Descending the Temple Depths (OOC)

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Apr 12, 2022 1:55 pm
vagueGM says:
TheGenerator says:
... What do you think?
I think you should roll better. :)
You should tell the (virtual) dice that -_-
vagueGM says:
I will Reveal an Unwelcome Truth
I'll roll with it
Apr 12, 2022 1:59 pm
I think you meant Dirk instead of Deoring :)
Apr 12, 2022 2:24 pm
TheGenerator says:
I think you meant Dirk instead of Deoring :)
That's what I said! (... now ... :)
Apr 12, 2022 5:24 pm
I will do my best to discuss the origin of the (not) glowing weapons this evening.
Apr 12, 2022 5:27 pm
Roald's weapon is glowing, we are just not sure why, but it is OK for there to be unknowns.
Apr 12, 2022 7:03 pm
@trailhead and VagueGM

I was thinking, maybe, instead of explaining why some of the weapons are glowing, we might search for an eplanation why some aren't.
As you said, Rook also touched the staff, but there is no light emitting from his sling.
- (Is the fact that touching Albert's staff something Deoring has come up with, or is it what actually happened and can't be changed?)

I am trying to decipher the origin of the glow but in Roald's mind, it is a devine intervention, and that's the end of it. If Deoring spreads his theory that could trigger others (me) to investigate the glow as well.
Maybe we can ask Rook about his faith. If it turns out he is less of a Raynor adept, that could explain why his sling isn't glowing.

That being said, I believe there are some more skeletons to take care of first.
Apr 13, 2022 3:34 am
Airshark says:
... search for an eplanation why some aren't ...
Can do. Though, I assume the intent might be to work out how to make them all glow? Else we don't really care right now.
Airshark says:
... no light emitting from his sling ...
Yep, no light from his sling.
Airshark says:
... touching Albert's staff something Deoring has come up with, or is it what actually happened ...
Aside from the Roald discrepancy (which we, the players, should ignore in our calculations), those events are all true and fit the facts.
Airshark says:
... happened and can't be changed? ...
I am always looking for other explanations. I don't come up with answers, just questions. Then I make sure that I can think of at least a few plausible answers (else it might be a roadblock) but then leave things for the other brains to work out. About 50% of the time it is related to one of my 'example' answers. :)
Airshark says:
... it is a devine intervention ...
Seems likely... as in: I actually don't have any other answer, so my above point is not always true.
Airshark says:
... ask Rook about his faith ...
Rook has faith? That is news to me. :)
But you can talk to Rook about all this when time permits.
Airshark says:
... more skeletons to take care of first ...
That would be the reasonable assumption. Deoring may have had insight into the topic of what to do next.

/Discuss :)
Apr 13, 2022 6:58 am
Could it have something to do with touching/holding bones? I know Asha picked up a bone before we got into the temple and Albert took it from her. But I think Rook also rummaged through the bone pile so I assume he also touched things.
Not sure about Dirk, but being a grave robber he's probably touched plenty of bones :P
Apr 13, 2022 7:09 am
The GM should 'always say what honesty demands', so the facts mentioned in response to the Deoring's 10+ on 'understanding' are true and he can be assumed to know that.
Apr 13, 2022 7:39 am
Ah, I see.
Airshark says:
Maybe we can ask Rook about his faith. If it turns out he is less of a Raynor adept, that could explain why his sling isn't glowing.
Then I think you've got the right idea here, Airshark.
Apr 13, 2022 8:00 am
Do you want another hint?
[ +- ] spoiler
Apr 13, 2022 10:06 am
vagueGM says:
Do you want another hint?
[ +- ] spoiler
I completely missed the fact that the other weapons were involved.
Apr 14, 2022 6:51 am
I'm not sure if it is possible to get to Albert without getting cut off by the skeletons. We'll see if we make it or not 😉
There is also still the issue of the moss covered stones... Lots that can go wrong there....
Apr 14, 2022 8:16 am
@vagueGM, do I do another roll to see if I manage to get out of the coughing fit, or should I wait for Roald and Deoring to get to me?
Apr 14, 2022 11:39 am
Airshark says:
I'm not sure if it is possible to get to Albert without getting cut off by the skeletons. We'll see if we make it or not
Narrate it and add an appropriate roll. As always, the roll will depend on what you do, so you can tailor your narration to allow the use of most stats, as you prefer.

Knocking down a skeleton served you well in the past, just saying.
Airshark says:
There is also still the issue of the moss covered stones... Lots that can go wrong there....
If we are not worrying about traps anymore, the mossy-stones are merely a pain, not a risk. They would only slow you down a smidge, and we can account for them in the outcome above.
Apr 14, 2022 11:40 am
TheGenerator says:
... roll to see if I manage to get out of the coughing fit, or should I wait for Roald and Deoring to get to me?
Once they can get to you, they can take the pressure off and you will have time to recover without the dice adding complications.

Let's see how they manage.
Apr 14, 2022 6:23 pm
Did the skeletons ever explode in IC? I was waiting to see what was going on with that. Did I just overlook it?
Apr 14, 2022 7:05 pm
I took the 9 of my first roll as a success due to athletics.

Not sure how I should interpret the 8 I rolled for the crash.
Apr 14, 2022 7:32 pm
Airshark says:
I took the 9 of my first roll as a success due to athletics.
Both the 9 and the 8 are already successes. Anything above a 6 is a success, above a 9 and it is a complete success with no cost.
Airshark says:
... Not sure how to modify for athletics, last time it was an automatic succes. [/ooc]
By the rules, having a relevant Skill (like Athletics) means that you 'always succeed', even if you roll a 6 or less. I keep wanting to apply it to other outcomes, but it is not supposed to turn a 7-9 into a 10+. but I do take in into account when I work out the nature of the consequences.

Even with a Skill, a 6- is still bad, the GM still makes a move and the situation gets complicated, all it does is mean you also succeed.
Airshark says:
Not sure how I should interpret the 8 I rolled for the crash.
What is your intention?

Is this an attack? In which case, roll for damage. But only 1d6 since you are not using your laser-sword.

If you are trying to slow it down so you can get to your friends before it does, then we can assume you did that (even without needing Athletics), but at a cost. Maybe you take some harm, or a condition from the 'cold', or you end up taking yourself down at the same time, and you end up on the ground with the skeleton (slowing it for your friends, but not necessarily getting there before it.)
If you end up in the ground with it, you will have a chance to try get yourself away before there are more consequence.
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