Chapter 2: Service to the Following

Apr 27, 2022 8:47 am
The next morning, the camp is bustling with activity. Already a ditch has been built for smoking of the moose meat so it'll last longer, even though some of it already been used for a stew. Others depart to collect spring herbs, hunt small game, or forage root vegetables nearby. Nearly everyone chatters excitedly about the upcoming Green Moon ceremony.

You are all approached by Letsua who tells you he and Grandfather Eiwa want to meet you. You follow him to Grandfather Eiwa's tent, where he waits outside.

Grandfather Eiwa
Seeing you, he greets you warmly and immediately starts speaking. "Young ones. Wipa says good things about your scout training. Said you might make good Mammoth Lords someday, ha! Let us hope so." He smiles broadly, and his weathered face crinkles like parched earth. "The Green Moon rises three nights from tonight, and its light will mark you as true Broken Tusks. But there are still many things that must be done if we’re to be ready for the ceremony."

Letsua
"Three things, exactly," trills Letsua. He steps forward, even taller than Eiwa. "First, the ritual site at Rockloom must be scouted, cleared, and secured before the Green Moon ceremony. Second, we need you to carry fragile ceremonial vessels and fill them with water from the Gornok River. Third, there are some tapirs nearby which we seek to add to our herd; capturing them would go a long way toward your training."
Apr 27, 2022 9:10 am
OOC:
DM, do we know where Rockloom is, and how far away? Same question in respect of the Gornok River
Apr 27, 2022 10:04 am
OOC:
Each assignment would probably take the better part of a day. You have three days, however so that shouldn't be a problem.

The site of the Broken Tusk’s ancient Green Moon ceremony is a semicircle of tall standing stones the following calls Rockloom. It is an ancient place of animal spirits. It has been used to observe the Green Moon for generations. Rockloom is roughly semicircular, stretching more than 200 feet across from end to end. Thirteen standing stones comprise the monument. The mammoth stone in the center is the largest, standing 25 feet high, with its crown carved in the shape of a trumpeting tusked mammoth head. The dozen other stones have carvings of the other animals of the Broken Tusk houses
Apr 27, 2022 5:30 pm
Do they need to be done in a certain order? Atticus asks once Letsua finishes speaking.

Grandfather Eiwa

Furmyr

Apr 27, 2022 5:37 pm
Grandfather Eiwa
"We trust your judgement and that you will have all the tasks done in time," Grandfather Eiwa replies.
Apr 28, 2022 8:54 pm
Igbork stretches and yawns How about we get the water first? After the exhausting hunt yesterday I feel like we could need a day of relative rest. And carrying water shouldn't be too exciting or exhausting.
Apr 28, 2022 11:48 pm
"I agree, water today, then maybe the tapir? If we wait until the day before the ceremony to clear Rockbloom, there should be little chance of anything going out of sorts before the ceremony itself." Haitith listens silently nearby, alert but seemingly bored by the discussion. "Where are the ceremonial vessels at right now? We can go by and pick them up before we head to the river."

Letsua

Furmyr

Apr 29, 2022 7:28 am
Letsua
"We've had Pakano bring them to the edge of camp," Letsua replies pointing to the east side of camp. "I suggest you bring him along. Strong lad should be helpful."
Apr 29, 2022 11:47 am
A skeptical look flashes across Atticus's face at the mention of Pakano's name. We should head over and get started.

Pakano

Furmyr

Apr 29, 2022 2:18 pm
Pakano
You meet up with Pakano at the edge of the camp. He points to some baskets he unceremoniously dumped on the grass then rushes toward the Gornok River, one basket slung over his back. He seems eager to get the chore over with. "Try to keep up," he calls back to you.

The ceremonial vessels to be filled with water are four tightly woven, brightly colored baskets of different shapes. Pakano has grabbed one of them, so three baskets remain. Leather straps make carrying a basket on one’s back easy, and each is sealed with a waxy sap to ensure it doesn’t leak.
OOC:
An empty basket is 1 Bulk; a basket filled with water is 6 Bulk.
Apr 29, 2022 6:00 pm
Koram grabs up a basket and straps it onto his back. "Not too bad so far," he says. He rushes to stay with Pakano.
Apr 29, 2022 6:06 pm
The Druid walks to the bank side, kneels down and begins murmuring, only barely audible to those near by. Finally he plunges both hands into the Gornok River and washes his head and face with the water he scoops out. "We must honour the water of life", he says, then standing and looking at the party, adds, "the basket is heavy, will one of you help me bare the load?’
Apr 30, 2022 1:13 am
Atticus follows everyone to the river, assisting where he can. As he hears Grom speak, Atticus steps forward. I'll help bear the burden.
Apr 30, 2022 9:41 am
It does not take long to fill a vessel. Grom who is quick to the river is the first to notice the water is a bit murky—floating along its surface are bits of charcoal ash, as though from a large fire upriver. Cloudy weather and rolling hills, however, make it difficult to determine whether
or not there’s really a fire somewhere that way.
OOC:
You can all make me a Perception check
Apr 30, 2022 9:47 am
Atticus looks around and sees if he can find the source of the debris in the river.

Rolls

Perception - (1d20+4)

(5) + 4 = 9

Apr 30, 2022 6:36 pm
Igbork squints his eyes and looks upriver.
Something is afoul here. I can feel it he murmurs as his hand wanders to his shortsword

Rolls

Perception - (1d20+7)

(7) + 7 = 14

Apr 30, 2022 7:40 pm
Koram shades his eyes with an open palm and looks up the river. "Haitith, do you see anything? "

Rolls

Perception - Koram - (1d20+3)

(7) + 3 = 10

Perception - Haitith - (1d20+3)

(9) + 3 = 12

Apr 30, 2022 7:53 pm
Grom rubs the charcoal ash between finger and thumb...

Rolls

Perception - (1d20+5)

(11) + 5 = 16

Apr 30, 2022 7:58 pm
Looking around the riverbank you notice nothing unusual aside from the ashy water, except Grom who spots a long wooden spear jammed into a thatch of reeds along the river’s far bank.
Apr 30, 2022 11:55 pm
As he rubs his finger and thumb, Grom’s peripheral vision is disturbed by an unnaturally straight shape. Looking up, the Druid sees what appears to be a wooden-shafted spear amidst the thatch of the opposite bank of the river. Excitedly, he shouts, "Look! Hither", and then wades into the water and swims to the far bank
Apr 30, 2022 11:55 pm
As he rubs his finger and thumb, Grom’s peripheral vision is disturbed by an unnaturally straight shape. Looking up, the Druid sees what appears to be a wooden-shafted spear amidst the thatch of the opposite bank of the river. Excitedly, he shouts, "Look! Hither", and then wades into the water and swims to the far bank

Pakano

Furmyr

May 1, 2022 9:56 am
Pakano
Grom you notice in you peripheral vision that Pakano is also qucikly heading towards the spear. You do however reach it moments before him.

The spear is crafted from fire-treated ash wood and tipped with a serrated steel broadhead. A tattered deer hide banner is tangled around the shaft near the spearhead, you can't make out what it's emblazoned with, but you see black and red markings. A charred human hand hangs from a leather strap tied to the spear’s shaft. Shattered wrist bones tumble from the base of the severed appendage like pebbles from an open sack.

"I saw it first!" he complains. Then he looks around at the rest of the group. "Who objects to my right to this spear? I challenge you to a wrestling match for this prize!"
May 1, 2022 1:46 pm
Igbork rolls his eyes. He's not strong but maybe his cunning will show Pakano his limits. He points at a bush a bit upstream and calls out to Pakano
Why would I want to wrestle with you when I can just get one of the five spears that are behind this bush?

Rolls

Deception - (1d20)

(10) = 10

May 1, 2022 2:06 pm
Without taking his eyes off Pakano, Atticus speaks to the others. My brothers, allow me the honor of championing any of us who wants to lay claim to the spear. On my honor...I know not the outcome, but I'll do my best.
May 1, 2022 5:09 pm
"Grom's hand was on it first. Pakano, you need to mind yourself. Let's take a peek at it, then we'll determine who might get the most benefit out of its use. Atticus, what do you think - you think you could beat Pakano in a wrestling match?" He eyes Grom up and down. "Do you think your odds better than Grom?"
Last edited May 1, 2022 8:33 pm
May 1, 2022 5:14 pm
Looking at Pakano for a second and then over at Koram, Atticus breaks the silence. I think either way he needs to be brought down a peg or two. My chances are as good as anyone else's.
May 1, 2022 7:07 pm
"I assert my right to the Spear, for no better reason than you, Pakano, could have got us killed by that moose, and because you need to learn a little humility.", Grom looks around at Atticus and smiles. He then turns to Koram and says, "thank you for your words, brother". Looking back at Pakano, defiantly, the Druid adds, "I choose Atticus as my champion, may Sister Cinder bless him"
May 1, 2022 8:35 pm
"May Sister Cinder bless him," Koram adds.
OOC:
Conditional/Prepared Action: If Pakano seems to chicken out or otherwise reach for the spear out of turn, Koram will whisper an incantation and gesture with his hand. Suddenly the loud roar and continuous growl of a sabre-tooth tiger emerges directly from the other side of the copse of trees where the spear lays.

Cast Spell - ghost sound
Last edited May 1, 2022 8:35 pm

Pakano

Furmyr

May 2, 2022 10:27 am
Pakano
Pakano snorts at Igbork's attempt at deception. "Humility is something the weak has invented to make themselves feel better," he scoffs at Grom's words.

He tosses aside his own spear and assumes a wrestlers stance as he waits for Atticus.
OOC:
To determine a contest’s winner, have the competing character attempt four Athletics checks. The character can substitute an Acrobatics, Deception, or Intimidation check each once in place of an Athletics check (thus, the character must still attempt at least one Athletics check). A successful check earns the character 1 Wrestling Point, a critical success earns 2 Wrestling Points, and a critical failure deducts 1 Wrestling Point (to a minimum of 0). A character with 4 or more Wrestling Points after their fourth check wins; otherwise, Pakano wins.

So Atticus give me four checks, of which at least one must be an Athletics check.
May 2, 2022 10:39 pm
Atticus sets his gear and weapons on the ground. Watching Pakano for any signs of treachery, Atticus stretches his arms and legs to prepare for the match.

With a surge of speed, Atticus lunges at Pakano and the match begins.

Rolls

Athletics check #1 - (1d20+6)

(6) + 6 = 12

Athletics check #2 - (1d20+6)

(20) + 6 = 26

Athletics check #3 - (1d20+6)

(18) + 6 = 24

Athletics check #4 - (1d20+6)

(18) + 6 = 24

May 2, 2022 10:45 pm
OOC:
bloody good rolls!!!
May 2, 2022 11:05 pm
OOC:
Yeah...either the cycle is broken or I've doomed Atticus...lol
May 3, 2022 3:29 am
Koram cheers as Atticus proves what all already knew - he was a monster of a man, and not one to take lightly in feats of strength. "Yes!" he yells while Haitith yawns nearby. Upon close inspection, one of the dragon's eyes is ever-so-slightly open, taking in the amazing scene quietly.
OOC:
Squadfather - THERE are the rolls you've missed in our other game! Amazing, nice job! Hopefully that'll shove some humility down Pakano's throat lol
May 3, 2022 3:35 am
OOC:
Without a doubt I think Atticus just made an enemy...lol
May 3, 2022 3:37 am
OOC:
Yeahhhh I can't see someone of Pakano's temperament being able to live this down very easily. We'll all have to help watch your back.

Pakano

Furmyr

May 3, 2022 8:37 am
Pakano
The match begins evenly, though Pakano has an early advantage. Does not take long however, before Atticus have figured out his fightning style. He is able to grab Pakano and lift him over his head and knock him to the ground with a heavy thud. He gets back on his feet, but the lift took all energy out of the warrior and he isn't able to put up much of a fight after this. Moments later, he lays pinned to the ground beneath Atticus.

Once let go, he quickly gets up and starts complaining. "You didn't wrestle honorably!"

He gives an angry stare, but seems to accept he lost the spear when you hear him mutter. "Spear looks cursed anyway."

Sulkily he gets back to the task at hand and fills his wicker basket with water.

Looking the spear over you notice it is quite well made, and in fact radiating a magical aura. Looking at the deer hide banner you see it is emblazoned with the black silhouette of a woolly mammoth against a backdrop of red flames.
OOC:
Anyone with training can spend 10 minutes to try to identify the spear. It will take a Arcana, Nature, Occultism or Religion check with DC 16.
May 3, 2022 2:32 pm
Koram reaches out his hand after Grom checks the spear over, "There's magic seeping from the wood itself. If I may, I think I can figure out what it's fully capable of."
Last edited May 3, 2022 2:34 pm

Rolls

Arcana vs DC 16 - (1d20+4)

(16) + 4 = 20

May 3, 2022 5:46 pm
The magic will guide the wielder of the weapon, making sure they hit more often.
OOC:
It's basically a +1 Spear
May 4, 2022 1:25 am
The Druid bring the spear closer to him as Koram reaches out for it. "Just a moment there, Dragon-tongue, I think I know what this is…"

Rolls

Arcana - (1do20+4)

() + 25 = 25

Arcana - (1d20+4)

(3) + 4 = 7

May 4, 2022 1:27 am
"Hmmm…actually, no… here you are". Grom hands the spear to Koram, and goes back about his business with the buckets
OOC:
Lol
May 4, 2022 2:40 am
Atticus grins and gives a short laugh as Pakano stalks off. You dare to say I fought without honor. Yet, you were the one that jeopardized the hunt with your rash actions. Then you saw fit to claim something that was already claimed by someone else. Those are the actions of a dishonorable person.

Walking over to where the others are standing, Atticus claps Grom on the shoulder. Pointing at the spear, Atticus smiles...For you my friend.
May 4, 2022 4:53 am
Koram laughs and looks over the spear. "Hmm," he says, "Yes." He's still looking it over as Atticus signals Grom that the spear is his. He hands the spear proudly forward to the druid. "It will serve you well," he says, "the magic coursing through it will help assure you greater accuracy and power when wielding it."

