1.2 - The Wyr River: A stranger among you.

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Feb 8, 2015 2:42 am
Last edited February 8, 2015 2:43 am

Rolls

Initiative (one level of effort as she trained in Initiative) - (1d20)

(20) = 20

Feb 8, 2015 4:02 am
Tara stands up and faces the 'mudmen', she places her hands up showing she's unarmed.. "Well, to be perfectly honest, I came into this cave alone to search for whoever or whatever attacked my friends wagon up on the road.. You wouldn't know anything about that, would you?"

[she IS being 100% honest in that statement so.. :) She stays on guard to respond to an immediate threat, but is really hoping to hear the answer first..]

Rolls

Initiative - (1d20)

(17) = 17

Feb 8, 2015 4:14 am
(Ooc: sorry not been around today. To keep things moving, here's my initiative...)

Rolls

Initiative - (1d20)

(13) = 13

Feb 8, 2015 4:44 am
Yui frantically waves silently, drawing her hand across her throat, at the others, trying to stop them from attacking, seeing their enraged faces. Yui would like to hear the answer as well, and thinks a concerted surprise attack would be better than everyone charging in, as the mud men seem to only be aware of Tara. Also, not sure why she's doing it, Yui prepares to protect Tara if things go downhill in her negotiations, while also trying to be quiet.
Feb 8, 2015 5:09 pm

Rolls

Might Roll (with effort) for the knock on the head. - (1d20)

(7) = 7

Feb 8, 2015 5:12 pm
Tara, being as prepared as she could be for the attack, springs out of the way upon hearing the leaders command, doing a handspring and flip.
Assuming she's successful, Tara will continue the acrobatic flip across the field to the leader and strike him with her bare fist.
The metal mask smirks as Tara thinks ~You shouldn't have been so boastful~

Rolls

Speed Defense, Specialized, With Effort - (1d20)

(20) = 20

Attack - (1d20)

(8) = 8

Feb 8, 2015 6:45 pm
Uneasy at the new mudmen (and not excited by the social event) Yui remembers what Utazo said about taking one (or two!) alive, unaware that Utazo has already done so. Yui will spring up behind mudmen M5 and M6 and bash their heads together, hoping to knock them out.

Rolls

Stay hidden until bash sneak attack-effort - (1d20)

(20) = 20

Bash mudmen heads - (1d20)

(8) = 8

Feb 8, 2015 7:55 pm
Shocked at how fast everything happens, Khoren gestures vehemently with his right hand, and makes a flinging motion which has the effect of flinging one of the mudmen (M:2) away from Tara and hard into the cave wall (spending effort to do 3 damage with the Push esotery). The arm gesture dramatically flaps his cloak.

As more mudmen slide out of the wall around him and Yui, he steps face to face with one of them, looking deep into his eyes (or at least the place where his eyes should be) while snarling and baring his teeth (M:7), while raising his cloak to block its view and hopefully keeping its attention off of Yui and her own battle. His left hand clutches a punch dagger, ready for some melee. If they have those death rods from the surface, this will be over quickly, but maybe we can make them pay in mudblood!

Rolls

Push esotery attack - (1d20)

(19) = 19

Feb 8, 2015 7:59 pm
Qralloq says:
Shocked at how fast everything happens, Khoren gestures vehemently with his right hand, and makes a flinging motion which has the effect of flinging one of the mudmen (M:2) away from Tara and hard into the cave wall (spending effort to do 3 damage with the Push esotery). The arm gesture dramatically flaps his cloak.

As more mudmen slide out of the wall around him and Yui, he steps face to face with one of them, looking deep into his eyes (or at least the place where his eyes should be) while snarling and baring his teeth (M:7), while raising his cloak to block its view and hopefully keeping its attention off of Yui and her own battle. His left hand clutches a punch dagger, ready for some melee. If they have those death rods from the surface, this will be over quickly, but maybe we can make them pay in mudblood!
(That's gonna leave more than a bruise. Thanks for keeping em' off me.)
Feb 8, 2015 9:50 pm
Hoping against hope for a different outcome this time, Osred charges one of the mudmen attacking Khoren (M7) with a dagger. After the confession, taking prisoners isn't a concern anymore, he goes strait to the neck.

Rolls

Dagger attack, with effort to damage - (1d20)

(9) = 9

Feb 8, 2015 11:52 pm
Darazen's skills at hiding are obviously not honed as his attempts to hide only attract interest from a mudman. Dexterously attempting to avoid the attack he attempts to leap out of range of the device.

If successful he immediately focusses a mind probe on his attacker.

Rolls

Speed defense roll - dodge - (1d20)

(10) = 10

Onslaught attack with effort, physical - (1d20)

(5) = 5

Feb 9, 2015 3:59 am
Last edited February 9, 2015 4:03 am

Rolls

Might Roll for the attack. - (1d20)

(19) = 19

Feb 9, 2015 4:15 am
grandmaster says:
3 extra point of dmg, or a different minor effect?
Let's just do the extra damage.
Feb 9, 2015 5:13 am
Without thinking, Yui ducks, hopefully avoiding the weapon, and then attempts to stick two blades in her attacker's crotch (dual wield).

Lets see if you're a real man...
Last edited February 9, 2015 6:34 am

Rolls

Duck-effort - (1d20)

(7) = 7

Her dagger's finest hour... - (1d20)

(15) = 15

Forearm blade - (1d20)

(4) = 4

Feb 9, 2015 5:32 am
Posted now for when his turn comes up
Khoren, inappropriately hurt that he couldn't keep the mudman's attention, pulls his second punch dagger out and attacks him (M:7)with a flurry of vicious swipes. Why are they so focussed on Orsed?

Rolls

Attack roll on M:7, punch dagger - (1d20)

(17) = 17

Attack roll on M:7, punch dagger - (1d20)

(13) = 13

Feb 9, 2015 5:44 am
Tara attempts to spin out of the way of the commanders attack.. Tara will place her hands over her ears to see if that helps lessen the effect of the cone of sound. (OOC: can't hurt to try!) While spinning she scans the battlefield quickly to check her companions. ~Yui is doing well, but Orsed isn't..~
If successful.. She'll head towards Osred and do a round kick to (M:7).. Tara will place her hands over her ears to see if that helps lessen the effect of the cone of sound. (OOC: can't hurt to try!)

OMG! My Speed Defense is on a roll!
Last edited February 9, 2015 5:46 am

Rolls

Speed Defense - w/effort - (1d20)

(20) = 20

Round Kick - (1d20)

(3) = 3

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