Assessing the Assassin (OOC)

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Sep 8, 2021 7:13 pm
That's up to the group. You can do as many Downtime Activities as you can afford to pay for, they cost either 1 Coin or 1 Rep per activity. I would value Rep at about 3ish Coin, so Spending Rep is something you should probably only do if you are desperate. You currently have 0 Rep.
Sep 8, 2021 8:36 pm
Hmm, it would probably be for the better if Freck just abstained for now, then. I'll keep thinking about it, but I don't think the cost is worth it if we already get good intel on the assassin.
Sep 8, 2021 11:11 pm
Hmm, from reading the description of Nightmarket, it would make sense if the owner of this information was one of the elites who live in the townhouses. No particular person in mind though.
Sep 8, 2021 11:16 pm
We can grab a random name and you all can tell us some facts about them (now or as we go along).
Then you decide on Detail for the plan (point of infiltration, if you are going with a Stealth plan) and then we Engage.
Sep 9, 2021 4:49 pm
Quote:
How about a score to secure secret files that go into more details about the assassin? I imagine that some of the more important people in the city would have access to information that's not known outside of the elite circle.
Wow, love this idea! :-)

Let me try to collaborate along this path then. Let's say that in that file that Jeren just handed to Kristov we find the name of this person in Newmarket, who has access to the "secret files" we need about our assassin. Just thinking out loud, it could be for example a retired colonel (or equivalent high rank officer), with name to be invented by saevikas in his next RP post. And when Kristov comes back to our Lair with that info, then all of us can jump into the RP thread and start to plan our infiltration in the colonel's manor. How does it sound?
Sep 9, 2021 6:18 pm
Sure.

I don't know why saevikas has to take on the naming responsibility, but they are welcome to it if they want it.

We don't need another RP post, but can have any 'free play' we want before the Engagement Roll. We should not spend too much time on 'planning', all we need to play (OOC) is the Plan Type, and Missing Detail, I think we have Type, so all we need is the Detail of your plan: the point of entry. Then the Engagement roll packages up all the planning you already did off-screen, and Flashbacks handle the specifics of your planning for the problems that actually come up.

Feel free to play it out, though. The mechanics of the game cycle should not hinder roleplay during all phases.
Sep 9, 2021 7:01 pm
Quote:
I don't know why saevikas has to take on the naming responsibility, but they are welcome to it if they want it.
Oh, no particular reason, I said that because he was the one leading the RP scene, that's all. I can propose one too, what about Colonel Matheson?
Sep 9, 2021 7:31 pm
Retired from where? Blue Coats? Inspectors? Army? Something else?
Sep 10, 2021 10:47 am
Retired from the Army. He now lives in a big fancy house that his army salary could not have paid (even for a colonel's rank), so rumour has it that he was involved in some dirty smuggling activities during the war.
Sep 10, 2021 7:15 pm
Rattila: You happy bringing the army into this?

gnomius: Why would an ex-army guy have info on an assassin? We don't need hard answers, but can you see some ways that this makes sense? Or is that part of the mystery?
Sep 10, 2021 9:09 pm
That is part of the mystery. I am just building up on Rattila's first (and great) idea:
Quote:
Personally, I would also be interested in making this assassin in service -temporarily or exclusively- of the the Government, the Army or one of its important members, to get into this idea of "small spies delving into big political schemes". Not necessarily a grand conspiracy, but something that could lead into more dangerous/important situations without the crew really knowing. Maybe the assassin could also be part of a more powerful order ?
Last edited September 10, 2021 9:10 pm
Sep 11, 2021 3:50 am
I think this all sounds pretty neat, especially the mystery about the colonel's influence being greater than it should be. Might I suggest blackmail instead of smuggling as the rumored reason? It would make sense given that we are looking for information in his possession, and also makes the mystery a more solid question of "how is he getting all this information".

I leave the point of infiltration to the others, since it seems like it's more in their character's respective wheelhouses.
Sep 11, 2021 8:07 pm
vagueGM says:
Rattila: You happy bringing the army into this ?
You bet I am ! Anything that could reminds Freck of the past he wants to forget about is good in my book x).

And yeah, I like gnomius idea too ! And this way we may uncover more and more dirt as we go on, that all could open to even more possibilities afterward, which is perfect.
Last edited September 11, 2021 8:11 pm
Sep 11, 2021 8:35 pm
So, Rattila and gnomius:

How are you getting into wherever the files are kept?

