The Frigid Woe (DW) - Act 1

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Feb 8, 2022 12:03 am
As the party meets and greets at the docks, Falteo takes off into the sky and begins circling the town, taking stock of its layout and defenses and how the city runs, while also keeping an eye on what the rest of the party is doing. Teo had never been this far from his village, his supply runs never forced him to go much farther than Nohme or the next town over, so he never had any reason to. But the tiny size of Syrinlya reminded him of his village. Sure, the elegant wooden homes were replaced by yurts and the trees were replaced by, well, nothing, but the compactness, the sense of community you get just from looking at it, reminded him of home.

Eventually, he notices the group enter a tavern, and as the winds pick up in the free air above the outpost town, Falteo descends into the city streets. He lands just outside the tavern, pulls a thick piece of cloth over his mouth and nose and makes sure his gloves are nice and snug, then enters the tavern and sits down at the table with the rest of the group.
OOC:
Rolling Discern Realities on his trip around the town to maybe mark some XP, rather than about what's inside the tavern, if that's okay

Hm, just 1 question about the town? Maybe what happened here recently, probably looking for signs of the Woe
Last edited February 8, 2022 12:05 am

Rolls

Discern Realities - (2d6+2)

(34) + 2 = 9

Feb 8, 2022 1:39 am
"Hello, birdie!" Byron calls jovially, and waves him over.
Feb 8, 2022 2:06 am
Mance shares a drink with his companions and their host allowing the refreshing lager to loosen his body after the tense journey. Noticing Bonepipe and Byron's interest in the other patrons, he replies to Byron's inquiry, "No, I haven't seen them around before. Could be new recruits to one of the exploration teams maybe."

"Please excuse me for a moment," the captain leaves Morgo and the two shipmates to their observations to go catch-up with the old barkeep.

"Thanks Arl, that Jolly Lager always hits the spot. Yes, a couple new faces on the crew this time round."

"I came across an interesting story recently,"
Mance leans in closer, lowering his voice to build drama and draw in Arl's interest. "I heard rumors that people may be traveling along the lava flows!?!" Mance was referring to the evidence in the travel logs of the Flying Remorhaz. He looks carefully at Arl's reaction and then asks, "Have you heard any stories of such endeavors? Or know anyone I should talk to who might have more information?"
Feb 8, 2022 9:14 am
OOC:
I'm going to resolve these in the order that makes the most sense, so Teo first.
Narrator
As Falteo flies a loop around the settlement, he takes in a few interesting local tidbits. Fortunately, though some of the folks spoke of how the Woe was ravaging the mainland - some rumors true, some wildly exaggerated - it didn't seem like anyone in this town had contracted it or showed any symptoms.

More than the Woe - the thing that seems to be on most people's minds (or at least in their discussions) is the Dwendalian Empire. Teo would know that the Dwendalian Empire is an all-human nation to the west of the Greying Wildlands, and is known for being totalitarian, but not outright hostile to this region.

However, recently, Dwendalian ships have been spotted off the coast, putting the town on edge due to the fact that most of their defenders - the expedition team - left to pursue a lead on a new archeological find. Rumors and conspiracy theories travel quickly around the small settlement, and there's a growing worry that the Dwendalians leaked information about the ruins to get the expedition team to leave Syrinlya defenseless. Some even note that the Cobalt Station is run by Dwendalians - and wonder if this whole Woe nonsense is some sort of plot.

When pressed by any of the more rational settlers, however, no one can come up with a solid reason why the Empire would want to attack or invade Syrinlya in particular.
OOC:
What happened here recently? Though the group already knows that most of the expedition teams recently set out after a tip off on some ruins, the follow up to that is that Dwendalian ships have been spotted off the coast, putting the town on edge, which is the real reason Morgo and The Buyer are hesitant to send anyone from Syrinlya off to Cobalt Station to get the cure or rescue the first party.

Spout Lore might give you more info on the Dwendalian Empire if you're curious.
Then, Teo heads to the bar to regroup with the others.
The elf had looked over when Bonepipe spoke loudly about eating a dozen blokes like them before breakfast - but by the time Morgo sets down their drinks and the barbarian chugs one down, the two are back to their private discussion.

