Jim Corman Recap:
Kaya’s House of Repose is where Jim sleeps & Gear is, but go to Thundering Lizard mostly. Jim lives a comfortable lifestyle and buys treats often and drinks often. (
Con save unknown DC)
Knowledge of Districts.
Market: Personal Tour.
Harbor: Heard some from Dinosaur Tour. "Booking a ship"
Merchants: Personal Tour.
Old Town: Heard some from Dinosaur Tour.
Items: (
Jim already had a waterskin) Has 13gp and 5sp.
Silver Bracelet with gold trim (1gp) (
it is meant for a gift later possibily.)
Common clothing of the area.
Rumors and Such:
** Rumor: The great god Ubtao once guided the people of Chult, be he tired of their constant warring and abandoned them. Since then, Chultans have turned to the worship of other gods, some of which were tricksters and deceivers.
** You company, and especially half-orc Travers attracted a female half-orc pries of Torm by name Undril Silvertusk .
You learned that she is a representative of the Order of the Gauntlet and also newly arrived in Port Nyanzaru (she used ship though).
She needs to deliver herself plus a packet of dispatches from her superiors to Camp Vengeance. Undril was led to believe she could simply buy a horse in the city and ride to the camp, but now that she sees the terrain and conditions, that’s clearly not possible. She hopes to join any expedition headed up the River Soshenstar. She shares with you the map of Chult as much as she have it
** Rumor: Chult was once a playground for a green dragon. Her bones mark the location of a hidden treasure trove. If you travel to Mezro and head east across the Laughing Gorge, then south toward Kir Sabal, you might stumble on the dragon’s bones and earn yourself a place in the history books! A waitress shares that it The Flaming Fist has already plundered the ruins of Mezro, so time could be short.
The Flaming Fist is a mercenary company headquartered in (and fiercely loyal to) Baldur’s Gate. The Fist maintains a permanent stronghold in Chult at Fort Beluarian. From there, Flaming Fist patrols strike out into the jungle to "pacify" territory and claim lost treasures. The Flaming Fist does as it pleases, including demanding that explorers buy charters. A charter grants permission to the holder to explore Chult and plunder its riches, but half of an expedition’s proceeds and discoveries must be turned over to the Flaming Fist.
** Quest: Debt collector K’lahu will pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (male Chultan human gladiator).
** Death curse rumor: The talk have all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.
** Undril Silvertusk (the priest with map) have discovered several guides - each charge 5 gold coins per day and promise to guide you through the jungle alive. Most of them request 30-day advance payment though. It appears to be a typical business in the Chult to go into jungles and plunder all cities abandoned long ago, but still holding some treasures.
** City of Mezro: The city of Mezro was not destroyed during the Spellplague after all. Its ruins are an illusion. I heard a pale-skinned man whisper this to a dinosaur man with a big sword. The dinosaur man smelled like honeysuckle.
** Airship crashed in jungles: Some city folk were expecting the arrival of a Halruaan airship called the Star Goddess. It never arrived. I bet it crashed in the jungle somewhere.
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If something is off. Do let me know.
Last edited April 9, 2022 9:11 am