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Aug 14, 2021 5:57 pm
vagueGM says:
Welcome Jabes.plays.RPG.
What are you looking to get from this experience? And don't say more 'experience'. :)
Thanks for having me!

I've been playing RPGs since 1987 but didn't try my hand at GMing until 2016, and that was a Dungeon World game. I signed up for Apocalypse World games a couple of times but those games died soon after character generation.

I ran DW a couple more times. Last year I had to go on a prolonged break from gaming so these two games were put on hiatus. Here they are, the forums are public, in case anyone wants to take a look: "Qing'lai: Land of Splendor" and "Hiptos: Sands of Fate"

I feel like I have a decent grasp of agenda, principles, and moves but I'm sure I have much to learn still.

What I feel I still struggle with is Fronts. I usually have an idea in my head but have trouble putting those ideas on paper.
Aug 14, 2021 5:58 pm
Oh and allow me to share something I came across before that's been a big help to me:
Last edited August 14, 2021 6:54 pm
Aug 14, 2021 6:10 pm
Jabes.plays.RPG says:
What I feel I still struggle with is Fronts. I usually have an idea in my head but have trouble putting those ideas on paper.
Yeah.... Fronts...
You might want to post in the newly created Dungeon World Q&A thread for DW specific Fronts advice.

Remember that Fronts are meant to be a tool to make the GM's life easier, if they complicate things or make it harder, skip them and do your own thing.
I need to check the books but I believe Apocalypse World --from whence DW sprang-- did away with Fronts in the second edition. Strangely many who complained about them suddenly found they wanted them back, or had accidentally been using them all along.
Aug 14, 2021 6:42 pm
Jabes.plays.RPG says:
Oh and allow me to share something I came across before that's been a big help to me:
https://i.pinimg.com/originals/60/0c/f0/600cf0daaca8538d4ebf0940222d0c2a.png
I can see this being helpful in the future. Thanks for sharing.
Aug 14, 2021 7:37 pm
Welcome lenpelletier. I guess the prediction came true. :)
What do you hope to get from this experience?

As a start, take a look at the questions in the second post of this thread To Start and answer whichever you think are relevant.

Len

Aug 14, 2021 9:05 pm
vagueGM says:
Welcome lenpelletier. I guess the prediction came true. :)
What do you hope to get from this experience?

As a start, take a look at the questions in the second post of this thread To Start and answer whichever you think are relevant.
Thanks!

I've GMed a fair number of systems but never a PbtA game. A lot of people I know think they're great games I am interested to learn more. I recently backed the Avatar Kickstarter and think I'll want to run that eventually. Also have heard a lot of good things about Dungeon World and Masks.

Short term, I hope to mostly lurk for a while, as things are fairly busy for me at the moment, taking in advice for others and seeing how games play out. When things smooth out I'd like to try playing. Eventually I'd like to run a game.
Aug 15, 2021 7:12 pm
Welcome PixE.
What do you hope to get from this experience?

As a start, take a look at the questions in the second post of this thread To Start and answer whichever you think are relevant.[/quote]
Aug 15, 2021 7:31 pm
vagueGM says:
Welcome PixE.
What do you hope to get from this experience?

As a start, take a look at the questions in the second post of this thread To Start and answer whichever you think are relevant.
[/quote]

So I’m Kris, over the years I’ve played quite a few different RPG’s but have never GM’d. I recently purchased the CoC Starter Set and as far as these things go it is one of the BEST I’ve come across as it kinda puts you in the Driving seat. Because of this it’s made me want to GM……I’m a Kinesthetic learner so I need to be doing it as I’m learning if that makes sense (hence why I’m looking for a Co-Gm) Also as well it’s the Rule Sets for so many of these RPG’s that confuse the hell out of me…….I’m a great ideas man lol. I’d like to be able to GM a basic game of something for a group of people and make it enjoyable
Aug 15, 2021 7:42 pm
I keep hearing good things about the CoC Keepers Guide and the good advice it has for all GMs. But I have not been able to actually read it to put that to the test. I have read a little Lovecraft, but not much, I don't really do horror.