Koram also returns to the task at hand, ready to carry water back to camp.
May 4, 2022 10:02 am
As you are about to go back to your task, Grom and Attcius notices some tracks leading upriver.
May 5, 2022 5:55 pm
Hahahaha! Igbork laughs loudly as a defeated Pakano goes to attend to the task at hand.
Well you can't fight Moose and you can't fight men. I'll catch you a bunny. You can start training with it! Maybe you'll progress to fighting geese when the snow melts again....
After laughing a bit too long over his own joke he gets a basket and fills it with water.
We're done here, aren't we? After he finished filling it

Wipa

Furmyr

May 6, 2022 6:55 am
Wipa
With the spear in hand, you fill the baskets and make the much more arduous trip back. The added weight takes it toll, but by the time you're finished it's late in the afternoon.

Once back in camp, Pakano, who has spent the trip back fuming in anger, is quick to ditch you.

You don't have time to start on any new task however, before Wipa approaches you. "I hear you have been tasked with catching the tapirs," she says with a smile. "If you have the time, I could teach you some snares that might come in handy."

"But first, I want you to tell me what happened with the water?"
May 6, 2022 7:15 am
Atticus smiles at Wipa's offer. Thank you, anything that you can teach will be greatly appreciated.
May 6, 2022 8:09 am
Pleased with their task completed, Koram listens to Wipa's offer. "That would be wonderful, Wipa, thank you. I've heard from some of the others that your skills in snare crafting are nearly unsurpassed."
May 6, 2022 2:06 pm
"Look!, Grom exclaims as he spots the tracks heading upriver. The Druid falls to his hands and knees and, with head close to the ground he begins crawling along the path of the tracks.

"follow me"
May 7, 2022 4:35 pm
You tell Wipa how you found some tracks around the river which lead upriver:

You follow the winding river up a series of smooth, low-lying hills for less than a mile before you come upon something of note: a small, stony island in the river across from an old, dead stump.

The river looks like it is shallow in this part.

"Why? Why have you come?" intones a gurgling voice emanating from the river water. The ashy water splashes to and fro, partially pulling itself from the river’s gentle current. "Are you here to help me? I’ve been so polluted, and I feel so weak!"
May 7, 2022 6:08 pm
Not one to question the spirits, Atticus immediately steps forward. What troubles you so? Who dared to pollute you?
May 8, 2022 2:18 pm
Igbork titls his head like a confused puppy. A talking river is certainly among the more strange things he's seen.
While Atticus talks to the river spirit he looks around in order to maybe find some clues on where the origin of the pollution is...

Rolls

Perception - Looking for the polluter - (1d20+7)

(17) + 7 = 24

May 9, 2022 9:31 am
"Great fires from the people in the north," the water replies. "You need to find a flower on the far side of the river. It only grows in the stinking mud."

Meanwhile Igbork can see a strange winged creature hiding behind som rocks on the island in the middle of the river. As well as spotting a shadow beneath the water near the speaking water.

https://i.imgur.com/aJGylih.png
May 9, 2022 12:20 pm
As the river speaks, Grom infuses himself with primal essence and, sinking into the water, transforms into a rat
OOC:
Grom will observe under the water and then swim to the island to see what he can discover

Rolls

Perception - (1d20+5)

(10) + 5 = 15

May 9, 2022 6:29 pm
Careful Grom there is a... Igbork begins to speak but the druid transforms before he can finish.
Igbork rolls his eyes. Better watch out for him. There's something in the water and a strange bird on the island.
He grabs his sword and jumps into the river too, following Rat-Grom
May 10, 2022 8:57 am
"Stay out!" the voice calls out. Then it seems to calm down. "Don't want you to suffer in the same way as I!"

Behind the rock Igbork sees the creature flapping his wings it what seems like an irritated way.

Below the water it is easy for Grom to notice a small winged creature below the water.
https://i.imgur.com/YEYN69q.jpg
OOC:
Identifying the creatures will be a Recall Knowledge check.
The one below the water: Arcana or Nature DC 15
The one behind the rock: Nature DC 17
May 10, 2022 11:22 am
Grom-Rat's nose twitches as he sees a small winged creature submerged in the river... what is that?

Rolls

Nature check to identify sumerged winged creature - (1d20+5)

(14) + 5 = 19

May 10, 2022 3:24 pm
OOC:
DM, do I get any sense that it is the Water Mephit that is speaking?
May 10, 2022 5:50 pm
OOC:
No, while it looks on excitedly with a wicked grin on its face.
May 11, 2022 8:39 am
Koram crouches low and follows the others, Haitith lagging behind him. As Grom changes form into a rat and starts to swim across, Koram also takes note of the bird-like creature on the other side. "What is going on here?" he asks out loud, more for himself than anyone else.

Rolls

Nature (to identify the bird-like creature) - (1d20)

(13) = 13

May 12, 2022 6:22 am
Concerned by the appearance of the winged creature, on the island, Atticus readies his spear.
May 12, 2022 8:30 am
Koram is not able to recognize the creature.

From the river it speaks again. You are pretty sure the winged creature is the source of the voice. "Please you need to get the flower from the mud, or I will detoriate. I'm already close to death! Will you have a spirit's dying curse on you?!"
May 16, 2022 8:18 am
The creature in the water disregards the rat, not having noticed the shapeshifting. Grom is able to make his way over to the island where he also can see the winged creature. It seems to cast a spell on the water to make it seem like the water is speaking.

It seems agitated at the lack of response. Finally it flaps out with its wings. "These are more boring than the last one. Let's just get rid of them!" it exclaims.

https://i.imgur.com/HSjc1s3.jpg
OOC:
The water is waist deep for medium sized creatures and count as difficult terrain. May be hard to tell but Grom is in E5. Roll Initiative.

Rolls

Loblobi Inititative - (1d20+7)

(5) + 7 = 12

Underwater Creature Initiative - (1d20+6)

(13) + 6 = 19

May 16, 2022 3:30 pm
OOC:
initiative

Rolls

Initiative - (1d20+2)

(9) + 2 = 11

May 16, 2022 4:05 pm
OOC:
Initiative

Rolls

Initiative - (1d20+2)

(12) + 2 = 14

May 16, 2022 4:26 pm
OOC:
Koram's last post supports using stealth for his initiative, I believe.

Rolls

Initiative - (1d20+5)

(10) + 5 = 15

May 16, 2022 5:41 pm
OOC:
Are both of the creatures in on it?
May 16, 2022 6:36 pm
Squadfather44 says:
OOC:
Are both of the creatures in on it?
OOC:
The way I'm reading it, it appears so.
Last edited May 16, 2022 6:36 pm
May 16, 2022 6:42 pm
OOC:
So two potential targets. Thanks for theclarification.
Last edited May 16, 2022 6:42 pm
May 16, 2022 6:43 pm
Igbork rolls his eyes and draws his bow. Oh boy. Reminds me of the one time that those talking trees tried to kidnap us

Rolls

Initiative - Perception - (1d20+7)

(14) + 7 = 21

May 16, 2022 8:30 pm
OOC:
Igbork wins intiative, and is able to act first. The two creatures are in kahoots as far as you can tell. The water creature is still under the water.
May 16, 2022 9:08 pm
Igbork raises his bow and lets two arrows fly at the bird creature.
Gotta conserve ammunition... he thinks

Rolls

Short bow attack #1 - (1d20+7)

(10) + 7 = 17

Short bow attack #2 - (1d20+2)

(10) + 2 = 12

Potential damage #1 - (1d6)

(4) = 4

Potential damage #2 - (1d6)

(4) = 4

May 17, 2022 9:57 am
https://i.imgur.com/UZo1Edo.jpgIgbork's first arrow hits true, while the second hits the log the creature is hiding behind with a thud. The creature screeches as the arrow graces it.

The other creature flies out of the water and closes in on the gathered combatants. It opens its jaws and an acidic burst spews forth.
OOC:
Everyone in the green burst (Igbork, Atticus and Koram) needs to make a Basic Reflex save DC 17. Faiure means you take the damage, success half, and critical failure double with none on a critical success.

Next up is Koram and Atticus.

Round 1:
Igbork
Water Creature

Koram
Atticus
Loblobi
Grom

Rolls

Acid damage - (2d6)

(25) = 7

Recharge - (1d4)

May 17, 2022 7:29 pm
Koram tries to dodge out of the way of the acidic burst.

He extends an open palm, crossbow lowered in his other hand, and summons forth a burst of lightning from the sky, arcing between both the creature under the water and the winged creature on the small island. "Get the one on land, Haitith," he yells. The serpentine form of the eidolon races towards the winged creature to the east and attacks.
OOC:
Actions 1&2: Act Together (Koram casts Electric Arc, Haitith Strides to H3)
Action 3: Haitith Strikes the winged creature on the island

Electric Arc allows each target a basic reflex save vs DC 17 to avoid all damage to it.

Koram/Haitith take 3 HP dmg
Last edited May 18, 2022 4:07 am

Rolls

Reflex - (1d20+5)

(17) + 5 = 22

Electric Arc - (1d4+4)

(3) + 4 = 7

Haitith's Strike and Damage - (1d20+7, 1d8+4)

1d20+7 : (12) + 7 = 19

1d8+4 : (1) + 4 = 5

May 18, 2022 3:57 am
Atticus does his best to dodge out of the way and avoid the acid spray. Luckily only a few drops manage to hit him.

Taking a quick aim at the approaching creature, Atticus launches his spear at it.
OOC:
Yes! I'll take that hit.
Last edited May 18, 2022 4:01 am

Rolls

Reflex Save - (1d20+7)

(18) + 7 = 25

Spear throw - (1d20+4)

(17) + 4 = 21

Damage - (1d6+3)

(3) + 3 = 6

May 18, 2022 10:52 am
https://i.imgur.com/yzTIl85.jpg
Both creatures are able to partly dodge the electical currents. Though, with practiced ease, Haitith is able to use that to his advantage as his attacks connects with the winged creature, causing a small gash in its side.

Atticus, similarly is able to take advantage of their distraction and he hits with the spear.

The winged creature screeches in pain before moving its wings in an intricate pattern. As he does, a spray of water burst out from his wings, threatening to soaking Haitith and pushing him back. The eidolon deftly dodges that as as well as the follow up beak strike.
OOC:
@Squadfather44, you have another action, one to draw your weapon, one to throw the spear and one more. Unless you posts another action I assume you draw another weapon.

Next up is Grom and Igbork.

Round 1:
Igbork
Water Creature
Koram
Atticus
Loblobi

Grom

Rolls

Water Creature Reflex - (1d20+11)

(11) + 11 = 22

Loblobi Reflex - (1d20+9)

(10) + 9 = 19

Loblobi attack roll vs Haitith - (1d20+8)

(2) + 8 = 10

Loblobi attack roll #2 vs Haitith - (1d20+5)

(6) + 5 = 11

May 18, 2022 11:12 am
OOC:
Atticus's furst attack was to throw the spear.
I'll draw his longsword.
May 18, 2022 7:19 pm
Grom-rat scampers stealhily towards the Loiblobi (at I2)
OOC:
E5-F4, then F4-G4
May 19, 2022 8:31 am
OOC:
That's two action spent striding. Still have your last action left.
May 19, 2022 12:29 pm
Furmyr says:
OOC:
That's two action spent striding. Still have your last action left.
OOC:
I’d assume I was ‘stepping’ rather than ‘striding’ so as to remain unnoticed. That would still be just two actions however, so, if you’ll allow it, I’ll stride for all three actions. My pest form has a speed of 10 feet, so I can make 30 feet on my turn. Therefore, Grom-rat would like to travel E5-F4 (5’), F4-G3 (10’), G3-H2 (5’) and then H2-I1 (10’) for a total of 30’ to set up a flanking possibility for the next round. Can I also set Aid as a reaction, in case there is anything I can do to assist an attack by one of the party members?
May 19, 2022 9:45 pm
Igbork throws himself on the ground as the creature spews acid on him.
He can avoid most of the spray but a little bit burns his neck.
He quickly gets up and looses another two arrows at the bird creature
Last edited May 19, 2022 9:47 pm

Rolls

Reflex save - Acid spray - (1d20+13)

(6) + 13 = 19

Short bow attack #1 - (1d20+7)

(10) + 7 = 17

Short bow attack #2 - (1d20+2)

(4) + 2 = 6

Potential damage #1 - (1d6)

(6) = 6

Potential damage #2 - (1d6)

(4) = 4

May 20, 2022 3:25 pm
Igbork's first arrow hits it mark, sticking into the skin, blood flowing from the wound.

The creature seems enraged and screams something in a strange language before an arrow of acid at Igbork before darting below the water again.
OOC:
Igbork, you as well have only spent 2 of 3 actions. Do you have something you want to use your last action for?

If the spell hits it also does 1d6 persistent acid damage.

Sorry for the lack of map, but I'm travelling and not at my regular computer and setup.
Koram & Atticus is up.

Round 2:
Igbork
Water Creature

Koram
Atticus
Loblobi
Grom

Rolls

Acid Arrow vs Igbork - (1d20+9)

(18) + 9 = 27

Damage vs Igbork (if hit) - (2d8)

(53) = 8

May 21, 2022 12:47 am
Igbork is hit by the arrow and is thrown to the ground. He can't move and darkness envelopes him...
Furmyr says:
OOC:
Igbork, you as well have only spent 2 of 3 actions. Do you have something you want to use your last action for?

If the spell hits it also does 1d6 persistent acid damage.

Sorry for the lack of map, but I'm travelling and not at my regular computer and setup.
Koram & Atticus is up.

