General Chat

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Aug 22, 2021 1:06 am
Welcome DJ_WAFFLES.

We did not hear from you in the 'recruitment' thread. Be sure to take a look there to understand what we are trying to do in this game.

Tell us a little about yourself so we can better serve your needs.

What are you wanting to get from this?

What past experience do you have? With RPGs, with PbtA, with PbP, whatever. This is a place of learning, so it is fine if you have no experience at all, or if you just want to work on one particular thing.

Let us know and we can try help.
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Sep 17, 2021 12:54 pm
Welcome LizzyPinkHood.

Tell us a bit about yourself and what you want to get from this game.

Take a look at the Rules page if you have not read the WoDu PDF (it is basically a duplicate). Have you read or played any other PbtA games?

When you are ready we can discuss characters in the Character Creation thread.
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Sep 17, 2021 1:04 pm
vagueGM says:
Welcome LizzyPinkHood.

Tell us a bit about yourself and what you want to get from this game.

Take a look at the Rules page if you have not read the WoDu PDF (it is basically a duplicate). Have you read or played any other PbtA games?

When you are ready we can discuss characters in the Character Creation thread.
Hello, GM and everyone ^_^
Um, well, I had very little experience playing PbTA system games, and I don't always understand clearly things like "+1 forward" and such, but I do like narrative occasionally more over heavy mechanics, as long as they are still present.

My more adequate experiences were primarily systemless PbP games and verbal games with few mechanical supports like dice rolls without dedicated system, but I had also played D&D 4e and 5e a bit, I am familiar with many common 'big' titles like GURPS and the others.

From the game I usually expect fun time gained from mutual enjoyment of the story and interactions: I suppose I lean more towards adventuring and combat parts of game triad (adventures/roleplay/combat), but a great and dramatic scene would be just as welcome~
As a player I could offer bringing perhaps interesting characters that are not just interested in defeating every obstacle they meet, as well as my personal experience which might happen to be useful at some point.
Perhaps the one big flaw I can think of that I possess as a player is that I prefer less challenging and more successful heroic scenarios, hence why I do not usually play grim dark settings, but I am sure this won't come up in a way that would seriously halt or ruin the game.
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Sep 17, 2021 1:30 pm
LizzyPinkHood says:
... I don't always understand clearly things like "+1 forward" and such ...
This simplified PbtA game does not have rules for +1 Forward, but it may be a reward in some situations. The GM will tell you how if it comes up.

Just because this game does not have the mechanic does not mean that you can not still ask about how it works in other games. If you have any questions about PbP or PbtA or anything, we can try to explain. Just tell us which game and which rule is unclear and we can look at it.

+1 Forward just means that the next time you roll the dice (or possibly only the next time you roll a particular move or under particular conditions (the GM will tell you the specifics)) you add an extra 1 to whatever you roll.
+1 Ongoing is similar but you keep adding the +1 to your rolls for as long as the rule says (Ongoing will always have a end clause like "take +1 Ongoing until you get out of the house" or "... while interacting with this NPC"). Ongoing usually states which moves/roll it applies to. You just follow the rules and do what they say for you to do.
LizzyPinkHood says:
... I do like narrative occasionally more over heavy mechanics, as long as they are still present.
The mechanics of this game are light, and tend not to impose too much on the narrative. We have not rolled a lot of dice so far. Though we are probably going to have a fair bit of dice soon, it is looking like an ambush. :)
LizzyPinkHood says:
... I prefer less challenging and more successful heroic scenarios, hence why I do not usually play grim dark settings ...
World of Dungeons is less 'heroic' than vanilla Dungeon World (and if there is enough interest we can always start a Dungeon World game as well, though I prefer WoDu or AW:Fallen Empires for fantasy). You start out poor ('fresh-faced') and have to work for money to level up, and you don't ever have a lot of 'health', so death is a real possibility if you get into fights (fighting is always a bad idea), and in this game particularly your characters are not going to be 'saving the world' or even making that much of an impact (so that other players can join later and not have to deal with your epic fallout). But this is 'Swords and Sorcery' not 'grim dark'.
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Sep 17, 2021 1:38 pm
Oki, I shall proceed to character creation thread and see if my idea could still fit - it might appear potentially over the top in some aspects, but nothing that couldn't be solved I am confident ^_^
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Sep 19, 2021 11:50 pm
Hey sorry I've been quiet these last few days - I'm finding that as I start to prep and GM games I have less bandwidth for playing them myself, annoyingly. I'll catch up and weigh in.
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Sep 20, 2021 7:14 am
Yeah. Prepping can really fill the brain with that one thing and make it hard to give other stuff attention.

