into one of those two classes, I'd be happy to hash out character option ideas (there are a lot of options!). Some of the class archetypes might allow you to play a version of the class that feels thematically different despite some overlap.
May 24, 2022 9:42 pm
Also happy to help out. If you were looking at rogue or druid worthwhile touching base with their corresponding players just to check their focus and but as C1nder says there are a lot of options. For example desert druid gets wild shape later so Hero Among Men may not be focusing on it (Bu t the of course can correct me if I'm wrong)

I will say if looking rogue I will always point people towards unchained rogue. Its just better.
We do also have a space for some full casters but I also thoroughly accept they can be complicated and not always best for new payers especially prepared casters. (Those who have to prep each spell down to the number of times a day it can be cast)
May 24, 2022 11:38 pm
Mine is definitely more of a Druidic caster.
May 25, 2022 12:01 am
OK well I will go ahead and choose something different than Druid. Bc I was definitely going more toward a range spell casting Druid with a focus on quick, acrobatic, stealthy and intelligent the character was going tonbe a native of this osirions looking to bring all the artifacts to science (a la Indiana Jones "it belongs in a museum") but more of a contractor for that position. He doesn't care why it's special, just that his benefactors want it. But the connection from being a Druid be that some of these artifacts had a religious overtone that were being searched for.
May 27, 2022 1:56 am
OK I've got the character built
Elf Roguge Trapsmith
Drak'wa Trreezuurbef
Drak'wa Trreezuurbef hails from Osirion. His grandfather was an antiquities smuggler. Following in his footsteps, but being rescued after his death by Professor Trreezuurbef, curator at Osirion National Museum, he has a noble ideal of bringing the antiquities to the museum. He cares very little for their history, although his knowledge is vast, but more for the connection to his smuggling past. His grandfather died in prison, being beaten to death by the corrupt politicians who were also imprisoned. His grandfather died being called a rat. Drak'wa knows the truth. He was tortured to speak. Drak'wa wants to bring glory back to his grandfather's name, as much glory can be gained in the underground world. He believes he can atone by brining the antiquities the museum, bringing glory to his grandfather's name.
May 27, 2022 5:31 am
I dig the background! Looks like we'll be covered for traps pretty well.
May 27, 2022 7:35 am
Perhaps I shouldn't have take trapfinder trait to be backup rogue, we are pretty well covered :)
May 27, 2022 12:07 pm
Baltar says:
Perhaps I shouldn't have take trapfinder trait to be backup rogue, we are pretty well covered :)
Feel free to change that.
Yesterday was kind of a write off for me, but let's get ourselves going. @ianXian jump into the scene with the others joining, Archibald and Sarah. Let's have you coming in with the priests too -- no need to make this overly complicated.
Jun 8, 2022 7:37 am
Don't forget to add the +1 morale bonus from the Flagbearer feat!

As long as you hold your clan, house, or party’s flag (see page 293), members of that allegiance within 30 feet who can see the flag (including yourself ) gain a +1 morale bonus on attack rolls, weapon damage rolls, and saving throws against fear and charm effects. You must hold the flag in one hand in order to grant this bonus. If the standard is taken by the enemy or destroyed, this bonus becomes a penalty, affecting all creatures that the bonus previously affected for 1 hour (or until you reclaim the lost flag).
Jun 8, 2022 10:38 am
Flagbearer is a fun feat. If you aren't already aware of it I'm just gonna point out the Banner of Ancient Kings which combos with it nicely later down the road. I have it on a battle herald. If you were already aware, apologies :p
Last edited June 8, 2022 10:38 am
Jun 8, 2022 1:55 pm
Indeed, that is one of my aims for the future, wrapping the Banner of Ancient kings to an elven branched spear and fight just behind the front lines :)
Jul 14, 2022 5:39 pm
Rolling 3rd lvl HP. Come on, big money!