Round 2:
Igbork
Water Creature

Koram
Atticus
Loblobi
Grom
OOC:
You rolled pretty well and Igbork is at Dying 1.
Even with lying down prone and nimble dodge I can't avoid this o.O
Last edited May 21, 2022 12:47 am
May 23, 2022 1:16 am
"Haitith, show it what you're made of!" Koram yells, extending a magical surge of energy to his friend. Koram quickly takes a step back, away from the creature in the water just as Haitith launches into a fury of attacks against the bird-like creature on the island.
OOC:
Action 1: Cast Focus Spell (Boost Eidolon, +2 DMG, 1 round)
Action 2: Act Together (Koram steps 5ft away from danger while remaining within range of Haitith; Haitith strikes)
Action 3: Haitith Strikes

EDIT: Does the first strike crit? :D
Last edited May 23, 2022 1:18 am

Rolls

Haitith Strike and Damage #1 - (1d20+7, 1d8+6)

1d20+7 : (19) + 7 = 26

1d8+6 : (4) + 6 = 10

Haitith Strike and Damage #2 - (1d20+2, 1d8+6)

1d20+2 : (11) + 2 = 13

1d8+6 : (4) + 6 = 10

May 23, 2022 1:20 am
OOC:
How far away is Igbork from Atticus?
May 23, 2022 8:56 am
C1NDER says:

EDIT: Does the first strike crit? :D[/ooc]
OOC:
It does indeed crit, and will kill the creature.
Squadfather44 says:
OOC:
How far away is Igbork from Atticus?
OOC:
He is 5 feet away. None of you have moved since the last map update.
May 23, 2022 12:23 pm
Furmyr says:
OOC:
...None of you have moved since the last map update.
OOC:
@Furmyr .... Since the last map update,Grom-rat moved as follows:

"I’ll stride for all three actions. My pest form has a speed of 10 feet, so I can make 30 feet on my turn. Therefore, Grom-rat would like to travel E5-F4 (5’), F4-G3 (10’), G3-H2 (5’) and then H2-I1 (10’) for a total of 30’ to set up a flanking possibility for the next round. Can I also set Aid as a reaction, in case there is anything I can do to assist an attack by one of the party members?"
May 24, 2022 9:01 am
OOC:
Meant Atticus and Igbork by you. Should have specified, sorry :)
May 24, 2022 7:57 pm
Furmyr says:
OOC:
Meant Atticus and Igbork by you. Should have specified, sorry :)
OOC:
No worries :-)
May 25, 2022 3:20 am
Atticus runs up and begins to drag Igbork to safety. Once they're safe, Atticus will do what he can to treat the wounds until someone more qualified can come help.
May 25, 2022 8:53 am
https://i.imgur.com/IPsmzq7.jpg

Haitith's savage attacks ends the winged creature before it has time to show itself as a threat. With a painful croak it falls lifelessly to the ground. Meanwhile, Atticus gets Igbork out of harms way.
OOC:
Grom is up, and then a new round with Igbork who will need to make a death save.

Round 2:
Igbork
Water Creature
Koram
Atticus
Loblobi

Grom
May 28, 2022 4:28 am
"Nice work, Haitith!" Koram shouts, "One more to go!"
May 28, 2022 11:35 pm
Grom transforms back from his pest-shape, looks at the dead winged creature and rolls his eyes... all that effort.. he grumbles to himself. The druid walks past Haitith muttering under his breath, and then hurls one of his javellins at the water creature

Rolls

Javellin - (1d20+5)

(5) + 5 = 10

May 30, 2022 9:09 am
The ashy surface makes it hard to make out where the creature is, and the spear misses.
OOC:

Igbork is up. Need to make a death save.

Round 3:
Igbork
Water Creature
Koram
Atticus
Loblobi
Grom
May 30, 2022 9:15 am
The creature flies back up, all the while screaming somehting in aquan, and immediately over to whoever threw the spear, Grom. It sharp claws tries to make mince meat out of the druid. Though its claws is far less threatening than its magical attacks. Grom notices acid starting to pool up in his mouth, looks like it might ready a new breath weapon.
OOC:


Igbork needs to make a death save, and the rest can act in whatever order they like.

Round 3:
Igbork
Water Creature

Koram
Atticus
Grom

Rolls

To hit vs Grom - (1d20+8)

(18) + 8 = 26

Damage - (1d6+1)

(2) + 1 = 3

May 30, 2022 2:20 pm
"Haitith, get it before it readies its attack!" Koram yells. He moves back himself to keep some distance from the creature, while Haitith approaches from the creature's side and attempts to ravage it with his teeth.
OOC:
Action 1: Act Together (Koram Strides to G1) and (Haitith Strides to F6)
Action 2: Haitith Strikes (electric damage, if that makes a difference)
Action 3: Haitith Strikes (electric)

Rolls

Strike and Damage 1 - (1d20+7, 1d8+4)

1d20+7 : (15) + 7 = 22

1d8+4 : (1) + 4 = 5

Strike and Damage 2 - (1d20+2, 1d8+4)

1d20+2 : (15) + 2 = 17

1d8+4 : (1) + 4 = 5

May 30, 2022 5:13 pm
Grom realises that the creature is heading for him and whips the wooden shield off his back, raising it just in time to block the acid spat from the creatures maw.
OOC:
Grom has the Shield Block class feat as a reaction. While you have your shield raised, you would take damage from a physical attack. You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield’s Hardness [3]. You and the shield each take any remaining damage, possibly breaking or destroying the shield..
May 30, 2022 5:39 pm
With his friend safe, Atticus draws his sword and charges back into the fight.
OOC:
Atticus will move forward as far as he can.
Last edited May 30, 2022 5:39 pm
May 30, 2022 7:40 pm
Igbork's mouth slowly opens and closes as if he wants to say something but no words leave his mouth.
The movement of his mouth becomes slower over time
OOC:
Crap! Well Igbork is at Dying 2
Last edited May 30, 2022 7:42 pm

Rolls

Death saving throw - Dying 1 - (1d20)

(7) = 7

May 31, 2022 7:22 am
Haitith's attacks are vicious as they both connect with the creature. It screams in pain, and looks to be barely hanging in after the Eidolon's attack.
Squadfather44 says:
With his friend safe, Atticus draws his sword and charges back into the fight.
OOC:
Atticus will move forward as far as he can.
OOC:
You will be able to reach the creature, no problem. But if you roll an Athletics DC 15 check for a long jump you avoid getting wet.

Grom left to go, and you can tell the creature is badly injured.
May 31, 2022 8:39 am
Atticus runs towards where the others are battling the creature. As he nears the river he takes a leap and tries to jump across...While it was a mighty leap, Atticus falls short and lands in the river.

Reaching the creature, Atticus swings his sword in the hopes of ending the battle.
Last edited May 31, 2022 8:42 am

Rolls

Athletics - (1d20+4)

(6) + 4 = 10

Attack - (1d20+4)

(10) + 4 = 14

Damage - (1d8+3)

(7) + 3 = 10

May 31, 2022 2:29 pm
Grom takes his Staff in hand, closes his eyes, and begins chanting arcane words of power. Of a sudden, the staff sprouts vines and leaves, and seems to resonate with primal energy. In an instant, the druid eyes open, wide and wild, and he swings the staff at the creature
OOC:
Cast SHILLELAGH: target becomes a +1 striking weapon while in your hands, gaining a +1 item bonus to attack rolls and increasing the number of weapon damage dice to two. Additionally, as long as you are on your home plane, attacks you make with the target against aberrations, extraplanar creatures, and undead increase the number of weapon damage dice to three.

Rolls

Attack with Staff - (1d20+5)

(18) + 5 = 23

Damage (if applicable) - (2d4+2)

(21) + 2 = 5

Jun 1, 2022 8:42 am
Grom's now magical staff hits the flying creature across the head. Its neck snaps in a uncomfortable way as it flies through the air and lands on the far bank. You are however not out of the frying pan yet. Igbork is lying in critical condition.
OOC:
Igbork you need to make one more death save, and then the rest have one round to hopefully save you. I will also award everyone one hero point. Think I will try to give out one at the start of each month.
Jun 1, 2022 9:30 am
Koram rushes to Igbork's side, "Hold on, friend. Let's get you looked at here." He kneels down and take out his healer's tools and attempts to stabilize and heal Igbork.

Rolls

Medicine - (1d20+3)

(3) + 3 = 6

Jun 2, 2022 7:23 am
OOC:
Did Igbork already use his hero point awarded at the beginning of the campaign during the mammoth hunt? If not, maybe now a good time to use it to divulge?
Jun 2, 2022 1:00 pm
Koram is unable to do anything with Igbork's wounds.
OOC:
You all got new hero points now anyway. But no reason to use a hero point before you fail your final death save. From the rules on spending hero points to stabiilze: "You can do this when your dying condition would increase. You lose the dying condition entirely and stabilize with 0 Hit Points." So never any reason to spend before you make the final death save, might just make it instead.
Jun 2, 2022 2:27 pm
The druid kneels beside Igbork and pours water onto the ground, shaping a small lump of mud into a pliable, claylike plaster, which he starts to apply gently to Igbork's wounds
OOC:
Grom is using Healing Plaster in lieu of medical tools and will attempt to stabilize his comrade with a Administer First Aid medical check

Rolls

Medicine Check - (1d20+5)

(14) + 5 = 19

Jun 2, 2022 8:55 pm
Koram's own attempts to treat the wound do not seem to hold. When Grom slides in next to him with his earthy poultice, he's thankful. "Well done, Grom - let's hope that holds."

"Igbork," he says, "you're going to be alright, friend."
Jun 2, 2022 8:57 pm
Grom looks up at Koram, nods his head in acknowledgement and offers a smile that would look more like a grimace to a stranger
Jun 2, 2022 8:59 pm
Atticus moves over to where everyone is treating Igbork. Knowing his limited healing skills were not up to the challenge, he stands protectively over his friends.
Jun 3, 2022 8:00 am
You are able to stop Igbork's bleeding and he will live. It takes some time, but eventually you get him back on his feet.
OOC:
With no time pressure and no immediate threat you will get him back with enough treat wounds. Could take a few hours to get him back in top shape, but at least you've gotten him up on his feet.
Jun 3, 2022 8:09 am
"Alright," Koram says after seeing the poultice working its magic, "Good, he looks better already."

While their friend is recovering well enough for the return trip, Koram wanders around the small island, wondering what it was that those two creatures were up to and looking for signs they were hiding something.

"Haitith, would you look around too? You can sleep later."

The dragon raises its head from its resting spot on the ground. "If you insist," he says, "but if I awake you this evening for a minor request, please do not think ill of me."

Rolls

Perception (Koram) - (1d20+3)

(1) + 3 = 4

Perception (Haitith) - (1d20)

(13) = 13

Jun 3, 2022 1:11 pm
Relieved that his friend will be okay, Atticus follows Koram and helps to search the area.

Rolls

Perception - (1d20+4)

(18) + 4 = 22

Jun 3, 2022 3:09 pm
Seems the creature were using the hollow log as a lair. Inside it, you see a grim sight, the crumpled corpse of a Kellid woman in hide armor. The corpse’s face bears distinctive burn scars. Atticus notices a small talisman affixed to the armor.
Jun 3, 2022 3:32 pm
OOC:
Can the body be removed from the log without damaging it further?

Do I recognize who it is?
Last edited June 3, 2022 4:10 pm
Jun 3, 2022 5:11 pm
OOC:
It is no one you know who is. They must be from another following. Getting the body out is easy.
Jun 3, 2022 5:30 pm
Hey! There's a body in the trunk. Atticus begins to remove the body from the trunk. Being careful and respectful, he examines the body at the same time. I don't recognize who it is, she must be from a different following.
OOC:
Once she's removed from the log, Atticus will look at the talisman.
Jun 4, 2022 9:28 am
Igbork stirs a bit after Grom stopped his bleeding. 'Tis but a scratch he murmurs while still keeping his eyes closed
Last edited June 4, 2022 9:28 am
Jun 4, 2022 11:22 am
The talisman is a ring of dried, interwoven leaves and upon examination turns out to be of a magical nature.
OOC:
You will require an Arcana, Nature, Occultism or Religion DC 16 to identify it.
Jun 4, 2022 4:36 pm
OOC:
Nature it is for Atticus.

Rolls

Nature - (1d20+4)

(15) + 4 = 19

Jun 5, 2022 10:26 am
Atticus recognizes it as a talisman that is supposed to protect the wearer from attacks by unseen assailants.
OOC:
Basically a Hunter's Bane Talisman.
Jun 5, 2022 3:19 pm
Atticus holds up the talisman and looks at the others. This should protect someone from invisible enemies. It's a worthy gift, I wish it would've helped her better. Atticus says as he indicates the body.

What should we do about her? Does anyone want to wear the talisman?
Jun 5, 2022 10:21 pm
"Hunter's Bane won't protect you from what's right under your nose. I have no need of such a thing and we should give our daughter back to the gods of the green in a funeral of flame. I shall kindle a fire for her"

Grom will start to gather materials to make a funeral pyre for the fallen Kellid
Jun 5, 2022 10:46 pm
Atticus will put the talisman in a pouch and assist with the pyre. We should let someone know when we get back to camp. I'm sure there's someone that misses her.
Jun 5, 2022 10:49 pm
"Aye lad, you're right. You have a good heart. Let's take a good lock of hair for her kin"
Jun 6, 2022 5:47 am
Koram pats Atticus on the shoulder. "Your find, your prize," he says. "Let's get back to camp then, shall we? I'll help carry the woman."

Wipa

Furmyr

Jun 6, 2022 9:44 am
Wipa

The trip back to the camp is uneventful. And you are back with the dead body ready to learn snare crafting from Wipa. You have handed over the body and someone else will prepare the funeral pyre while you are being taught by Wipa. You can tell that some of the elders seems concerned about the body, more than usual, though no explanation is given at this time.

"I have three snares to teach you today," Wipa explains showing you three snares she has already crafted.

She shows you by throwing a rock into each snare in turn. The first one explodes in a burst of caltrops once triggered. The next one causes a flat rock to shoots up and causes the rock to burrow into the ground from the force. The last one seems similar to the first in many ways, but instead of caltrops it shoots out small barbs that looks to be coated in some kind of liquid. "Poison barbs," Wipa explains. "Need to be extra careful around that one."

He motions for you to try to create each snare yourself with her guidance.
OOC:
You can each attempt a DC 15 Crafting check to create a Caltrop Snare, Battering Snare and a Poison Barbs Snare. You can attempt even if you're not trained, as Wipa is guiding you.
Jun 6, 2022 2:35 pm
Koram focuses and tries as best he can to figure out the intricate designs of the snares. Somehow, even without any prior experience doing so, he finds that it clicks for him and starts to make sense.
Last edited June 6, 2022 2:36 pm

Rolls

Crafting - (1d20+1)

(16) + 1 = 17

Jun 6, 2022 2:43 pm
The druid mumbles under his breath as he begrudgingly handles the elements of the snares, trying to fathom how they should be combined.