However, as Mance breaks away to go talk to the tavern owner, Bonepipe and Byron give the two strangers a good long look. Bonepipe is less subtle in his staring, and that seems to agitate the elven ranger once again.

The dwarf, for the second time, tries to pull his companion back into their quiet conversation, but she shrugs him off. "Shove off, Urgon, I'm going to see what this is about."

Elf Ranger
You don't see many older elves around - and from this ranger's silver-grey hair, braided and tied back in a red band, one might think that she's past her prime - but the look on her face would suggest otherwise. In fact, her entire demeanor would fit more on a far younger - and far more reckless-looking - person.

Her quiver, slung over her shoulder, is filled with numerous jet-black arrows.

She's tall, even for an elf, and as she walks over and looms over their table, she says directly to Bonepipe, "You got somethin' you want to say to me, little man?"

Urgon
The dwarf - Urgon - grumbles something that sounds like a dwarvish curse, and shoves something that looks like a small chest deeper down into his satchel as he stands as well, but doesn't move any closer to the group.
OOC:
What here is useful or valuable to me? There are two things Bonepipe may notice - "Urgon" is the name mentioned in the ship's log retrieved from the Flying Remorhaz, and the chest that Bonepipe just caught a glimpse of is the same kind of chest that he broke on that ship. That could, potentially, be useful.
Byron is, perhaps, a little less obvious in her staring, and is able to catch a better glimpse of the ranger in particular as she approaches.
OOC:
Along with the Urgon name and chest info, Byron also notices:

What here is not what it appears to be? The "Elven Ranger" appears to be using a Disguise to hide her true form. This does not appear to be the case for the dwarf, but the elf is not who she appears to be. She seems like she may be more of young adult, and that the Disguise ability is something Thieves are most known for. (If you'd like, you can describe how Byron knows this/figured this out!)

What should I be on the lookout for? Because of the chest, you might be on the lookout for signs of the Woe. You might also be on the look out for anything else the elf may be concealing.

OOC:
Mance might notice that his party is getting into a potential situation - but, it's up to Mance if he wants to head back or leave it to Bonepipe, Byron and Teo.
Mance, meanwhile, is over at the bar with Arl. As expected, the tavern owner looks eager for new gossip. At Mance's talk of travelling the lava flows, the dwarf nods. "You mean the Inferno? Aye, I've hear that rumor. They say the very land of these islands is magic, and the River Inferno is a part of that. Lava with no volcano - no source at all." He wipes down one of the leather tankards he has with a cloth. "But, seeing as it's magic, there's supposed to be magic ways around it. People have seen floating chunks of ice travelling down that river, if you can believe it. But, it's not any ol' ice that does the trick."

"I'm afraid I can't help ya with the details - I'm no mage. But, if you get on the Buyer's good side, he might have something to say about it. He's a wizard, you know? Or, you might not... he hardly talks about that these days."
OOC:
What will you do!
Feb 8, 2022 1:45 pm
Quote:
"You got somethin' you want to say to me, little man?"
"Thought you was a bloke haha! Can't tell with you elves 'cause you're all so pretty. My mistake. Buy you an' your mate a drink, luv?"
Feb 8, 2022 4:36 pm
An itch on one of her ritual scars—the one on the back of her neck—tells Byron that something’s not right.

She regards the ranger curiously, but doesn’t cut in as Bonepipe makes his move.

Instead she turns to Urgon.

"‘scuse me," Byron begins, "I could’ve sworn there was something familiar about you. You a sailor by any chance?"
Feb 9, 2022 1:01 am
"Thanks Arl," Mance says sincerely, and then turns to rejoin the others, but pauses a moment seeing they've begun interacting with the strangers. He senses a tension in the strangers' the body language. He leans back to Arl and whispers, "Do you know what their story is? Have you interacted with them before or are they new in town?"

Narrator

Data Inactive for 6 months

Feb 9, 2022 7:31 am
OOC:
Posting a little early today! Notice: I might not be able to post on-time tomorrow, because it's my birthday, and I think I might have some IRL people vying for my attention!
Narrator
The elf glares down at Bonepipe, then seems to mentally tell herself it wasn't worth it and backs off.