Edit: Darn. Well, with CON bonus, that's 5 more hp total, for 28 HP

Also, everyone gets +4 to saves against fear, so long as I'm conscious and nearby!
Last edited July 14, 2022 5:54 pm

Rolls

Paladin HP 3rd lvl - (1d10)

(3) = 3

Jul 14, 2022 5:43 pm
I'm doing the usual of taking 5, because I'm not risking rolling :P
Khadi's grabbed healer's hands. It's not amazing right now, but fingers crossed should get better.

(I'll try and grab gathering loot and sort that out either tonight and tomorrow for peeps. (Unless someone else would rather take over :P) Qralloq -> Confirming nothing else is magical if we have the detect magickers do a sweep of the loot (Realised we weren't checking each time, and don't know if you are the kind of person who requires to declare detect magic, or just assume we use it)
Last edited July 14, 2022 5:52 pm
Jul 14, 2022 6:20 pm
I'll go through the adventure and let you know what loot has been compiled. We're not great at tracking it as we go.
Jul 14, 2022 6:35 pm
Qralloq says:
I'll go through the adventure and let you know what loot has been compiled. We're not great at tracking it as we go.
Great! Cheers.

Also just had a thought -> If people would like certain buffs from the cleric list let me know. She's going super support, I'm slightly more new to the list than the swizard list, so feel free to ask. I only have limit spell slots but will do my best :P
Jul 14, 2022 7:17 pm
Qralloq says:
I'll go through the adventure and let you know what loot has been compiled. We're not great at tracking it as we go.
I would be happy to track loot actively as we go, if LoM is ok continuing to handle the selling / disbursement of funds?
Jul 14, 2022 7:55 pm
Took 5 as well, and got Lingering Song. You should now expect Archibald to belabor more in combat :)
Jul 15, 2022 4:01 am
Just a note that some may find useful. Iseret has the Minor Magic rogue talent which lets her cast detect magic at will.
Jul 15, 2022 8:27 am
WhtKnt says:
Just a note that some may find useful. Iseret has the Minor Magic rogue talent which lets her cast detect magic at will.
Oh, that is VERY handy! Especially if/when we start running into magical traps.
Jul 19, 2022 4:59 pm
Rolling HP

Rolls

HP for 3rd lvl - (1d8)

(5) = 5

Jul 21, 2022 4:15 am
Hit points for 3rd level.

EDIT: Iseret is updated and ready for action. She now also sports a shiny new whip in addition to her short sword and crossbow. (Just because I think whips are cool and, hey, archeologist. It's practically a requirement.)
Last edited July 21, 2022 4:40 am

Rolls

Hit Points - (1d8)

(8) = 8

Jul 21, 2022 5:05 am
Nice hp roll!
Jul 21, 2022 5:55 am
Thanks!
Jan 29, 2023 2:53 pm
4th Level -

Taking average of 5hp. She now has an amazing 23 hp...
Ability +1 - Cha 17->18
FCB +1/2 channel damage vs undead (Total: +2)
+1 lv1+ lv2 spell slots (Chained Barbs + Aid currently)
+ 2 channel uses (One from blossoming cleric, one from charisma boost)
Jan 29, 2023 7:12 pm
level 1: burning hands, magic missile, warding weapon, shocking grasp, floating disc
level 2: acid arrow, glitterdust, mirror image, invisibility

already have: color spray, ray of enfeeblement

not magus spells: charm person,prot from evil, comprehnd lang, ear piercing scream, mage armor, identify

Rolls

Spellcraft rolls (+10) vs DC 16 for level 1, so 6+ - (5d20)

(20717112) = 57

Spellcraft rolls (+10) vs DC 17 for level 1, so 7+ - (3d20)

(479) = 20

Spellcraft rolls (+10) vs DC 17 for level 2, so 7+ - (1d20)

(13) = 13

Jan 30, 2023 1:15 am
Tabat's Level 3->4 Changes
---------------------------------

