LizzyPinkHood says:
... I don't always understand clearly things like "+1 forward" and such ...
This simplified PbtA game does not have rules for +1 Forward, but it may be a reward in some situations. The GM will tell you how if it comes up.
Just because this game does not have the mechanic does not mean that you can not still ask about how it works in other games. If you have any questions about PbP or PbtA or anything, we can try to explain. Just tell us which game and which rule is unclear and we can look at it.
+1 Forward just means that the next time you roll the dice (or possibly only the next time you roll a particular move or under particular conditions (the GM will tell you the specifics)) you add an extra 1 to whatever you roll.
+1 Ongoing is similar but you keep adding the +1 to your rolls for as long as the rule says (Ongoing will always have a end clause like "take +1 Ongoing until you get out of the house" or "... while interacting with this NPC"). Ongoing usually states which moves/roll it applies to. You just follow the rules and do what they say for you to do.
LizzyPinkHood says:
... I do like narrative occasionally more over heavy mechanics, as long as they are still present.
The mechanics of this game are light, and tend not to impose too much on the narrative. We have not rolled a lot of dice so far. Though we are probably going to have a fair bit of dice soon, it is looking like an ambush. :)
LizzyPinkHood says:
... I prefer less challenging and more successful heroic scenarios, hence why I do not usually play grim dark settings ...
World of Dungeons is less 'heroic' than vanilla Dungeon World (and if there is enough interest we can always start a Dungeon World game as well, though I prefer WoDu or AW:Fallen Empires for fantasy). You start out poor ('fresh-faced') and have to work for money to level up, and you don't ever have a lot of 'health', so death is a real possibility if you get into fights (fighting is always a bad idea), and in this game particularly your characters are not going to be 'saving the world' or even making that much of an impact (so that other players can join later and not have to deal with your epic fallout). But this is 'Swords and Sorcery' not 'grim dark'.