"hmmm... think I've got it", he says trying to convince himself.

Rolls

Crafting - (1d20+1)

(1) + 1 = 2

Jun 6, 2022 3:52 pm
Atticus sits down and carefully tries to create each of the snares. Yet somehow he doesn't quite grasp the concept.
Last edited June 6, 2022 3:53 pm

Rolls

Crafting - (1d20+4)

(1) + 4 = 5

Wipa

Furmyr

Jun 8, 2022 8:37 am
Wipa

With the traps created, those who managed to at least. Wipa smiles at you. "None is expected to master it at the first attempt."

"It is time you learn about the traps' limitations and an appreciation for the traps' dangerous effects," she says, now more somber the earlier. "Would any of you like to step into the created traps? It is a great teachable moment, though I will not force anyone."
OOC:
Rolled for Igbork to move the game along.

You can step into any of the three traps.
Caltrop Snare: DC 14 Acrobatics check.
Battering Snare: DC 16 Reflex save.
Poison Barbs Snare: DC 15 Reflex save

Rolls

Igbork Armbreaker: Crafting (Int) - (1d20+2)

(4) + 2 = 6

Jun 8, 2022 8:47 am
Atticus steps forward...I volunteer. Moving over to the snares, he steps on and triggers the Battering Snare.

Rolls

Reflex Save - (1d20+7)

(12) + 7 = 19

Jun 8, 2022 8:49 am
OOC:
Does anyone want the talisman we found? If not Elias will suggest sending it to the family of the dead woman. If we can find out who she was.
Jun 8, 2022 9:18 am
Grom stands at the back of the group looking awkward and shuffling from one foot to the other
OOC:
I’d say we sen Send the Talisman home to the family if possible
Jun 8, 2022 2:59 pm
Koram reluctantly steps forward and places his foot into the poison barb snare.

Rolls

Reflex - (1d20+5)

(10) + 5 = 15

Jun 8, 2022 8:55 pm
Igbork is still wavering but he tries his best and jumps into the caltrop snare just to jump out again.
Even though his mind is clouded he can jump out of the trap just as it begins to shoot caltrops
Well easier to avoid than those demon we encountered he dryly remarks
Last edited June 8, 2022 8:57 pm

Rolls

Acrobatics check - (1d20+8)

(11) + 8 = 19

Wipa

Furmyr

Jun 9, 2022 7:37 am
Wipa
Wipa smiles as each one of you are able to avoid one of the snares in turn and order. "Well done."

She looks into a pouch and takes out four small stones. You recognize it as worry stones of malachite. Wipa often makes them from stones she finds on solitary walks. She gives you each one stone.
OOC:
Each worry stone is worth 5 gp. You are free for the evening, anyone has anything they want to do or should we move on to the next day.
Jun 9, 2022 7:47 am
Atticus smiles as he receives the gift from Wipa. Thank you, fir the gift, Wild. It's much appreciated.

Atticus returns to camp with the others and heads over to his quarters. Picking up one of his projects, he begins to work on the carving. Once he's satisfied with his progress Atticus will take his evening meal and then go to bed..ensuring that he's well rested for the next days activities.

Wipa

Furmyr

Jun 10, 2022 11:48 am
Wipa
The night goes by without further events and you wake up the next morning ready for another day of work. Wipa comes find you early in the morning as you eat breakfast.

"We must speak about the lady you found last night," Wipa starts telling you. "We were unsure about how much to tell you yesterday, but I can tell you that from her markings she comes from the Burning Mammoths. Their following hasn't been seen in these parts for many years, but grandfather Eiwa told me to tell you to use caution should you encounter them."
Jun 10, 2022 2:16 pm
Koram gladly takes the worry stone and bows his head in respect. "Your teaching is all the gift I could ask for, but I'll sleep better to have this stone nearby. Thank you."

He leaves, stippled with the others as they go their own ways. He returns to his tent and spends the evening in quiet reflection of the day's events while whittling a doll for one of the village girls that asked for one. Eventually he tells himself to go to sleep, ready to wake the next morning for their next task.
Jun 12, 2022 8:18 am
Igbork gives a slight nod as he receives the worry Stone. He is very tired goes back home, right into his bedroll and is asleep almost immediately.
The next day he listens to Wipa's words with furrowed eyebrows
But what was this one woman doing there? I'd expect a whole scouting party to explore these lands, not just one person? Maybe they were scattered? If so, then by what?
Igbork looks into the skies and thinks about wether he had any encounters with the Burning Mammoths in the past
OOC:
Attempting a tundra lore check. Hope that's appropriate

Rolls

Tundra Lore - What does Igbork know about the Burning Mammoths - (1d20+5)

(5) + 5 = 10

Wipa

Furmyr

Jun 13, 2022 8:01 am
Igbork can't recall ever meeting them, or heard of them.

Wipa
"They may send out lone scouts," Wipa replies. "One scout can move unseen where several will be seen. Or she could be on a walkabout, before my pregnancy I could spend days on my own."

"Just warning you that if you encounter them, they may be difficult to deal with. I have spoken to Imek, I think you can learn a lot from her before you go to capture the Tapirs."

Imek

Furmyr

Jun 15, 2022 1:40 pm
Imek
When she gets no more questions, Wipa wishes you a good day and goes back to her duties. You make your way over to the mammoth pens where Imek is waiting for you.

"Hello," she greets you cheerily as she jumps down from one of the smaller mammoths, a homemade brush in her hand. "This is Fluffy," she pats the mammoth. "He doesn't like strangers, but if you feed him he'll warm up to you right away. I hear you are the brave scouts that has to deal with the Tapirs?"
Jun 16, 2022 7:27 pm
Exactly. Are they open to bribery in form of treats? Just like your mammoth? Igbork answers and smiles as he admires the girl's apparent bonding to the mammoth
Jun 16, 2022 10:19 pm
We are indeed. I'm looking forward to learning anything you can teach. You make it look easy. Atticus says as he walks up and speaks to Imek.
Jun 17, 2022 3:20 am
Koram approaches Fluffy and kneels, holding out his hand to offer a small palm full of grass. He looks up to Imek, "Same - please let us know how we might best complete the task ahead of us."

Haitith waits calmly some distance away, as Koram asked the eidolon to stay back lest he spook the mammoths.

Rolls

Nature - (1d20)

(13) = 13

Imek

Furmyr

Jun 17, 2022 8:18 am
Imek
Imek talks at length about the Broken Tusk’s herd, referring to each critter by name and describing their individual histories, personalities, and relationships with one another. She talks about how she met each animal and befriended them one by one until she had earned the trust of the entire herd. Unfortunately, the young girl’s lack of social graces makes the otherwise informative conversation entirely one-sided and utterly exhausting to listen to.
OOC:
Buried within Imek’s endless stories are nuggets of actual wisdom. A character who makes a genuine effort to listen can attempt a DC 15 Will save.
Jun 17, 2022 8:40 am
Grom listens intently to Imek’s rambling narrative. He picks out certain words, certain expressions, certain tales, that seem to weave a story of their own hidden in the thread of Imek’s recollections

Rolls

Will save - (1d20+7)

(13) + 7 = 20

Jun 17, 2022 8:59 am
Atticus listens to Imek and tries to pick up on the hidden wisdom of her words. Unfortunately it was all intertwined and he was unable to sort it.
Last edited June 17, 2022 8:59 am

Rolls

Will - (1d20+4)

(3) + 4 = 7

Jun 17, 2022 10:47 am
Igbork slowly nods the whole time while Imek tells her tales, trying to discern what really is important information for the task ahead.
But each time he thinks he heard something useful it's really just another anecdote about an animal she once saw
Last edited June 17, 2022 10:49 am

Rolls

Will saving throw - (1d20+7)

(6) + 7 = 13

Jun 17, 2022 7:30 pm
Koram listens as intently as he can, soaking up whatever wisdom is on tap, at least until he realizes he's thinking about something else entirely and apparently missed the entire conversation. Damnit, Koram - stop day dreaming! he berates himself.
Last edited June 17, 2022 7:31 pm

Rolls

Will - (1d20+5)

(1) + 5 = 6

Jun 18, 2022 10:21 am
Imek keeps talking, hardly stopping to breathe all the way to the edge of the Tapir's grove. Once there she bids you goodbye and returns to camp. You can easily see several tracks, but it would take some expertise to find out which direction they're heading in.
OOC:
Grom, through sudden insight you learn the Tame Animal skill feat as bonus feat. The rest gains access to it and can choose it whenever you gain access to a skill feat normally. The rest of you also becomes Fatigued by her constant ramblings.

To track them, someone needs to make a DC 12 Survival check.
Jun 18, 2022 11:12 am
Atticus bends down and studies the tracks and tries to sort them out and make sense of them.

Standing up Atticus looks at the tracks going in a specific direction. That way...
Last edited June 18, 2022 11:14 am

Rolls

Survival - (1d20+4)

(12) + 4 = 16

Jun 18, 2022 8:46 pm
Koram, tired now that he is after Imek's ramblings, follows Atticus as the man leads the way to find the Tapirs.
Jun 19, 2022 9:58 am
Atticus is able to identify the newest tracks, and can also inform the rest that there are two tapirs, and that they seem young and healthy. The tracks lead deeper into the forest, and eventually lead into a clearing.

From inside the clearing you can hear the high pitched whiper of a couple of tapirs long before approach. They seem agitated, and as you turn a bend and get a clear look, you see two tapir that are trapped in a couple of poison barb snares. Unless you take caution to mask your presence they will growl at your presence.
https://i.imgur.com/WHkkhVM.png
Jun 19, 2022 1:54 pm
Atticus slows up and stops before the tapirs spot them. Holding up his hand to stop the others, Atticus point at the two tapirs.

Looking around Atticus tries to see if anything or anyone is also in the area.

Rolls

Perception - (1d20+4)

(4) + 4 = 8

Jun 20, 2022 8:31 am
You sense no one else around. Whoever set the snares seems to be gone.
Jun 20, 2022 6:29 pm
Looking around at the surroundings, Atticus shrugs his shoulders. I don't think there's anyone else around here. How do you want to proceed?
Jun 20, 2022 6:57 pm
"Grom, you seemed to grasp what Imek said better than the rest of us. Maybe you could try to calm the animals while we try to get them out of the traps?"
Jun 20, 2022 6:59 pm
Unless you were able to follow what the little girl Imek said I'm not really that experienced in herding those animals. I'd sneak up on them and throw a rope around their neck. Then we can drag them to the pen. Any other plans? Igbork whispers and yawns. The many, many words of the girl still echo in his head
OOC:
Was Igbork able to restock on arrows back at the camp?
Jun 20, 2022 9:40 pm
"Yes, yes, Koram, that's a good idea", Grom says as he is shaken from his reverie...
OOC:
Tame Animal = closest Tapir to Grom

Rolls

Nature check (+5) - (1d20+5)

(8) + 5 = 13

Jun 21, 2022 12:14 pm
The tapirs growls at Grom and stamps their feet, which again aggravates the poisoned barbs in their feet.
Jun 23, 2022 8:14 am
Seeing Grom having little success, Koram tries to calmly approach the nearest Tapir, his hands held out to attempt to appear passive and non-threatening, seeing if he can get close enough to interact with the trap.
OOC:
Gonna try and roll stealth here, for approaching quietly so as not to spook the creature.

Rolls

Stealth (Dex) - (1d20+5)

(14) + 5 = 19

Jun 23, 2022 11:03 am
The tapirs are focused on Grom and seems oblivious to Koram who sneaks around behind them. They seem ready to attack anyone that gets near.
Jun 23, 2022 11:15 am
Atticus walks up and does his best to try and calm the Tapirs down. As he walks up Atticus tries to remember some of the tricks the animal handles used to calm the horses back in his homeland.
OOC:
This is more Handle Animal than anything else.

Rolls

Nature (Animal Handling) - (1d20+4)

(7) + 4 = 11

Jun 23, 2022 8:40 pm
Koram reaches down upon the nearest Tapir and attempts to gently release the trap.
OOC:
No idea what I'm doing; guessing a Dex roll here

Rolls

Dexterity - (1d20+2)

(8) + 2 = 10

Jun 24, 2022 9:25 am
With the sudden appearance of Koram, the tapir lashes out in anger.
OOC:
Koram, I could see a case for both Medicine (which you have) and Thievery (which you don't), but even if I add your Medicine modifier instead, the roll was too low sadly.

They are angry and ready to attack. They are weakened due to the poison, but can still be a threat. To attack with non-lethal attacks you suffer a -2 to your attack roll if you desire to knock them out and sort it all out later. I will let you keep your Stealth roll as initiative if you want Koram.

Rolls

Initiative Tapir (Blue) - (1d20+6)

(16) + 6 = 22

Initiative Tapir (Red) - (1d20+6)

(5) + 6 = 11

Jun 24, 2022 9:36 pm
OOC:
I'll gladly accept using that Stealth check as initiative, thanks - makes sense in the circumstance. Looks like one of them will beat me so I'll wait for any actions.
Jun 26, 2022 8:14 pm
Igbork yawns but his eyes grow wide when the tapirs begin to attack.
He draws his sword and is ready to help Koram in capturing the tapirs

Rolls

Initiative - Perception - (1d20+7)

(4) + 7 = 11

Jun 27, 2022 7:31 am
OOC:
Still missing Initiative from Atticus and Grom.
Jun 27, 2022 1:41 pm
Atticus watches as the Tapirs start to attack. Drawing his sword, he starts to move up. We need them alive..don't we?

