OOC:
Since the description of the gauntlet does not specify if this is a swift or free action, I assume using the gauntlet is a standard action. I let you use it with a cure spell last time because you were holding a charge from a previous failed touch attack, but I'm not allowing it now because I consider you used two standard action to cast your spell and activate the gauntlet. So you either attack with your spell or with your gauntlets this round. for the zombie, this does not matter as I simply need to make a Hard to kill roll, but for you it will matter as to whether or not you spend a spell slot...
Weiryn discharges energy on the zombie, but sadly it refuses to crumble to dust...
fifth round of combat!
Initiative order:
25 Darren
15 Zombies
13 Ujjaya
12 Kuroi
11 Roland
10 Kayleigh
9 Mysterious woman (I can't believe I did not fix taht entry before... XD)
3 Weiryn
Combat map
Conditional modifiers:
Mounted Combat.
Mist is ever present in the streets and limits vision. Beyond 30 feet, creatures have concealment (20% miss chance).
Kayleigh is sickened (-2 attack rolls, damage rolls, saving throws, skill checks, and ability checks).
Weiryn still holding the charge of a Cure Moderate Wounds spell. His Deathwatch (range 30 ft., can tell if creature is dead, fragile [alive with 3 hp or less left], fighting off death [alive with 4 or more hp], healthy, undead, or neither alive nor dead [such as constructs]) is still active (Sorry, I forgot it in the last fights, but I doubt it would've made much difference).
Effects Duration:
Blinded: Creature cannot see, -2 to AC, lose Dex bonus to AC, -4 on most Str or Dex-based skills and opposed Perception checks. All activities involving vision automatically fail, opponents have total concealment (50%), must make DC 10 Acrobatics to move faster than half speed, if fail falls prone.
Zombie in d8 is blinded, 1 round.
Zombie in f8 is blinded, 2 rounds.
Prone: Creature lying on the ground, -4 melee attack, cannot use ranged weapon except crossbows, +4 AC vs. ranged attacks, -4 AV vs. melee weapon, standing up is a move-equivalent action which provokes an attack of opportunity.
Zombie in d6 is prone.
Darren is up!