Chapter 5 - Wave Echo Cave

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Jun 22, 2022 7:22 pm
Feeling its way about the room, the blind bugbear screeches in pain when Gerbo's crossbow bolt strikes its thigh. It grasps the bolt and yanks it out, throwing it to the ground. The bugbear's unpredictable movements are enough to throw off Belanor's aim, and his Litch Slap misses its mark by quite some distance.

The bugbear who had been running in fear gathers its senses and commands one of the other creatures in the room to "kill that orc!". Without hesitation, a bugbear rushes forward and takes a wild swing with its morningstar that misses the Barbarian by mere inches.
OOC:
BB1 has started back to join the fight.
BB2 is BLINDED until the end of Gerbo's turn in Round 2.
BB3 is engaged with Kerisha.

Round 1:
Gerbo, Belanor,
BB1, BB3,

Kerisha,
BB2, BB4
Karma
Jun 23, 2022 4:17 pm
Still raging at herself, now even more so since her attacking isn't going to plan either, Kerisha takes another huge swing at the bugbear that's "all up in her grill"

Rolls

Greatsword (Rage) to hit - (1d20+5)

(10) + 5 = 15

Greatsword (Rage) damage - (2d6+5)

(12) + 5 = 8

Jun 27, 2022 7:15 pm
[DIE ROLLING]

Rolls

BB4 attacks (1 - Karma / 2 - Kerisha) - (1d2)

(2) = 2

Attack / Damage - (1d20+4, 2d8+2)

1d20+4 : (6) + 4 = 10

2d8+2 : (25) + 2 = 9

Jun 27, 2022 7:20 pm
Sensing an opportunity, one of the unengaged bugbears rushes forward while Kerisha launches her attack on his comrade. His quick strikes doesn't connect, but it's enough to throw off the Barbarian's swing, her large blade smashing into the floor.
OOC:
Bugbears have a AC of 16.

BB1 has started back to join the fight.
BB2 is BLINDED until the end of Gerbo's turn in Round 2.
BB3 is engaged with Kerisha.
BB4 is engaged with Kerisha.

Karma is up and once his turn has been taken, we can go directly to the top of the order for Round 2.

Round 1:
Gerbo, Belanor,
BB1, BB3
Kerisha,
BB2, BB4

Karma
Jun 28, 2022 10:48 am
Karma follows Kerisha into the room taking advantage by attacking the blinded Bugbear. As his Warhammer swings into action the others here the Dwarf start singing, "Hello darkness my old friend . . . "
[ +- ] Barksmoker

Rolls

Warhammer vs BB2 (advantage) - (1d20+4, 1d20+4)

1d20+4 : (16) + 4 = 20

1d20+4 : (12) + 4 = 16

Damage - (1d8+1)

(3) + 1 = 4

Jun 28, 2022 8:03 pm
The blind bugbear can hear Karma's lovely singing voice as the dwarf approaches and tries to move away, but isn't quite quick enough. The flat of the cleric's hammer smashes into the bugbear's face, who takes a step backwards, and is barely able to keep on its feet.
OOC:
Bugbears have a AC of 16.

BB1 has started back to join the fight.
BB2 is BLINDED until the end of Gerbo's turn in Round 2 - looking pretty bad!
BB3 is engaged with Kerisha.
BB4 is engaged with Kerisha.

Top of the order!

Round 2:
Gerbo, Belanor,
BB1, BB3
Kerisha,
BB2, BB4
Karma
Jun 29, 2022 2:10 pm
"Watch out," Belanor exclaims as he lets out a bolt of fire this time.

Rolls

Fire bolt to hit - (1d20+5)

(10) + 5 = 15

Fire bolt damage - (1d10)

(10) = 10

Jun 29, 2022 6:56 pm
OOC:
Remember if you’re attacking the blind BB you have advantage.
Jun 29, 2022 10:38 pm
OOC:
idk whom I'm attacking. I assume whomever is in front-front, like the first most front of enemies
Jun 30, 2022 12:49 am
Gerbo quickly fires off another bolt at the blinded bugbear before ducking back behind the door.
OOC:
Attack, cunning action: hide
Last edited June 30, 2022 12:50 am

Rolls

Hand Crossbow to hit (advantage) - (2d20H1+6)

(814) + 6 = 20

Hand Crossbow damage - (1d6+4)

(5) + 4 = 9

Sneak attack - (2d6)

(23) = 5

Jun 30, 2022 1:22 am
[DICE ROLLS]

Rolls

BB1 Attack v Karma - (1d20+4, 2d8+2)

1d20+4 : (14) + 4 = 18

2d8+2 : (37) + 2 = 12

BB3 Attack v Kerisha - (1d20+4, 2d8+2)

1d20+4 : (2) + 4 = 6

2d8+2 : (13) + 2 = 6

Jun 30, 2022 1:34 am
Gerbo's shoot and scoot approach works to perfection as his crossbow bolt cracks into the blind bugbear's skull. The creature lets out a horrible screech as it reaches for its forehead before finally crumbling to the ground.