I try to only have a few games in the prep and setup stage at any time. Once the games get going they are much easier, and take up less bandwidth.
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Nov 21, 2021 3:45 am
Hey vagueGM, would you be averse to me trying to find a few more players? Currently our recruitment rate is slightly lower than the attrition rate; I was thinking of posting about this game in an Australian RPG Discord devoted to less-mainstream games, and in the Dungeon World Discord. No worries if you'd rather I didn't, though.
Last edited November 21, 2021 8:36 am
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Nov 21, 2021 11:56 am
Sure. If you want to invite them over to GamersPlane they would be welcome.

Remember the target audience for this game, though. If they come to site, they might not want this particular game, and we can look at making something more permanent, if you want.
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Nov 21, 2021 7:09 pm
I'm still here BTW, I just don't have anything more for this scene. I've been letting the other two have their scene.
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Nov 21, 2021 7:11 pm
Other one, I believe.

We are still waiting to see what Rook got from his looting and how the other guards respond to his sharing.

Is there anything you want to do next?
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Nov 21, 2021 7:22 pm
We already figured out what Rook got though, a small amount of coins and valuables, of which his share was 40 copper, and then maybe that much more in cheap weapons if we can sell them.

PS: Apropos of this, I am going to be out of contact this next week, travelling for thanksgiving. I will be back next week though.
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Dec 2, 2021 3:00 pm
Is there a way here to see just new posts? I can see when a thread has new posts, but this scrolling up and trying to remember where I left off is a drag. Is subscribing to each thread a better way to go?
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Dec 2, 2021 8:29 pm
paladintodd says:
Is there a way here to see just new posts? I can see when a thread has new posts, but this scrolling up and trying to remember where I left off is a drag.
The system tries to keep track of the last post you read. We are working on making it more uniform.

If you click on a link on home page, it will take you straight to the new posts, based off of what you last read (it does not know if you actually 'read' the posts, it only knows that you loaded them into your browser).
In the searches, you need to click on the orange 'dice' icon or the little red 'page' icon to have it take you to the correct place, the main (text) link still leads to the first post (but this is a bug).

Let us know if that works for you, else we can look for more solutions.
paladintodd says:
... Is subscribing to each thread a better way to go?
Subscribing to a thread or forum just makes the system send you an email (with a link) when there is activity. It helps you know that you need to come check, but does not help with the rest.
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Dec 3, 2021 2:53 am
Clicking the die solves it, thanks.

Just waiting at this point to see where Cook will show up.
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Dec 9, 2021 10:32 pm
Hey vagueGM, after seeing a few of the Welcome threads, I was wondering if perhaps the sign-up page could do with a refresh to add a little more context about the game and ease new players' onboarding?

The specific things I was thinking were
- the para starting 'The world has broken' should be tweaked or replaced to make clearer the low-key adventure vibe
- add a couple of sentences, either there or under character creation, about how powerful the characters are at start, i.e. something like "You are fresh-faced, inexperienced adventurers, not yet as grand as a standard level 1 D&D character. However you are still skilled, and probably armed - this is also not an OSR-stlye 'funnel' game where characters are average villagers who get killed off to see who will survive. You're between those two, skilled but inexperienced."
- a para listing the current party members, their classes and (brief) backgrounds - something like the party list in the wiki but minus the skills & abilities lines
- a short para about the current state of play (like the one you just put in the wiki)

That way players can come in knowing a little more about the tone of the game and roughly what level to pitch their character ideas at.
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Dec 9, 2021 10:33 pm
..oh also letting people know they can subscribe to the forum and it's the best way to make sure they get notified when things change
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Dec 9, 2021 10:40 pm
..and the thing about magic being shunned. That detail is not in the RAW (which players are pointed at on the sign-up page and which therefore sets their assumptions about the game), so it's a useful thing for new players to know about the game world before they offer their ideas.
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Dec 10, 2021 7:02 am
theatreofcomets says:
H... I was wondering if perhaps the sign-up page could do with a refresh to add a little more context about the game and ease new players' onboarding?
Yes, indeed. I will rework those pages to clarify those points. The original text was tossed together in response to a demand for such games (and players signed up almost before the game was posted:), and things have taken firmer shape since then, a shape which is not really reflected in the text.

Your suggestions seem about right, I may call on you to help with the exact wording.
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Dec 10, 2021 7:03 am
Cool, yeah really happy to help with drafting etc
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