"Tch, just an idiot." She murmurs, then, loudly, towards the bar, she says, "Oi, 'nother round! Little man here's buyin!"
Arl grimaces a bit, but raises the glass in his hand in acknowledgement. To Mance he whispers, "Solo adventurers - came into town just about a day ago, and are waiting for their ride. Fella's not to bad, but that lady has a hair-trigger." Arl prepares the drinks for the two. "Trekked in from the wilds though, so can't be all talk."
"I've got that kinda face." Urdon replies to Bryon, shrugging it off, not seeming particularly invested in the conversation. "Wouldn't call myself a sailor, just a traveller. Speakin' of, perhaps we'd better get going." As he says this he gives a pointed look at his companion.
OOC:
What will you do?
Feb 9, 2022 9:14 am
Quote:
"Oi, 'nother round! Little man here's buyin!"
"Roit! Round's on me!" Bonepipe struts about, but sidles up to Mance. "Oi guv, spot me some coin, eh mate?"
OOC:
Bonepipe has no money LOL!
"Oi, mate," Bonepipe calls to the dwarf, Urdon. "They say dwarves can drink better'n anyone. I say you're no match for Bonepipe! HA!! How 'bout a wager? Loser buys!"
OOC:
Unsure if that challenge qualifies for What're You Waiting For?

Rolls

Herculean What're You Waiting For?! - (1d8+1d6+1)

(7) + (6) + 1 = 14

Feb 9, 2022 6:05 pm
"Unless you need to get to ‘Flying’," Byron taunts, invoking the Remorhaz’s name with a raise of her eyebrow ridge. Just to stick it to these guys since they’ve decided to be so unfriendly.
Feb 11, 2022 2:33 am
Mance looks at Bonepipe with a look of incredulity ... Out of coins again? ... Of course he is ... he shakes his head with a chuckle, but since the offer has been extended to the strangers Mance decides he doesn't want to start too much trouble, so he tosses a coin to Bonepipe and returns to join the group. When he hears Bonepipe challenge the dwarf, Mance immediately regrets his decision ... Great, these things never stay civil ... but it could inspire a good drinking song, he thinks hoping for a silver lining.

Hearing Byron's taunt, Mance grows more optimistic. He catches the Firemaster's inflection on the word "Flying" and wonders what he's missed in the conversation so far and whether there's perhaps more to learn here than he initially thought.

Sitting back in his chair he sings the first verse of an well known sea shanty that is a perfect song to open a drinking challenge.
OOC:
I'm not really sure how much things cost, but I had 3 coins, so hopefully 1 is enough for a round. I'll remove one from my sheet for now to give to Bonepipe. Hopefully he wins though and I get the coin back, but we'll see ...
Last edited February 11, 2022 2:35 am

Narrator

Data Inactive for 6 months

Feb 11, 2022 5:56 am
Narrator
OOC:
It's probably not how it's supposed to work, but it is a challenge, so that makes sense! I'll say the results of a passed "What're You Waiting For?!" move outside of combat is 1) they accept the challenge and do focus on you, and 2) they get -2 forward on all skill check opposed to you (as opposed to you getting +2 damage against them, since no damage is being dealt). So, though he would normally have a +2 for CON, because of What're You Waiting For he'll have +0. Sound fair?
OOC:
Edits because I can’t read apparently
Urdon stares at Byron in suspicion. Something she said definitely affected him, and he looks at her with narrowed eyes, like he's contemplating doing something... then seems to think better of it. "Let’s head out, Ava."

He’s just about to leave when Bonepipe issues his challenge.

It’s ‘Ava’ who laughs at the challenge. "You’d do better to challenge me. And, I'm not turning down free drinks, or a wager like this." She puts a gold coin on the bar. "I'm in."

Urdon scowls, clearly not wanting to stay, but unwilling to back down from the barbarian who challenged him. Silently, he puts his own coin on the bar.

Arl takes out a new barrel of lager and begins to pour.
OOC:
Let's do this as a Defy Danger (CON) move! In addition to your outcome, the # you roll is also how many tankards of beer you put away (so even if they both fail the Defy Danger, we'd hopefully still get a winner)! 6 or less you get sick right off, 7-9 you are drunk and most likely going to be hungover tomorrow, 10+ and you are the god of drinking and don't have any negative effects.
The challengers pick up their drinks as Mance begins to sing.
OOC:
Mance playing might be able to be used as an Aid move, by the way! I don't think Arcane Art would quite work, but the Aid can be flavored the same way in this case.
OOC:
Lol, Urdon fails straight away, while Ava does fantastically. You can beat Urdon with a 7, but you need a 10 or 11 to win the competition! Feel free to narrate the results once you make your roll!

