[Gameplay] Part 1: The Lottery & Tomb of Akhentepi

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Nov 4, 2021 6:25 pm
"Ok, maybe I'm overthinking. This is a just a tomb afterall."
Nov 5, 2021 6:54 am
Tabat heads back to the prior room and approaches the northern door. Remembering that it was also locked, he looks to Iseret, "What do you think, sly one? Can you pop this door open like you did the last one?"
Nov 5, 2021 9:00 pm
"Lead on then, consider the rear covered."
Nov 6, 2021 12:36 am
You can take 20 on this kind of check, Iseret.
Nov 6, 2021 3:11 am
"Hold up. This will require a few minutes." Iseret carefully inspects the door, taking her time to do it right.
OOC:
Taking 20 for a 24 total.
Last edited November 6, 2021 3:12 am
Nov 6, 2021 2:50 pm
The doors open, revealing stairs down to another set of doors. After carefully checking them, you pass through those and reveal the same again. The next set of doors, however, when opened reveal a room.

The center of this large octagonal room is a raised square platform a few inches above the floor, with a stone pillar at each corner. A gold-trimmed sarcophagus sits in the center of the platform, flanked by two statues of humanoid beings with canine heads, each of which holds an ankh in one of its crossed arms. Stone double doors exit the room to the north and south.
Nov 6, 2021 4:02 pm
Qralloq says:
The doors open, revealing stairs down to another set of doors. After carefully checking them, you pass through those and reveal the same again. The next set of doors, however, when opened reveal a room.

The center of this large octagonal room is a raised square platform a few inches above the floor, with a stone pillar at each corner. A gold-trimmed sarcophagus sits in the center of the platform, flanked by two statues of humanoid beings with canine heads, each of which holds an ankh in one of its crossed arms. Stone double doors exit the room to the north and south.
OOC:
I'm assuming this the north door.
So, I think we just hit the jackpot

Jaware will cast detect magic and examine the room from the door. (Spellcraft +7 and Perception +4)
Last edited November 6, 2021 6:18 pm
Nov 6, 2021 6:53 pm
Jaware senses no magic within the room.
Nov 7, 2021 7:43 am
Tabat takes one step into the room and studies the sarcophagus intently before stepping further.
OOC:
Using Ability: Detect Evil on the sarcophagus
Nov 7, 2021 1:14 pm
The sarcophagus does not appear evil to Tabat's senses.
Nov 7, 2021 5:56 pm
Tabat shrugs. "It does not exude an evil aura," he says, "Always a worry when dealing with the dead in a place like this." He steps slowly and carefully forward once Iseret move in and stays just behind them. "We should still expect a trap. There is no way the tomb's designers would make this part too easy."
Last edited November 9, 2021 4:26 pm
Nov 9, 2021 9:11 am
Taking a cautious lead from the rest of the party, Bernard moves a little into the room and has a look around top see if anything is of particular significance.
OOC:
As usual, if a different Knowledge would work better, I don't have Religion, but all others are at 9 and Arcana is at 10.

Rolls

Knowledge History - (1d20+9)

(11) + 9 = 20

Nov 9, 2021 2:49 pm
Bernard doesn't find much to examine in the room. There weren't any tapestries or mosaics to interpret, only the statues near the sarcophagus, and who they represent seems to be outside his area of study.

Reposting status table here - map not yet updated.
[ +- ] Status effects

Rolls

Secret Roll

Nov 10, 2021 2:20 pm
OOC:
I think we will have to bot Iseret, as asked, if we want to enter the room.
Nov 10, 2021 3:26 pm
Folding your obvious caution, Iseret enters the room and spends a long time examining the floor as she directly approaches the sarcophagus, then that platform as well.
OOC:
Taking 20 every 5' on perception (trapfinding)
She determines that the platform is pressure sensitive, but doesn't know what it triggers.
OOC:
I'll update the map shortly.
Nov 10, 2021 5:28 pm
I have a idea. Let's get out of the room and, at a safe distance, throw a sac with some stones inside the room, at the platform, to trigger the trap.
Last edited November 11, 2021 6:44 am
Nov 12, 2021 5:15 pm
OOC:
Following the rules I established to keep a dungeon crawl on pace, we'll take that plan as given.
You all exit the room and taking a bit of rubble from the nearby areas that are rubble-strewn, toss it to the central platform with the sarcophagus.

The door immediately before you slams shut. On the other side, you hear the rushing of water for two minutes and then it stops. The door before you groans, bulging slightly outwards toward you.
Nov 12, 2021 7:41 pm
It seems like the trap was meant to drown us. Iseret is really saving our lives.
OOC:
Talbat has a crowbar that we can use to open the door, but i don't if we should. Maybe the water will fill this room also if we open the door.
Last edited November 13, 2021 12:57 pm
Nov 13, 2021 4:36 am
Tabat nods in agreement. "Yes, it is a testament to our teamwork that we still walk these resting halls." The paladin walks forward and presses his hand against the door. He positions his ear against it to listen for any indication the room on the other side is full of water.

"Only one way forward," he says, "But no reason we shouldn't proceed carefully."
Last edited November 13, 2021 4:37 am
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