Martjan leads you west a ways, through narrow streets and alleys, past workrooms and storehouses piled high with worker tenements atop them, then cuts north and doubles back to the east, alongside a wide canal. Pole-driven skiffs laden with sundry freight come and go, occasionally catcalling or demanding blessings or singing curious songs as they pass by.
Eventually you find yourself back in the large residential district that the House of the Zapanim was in. Martjan zig-zags you through the cobbled streets, heading further north, to where the fancy townhouses yield to larger estates.
"I'm cashing in the biggest favor I can," Martjan says. "This is about the most secure place I can possibly get you into, Zora." She turns pointedly toward a sprawling walled-in expanse of lush gardens, fruit trees, and airy, finely-constructed outbuildings surrounding a rather ugly, boxy stone keep. "Do you know whose house this is?"
"Why would I?" Zora asks.
"This is the House of Gahmez. The lord of this manor is one of the richest men in the city, and his nephew is currently serving as the Innocent of Hazard. If you're not safe here..." she gestures with her palms up, then finger-combs her hair a bit and turns back to face the rest of the party. "I'll try to get guest rights extended to all of you for the time being, but I can't promise the sun and moon. In any case, try to...try to be on your best behavior."
She walks up to a vine-shrouded side gate and shouts; "I am here, Martjan va Locra, blood and friend to the estimable Chorcarz dra Gahmez! I ask you, let me in!" She quickly looks back over her shoulder as if to see if anyone was around to hear. There are citizens and guards in the vicinity, but nobody seems to be paying any attention.
A moment or two later, you hear a clink and the gate swings open. A tall, tattooed man of Haferan complexion stands at the entry. "Madam va Locra, you were not expected." His gaze flicks over to take in the motley crew behind her.
"I know. I'm afraid this is no social call, but rather an emergency. My daughter is in grave danger and I beg the help of my dear friend Chorcarz. Will you ask him to grant me a moment of his time? Please."
The doorman nods. "Wait here." He shuts the gate and walks up the garden path behind it.
Martjan turns around. "Formalities," she mutters. "He'll see me, don't worry."
To be continued later this morning. In the meantime, characters should feel free to ask any questions or take any actions they want while they're waiting for the doorman to come back.