The Detail. saevikas: Your contributions are still welcome, but we do appreciate your passing the torch (spotlight).

We really need that answer before we can move on, but we can also think about the questions in the following posts at the same time.

Aside: Is this a complex plan or are you just straight up taking the files?
Sep 11, 2021 8:41 pm
Loadout
How much stuff are you carrying? How obvious would it be to anyone who sees you that you are up to no good?

1-3 load: Light. You're faster, less conspicuous; you blend in with citizens.
4/5 load: Normal. You look like a scoundrel, ready for trouble.
6 load: Heavy. You're slower. You look like an operative on a mission.

You don't select items now, just how many you brought with you. When you need an item, if you still have load available, you just say you have the item and tick it off on your sheet.

Look at you sheet to get an idea of the sort of items you carry.
Sep 11, 2021 8:42 pm
Engagement Roll
Engagement Roll:
1d for sheer luck.
+1d for each Major Advantage.
-1d for each Major Disadvantage.
+1d Second Story: When you execute a clandestine infiltration.

Critical: Exceptional result. You've already overcome the first obstacle and you're in a controlled position for what's next.
6: Good result. You're in a controlled position when the action starts.
4/5: Mixed result. You're in a risky position when the action starts.
1-3: Bad result. You're in a desperate position when the action starts.

Major Advantages / Disadvantages
• Is this operation particularly bold or daring? Take +1d. (I would say no?)
• Is this operation overly complex or contingent on many factors? Take -1d. (We need the Detail before we can say)

• Does the plan's detail expose a vulnerability of the target or hit them where they're weakest? Take +1d. (I would say no?)
• Is the target strongest against this approach, or do they have particular defenses or special preparations? Take -1d. (I would say no?)

• Can any of your friends or contacts provide aid or insight for this operation? Take +1d. (Could be. Tell us who and how.)
• Are any enemies or rivals interfering in the operation? Take -1d. (I would say no?)

• Are there any other elements that you want to consider? Maybe a lower-Tier target will give you +1d. Maybe a higher-Tier target will give you -1d. Maybe there's a situation in the district that makes the operation more or less tricky. (I would say no. Just to keep things simple.)

We all get to decide the answers to these questions. I am not the dictator.
Sep 11, 2021 8:46 pm
Edited the above to add Second Story Upgrade.
Sep 13, 2021 10:38 am
So I'd say that this should be a classic "infiltration" job, to quickly get into the colonel's manor, retrieve the documents from his safe, and get out before being noticed.

Having said this, my first take at the questions above:

- Loadout: would be Light, so we can get in and get out as soon as possible.
- Is this operation particularly bold or daring? No
- Is this operation overly complex or contingent on many factors? No
- Does the plan's detail expose a vulnerability of the target or hit them where they're weakest? No
- Is the target strongest against this approach, or do they have particular defenses or special preparations? No, unless the safe itself is considered "special preparation". Probably the colonel has a few guards (ex-soldiers too), but not that many.
- Can any of your friends or contacts provide aid or insight for this operation? Maybe Amancio knows someone who knows the safe combination? Otherwise, we'll need Freck to come up with a system to open it or blow it up if needed.
- Are any enemies or rivals interfering in the operation? No
Last edited September 13, 2021 10:39 am
Sep 13, 2021 10:57 am
gnomius says:

- Loadout: would be Light, so we can get in and get out as soon as possible.
Loudout is, of course, per character. But having one PC go in all heavy would limit the options for everyone, so some level of coordination may be wise.
gnomius says:

... unless the safe itself is considered "special preparation". Probably the colonel has a few guards (ex-soldiers too), but not that many.
I would think this was standard, so not 'special preparation' in any way that would affect how you engage.
gnomius says:

... Maybe Amancio knows someone who knows the safe combination?
Seems like a stretch without anything to back it up.
An Acquire Downtime Activity could get you such things, but you can also arrange it in a Flashback instead, which would be better, since that only happens if it turns out to be required.
gnomius says:

... we'll need Freck to come up with a system to open it or blow it up if needed.
Again, that is what Flashbacks are for, if your Fine Lockpicks aren't up to the task.
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