Rolls

Arl Drinking - (2d6)

(15) = 6

Ava Drinking - (2d6)

(64) = 10

Feb 11, 2022 6:47 am
Mance slaps his hands on the bar in a slow and steady rhythmic beat:

🎵There once was a ship that put to sea
The name of the ship was the
Symphony
The
Fire raged hot and the Ice rang true
Oh blew, that frigid wind blew
🎵

Rolls

Aid Bonepipe (+BOND) - (2d6+2)

(35) + 2 = 10

Feb 11, 2022 2:35 pm
Bonepipe downs the a dozen drinks with his usual theatrics!

"HAHA! I WIN!" *BELCH*
Last edited February 11, 2022 3:28 pm

Rolls

Herculean Defy Danger (CON) - (1d6+1d8+1)

(3) + (8) + 1 = 12

Feb 11, 2022 3:25 pm
OOC:
Haha, Chal, I know which shanty that is! Can hear it in my head.
Feb 11, 2022 5:51 pm
OOC:
Ha ha, glad you recognized it! Here's the chorus in honor of Bonepipe's victory!
Note: I'm glad I took the second half of his name for the song, the first half would have been really ... unfortunate 😆
As everyone starts downing their drinks, Mance continues with the chorus, repeating it until Bonepipe wins and his burp punctuates the final line.

🎵Soon may the Piperman come
To bring us
lager and some tasty rum
Play now, but when the music's done
We'll
drink til our bellies are FULL! (BELCH)🎵
Last edited February 11, 2022 5:54 pm
Feb 11, 2022 11:10 pm
Taverns and bars were never really Teo's things, he was more at ease in the peaceful woods surrounded by lazy animals with dirt and mud at his feet than in a cramped building surrounded by roudy adventurers with not-even-the-gods-knows-what at his feet. While still nervous about spreading the Woe to this so-far untouched frontier town, he takes comfort in being with his companions and the fact that this place is not quite busy yet and seemingly well-kept.

Teo is pleasant towards his companions as he enters the tavern, but otherwise remains quiet through the drinking games and singing, though he does nod his head along to the shanty, then pulls his face mask closer to his nose when Bonepipe releases his crescendo. "That was lovely, Captain Mance. I'd lead you all in an elven chant or winter hymnal, but doesn't seem to fit the mood." he jokes.

Narrator

Data Inactive for 6 months

Feb 13, 2022 8:28 am
Narrator
OOC:
Awesome song Chalrytharendir!
Urdon, having not particularly been up for this whole drinking contest in the first place, taps out after his sixth pint, looking sick to his stomach.

Ava, however, seems to be enjoying herself, putting away drink after drink and keeping up with Bonepipe round for round. After her 10th drink, however, she slams the tankard down and shakes her head. "That's all fer me. I ain't as young as I used to be."

She slams a hand on Urdon's back, who looks about ready to throw up. "This lightweight doesn't have that excuse, though. He's just an embarrassment." She says, laughing loudly. Urdon, shoves off her hand, then rushes in the direction of the privy.

Bonepipe, meanwhile, puts away four more pints before he realizes he's won and shouts his victory with a loud BELCH. The elf shrugs her shoulders, then passes the two gold to Bonepipe, and pays for the booze herself.
OOC:
Bonepipe gets +2 Gold.
OOC:
What will you do?
Feb 15, 2022 6:49 am
OOC:
Bonepipe is too busy being awesome in is own eyes to focus to be thinking about the mission anymore.

Narrator

Data Inactive for 6 months

Feb 15, 2022 6:57 am
Narrator
OOC:
We'll you all can definitely skip this plot thread and just party for a bit! Or we could move on to the Buyer.
Morgo had a few drinks, but not nearly so much as the three competitors did. Somewhat ruddy-faced, she calls out to the group, "Oi, now don't get too wasted before I take ya ta see The Buyer. Haggling while drunk is never a fun time." She hiccuped, "Speakin' of - you'll want to head over before he closes shop. Unless yer plannin' to stay overnight?"
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