Rolls

Initiative (Perception] - (1d20+4)

(13) + 4 = 17

Jun 27, 2022 3:12 pm
OOC:
whoops
As the Tapir's agressive intent becomes clear, Grom instinctively raises his shield and braces for a possible onslaught
Last edited June 28, 2022 7:36 am

Rolls

initiative - (1d20+2)

(4) + 2 = 6

Jun 28, 2022 6:44 am
The Tapir struggles against his snare, and is able to free itself. It immediately moves towards Grom and bites at him. Grom has no trouble dodging the blow, as the creature seems weakened from the poison.

https://i.imgur.com/sIH1yRi.jpg
OOC:


Koram and Atticus can act.

Edit: Sees I forgot to edit the map before I uploaded. The Tapir would have stepped 5 feet closer to Grom to attack him.

Round 1:
Character Initiative Acted
Tapir (Blue) 22 X
Koram 19
Atticus 17
Tapir (Red) 11
Igbork 11
Grom 6

Rolls

Tapir (Blue) Athletics - (1d20+6)

(11) + 6 = 17

Tapir (Blue) Attack vs Grom - (1d20+6)

(4) + 6 = 10

Jun 28, 2022 8:37 am
Koram contemplates what to do regarding the large creature. The poor things must be hurt terribly from that snare. Had it been one of theirs? No time now, must act. Can't kill it, need it alive.

"Haitith, take it down!" Koram yells.

The dragon-like Eidolon heeds the call and attempts to use its serpentine jaws to pull at the creatures leg in an attempt to topple him while Koram pulls out his spear.
OOC:
Action 1: Action Together (Koram manipules to ready his rope, Haitith strides to G8
Action 2: Haitith attempts to Trip using his jaw attack
Aciton 3: Koram attempts to tie the creature with his rope - making a 1d20 roll, GM please use whatever modifier makes sense
Last edited June 28, 2022 8:41 am

Rolls

Haitith Strike (Trip, no damage) - (1d20+7)

(11) + 7 = 18

Koram uses rope - (1d20)

(1) = 1

Jun 28, 2022 9:55 am
Haitith quickly runs over to the creature, knocking it to the ground with efficiency. Koram follows up with a rope, but even though the creature is down, it fights against it, and instead pulls Koram down the ground as well.
OOC:
I am thinking either an Athletics to fasten the rope around it, or a ranged attack to throw it as a lasso. It hardly matters with such an unlucky roll. I am calling the critcal fail effect that Koram is knocked prone instead.
Jun 28, 2022 4:32 pm
Furmyr says:
Haitith quickly runs over to the creature, knocking it to the ground with efficiency. Koram follows up with a rope, but even though the creature is down, it fights against it, and instead pulls Koram down the ground as well.
OOC:
I am thinking either an Athletics to fasten the rope around it, or a ranged attack to throw it as a lasso. It hardly matters with such an unlucky roll. I am calling the critcal fail effect that Koram is knocked prone instead.
OOC:
Very fair lol It was worth a shot.
Jun 30, 2022 11:28 am
OOC:
@Squadfather44, Atticus is up
Jun 30, 2022 6:33 pm
Atticus grabs the rope from his pack and quickly firms a lasso. Taking aim at the closest Tapir he tries to bring it under control.

Rolls

Ranged attack (lasso) - (1d20+4)

(18) + 4 = 22

Jun 30, 2022 10:32 pm
Squadfather44 says:
Atticus grabs the rope from his pack and quickly firms a lasso. Taking aim at the closest Tapir he tries to bring it under control.
OOC:
NICE roll!
Last edited June 30, 2022 10:32 pm
Jun 30, 2022 10:33 pm
OOC:
Yeah, that one actually surprised me. Lol..
Jul 1, 2022 12:26 pm
https://i.imgur.com/fRsqAYr.jpg

The lasso hits its target and lands around its neck. It struggles against it, and Atticus can feel its strength as he holds the rope fast.

Meanwhile, the other tapir is able to escape its snare, and charges at Koram. Its teeth get a hold of his arm for a few moments.
OOC:

Igbork and Grom is up

Round 1:
Character Initiative Acted
Tapir (Blue) 22 X
Koram 19 X
Atticus 17 X
Tapir (Red) 11 X
Igbork 11
Grom 6

Rolls

Tapir athletics - (1d20+6)

(18) + 6 = 24

Tapir (Blue) vs Koram - (1d20+8-5)

(18) + 3 = 21

Tapir (Blue) Damage - (1d8+4)

(2) + 4 = 6

Jul 3, 2022 9:37 pm
Igbork drops his sword, runs at the beast that is attacking Koram and jumps on its back while wrapping his arms around its neck, trying to subdue it.

Rolls

Grapple Tapir (Athletics) - (1d20)

(7) = 7

Jul 3, 2022 9:58 pm
Grom grimaces at the thought of the pain the tapirs appear to be in, and calls upon his druidic training to communicate with the creature that Igbork is grappling, with his gaze and empathetic gestures. "Come now, little one, let me heal you", he says.
OOC:
Grom is attempting to call upon his Wild Empathy before once again attempting to Tame Animal

Rolls

Tame Animal (Nature Check +5) - (1d20+5)

(8) + 5 = 13

Jul 4, 2022 1:14 pm
OOC:
Reminding you all you have Hero Points to use, as I give you all another hero point as we're into a new month. Will give you a chance to use them if you'd like and move on tomorrow.
Jul 4, 2022 1:17 pm
OOC:
GM, I’m going to use a Hero Point to re-roll the Tame Animal action if I may

Rolls

Tame Animal re-roll (using hero point) - (1d20+5)

(5) + 5 = 10

Jul 5, 2022 12:12 pm
https://i.imgur.com/STv1G4n.jpg
The tapir seems too rabid to listen to Grom's words as it gets back on its feet and bites out again at Grom. It teeth connects and grinds into his flesh.
OOC:

The rolls says Tapir (Red), but that is obviously wrong. It should be blue.

Grom has to make a DC 16 Fortitude save or take more damge.

Action 1: Stand up (Provokes AoO if anyone has that)
Action 2: Attack vs Grom
Action 3: Grinding Bite

Koram and Atticus is up.

Round 2:
Character Initiative Acted Statuses
Tapir (Blue) 22 X
Koram 19 Prone
Atticus 17
Tapir (Red) 11
Igbork 11
Grom 6 Enfeebled 1

Rolls

Tapir (Red) vs Grom - (1d20+8)

(13) + 8 = 21

Tapir (Red) Shove vs Haitith Fort DC - (1d20+1)

(14) + 1 = 15

Damage vs Grom - (1d8+4)

(7) + 4 = 11

Jul 5, 2022 4:18 pm
OOC:
GM, I have my shield raised, which wouldn't have prevented the damage, but because I have Shield Block, "while you have your shield raised, you would take damage from a physical attack.... Your shield prevents you from taking an amount of damage up to the shield’s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield."

The Shield is hardness 3, with 12 HP and broken threshold of 6. How do I calculate the damage that gets through to Grom?
Last edited July 5, 2022 4:24 pm

Rolls

Fortitude Save (DC 16) - (1d20+4)

(5) + 4 = 9

Jul 5, 2022 6:10 pm
OOC:
So 11 - 3 is 8. So both you and the shield takes 8 damage. This will cause the Shield to be broken. It is not yet destroyed, but will take 10 minute to fix.

The tapir's teet grind your flesh and muscles and you become Enfeebled 1 until the end of its next turn. You also take the rolled damage.

Rolls

Grinding Bite - (1d4)

(1) = 1

Jul 5, 2022 6:31 pm
OOC:
Atticushas the one Tspir lassoed. Is it a Strengthcheck to bring it under control?
Jul 5, 2022 7:34 pm
OOC:
It would be an Athletics check against their Fortitude DC which is 19.
Jul 5, 2022 7:48 pm
Atticus struggles to keep the Tapir under control.

Rolls

Athletics - (1d20+6)

(13) + 6 = 19

Jul 6, 2022 3:38 pm
https://i.imgur.com/sS12ugD.jpg
Atticus pulls hard on the rope, and while the big creature tries to resist, Atticus proves to strong for it. He is able to pull the creature out of the way and tie it to a tree until it can calm down.
OOC:
Koram it is your turn to act.
Jul 7, 2022 8:45 am
"Okay, that hurt, friend - let's not do that again," Koram says, pushing himself up from the ground. Then it fights against Koram's grip on the rope, but it is unable to free itself.

"Haitith, let's see if we can get this one to the ground as well!"
OOC:
Action 1: Stand up
Action 2: Haitith strides to 10ft north
Action 3: Act Together (vs. Red Tapir; Haitith Strike (trip), Koram attempts to rope the creature w/ athletics)

Rolls

Haitith Strikes (Trip) - (1d20+7)

(7) + 7 = 14

Koram Athletics - (1d20+3)

(17) + 3 = 20

Jul 8, 2022 5:00 pm
Koram expertly gets the rope around the tapir which instinctively bites at Koram and when it jaws connect it grinds down like it companion did to Grom. It then tries to escape the rope, but Koram is able to hold on tight.
OOC:

Action 1: Bite Koram
Action 2: Grinding Bite
Action 3: Escape

Koram you need to take a Fortitude save vs its' Grinding Bite. DC 16.

Igbork and Grom is up.

Round 2:
Character Initiative Acted Statuses
Tapir (Blue) 22 X Tied Up
Koram 19 X
Atticus 17 X
Tapir (Red) 11 X Roped
Igbork 11
Grom 6 Enfeebled 1

Rolls

Tapir (Red) vs Koram - (1d20+8)

(7) + 8 = 15

Tapir (Red) Damage - (1d8+4)

(5) + 4 = 9

Tapir (Red) Escape - (1d20+6-5)

(12) + 1 = 13

Jul 8, 2022 9:24 pm
OOC:
Did none of Koram's actions do anything? He's still listed as prone and I rolled pretty well on the athletics check. Rolling FORT save below

Rolls

Fortitude - (1d20+7)

(6) + 7 = 13

Jul 9, 2022 8:43 am
OOC:
Sorry about that. Forgot to change the table. I am sure I wrote about how it tried to escape the bindings and failed. But seems to have been in my imagination. Will edit now.
Jul 9, 2022 11:10 am
OOC:
All good, thank you!
Jul 14, 2022 9:15 am
"What's the matter with you, you old fool. Do you remember nothing? Pffff", Grom cries out loud, scalding himself. He gets to his feet gingerly, and once more tries to commune with the frightened and enraged (red) Tapir....

Rolls

Tame animal - (1d20+5)

(18) + 5 = 23

Jul 15, 2022 9:18 am
Igbork wants to jump on the tapir once again but seeing that Grom seems to be able to calm the tapir he instead grabs a rope from his backpack in order to leash the tapir in case it really calms down.
OOC:
Igbork grabs a rope from his backpack...
Sorry for posting late. I'm currently traveling in Italy
Last edited July 15, 2022 9:19 am
Jul 26, 2022 1:25 pm
Grom is eventually able to calm the beast down, and you are able to get closer and help them get the barbs out. Though the process takes some time. You have time to do some healing or similar if need be.
Jul 26, 2022 2:19 pm
"That's better, see? I'm only trying to help you". Grom drives his Longspear into the ground and frees a lump of turf. He adds some water from his flask and works the soil into a plaster that he applies around the barbs before removing them. Carefully, he covers the wound as he murmurs words of healing. The druid looks at the large lump of plaster left in his hands and calls out, "Anyone else need fixing up?"
Jul 26, 2022 7:21 pm
OOC:
Is the one Tapir that Atticus tied up, calmed down yet?
Jul 27, 2022 10:47 am
OOC:
Yes, you are eventually able to calm all the animals.
Jul 27, 2022 11:16 am
Koram moves closer to Grom. "I could use some of your curatives, my friend. That creature hit me pretty hard." Koram places a hand to his ribcage - it feels bruised, possibly a cracked bone.
Jul 27, 2022 10:01 pm
Ohhh... well you clearly are better in taming tapirs than me Igbork says to Grom and laughs heartily.
As he can't really heal he instead resorts to stand guard. Maybe the people that put up the traps will come back for their prey....

Rolls

Looking for danger - Perception - (1d20+7)

(5) + 7 = 12

Jul 27, 2022 10:11 pm
Atticus until the rope and leads the Tapir, he managed to lasso, back to the others. It seems that we have completed another of the tasks. We should head back to the village, once we're able to.
Jul 27, 2022 10:25 pm
"Aye, indeed", Grom replies and begins to coat Koran’s bruised ribs with his cool mud. As he do so, he addresses Igbork, "’twas a little harder than I thought it was going to be", he says and laughs with the mighty warrior
Jul 28, 2022 7:16 am
As you are about to leave, Grom can pick up some slight rustling in the woods, heading for the clearing. It's hard to pick up what could cause the sound, but sounds like something trying to move quietly through the brush.

Rolls

Koram Perception

Atticus Perception

Grom Perception

Jul 28, 2022 8:08 am
"What’s that? Can you hear it?"

Rolls

Perception (+5) - (1d20+5)

(1) + 5 = 6

Jul 28, 2022 12:46 pm
OOC:
I rolled secret checks for you, and you were the only one to hear it Grom. None of the rest can hear anything, not without taking a Seek action at least.
Jul 28, 2022 8:50 pm
Koram takes note of Grom's sudden alertness. Trusting his companion's instincts, Koram hunkers down and moves quietly.
OOC:
Moving stealthily, just in case

Rolls

Stealth - (1d20+5)

(3) + 5 = 8

Jul 29, 2022 12:15 pm
Igbork notices that something seems off. He draws his bow, readies an arrow and hunkers down into the grass

Rolls

Hunker down - (1d20+11)

(5) + 11 = 16

Jul 29, 2022 12:24 pm
As you ready for trouble, two unfamiliar hunters comes out of the brush, possibly to check their traps. You can immediately tell they're not from your following, as their faces are full of burn marks and scars. As well as what their torsos don't cover. "Give us the meat and you might get away from here with your life," one of them growls, pointing a spear in your direction.

https://i.imgur.com/DQgZVaz.png
Jul 30, 2022 2:13 am
OOC:
@Furmyr question - were these wild Tapir's or were they animals that somehow belonged or were being cared for by our tribe?
Jul 30, 2022 6:50 am
OOC:
They are wild Tapir that have to be domesticated.
Jul 30, 2022 6:56 am
Easy...we mean no harm to you. In fact I have a question for you. Are you missing a female from your hunting party? She had burns here..and here. Atticus traces lines, with his fingers, on his face to describe how the dead female was marked.