This forum is aimed at Powered by the Apocalypse (PbtA) GMs. So there will not be much CoC help here. If you are interested in learning to GM PbtA then those skills will transfer over to whatever you run. I always advise people get as much exposure as possible, to as many systems and styles as possible, and learn whatever they can from them to better the games they do play.

I will often recommend reading a game even if I don't recommend (or think the reader will be) running it.
Cypher System is on that list, as is Burning Wheel, and Dogs in the Vineyard (though playing one game of Dogs is often worth it, though maybe not PbP:). City of Mist may fall into that category, I still need to play it more to be sure, but it has interesting ideas which are a bit muddled and not that well executed when it gets to the table. :( There are more on that list, but they don't come to mind right now.
Aug 15, 2021 8:05 pm
Oh I wasn’t saying I was solely interested in CoC. I’m more than happy to learn ANYTHING, it hopefully (like you say) will give me transferable skills that I can then use on other systems
Last edited August 15, 2021 8:06 pm
Aug 15, 2021 8:07 pm
Understood.
Do you have access to any --and have you read any-- PbtA games? Several are freely available.
What genres interest you?
Aug 15, 2021 10:00 pm
I’m not sure if they’re classed as PbtA but I’m mostly into Cyberpunk genre games so Shadowrun + Cyberpunk. I also like Lovecraftian Horror……to be honest the only RPG’s I’ve never enjoyed were Lo5r and DnD/Pathfinder, whether that was down to the GM’s I’ll never know but yeah.

At Home I have Uprising, Shadowrun 5th, Starter sets for CoC and Shadowrun Sixth World :)
Last edited August 15, 2021 10:01 pm
Aug 15, 2021 10:07 pm
To be clear. In the post three above, I am not recommending those games to be read (first). I am saying they have some value even if you don't plan to run them.
I would recommend starting the game one wants to run/play, and only then branch out into reading alternate games for alternate perspectices.

I do, however, recommend reading Apocalypse World (2e if you can get it, it is little cleaned up and has a bit more detail). It is the source from whence the other games flow and is still my go to for every random genre people ask me to run.
I will often try a game designed specifically for a style of play, then find it better to fall back to using AW instead: use the ideas/world the game presents and make some custom moves to cover genre specific situations, but use the AW Moves and maybe Playbooks. That is a personal preference though, don't take it as advice.

I remember Monsterhearts being very well written and clear in its intent and teaching. I have not read 2e yet.

Dungeon World is a difficult one. It has a lot of DnD baggage, which can make it harder to understand than it needs to be. It was meant as a bridge between the DnD crowd and PbtA. Were I doing (the right kind of) fantasy, I might reach for AW:Fallen Empires, or look for something else.

I must check my books and see what else was good. Then add things to the References page.
Aug 15, 2021 10:14 pm
PixE says:
I’m not sure if they’re classed as PbtA but ...
I would say 'no'. :)

There are a range of Cyberpunk (or cyberpunk adjacent) PbtA games. The Sprawl was one of the first (and has the rough edges to prove it). The Veil has its own take on cyberpunk, it is focused on the more personal stories incorporated in the genre. Headspace is an interesting idea for the right group.
My goto for Cyberpunk is Yesterday's Tomorrow, it can do Shadowrun as well. It is 'rules-light' in the style of 'rules-committed', you need to first understand PbtA to get it, maybe read the Sprawl or AW first.
There are some Forged in the Dark Cyberpunk games, but they might not count as PbtA?
Aug 15, 2021 10:41 pm
vagueGM says:

My goto for Cyberpunk is Yesterday's Tomorrow, it can do Shadowrun as well. It is 'rules-light' in the style of 'rules-committed', you need to first understand PbtA to get it, maybe read the Sprawl or AW first.
There are some Forged in the Dark Cyberpunk games, but they might not count as PbtA?
I’ve downloaded yesterday’s tomorrow and I may have played Apocalypse World……If I needed a sounding board could I run a scenario/ideas past you? :)
Aug 15, 2021 10:45 pm
PixE says:
... If I needed a sounding board could I run a scenario/ideas past you? :)
Sure. My Cyberpunk is not that strong, and my Shaowdrun is very weak. But this is a Round table, I am sure there are other GMs here who would be happy to help as well.

