Character Spitballing

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Mar 20, 2022 12:36 pm
Thanks for inviting me! I will take a look at the Rulebook and create something soon. I am a teacher/librarian and the trimester just ended so I have papers to grade so it may be a day or two.
I've Never played this system, but really like the concept. I enjoy playing sneaky or clever characters, so I will dig through my long box for ideas. Maybe a loki or dr.strange type
Mar 20, 2022 3:33 pm
The_Librarian says:
Thanks for inviting me! I will take a look at the Rulebook and create something soon. I am a teacher/librarian and the trimester just ended so I have papers to grade so it may be a day or two.
I've Never played this system, but really like the concept. I enjoy playing sneaky or clever characters, so I will dig through my long box for ideas. Maybe a loki or dr.strange type
Sounds great :)
Mar 20, 2022 4:52 pm
I'm going to stick with the general "metal powers" thing, but tweak what that means away from Magnus.
Mar 20, 2022 5:59 pm
https://i.imgur.com/cVoH83g.jpg
Hero name: Ironmonger
Alter Ego: Ferris Rudiger

Abilities:
Master of Metallurgy:2M (can change the state of matter of metals he touches at will)
-Shape Metal +1
-Metal Sense +1 (sense nearby metal and nature of it)
Foundation: 14 ?
Archon: 14 ?
Metallic Armor: 17
-Reshape Armor: +1
-Absorb heat: +1
Metallic alicorn: 15
Weapon expert: 15
PhD in Metallurgical Engineering: 15
Molten Core: 15
-Belch slag: +1
Mutant Genome: 14

Flaws:
Weakness to extreme cold
Over-confident in his own intelligence

Abilities assigned: 11/11
Points assigned: 20/20

Ferris Rudiger is a metallurgy professor who was touring a foundry with his students when the axle on a pouring ladle failed and molten hot iron poured down to where his students were watching in horror, awaiting their doom. As the metal splashed down, without thinking, he reached out to block the iron and instead of being horribly burned and scarred, his mutant gene manifested. Everyone present was shocked to find the iron had been completely solidified mid-flow. Hours later, he was contacted by the Foundation about the incident and brought on-board.
OOC:
This is my start. I'll start tweaking it when I get more time/ inspiration. I also want to make sure I'm doing this right.

GM, can you tell me what 777 and 295802 are?
Last edited March 22, 2022 2:58 am
Mar 20, 2022 10:37 pm
Paximilian says:
Hero name: Ironmonger

Abilities:
Master of Metallurgy:17 (can change the state of matter of metals he touches at will)
-Breakout: Shape Metal +1
Foundation: 13 ?
Archon: 13 ?
Metallic Armor: 13
Heat Resistance: 13


Flaws:
Weakness to extreme cold
Over-confident in his own intelligence

Abilities assigned: 3/11
Points assigned: 0/20
OOC:
This is my start. I'll start tweaking it when I get more time/ inspiration. I also want to make sure I'm doing this right.

GM, can you tell me what 777 and 295802 are?
Looks like you're on the right path. The Foundation and The Archons both begin 13 but you're free to add points or create breakouts.

Here are your randomized results:

777 - Bloodstone-eyed alicorn
295802 - Spew tar

Wow. A couple of disparate results; however, sometimes a leftfield result can put an interesting spin on a character.
Mar 20, 2022 10:39 pm
JamaisVu says:
I'm sticking with my concept. Adding it here again for better reference. I will be altering identifying Marvel trappings as soon I as get the moment to do so.

https://i.imgur.com/BFQFHgF.jpg

⛧ ⛧
OOC:
Formally known as Majik
Headstrong Mutant Sorceress

Sorcery (Black & White Magic)
⛧ Summoning/Binding/Exorcism
......Soulsword
......Mystic Armor
⛧ Energy Manipulation/Projection
......Blasts
......Shields
⛧ Astral Projection
⛧ Scrying

Mutant Manifestations
⛧ Stepping Discs
......Teleportation
......Time Jumping
⛧ Matter Manipulation
⛧ Telepathy

Skills
⛧ Multilingual
⛧ Ancient Weapon Mastery
⛧ Extreme Combat Training

Flaws
...Headstrong
...Vengeful
...Provocative
Sounds good :)
Mar 21, 2022 12:24 am
I don't really understand the Foundations and Archons thing. Are those the abilities or are there individuals within those we are supposed to write in as specific allies, etc?