Rolls

Diplomacy - (1d20+4)

(11) + 4 = 15

Jul 30, 2022 10:33 am
The man shrugs. "Could be. Should learn to take better care of herself," he snorts in derision. "Now will you give what is rightfully ours."
Jul 30, 2022 11:05 am
Grom walks to Atticus’ side and addresses the tribesman, "By what right do you claim the bounty of Sister Cinder, which she has given to the children of Grandfather Eiwa?"
Jul 31, 2022 9:53 am
"We put up the traps, they got caught in our traps," he growls then looks over to where the traps was for a moment. "Something did trigger the traps and hopefully it was the animals, as your meat looks chewy."
Jul 31, 2022 1:25 pm
Turning to Atticus, the Druid says, "Bah! The man’s a fool. His appetite for death is larger than his appetite for meat’ Perhaps we should feed him?". With that, Grom retreats and heads towards Igbork and Koram.
Aug 1, 2022 4:54 am
Igbork takes one of the traps and shows it to the mysterious hunter
No matter to whom the traps belong it was the work of a fool. The barbed end was covered in poison and the poison seeped into the meat. Those animals are tainted as human food. But Sister Cinder will gladly take them as an offering
OOC:
Welp... A 1 isn't going to help I guess
Last edited August 1, 2022 4:55 am

Rolls

The tapirs are poisonous - Deception - (1d20)

(1) = 1

Aug 1, 2022 8:33 am
"Are you trying to disrespect my hard work," one of the men says and looks over to his companion. "That's not very neighbourly."

He pulls back his arm as if he's about to throw his spear.
OOC:
Roll Initiative, would probably be Perception for most of you.

Rolls

Mysterious Hunter 1 Perception - (1d20+7)

(18) + 7 = 25

Mysterious Hunter 2 Perception - (1d20+7)

(10) + 7 = 17

Aug 1, 2022 8:34 am
Igbork raises his bow and loads an arrow

Rolls

Perception - (1d20+7)

(9) + 7 = 16

Aug 1, 2022 8:39 am
Atticus raises his shield and draws his longsword.

Rolls

Perception - (1d20+4)

(14) + 4 = 18

Aug 1, 2022 9:04 am
Grom raises his shield and arms himself with a Javellin

Rolls

Initiative - (1d20+2)

(8) + 2 = 10

Aug 2, 2022 8:53 am
Koram, having slunk down to avoid notice after hearing the rustling in the bushes earlier, prepares himself to join his comrades in battle. He looks to Haitith, who hunkers down next to him, and nods. The dragonling knows the time for combat is nigh.

Rolls

Initiative (Avoid Notice) - (1d20+5)

(20) + 5 = 25

Aug 2, 2022 12:14 pm
https://i.imgur.com/VSEbfPl.jpg

The first hunter is quick to react and tosses a spear at Igbork. He then draws another spear and closes in on close combat with Atticus and Grom.
OOC:
The hunter steps to F4. I did the map before I acted out the hunter's turn.

Koram and Atticus may act before the last hunter and then the last hunter.

Round 1:
Character Initiative Acted Statuses
Hunter (red) 25 X
Koram 25
Atticus 18
Hunter (blue) 17
Igbork 16
Grom 10

Rolls

Hunter (Red) vs Igbork - (1d20+7)

(2) + 7 = 9

Piercing damage if hit - (1d6+2)

(5) + 2 = 7

Aug 5, 2022 6:56 am
OOC:
@C1NDER and @Squadfather44 you may act in case you missed that part.
Aug 5, 2022 7:02 am
Atticus advanced up (F4) and slashes at the enemy hunter (red).

Rolls

Attack - (1d20+4)

(18) + 4 = 22

Damage - (1d8+3)

(5) + 3 = 8

Aug 5, 2022 10:07 am
OOC:
Apologies!
Koram motions for Haitith to move into position as the summon lets forth a surprising blast just moments after the dragonling violently rips into one of the attackers in an attempt to trip the brutish hunter.
OOC:
Action 1: Haitith strides to H3
Actions 2&3: Act Together - Haitith strikes @ Hunter (blue), Koram casts spell Electric Arc (1d4+4 DMG, Basic Reflex save negates)

Rolls

Haitith Strikes (Trip) - (1d20+7)

(5) + 7 = 12

Electric Arc - (1d4+4)

(1) + 4 = 5

Aug 5, 2022 12:17 pm
OOC:
As I wrote above, the red hunter has advanced to F4, so you are already in melee with him Atticus. Remind you that you have 3 actions each round, you have now used one. Do you want to use the other two. Will roll for the hunters' reflex saves later.
Aug 8, 2022 8:28 am
https://i.imgur.com/flLqFsf.jpg
Both hunters are swift and able to react quickly as the electrical arc whizzes past. One of the hunters becomes distracted however, and is unable to dodge Atticus’ slash as well. He tries to block and gets a ugly gash on his arm for his effort.

The other hunter turns around to make three quick stabs at Haitith. He is just barely able to avoid the first one, but for the two follow up attacks the hunter seems to be off his game and is easier to dodge. "Blasted creature!" he exclaims in anger.
OOC:
Igbork and Grom is up.

Round 1:
Character Initiative Acted Statuses
Hunter (red) 25 X -10 HP
Koram 25 X
Atticus 18 X
Hunter (blue) 17 X -2 HP
Igbork 16
Grom 10


Rolls

Hunter (Red) Reflex - (1d20+7)

(17) + 7 = 24

Hunter (Blue) Reflex - (1d20+7)

(19) + 7 = 26

Hunter (Blue) Attack #1 vs Haitith - (1d20+8)

(8) + 8 = 16

Hunter (Blue) Attack #2 vs Haitith - (1d20+8-5)

(6) + 3 = 9

Hunter (Blue) Attack #3 vs Haitith - (1d20+8-10)

(9) - 2 = 7

Aug 8, 2022 8:29 am
Furmyr says:
OOC:
Rolling
OOC:
:( lame lol
Aug 8, 2022 9:31 am
Hey catch this! Igbork yells at the red hunter, followed by two arrows fired in rapid succession

Rolls

Shortbow attack #1 - (1d20+7)

(11) + 7 = 18

Shortbow attack #2 - (1d20+2)

(5) + 2 = 7

potential damage #1 - (1d6)

(3) = 3

potential damage #2 - (1d6)

(4) = 4

Aug 8, 2022 11:00 am
Grom is unable to launch his Javeliin before the hunter is upon him. Instead, he raises the javellin to the sky and starts to describe circles with it in the air. As he does so, the druid begins a rhythmic chant.. " Jac-y-do! Kak-kak, chyak-chyak, kyow... Jac-y-do! kak-kak, chyak-chyak, kyow...". Within moments, the sky itself seems to respond to the druid with a metallic, cackling-cacophany and a huge clattering of angry black and purple hued jackdaws sweep down upon the hunters with bills poised to strike..
OOC:
Animal Allies - 2 x actions

Rolls

Pecking jackdaw damage - (3d4)

(333) = 9

Aug 8, 2022 11:07 am
OOC:
for his final action, Grom will attempt to move out of melee to take cover at c3
Aug 8, 2022 12:46 pm
Igbork’s first arrow hits the hunter in the shoulder, causing him to cry out in pain. The other arrow goes wide and hits a tree behind him.

Meanwhile hundreds of insects and rodents start swarming from the underbrush and goes wild on him. Unable to brush off their attacks, he lets out a horrifying scream as he falls to the ground.
OOC:

Got him down just in time for it to be his round. Since he can't act, it goes back to Koram and Atticus again.

Round 2:
Character Initiative Acted Statuses
Hunter (red) 25 X DYING
Koram 25
Atticus 18
Hunter (blue) 17 -2 HP
Igbork 16
Grom 10

Rolls

Hunter (Red) Reflex - (1d20+7)

(2) + 7 = 9

Aug 8, 2022 5:03 pm
Koram summons forth another blast of electricity from the beyond and attempts to strike both men as Haitith snaps with deadly ferocity - not once, but twice - at the hunter still standing.
OOC:
Actions 1 & 2: Act Together - Koram casts Electric Arc, Haitith Attacks Hunter (blue)
Action 3: Haitith Attacks Hunter (blue)

Electric Arc will damage both enemies, but allows for each to make a Basic Reflex save to negate all damage.
Last edited August 8, 2022 5:04 pm

Rolls

Electric Arc DMG - (1d4+4)

(3) + 4 = 7

Haitith Attack & Damage #1 (Jaws) - (1d20+7, 1d8+4)

1d20+7 : (3) + 7 = 10

1d8+4 : (1) + 4 = 5

Haitith Attack & Damage #2 (Wings, Agile) - (1d20+3, 1d6+4)

1d20+3 : (5) + 3 = 8

1d6+4 : (1) + 4 = 5

Aug 8, 2022 5:13 pm
Atticus moves up (G4) to engage the remaining hunter. Bringing his sword across in a viscous slash, Atticus hopes to end the fight.
OOC:
Sorry, I imput the wrong die value for damage. He missed either way though.
Last edited August 8, 2022 5:14 pm

Rolls

Attack - (1d20+4)

(5) + 4 = 9

Damage - (1d20+3)

(18) + 3 = 21

Aug 9, 2022 8:48 am
OOC:
Again, Atticus, you have three actions, so you could make another attack at -5. You also seem to forget to add your level and your Str bonus to your attack roll, though it would not help in this case. And again, remind you all that you have Hero Points that have not been used. And in fact you are all maxed out on how many you can have.
Aug 10, 2022 8:12 am
https://i.imgur.com/RA8KQJA.jpg
The last hunter seems to focus as his friend goes down. You can see mad murder in his eyes, and you can’t imagine him giving up. He deftly dodges the Haitith’s blows as well as the electrical attack coming his way.

The hunter slashes once at Haitith and comes around to let loose a slash at Atticus. He then steps back from his two assailants.
OOC:

With the red hunter down for the count, you all get to act again before his next turn.

Round 2:
Character Initiative Acted Statuses
Hunter (red) 25 X DEAD
Koram 25 X -3 HP
Atticus 18 X -5 HP
Hunter (blue) 17 X -5 HP
Igbork 16
Grom 10

Rolls

Hunter (blue) Reflex - (1d20+7)

(19) + 7 = 26

Hunter (Blue) Attack #1 vs Haitith - (1d20+8)

(14) + 8 = 22

Hunter (Blue) Attack #2 vs Atticus - (1d20+8-5)

(16) + 3 = 19

Damage vs Haitith - (1d6+2)

(1) + 2 = 3

Damage vs Atticus - (1d6+2)

(3) + 2 = 5

Aug 10, 2022 8:30 am
Igbork switches target. He focuses on the remaining hunter and once again shoots two arrows
OOC:
Edit: Gonna use a hero point to reroll attack #1
Welp. Not much better
Last edited August 10, 2022 8:31 am

Rolls

Shortbow attack #1 - (1d20+7)

(4) + 7 = 11

Shortbow attack #2 - (1d20+2)

(19) + 2 = 21

potential damage #1 - (1d6)

(6) = 6

potential damage #2 - (1d6)

(1) = 1

Reroll shortbow attack #1 - (1d20+7)

(9) + 7 = 16

Aug 10, 2022 8:42 am
Atticus moves up (to G3) and continues to fight the remaining hunter. Slashing with his sword, Atticus seeks to end the fight.
OOC:
Atticus will go on the defensive after his attack.
Last edited August 10, 2022 8:42 am

Rolls

Attack - (1d20+4)

(16) + 4 = 20

Damage - (1d8+3)

(5) + 3 = 8

Aug 10, 2022 9:04 am
Grom rushes from the out of the thicket, wailing hideously with his arms outstretched. A wild torrent of wind gushes from Grom's hands. The druid lurches toward the last standing hunter [E3] as Atticus sword swoops down upon him.
OOC:
Grom uses his Gale Blast cantrip
Aug 10, 2022 9:04 am
Koram holds aloft his hand, closes his eyes, and whispers a few words to focus to energy, willing into existence a pair of missiles made of pure force to slam into the hunter while Haitith moves closer and attacks the man.
OOC:
Actions 1&2: Cast Spell (Magic Missile, 2 missiles for 2d4+2 - no save; Haitith strides to G2)
Aciton 3: Haitith strikes
Last edited August 10, 2022 9:07 am

Rolls

Magic Missile Damage - (2d4+2)

(24) + 2 = 8

Haitith Strikes - (1d20+7, 1d8+4)

1d20+7 : (7) + 7 = 14

1d8+4 : (1) + 4 = 5

Aug 10, 2022 9:05 am
OOC:
Grom will take and raise his wooden shield with his last action
Aug 10, 2022 12:48 pm
Scrol says:
OOC:
Edit: Gonna use a hero point to reroll attack #1
Welp. Not much better
OOC:
Not much better, but just better enough to hit as his AC was 16.

Rolls

Fortitude save Hunter (blue) - (1d20+4)

(8) + 4 = 12

Aug 10, 2022 12:51 pm
Igbork's aim proves true as both arrows hit their mark, making the remaining hunter look like a pincushion. Then as Grom runs forward the resulting wind blast knocks the hunter back and down on the ground. The battle seems to be over for now.
OOC:
Resolved in initiative order, so Koram don't have to spend a level 1 spell slot on Magic Missile.
Aug 12, 2022 11:05 am
Once you get your bearings after the fight, you detect a magical aura from one of the hunters. Looking closer you find a small token clipped on one of the hunters armors. It is in the shape of a leaf of some kind, the feather's shaft seems to be dipped in gold and have arcane marking.

You also find a few tindertwigs and some trinkets that could catch some value at a trading post.
OOC:
Arcana, Nature, Occultism or Religion DC 16 to identify the item.
Aug 12, 2022 9:25 pm
Igbork furrows his eyebrows and looks at the trinket they retrieved from the body of the hunter.
He thinks he has already seen something like that...
But after a few minutes of investigating it he shrugs his shoulder
I think I've seen items like these on people of other tribes but honestly I have no idea what this item is supposed to do
Last edited August 12, 2022 9:28 pm

Rolls

Identify item - Arcana check - (1d20+2)

(8) + 2 = 10

Aug 12, 2022 9:28 pm
The druid notices Igbork's puzzled expression and walks towards him, "What is it, big man, what you got there?"