The bolt of fire unleashed from Belanor zips across the room, striking the wall just over one of the bugbear's shoulders. Enraged, it rushes forward, looking for blood, and swings its morningstar hard into Karma's side. A solid hit that is absorbed by the dwarf's armor, who feels a tinge of pain, but quickly shakes it off.

Easily sidestepping her opponent's clumsy attack, Kerisha is poised to strike...
OOC:
Bugbears have a AC of 16.

BB1 is engaged with Karma.
BB3 is engaged with Kerisha.
BB4 is engaged with Kerisha.

Kerisha is up.

Round 2:
Gerbo, Belanor,
BB1, BB3

Kerisha,
BB4
Karma
Jun 30, 2022 7:55 pm
Rage still flooding her body, Kerisha's instinct kicks is as she sidesteps and tries to use the momentum and opportunity to her advantage. Instead she clumsily trips up her own feet and throws her aim completely off.
Last edited June 30, 2022 7:56 pm

Rolls

Greatsword (Rage) to hit - (1d20+5)

(2) + 5 = 7

Greatsword (Rage) damage - (2d6+5)

(56) + 5 = 16

Jun 30, 2022 7:59 pm
[DICE ROLLS]

Rolls

BB4 v Kerisha - (1d20+4, 2d8+2)

1d20+4 : (12) + 4 = 16

2d8+2 : (12) + 2 = 5

Jun 30, 2022 8:05 pm
The slight trip that hampered Kerisha's attack leaves an opening that one of the bugbears takes advantage of. The head of his morning star crashes into the barbarian's shoulder, but even though it is a solid hit, it has little effect.
OOC:
Bugbears have a AC of 16.

Karma is up!

BB1 is engaged with Karma.
BB3 is engaged with Kerisha.
BB4 is engaged with Kerisha.

Kerisha takes 2HP of damage.

Round 2:
Gerbo, Belanor,
BB1, BB3
Kerisha,
BB4

Karma
Jul 1, 2022 5:30 am
The Dwarf in Karma shows as his heart and face light up at his armour efficiency. He turns on the attacking Bugbear swing his Warhammer at knee height. "Remember me? I'm the one who whispered dissonant lies." he sings as he swings.

Disappointment hits him as he realises he should have swung at Bugbear knee height!
[ +- ] Barksmoker
Last edited July 1, 2022 5:34 am

Rolls

Warhammer vs BB1 - (1d20+4)

(4) + 4 = 8

Damage - (1d8+1)

(5) + 1 = 6

Jul 1, 2022 2:23 pm
The bugbear doesn't even acknowledge Karma's taunting, but does start to crack a rotted tooth smile when the dwarf wifs his attack.
OOC:
Bugbears have a AC of 16.

TOP OF THE ORDER!

BB1 is engaged with Karma.
BB3 is engaged with Kerisha.
BB4 is engaged with Kerisha.

Round 3:
Gerbo, Belanor,
BB1, BB3
Kerisha,
BB4
Karma
Jul 8, 2022 1:19 pm
If Belanor can see he'll target one of the bugbears on Kersha.

Otherwise he'll target whom he can see while he stays in the back, well away from melee range xD
OOC:
I just load to see the update post and see that my phone corrected 'bugbears' to 'big ears'
Last edited July 9, 2022 11:23 pm

Rolls

Fire bolt to hit - (1d20+5)

(14) + 5 = 19

Fire bolt damage - (1d10)

(6) = 6

Jul 9, 2022 12:36 am
Reloading quickly, Gerbo prepares a shot and fires at BB3, before vanishing again behind the doorstop without seeing the result to start reloading again.
Last edited July 9, 2022 12:36 am

Rolls

Hand Crossbow to hit - (1d20+6)

(17) + 6 = 23

Hand Crossbow damage - (1d6+4)

(4) + 4 = 8

Sneak attack - (2d6)

(22) = 4

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