Edit: Just googled it and an Alicorn is a flying unicorn (first result was from My Little Pont/Equestria)? Is that accurate? Lol. Maybe I'll spew tar, then glitter bomb them with my unicorn, lmao. Or maybe he's just going to catch a lot of crap for riding a unicorn.
Last edited March 21, 2022 12:29 am
Mar 21, 2022 12:34 am
Paximilian says:
I don't really understand the Foundations and Archons thing. Are those the abilities or are there individuals within those we are supposed to write in as specific allies, etc?
No problem. I'm slowly working on a Terms and Definitions thread. Currently this is what I have for Archons and The Foundation:

Archon: A director of The Foundation. There are currently twelve Archons. The majority of The Foundation venerate the Archons for their dedication to unite and harbour the expanding multiverse.

The Foundation: The constituency, including the Archons and recruits.

Think of an Archon as the equivalent of a veteran superbeing, like Superman or Wonder Woman in the Justice League. I will be listing all current twelve Archons very soon.

The Foundation is the benevolent faction that has birthed your group, headed by the Archons, and includes all other members of the Foundation. A breakout example could be a specific hero or heroine or Foundation member (Vicar Frost, The Fremlin, Old Thorn, etc - you're free to create your own Foundation members).
Mar 21, 2022 1:06 am
Paximilian says:
I don't really understand the Foundations and Archons thing. Are those the abilities or are there individuals within those we are supposed to write in as specific allies, etc?

Edit: Just googled it and an Alicorn is a flying unicorn (first result was from My Little Pont/Equestria)? Is that accurate? Lol. Maybe I'll spew tar, then glitter bomb them with my unicorn, lmao. Or maybe he's just going to catch a lot of crap for riding a unicorn.
That's right - a winged unicorn. Your alicorn could be metal-based or an artificial lifeform, if you preferred, with the ability to spew tar or a tar-like substance. You could throw these two results away, too.
Mar 21, 2022 1:36 am
I'm keeping them. Constraints push creativity, imho. I'll make it work. :) Thanks, boss.
Mar 21, 2022 1:47 am
Paximilian says:
I'm keeping them. Constraints push creativity, imho. I'll make it work. :) Thanks, boss.
I'm sure you'll make it work :)
Mar 21, 2022 2:11 am
I'll have my character up in a day or so.

Question: Do we need to have an origin story for our powers or is that not relevant?
Mar 21, 2022 2:15 am
stanshinn says:
I'll have my character up in a day or so.

Question: Do we need to have an origin story for our powers or is that not relevant?
You can provide this as we RP or detail it in miniature, like a few lines, for your fellow players' benefit. Mystery is interesting, too, however. It's altogether up to you.
Mar 21, 2022 3:16 am
Ok...finally made up my mind. I'm going to play U.F.O. Girl. She's a tech based hero who can manipulate gravity. She has emitters that can attract or repel objects and can crush things by increasing the force of gravity upon it, and she flies with a belt type device. I'll start writing her up in the morning.
Mar 21, 2022 4:17 am
Dreamblade says:
Ok...finally made up my mind. I'm going to play U.F.O. Girl. She's a tech based hero who can manipulate gravity. She has emitters that can attract or repel objects and can crush things by increasing the force of gravity upon it, and she flies with a belt type device. I'll start writing her up in the morning.
Excellent :)
Mar 21, 2022 7:23 am
JamaisVu says:
@Slaydunderhead

Could you take a look at my changes and my numbers for me please. Not quite finished. Still need to add details.

https://i.imgur.com/BFQFHgF.jpg

⛧Imajica⛧
Headstrong Mutant Sorceress
AKA -------------

Bio Age: 22; 5 ft., 8 in.; 130 lbs.

Background Brief --------------

Hero Points 1

Sorcery
⛧ Demonology (Summoning, Binding, Exorcism) 19
......Mystic Sword +2
......Mystic Armor +2
⛧ Energy Manipulation/Projection (Blast, Shields) 13
⛧ Astral Projection 13

Mutant Manifestations
⛧ Stepping Discs 19
......Teleportation +2
......Time Jumping +2
⛧ Telepathy 16

Relationships
⛧Foundation (Ally) 13 (free)
⛧Archon (Patron) 13 (free)

Skills
⛧ Multilingual 13
⛧ Ancient Weapon Mastery 16
⛧ Extreme Combat Training 15

Flaws
...Headstrong 19
...Vengeful 19
...Provocative 13

Belongings
Abilities assigned: 11/11
Points assigned: 20/20
Points add up. Nice name change. Clive Barker, or coincidence? The only thing I would change has to do with your concept (Headstrong Mutant Sorceress). You get this ability free and it starts at 17; but I think you've made your Demonology ability as your main ability, which is completely fine and you can keep it this way, just give your Headstrong Mutant Sorceress a rating of 13. Does this make sense?
Mar 21, 2022 7:30 am
JamaisVu says:
Yes. Its an homage to Clive Barker.