Rolls

Nature check - (1d20+5)

(19) + 5 = 24

Aug 13, 2022 9:45 am
"Well done!" Koram elates, "While we did not go looking for a fight, we most certainly proved our worth this day!"

Haitith comes up alongside Koram and looks up at him. "They were easy targets, Master Koram. As always, it was a pleasure to save your lives - you should continue to count your blessings to have a companion such as I."

Koram purses his lips at the dragon. "Yeah, I suppose so," he says, "but you know it was a group effort. We are a tribe, Haitith - not a one of us are anything without the others."

The dragon opens its mouth as if to speak, then yawns. "If you-" ahhhyaa, "-say so, Koram."
Aug 15, 2022 9:50 am
OOC:
What will you do with the bodies, and will you be returning back home with the tapirs?
Aug 15, 2022 10:31 am
Igbork raises an eyebrow due to the dragon's remarks. Then he eyes the bodies.
I guess we should give them some kind of burial. I don't have a shovel but maybe we can at least put 'em into a ditch and cover them somewhat.
After that we can bring the tapirs back to our camp
Last edited August 15, 2022 10:32 am
Aug 15, 2022 5:47 pm
Koram considers what the honorable thing to do would be, having vanquished one's foes and with his knowledge of Kellid tribes in the region. "We should be as respectful as we reasonably can," he says. "They were our enemies, and who knows if they would have done the same, but it is the right thing to do."
OOC:
I'll see if I can use Society or Warfare Lore to determine the best/most honorable way of treating the vanquished foe of another tribe on the battlefield - basically, if their tribe comes looking for them, what might they see as being respectful in spite of the circumstances?
Last edited August 15, 2022 5:48 pm

Rolls

Society - (1d20+1)

(14) + 1 = 15

Warfare Lore - (1d20+4)

(10) + 4 = 14

Aug 16, 2022 7:32 am
You know it varies between tribes. Some burn their dead, though more common is practice of excarnating their dead—laying out bodies for carrion feeders to strip clean so the decomposing remains can fertilize the land (this is also the one used by your Broken Tusk following). This practice is more time consuming. A few followings buries their dead, or places them in cairns as the winter ground can be hard to dig.
Aug 16, 2022 7:36 am
OOC:
If we're in doubt on what to do, I say go with what our following does.
Last edited August 16, 2022 7:37 am
Aug 16, 2022 7:53 am
"We should lay their bodies bare," Koram suggests, "It is what we would wish our enemies to do for us, if the tables had turned. It may take some time - I would volunteer for this task, but someone should bring the tapirs back to the Following."
Last edited August 16, 2022 7:54 am
Aug 16, 2022 1:25 pm
The Druid walks to Koram's side, "I'll help you. I'll chant for the souls of these dead warriors, whilst you dig!"

Grom seats himself cross-legged between the bodies and adds, "and the party should stay together; its the reverant and the safest thing to do, We can all escort the Tapir's home once these souls have crossed the river between this life and the beyond"

Grom's eyes close and he begins humming the oddest of melodies; more like the twittering of birds at sun-up than a dirge for the dead.

Imek

Furmyr

Aug 16, 2022 1:34 pm
Imek

By the time you've finished with the bodies, the sun is setting. Luckily you were not that far from camp and is able to return before nightfall.

As you walk back into camp with the tapirs, you see Imek is overseeing some other animal handlers and that a pen has been sat up for the tapirs. She greet you the moment she sees you. "Took your time, anything happen?"

Imek

Furmyr

Aug 18, 2022 7:41 am
Imek
Before you have time to reply, Imek seems to notice the tapirs. She carefully approaches them with glee in her eyes. "Have you given them names yet?" she asks.

"If not I'll call you Arnaaluk," she tells one of the tapirs, before looking at the other. "And you look like a Meriwa."
Aug 18, 2022 3:50 pm
We found those two caught up in snare traps. We bound them and were ready to bring 'em home when two hunters came out of the bushes and said that they belonged to them.
We argued a bit and then they attacked. We all came back so you can imagine how the fight went. It's a pity but after all they were hunting on our grounds.
Igbork reports.
He thinks a bit while Imek names the tapirs
We haven't named them but I guess they won't mind being called Arnaaluk and Meriwa. Say Imek did you hear or see anything about people of other tribes nearby? If there are more or even a whole tribe nearby this could spell trouble for us.
Last edited August 18, 2022 3:50 pm
Aug 18, 2022 8:09 pm
"I agree, it's doubtful these were the only two from that tribe nearby. We also found the body of a woman yesterday, not of our Following either. If there is another Following close by that may be contesting our claim to the area, we need to be wary." He looks to the others, "Maybe it best we discuss this with the Mammoth Lords?"
Aug 18, 2022 9:39 pm
Indeed, they need to be apprised of the situation. We can then proceed with their guidance. If we're done here, I say we speak with them now.

Atticus stands with his friends and awaits their decision.
Aug 18, 2022 9:46 pm
Without speaking, Grom stands and ceremoniously wipes his hands down his garments as if to remove some invisible blemish as he strides towards Koram, nodding assent at Atticus
Aug 19, 2022 7:05 am
"I don't get much out," Imek says with a shrug. "I prefer to stay here with the cuddlies. But you should probably tell Wipa."

Her words are cut off by the sound of a mammoth crying out in fear. You see a mammoth rise on its hind legs and one of the animal handlers jumping out of the way just in time. As he tries to get back on his feet he calls out: "Porcupine here! Someone come look!"

On the mammoth's raised left front leg you can see several quills embedded and on the ground below you can see an angry giant porcupine the size of a large dog that's been hiding in the tall grass. It's hisses at the mammoths and the handlers.
Aug 19, 2022 7:41 am
Atticus moves forward carefully, heading to the area that the handler pointed at. Raising his shield, Atticus brings his sword into position...just in case it's needed.
Aug 19, 2022 8:54 am
Koram and Haitith look suddenly towards the horrendous sound then spring to go check it out.

Taking in the situation he holds his hand up and calmly approaches the mammoth. "Calm now, fried. Calm."

Rolls

Diplomacy - (1d20+7)

(7) + 7 = 14

Aug 19, 2022 1:03 pm
The porcupine still hisses at Koram, but backs off ever so slightly. As you step closer you also notice it seems to protect three small porcupine cubs.
Aug 19, 2022 8:55 pm
Taking in the situation, Koram understands the smaller animal trying to protect its young. 'I'm going to regret this,' he thinks and places himself between him and the porcupine prickle*. "Go on now," he says, waving his hands towards them to shoo them away, "You won't be safe here."
OOC:
TIL - a group of porcupines is called a 'prickle'

Rolls

Nature (Command Animal) - (1d20+0)

(10) = 10

Aug 19, 2022 9:47 pm
"Listen to my friend, little ones. He speaks wisdom", Grom adds, evoking his empathy with the creatures of the wild.

Rolls

Wild Empathy (diplomacy) check - (1d20+1)

(13) + 1 = 14

Aug 20, 2022 10:03 am
Together you are able to calm the animals, allowing the other animals hanlders to move the mammoths out of the way.

"It has a burrow there, so we'll just have to maneuver around it now that we know," Imek tells you once the situation is under control. "Good work by the way. Seems I taught you well."
Aug 20, 2022 10:12 am
Oh yes you really had a great... influence on us Igbork says with a sly smile on his face.
He resists the temptation to pat her on the head.
Well I think we should talk to Wipa about what happened. I fear that trouble is coming to us...

Wipa

Furmyr

Aug 21, 2022 9:53 am
Wipa
You bid your goodbyes to Imek and the other animal handlers and make your way into camp. You find Wipa overseeing the fletchers. She smiles at you as you arrive, then seeing that you bear the signs of battle it turn to a frown. "Godess! What happened to you?"
Aug 21, 2022 11:47 am
"Hunters from another Following, Wipa," Koram explains, "There was an argument and they became violent - we defended ourselves and laid them to rest respectfully, but we wanted to make sure you and other Mammoth Lords knew. There very well may be more nearby, and if these hunters are any representative of their group, they are not so keen to be friendly as us."

Wipa

Furmyr

Aug 23, 2022 8:46 am
Wipa
Wipa sighs at the news. "That's not good. Keep your eyes open," she tells you.

"In a couple of days we will have the Night of the Green Moon," she continues. "Then we move on to the north. I will speak with the elders and try to start the journey as soon as possible after the ceremony."
Aug 23, 2022 10:54 am
Igbork yawns and stretches.
Then we only have to clear the ritual site. Let's do that tomorrow. We had another hard day and my family will be happy to see me before I go to sleep.

Wipa

Furmyr

Aug 23, 2022 5:42 pm
Wipa
Wipa nods at you. "Rest well. By the sound of it you have deserved it," she smiles and bids you a good night.
OOC:
Will move the game on to next day tomorrow unless anyone has any business they want to take care of.
Aug 23, 2022 6:06 pm
OOC:
Igbork will want to replenish his arrows
Aug 24, 2022 9:16 am
https://i.imgur.com/2MeO2JI.jpgYou wake up early next morning while the camp is just getting ready for a new day. You see more sentries than usual as the night shift heads to bed. You eat your breakfast before starting the journey to Rockloom where the Green Moon ceremony will take place. You know that out of reverence for the sacred site you camp several miles away.

Arriving you see massive, ancient stones rise like teeth from the soft earth of this ancient site, forming a rough half circle atop a grassy mound. Each stone is shaped like a different animal sacred to the Broken Tusks—cave bear, big cat, woolly mammoth, giant raven, and so on. The monoliths are chipped and worn, having stood vigil at this edge of the Gornok Plain for countless generations, yet all stand magnificent and timeless—with one exception. The last stone to the west, the Raven Stone, is broken off at the midpoint, its upper half missing.
Aug 25, 2022 2:25 am
Atticus walks into the clearing with a level of reverence that surprised even him. Approaching the Sabre-Tooth statue, Atticus bowed his head and whispered a prayer.

Once he's done, Atticus turns around and gives in to his curiosity. Approaching the broken Raven statue, he looks to see if he can determine how it was broken.

Rolls

Perception - (1d20+4)

(1) + 4 = 5

Aug 25, 2022 9:36 am
You do notice some tracks around the statue, but you also happen to step right into them, so you have problem making heads or tails of them.
Aug 25, 2022 8:03 pm
The discrepancy in the otherwise pristine vista of the clans sacred totems is jarring, and Grom frowns and mutters to himself as he hurries to the western most megalith seemingly chopped in two.
OOC:
GM, can I make a Nature check, perhaps, to investigate further?

Rolls

Nature check - (1d20+5)

(18) + 5 = 23

Aug 25, 2022 9:23 pm
Igbork furrows his eyebrows. He knows about most of the basic rituals of Broken Tusk Clan and the other clans but he isn't sure what the significance of destroying a stone could be. A warning? A means to anger Sister Cinder? Could it be to hinder the Night of The Green Moon?
OOC:
So Igbork will think about wether the destruction of the stone is a simple act of vandalism or if it could signify something more profound...

If Tundra lore is applicable the modifier is a +5

Rolls

(Tundra) Lore - (1d20+2)

(17) + 2 = 19

Aug 26, 2022 9:23 am
Grom manages to see through Atticus' tracks and notice the tracks going north. He can also tell that it's the tracks of a barefoot humanoid.

Igbork cannot recall any significance to why it would be vandalised. Though the tear seems strangely straight. It don't look like it has been chipped off, just split in two and the top half disappeared.
Aug 27, 2022 5:20 am
Koram, with Haitith in tow, steps up and looks over the stone with the others, but tries not to crowd them. "Any ideas? The Mammoth Lords won't be happy to see it like this when the ceremony comes. We should comb the area and see if we can find any sign where the vandal came from."
Aug 27, 2022 12:19 pm
Igbork goes up to the broken stone and slides his hand over the top.
A clean cut. And the top is gone. This isn't an accident or vandalism. This was done deliberately in this way. That's a message... The question is what this message means...
C1NDER says:
Koram, with Haitith in tow, steps up and looks over the stone with the others, but tries not to crowd them. "Any ideas? The Mammoth Lords won't be happy to see it like this when the ceremony comes. We should comb the area and see if we can find any sign where the vandal came from."
I have no idea but I agree with you. We should comb the area. I also would be interested in finding the top...
Igbork draws his bow, ducks down into the grass and searches for the top half and possibly the perpetrator

Rolls

Stealth - Sneaking through the grass - (1d20+11)

(1) + 11 = 12

Perception - Looking for stones and people - (1d20+7)

(14) + 7 = 21

Aug 27, 2022 2:59 pm
Agreed my friends, let us spread out and search the area. Hopefully we can find the missing half and the thief who grievously insulted us. Atticus spreads out with the others and begins searching the area.

Rolls

Perception - (1d20+4)

(9) + 4 = 13

Aug 27, 2022 5:14 pm
Following the direction of the tracks Grom found, they lead towards the small hill to the north. They disappear shortly, but luckily you are able to find them again near a boulder on the base of the hill. Igbork can hear strange high pitched crying noise coming from the top.
Aug 27, 2022 10:48 pm
Someone is screaming up there! I'll have a look Igbork whispers. He gets down and looks left and right.
Slowly he crouches up the hill on all fours, his bow firmly in his left hand.

