Level 3 is the level of choice for Etch -- here's the critical question -- what kind of Blood Hunter should it be?! The class choices include:
1. Undead Slayer (radiant damage option for crimson rite, as well as bonus damage vs undead)
2. Part-Warlock (access to warlock spells, and melee-focussed pact boons)
3. Potion-Drinker (sort of like potions in the Witcher, access to double-edged boons via special potions; can't share them)
4. Werewolf (yup, not much more needed to say really - it's kind of like a barbarian thing, where your rage mode is wolf-form)
I'm leaning 3 or 4. I have a Pact-Hunter in a face to face game, and the Undead Slayer is cute but it's also the least mechanically interesting (probably the most powerful though).
The potion path is intriguing, but the double-edged nature of the potions makes them difficult to decide if they'd be worth it or not to use - this path is more interesting the more often we short rest (which seems to be every 1-2 battles) as then I can get rid of the potion effect / change my active potion.
The werewolf path is cool, but very strange on a construct. I'd probably want to retheme it in a transformer kind of way instead of a literal werewolf. Which is cool, but maybe a bit too fantastical for the game? I dunno.
Any opinions? I find these kinds of choices difficult, so I welcome considerations/recommendations (mechanical or thematic!).