If, at any point, you want to try run a quick scenario for us to play in and critique, I can make you a sub-forum.
Aug 16, 2021 4:23 am
PixE says:
I’ve downloaded yesterday’s tomorrow ...
Make sure you got the v1.1 PDF, it has some corrections in the later parts.
Aug 20, 2021 6:52 am
vagueGM says:
Do you want to start by GMing a random scene? Then we can help you each step of the way? No need to try make it good. Or maybe you want me to start a scene and we can discuss how we would each handle each step? ... If anyone else wants a sub-forum call out and I can make them.
For the moment I'm really enjoying just learning to play DW and WoDu, and starting to really appreciate the DW design as I gradually read more of the book and see how it applies in play.

After I'm across these foundations more, what I'd really like to do is run the forum equivalent of a session 0 and 1 of The Warren for anyone who's interested. I have a feeling most of you haven't played it, which means I'd need to set things up a bit for character generation, premise and so on. But since I'd like to run it for some local friends irl one day (when lockdown ends), and none of them have any ttrpg experience, they're all things I need to learn to do along with the other GM skills, and getting some experience here would be really helpful.

(The Warren's a really interesting game imho, because you play creatures at the bottom of the food chain, i.e. rabbits, with none of the powers and weapons and spells DW characters have, and a simple cat or dog is a mortal threat. You have to survive by your wits, if indeed you do survive: most rabbits don't live very long. There's only one playbook, but characters each choose a distinctive move from a shared pool, on top of their basic moves, which gives each rabbit a different key ability.)

This all depends on whether people have time and energy to have a completely different pbta game going here while the others are going, and I'm not assuming anything re that. If people don't have energy for that, which is very fair, then yes I reckon I should try GMing some random scenes.
Aug 20, 2021 7:21 am
Yep. I have slowed (completely) my two random scenes while we concentrate on --the more interesting right now-- DW game. Which I feel a little invested in and hope continues past the practice. This is the function of the Bonds part, they literally bond the characters together and invest us in playing with that group, they do it very quickly compared to the DnD meeting in a tavern.

The Warren is an interesting game. It does tend to work better with people we know than with strangers on the internet, though. So recruiting from this group is better than doing so in the Game Tavern.

You could also try running Brindlewood Bay. I am sure you will not have trouble finding players for that (including me), it is very popular (though less so outside the Gauntlet community). You can practice that here before launching a 'real' game on GP; and get a little practice before trying it with your real friends. :)
Aug 20, 2021 9:37 am
vagueGM says:
Which I feel a little invested in and hope continues past the practice.
Me too, on both counts!
vagueGM says:
The Warren is an interesting game. It does tend to work better with people we know than with strangers on the internet, though. So recruiting from this group is better than doing so in the Game Tavern.
Yes, that makes sense.
vagueGM says:
You could also try running Brindlewood Bay. I am sure you will not have trouble finding players for that (including me), it is very popular (though less so outside the Gauntlet community). You can practice that here before launching a 'real' game on GP; and get a little practice before trying it with your real friends. :)
Yeah I'd love to try running Brindlewood Bay! It seems structurally similar to The Warren in terms of the single playbook / shared pool of unique moves, and iirc there's even fewer moves to keep track of, since the Day and Night moves do so much work. But I'd thought of it as more complex overall since there's the mystery and void mysteries to track and make sure one delivers properly, so I was thinking The Warren would be easier to start with. That said, if the crew in this round table were way keener on BB than The Warren, I could certainly give it a crack.
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