HP: 28->36 (roll + CON + toughness)
Skill Points: +3 (1/ea. into Healing, Perception, and Diplomacy)
ASI: STR +1
BaB: +1
Saves: +1 Fort and Will
Channel Positive Energy (+2d6hp, 30ft radius)
Smite (now 2/day)
+1 Lvl 1 Paladin spell slot
Lay on Hands: now heals 2d6/use (3d6 in most cases due to feat), can be used 5/day

Also worth noting: Since my BaB is now +4, Risky Strike increases to -2 to attack but +4 to damage (+6 if two-handed)
Last edited January 30, 2023 2:13 am

Rolls

HP - (1d10+2)

(5) + 2 = 7

Sep 2, 2023 1:22 pm
5th Level

HP: +5 (23->28) (Don't you love it when your HP;s hit what your party members was 2 levels ago :P)
FCB +1/2 channel damage vs undead (Total: +2 1/2)
Feat: Signature Skill (Heal)
Channel Energy: 3d6 (+8 vs undead)
Spells: 2 lv3 Spell slots
Sep 2, 2023 8:28 pm
Tabat - 5th Level Advancement
-----------------------------------

HP: 7 (roll + CON + toughness)
BaB: +1 (4->5)
Skill Points: +3 (Ride +3)
Spells: +1 Lvl 1 Paladin spell slot
Feat (lvl 5): Celestial Servant (Aasimar) - Animal Companion gains the 'Celestial' simple template and is now a 'Magical Beast'
====
[ +- ] Divine Bond: Mount (Camel)
Last edited September 4, 2023 3:48 am

Rolls

HP Roll - (1d10+2+1)

(4) + 3 = 7

Dec 25, 2023 11:07 am
Tabat - 6th Level Advancement
---------------------------------
HP: 13 (roll + CON + toughness)
BaB: +1 (now +6 / +1)
Skill Points: +3 (+1 ea. to Ride, Sense Motive, Diplomacy)
Saves: +1 ALL
Lay on Hands: +1 use/day, +1d6hp /use
Mercy: Diseased (Lay on Hands now removes the Diseased condition)

Andromeda - 6th Level Advancement
------------------------------------------
HD: +1
HP: +8
BaB: +1
Saves: +1 All
Skill Point: +1
Natural Armor Bonus: +2
STR/DEX Bonus: +1
Bonus Trick: +1
Devotion: +4 morale bonus on Will saves against enchantment spells and effects.
Last edited December 28, 2023 12:35 pm

Rolls

HP - (1d10+2+1)

(10) + 3 = 13

Dec 25, 2023 11:26 am
OOC:
Nice Hp Roll!
6th Level

HP: +5 (28->33)
FCB +1/2 channel damage vs undead (Total: +3)
Channel Energy: +1 use, +2 damage vs unded (3d6+10)
Spells: +1 lv2 + lv3 Spell slots
Apr 25, 2024 7:28 am
Tabat - 7th Level Advancement
---------------------------------
HP: +9 (roll + CON + toughness)
BaB: +1 (now +7 / +2)
Skill Points: +3 (?)
Channel Energy: +1d6 (now 4d6)
Smite Evil +1/day (now 3/day)
Feat: Vital Strike

Andromeda - 7th Level Advancement
------------------------------------------
Nothing *cry*
Last edited May 7, 2024 8:44 am

Rolls

HP - (1d10+2+1)

(6) + 3 = 9

Apr 25, 2024 8:18 pm
7th Level

HP: +5 (33->38)
FCB +1/2 channel damage vs undead (Total: +3 1/2)
Channel Energy: +1d6, +1 damage vs undead (4d6+11)
Spells: +1 lv1 + lv4 Spell slots
Feat: Bless Equipment
Apr 26, 2024 2:16 am
7th level:
HP: 49 + 4 + 1 = 54
FCB: Hit points
Base Attack: Goes to +5
Skill Points: 10
Abilities: Sneak attack 4d6
Feat: Point-Blank Shot
Last edited April 26, 2024 3:06 am

Rolls

HP roll - (1d8+1)

(3) + 1 = 4

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