I did put the prime ability in Demonolgy instead of concept. I'll put the 13 in the concept.
Great book. I really enjoyed The Thief of Always and Weaveworld. Sounds great, JamaisVu.
Mar 21, 2022 1:49 pm
Here’s a character I’m thinking of, modeled after the 80’s Jim Starlin Dreadstar comics character Syzygy Darklock.

Notation question -- how do you write these ability scores?

20 = M ?
21 = 1M ?
23 = 3M ?

https://64.media.tumblr.com/55022131b9f82a671318389bb1c1c0a5/tumblr_ppm2eeynN01sfgwfc_1280.jpg

Name
Darkweaver
Alter Ego
Decillion Mandros
Concept
Disfigured Master of Extra-Planar Energies 1M
Abilities
Flight 17
Extra-Planar Energy Manipulation 3M
• Dimensional Door +1
• Force Bubble +2
• Floating Disk (transport a few friends) +1
• Floating Energy Hand (Telekinesis) +1
• Blast of Eldritch Energy +2
Cybernetic Eye Enhancements 13
Cybernetic Limbs (one arm, two legs) 13
Keen intellect 13
Iron Resolve 13
The Foundation 13
The Archons 13
Flaws
Horrible Visage 3M
Essential Belongings
Staff (focus item), holo-picture of dead wife, temperature-regulating skinsuit
Hero Points 1
Experience 0

Background and Description: Discerning that fate had chosen him for some grand future quest, Decillion Mandros, in order to prepare himself for this future labor, sought to gain vast powers by tapping into extra dimensional energies. These powers cost him an eye, an arm, two legs and the woman he loved. Cybernetics replaced four of his losses.

Decillion is gaunt and has a horrid, skull-like face and an artificial eye. While difficult to look at, his keen intellect, iron wit, and generous heart generally win him friends over time.
Mar 21, 2022 1:51 pm
Darkweaver/Decillion has some overlap with Imajica; I'll happily modify Decillion if we feel the characters should be more differentiated. :-)
Mar 21, 2022 4:00 pm
stanshinn says:
Here’s a character I’m thinking of, modeled after the 80’s Jim Starlin Dreadstar comics character Syzygy Darklock.

Notation question -- how do you write these ability scores?

20 = M ?
21 = 1M ?
23 = 3M ?

https://64.media.tumblr.com/55022131b9f82a671318389bb1c1c0a5/tumblr_ppm2eeynN01sfgwfc_1280.jpg

Name
Darkweaver
Alter Ego
Decillion Mandros
Concept
Disfigured Master of Extra-Planar Energies 1M
Abilities
Flight 17
Extra-Planar Energy Manipulation 3M
• Dimensional Door +1
• Force Bubble +2
• Floating Disk (transport a few friends) +1
• Floating Energy Hand (Telekinesis) +1
• Blast of Eldritch Energy +2
Cybernetic Eye Enhancements 13
Cybernetic Limbs (one arm, two legs) 13
Keen intellect 13
Iron Resolve 13
The Foundation 13
The Archons 13
Flaws
Horrible Visage 3M
Essential Belongings
Staff (focus item), holo-picture of dead wife, temperature-regulating skinsuit
Hero Points 1
Experience 0

Background and Description: Discerning that fate had chosen him for some grand future quest, Decillion Mandros, in order to prepare himself for this future labor, sought to gain vast powers by tapping into extra dimensional energies. These powers cost him an eye, an arm, two legs and the woman he loved. Cybernetics replaced four of his losses.

Decillion is gaunt and has a horrid, skull-like face and an artificial eye. While difficult to look at, his keen intellect, iron wit, and generous heart generally win him friends over time.
Lookin' great. I don't see an issue with origin/power overlap, unless someone else does; in fact, the overlap creates potential drama.

As for ability notation, 20 is kept as 20 while 21 would be 1M (22 is 2M, and so on).
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