Rolls

Stealth (if applicable) - (1d20+11)

(10) + 11 = 21

Aug 27, 2022 11:05 pm
Atticus nods as he hears Igbork speak. Letting Igbork move a few feet ahead, Atticus follows with his sword and shield ready.
Aug 27, 2022 11:35 pm
Taking his cue from Atticus, Grom also raises his shield. He strains to hear the scream that Igbork reports but when one no such sound reaches him, the Druid forces a finger into the canal of his right ear and wiggles it about.
Aug 28, 2022 12:49 am
Koram and Haitith follow Igbork, though slightly back amd attempting to remain unnoticed by any enemies.
OOC:
Exploration Activity : Avoid Notice, roll stealth for any initiative.
Aug 28, 2022 9:33 am
Igbork, as you sneak up the side of the hill, you can see a small hairy creature balled up crying next to the top half of the raven statue.

https://i.imgur.com/B7c95iP.png

He seems to be in too much despair to pay you any attention.
Aug 28, 2022 9:35 pm
Igbork points at his eyes and the top of the hill.
The he points at the others, at his eyes then at the surroundings.
Hopefully they get the message... he thinks

Then he stands up, puts his bow on his back but the hand on the sword and approaches the small hairy creature.
He harrumphs What seems to be the problem? he points at the top of the raven statue This yours?

Shaggy Shemven

Furmyr

Aug 29, 2022 10:47 am
Shaggy Shemven
The creature jolts up with a sputtering sound.

"What?!" he says sniffling, then dragging the back of his left hand across his nose. "It... It is none of your business. Leave a man to grieve in peace."

Those below the hilltop can hear the creature clearly as it seems he's never been told to use indoor voice.
Aug 29, 2022 5:40 pm
Grom hurries forward to Ignork's side as the creature asks to be left alone.
"Ach! Come now, you know what they say, a sorrow shared, is a sorrow halved."
Grom walks towards the creature and reaches out to give it an avuncular pat on its shaggy-haired head.
Aug 29, 2022 9:30 pm
Atticus moves up with the others and, upon seeing the creature, lowers his sword. Seeing that Grom and Igbork were speaking to him, Atticus concentrated more on keeping them safe. He keeps watch at the top of the hill.

Shaggy Shemven

Furmyr

Aug 30, 2022 10:45 am
Shaggy Shemven
Shaggy looks down, too embarassed to look you in the eyes. "My beloved have spurned me," he says and starts sobbing again. "My beautiful raven-woman!"

He continues between sobs. "Thought this raven statue would be a good gift. But stupid Shemven have failed again." he starts hitting himself on the head in anger.

Rolls

Secret Roll

Secret Roll

Secret Roll

Secret Roll

Aug 30, 2022 11:21 am
Listening to the creature sob about his lady love causes Atticus to turn around and look at him. Pray tell, who is your beautiful raven-woman and why did she not like your gift?

Rolls

Diplomacy - (1d20+4)

(8) + 4 = 12

Shaggy Shemven

Furmyr

Aug 30, 2022 4:40 pm
Shaggy Shemven
The creature shifts his feet a little and stops hitting himself. "Don't know," he admits and grabs one of his bear braids. "I've seen her fly past, so I thought I'd make a mark. But she hasn't come by. In fact, all the ravens took off truth be told."

Shaggy Shemven

Furmyr

Sep 1, 2022 9:22 am
Shaggy Shemven
"Now if you are done bothering me, leave me alone to grieve in peace," he says, waving his arms as if to push you away.
Sep 2, 2022 10:12 am
Aye lad. I feel your pain but I know how to fix this. You see... This stone you broke attracts raven and their kind. By breaking it you broke the spell. But if you help us getting it back the ravens will return Igbork says to the creature with a jovial smile. Of course he doesn't know wether it's like that but it could be worth a try

Rolls

Deception - (1d20+0)

(17) = 17

Shaggy Shemven

Furmyr

Sep 2, 2022 12:42 pm
Shaggy Shemven
"Oh no! No! No!" the creature moans. "Did my meddling scare my belowed away."

He starts hitting himself again muttering a little lower. "Stupid Shaggy!"

After a few punches he looks up at you. "Will you help me get it back down. I can stone shape it back but I'm too tired to drag it back down alone."
Sep 2, 2022 1:32 pm
Grom winks knowingly at Igbork
Sep 2, 2022 3:44 pm
Oh we can certainly do that. If you shape the stone back into form we will carry it Igbork says and winks back at Grom.
Have you seen anything else that may scare off crows? Just so we know if we should take care of anything else...?

While he waits for an answer Igbork prepares to lift the stone with a little help from his companions
Sep 2, 2022 7:03 pm
Koram steps forward and helps return the stone to where it belongs.
Sep 2, 2022 7:32 pm
Atticus steps up and helps his friends carry the statue back to its base.
Sep 3, 2022 10:01 am
Carrying the heavy statue down the hill is a arduous and exhausting task, and makes you wonder how the creature, who has now identified himself as Shaggy Shemven, brought it up the hill all by himself. At one point you need to get it past some high brushes and hearing Shaggy yell: "Pivot! Pivot! Pivot!" in your ear is not a pleasant experience.

But finally you make it all the way down with no more trouble than dirty hands. You realize that the hard work has just begun. As you try to place the upper half on the lower half, you realize it slides off and becomes crooked unless someone stands there to hold it. And there's not enough space for all of you to do the work. Shaggy shrugs his shoulders and gives a dumbfounded look: "I can't hold it in place and cast the spell. I need to stand back and make sure it will be back in perfect shape. It is after all a holy place."
OOC:
You need to make a skill check to keep it in place, either Athletics to hold it, Craft to create some device to prop it up. One person can aid by doing a DC 20 check. The aid does not have to be the same check (one can use Athletics to hold it while the other uses Craft to prop it open). The two skills mentioned above is not the only two possiblities, just the two most obvious ones. Any skill you can explain could be used. Do note that an Aid will be harmful if you end up with a 10 or less, but luckily you do have Hero Points.

And since it's a new month you each get a new hero point, making you all full up again :)
Sep 3, 2022 2:23 pm
OOC:
Atticus can try and hold it in place.
Sep 4, 2022 7:37 am
OOC:
Koram isn't very well suited for this task. Best thing he might be able to do is give some words of encouragement using diplomacy, maybe.
Sep 4, 2022 10:56 am
Igbork tilts his head and looks at the stone. Then he rummages in his backpack and takes out a bundle. He opens it. It's a climbing kit!
I have this one here. Rope and pitons. If I knot the rope around the stone we all can help with stabilizing the stone. And maybe the pitons can be put in the gap in order to stabilize the stone further.
Sep 5, 2022 3:12 pm
Grom's eyes widen as Igbork presents his plan. Walking to Koram's side, and speaking loudly enough for all to hear, he says to the summoner, "Brain and brawn and cunning wiles. We have a rare bird indeed amidst our flock"
Sep 6, 2022 11:44 am
OOC:
I will allow an Thievery or Craft to fasten the rope as an Aid to someone holding on to the rope with Athletics. Will also allow two other to attempt to Aid with Athletics as you can fit more people with this plan.

Remember Koram that you can roll for Haitith as well, and he has a decent Athletics.
For ease of reference here's the skill values you all have in the mentioned skills:

Character Athletics Crafting Thievery
Atticus +6 +4 +2
Grom +1 +1 +2
Haitith +7 +0 +2
Igbork +0 +2 +4
Koram +3 +1 +2


Sep 6, 2022 1:02 pm
OOC:
Bailin will definitely be one of the ones holding the rope.
Last edited September 6, 2022 1:02 pm
Sep 6, 2022 1:12 pm
"I’ll help, I’ll help", Grom shouts excitedly as he skips to a position about 15 feet from the raven stone and squats on the floor.

"I will chant a prayer to the Great Eld to help you bind the fibres of the rope and beseech our Sister Cinder to make your arms strong"
Last edited September 6, 2022 1:13 pm
Sep 6, 2022 1:16 pm
Atticus nods his head at the plan and moves to take up his position by the rope.
Sep 7, 2022 8:22 am
OOC:
Feel free to roll Athletics Atticus. And everyone who wants to roll something, just roll. We'll see how well you do and take it from there. Usually Aid has to be rolled beforehand, but due to the timey wimey nature of Play by Post I will allow aid checks to come in whatever order and sort it out in post-production. Also remember you have Hero Points if you roll poorly.
Sep 7, 2022 9:04 am
Koram positions himself to help steady the rock if it looks like extra muscle might be helpful.
OOC:
Rolling athletics to aid if it helps.

Rolls

Athletics (Str) - (1d20+3)

(17) + 3 = 20

Sep 7, 2022 9:33 am
Grom begins to sing songs from the Following's folk lore in an attempt to inspire his comrades labour

Rolls

Perfromance (to aid by inspiration) - (1d20+4)

(6) + 4 = 10

Sep 7, 2022 12:22 pm
Atticus takes his place on the rope and gets ready to help reassemble the statue.

Rolls

Athletics - (1d20+6)

(14) + 6 = 20

Sep 7, 2022 7:09 pm
Igbork wraps the rope around the stone and makes a strong knot to hold it in place

Rolls

Thievery - (1d20+4)

(18) + 4 = 22

Shaggy Shemven

Furmyr

Sep 7, 2022 7:40 pm
Shaggy Shemven
With the rope securely fastened, Atticus and Koram holds fast and are able to keep it in place long enough for Shaggy to fuse the stone together. Not that you'd seen the statue before today, but you are sure no one will be able to tell that it was in two parts just moments ago.

Shaggy looks on a bit sheepishly from the sidelines. "Sorry I messed up your statue," he says, his gaze trained on the ground. "Guess I'll leave you alone now. To be in my cold, damp cave all by myself."
Sep 7, 2022 7:52 pm
Oh maybe you can keep us company, a bit at least. We still have to clear out this site. Igbork sits down, opens a ration and offers a bit to the creature.
You hungry? And no one else is here to keep you company? Are we to only humans around here?
Sep 8, 2022 8:21 am
"Yes," Koram says, "Stay a while and share stories with us while we prepare this site for our ceremony. We may not be ravens, but we could be friends - if you'd care for some."

Koram feels an empathic tug from Haitith and looks at the dragon, who wears a semblance of a grin and a look that suggests the creature could otherwise be food. Koram frowns and just shakes his head dismissively. Haitith shrugs and lopes off into the nearby grass.

Shaggy Shemven

Furmyr

Sep 8, 2022 11:14 am
Shaggy Shemven
Shaggy's lets out a big smile when Koram mentions friends. "Shaggy has never had friends before. Or I had once, but no one ever bothered to inform the others."

"Haven't seen other humans around here. Did see some a few days ago to the north, but I quickly avoided them. Don't usually like people, or they don't like me more likely," he answes Igbork.

He starts looking through his pack and takes out a couple of items. One a lensatic compass and the other a gold pendant with a garnet gem. "A gift of friendship. And for me messing up your pretty statue."

You spend the rest of the day preparing the site, and discover no more trouble. Seems it will be safe for your following tomorrow.
Sep 8, 2022 8:39 pm
Koram takes the gold pendant with a smile and a bow of his head, "Thank you, Shaggy."

As their work for the day concludes, he adds, "Why don't you come tomorrow, for our ceremony? I can't promise you'll find it entertaining, but it's important to our people. As long as you don't get under foot, I can't see why anyone would mind you observing."
Sep 8, 2022 9:36 pm
Atticus takes the compass from Shaggy with a respectful nod. Thank you Shaggy, this is truly a wondrous gift

As Atticus looks the compass over, he hears the invitation for Shaggy to come to the ceremony. Indeed my friend, come to the ceremony tomorrow. Friends are always welcome.
Sep 9, 2022 8:48 am
Shaggy thanks you profoundly and comes with you back to camp. He is met with friendly curiosity and fascination. And before long he's playing with some children, using his shape stone ability to create what could be an attempt to be animal figurines. But the children seems to enjoy themselves.

Wipa greets you with a smile. "Seems you've had another adventure," she laughs. "I thought the tapirs would be the strangest things you would drag home with you."
Sep 9, 2022 9:37 am
OOC:
Is the compass special in any way?
Sep 9, 2022 9:48 am
OOC:
Just ordinary adventuring gear. Without the compass you get a -2 to Sense Direction checks. Otherwise it could be sold for 10 gp (or rather more likely in this AP, bartered for the same value).
Sep 11, 2022 1:15 am
Well seems like we secured the festival. If you're looking for me I'll prepare my children for the festival. Maybe Shaggy can form some bison figurines for them. They are their favourites Igbork excitedly calls out. He goes back to his tent, satisfied with the things they accomplished
Sep 11, 2022 2:48 am
I to shall take my leave and prepare for the festival. I look forward to seeing everyone there. Elias leaves the group and makes his way back to his tent and gets ready.

Wipa

Furmyr

Sep 12, 2022 10:58 am
Wipa
Another night passes, and the next morning you are once again approached by Wipa.

"Sorry to bother you this early, but Father Eiwa has requested an audience with you," Wipa tells you.
Sep 12, 2022 7:10 pm
Koram rubs the sleep from his eyes, Haitith yawning next to him. "No worries, let's go see what's going on." He stands and heads to speak with Wipa.
Sep 12, 2022 9:29 pm
Atticus nods his head and finishes his breakfast. Once done he makes his way over to where Father Eiwa is located.

Grandfather Eiwa

Furmyr

Sep 13, 2022 7:15 am
Grandfather Eiwa
In the small, squat tent where Eiwa spends his evenings, the old man stoops beside his fire ring. His expressive face, wrinkled from many years of good humor, is now a portrait of sadness. "Come, sit," he says. He pokes the embers with a stick. "I had hoped you would never need to hear the story I am about to tell you. Or at least I would not be the one to have to tell it." He offers a rueful smile.

"How to make a long story short? I will try to put it simply. In the ethgir—the before times, when my ancestors were young—we Broken Tusks were called the Burning Mammoths. Our migratory route was large then, as was our herd. We carried with us a powerful light: the primordial Flame." He spreads the fire’s coals into a wide, flat layer. In the center of the coals, a perfectly round pebble glows, red hot.

"Then, the Great Quake shattered the eastern lands." He tips a large, jagged rock from the fire ring into the coals. "Far as we were, our people still felt the thundering hooves of the demon horde." Earwigs and pill bugs scatter out of the hole left by the upturned stone.

"Our Mammoth Lords argued over what to do with the light," Eiwa continues. "In the end, some of us took the Primordial Flame. We hid it where it would be safe."

With his stick, he separates a few coals from the rest, then moves the red-hot pebble next to the small group. "The others called us traitors and went east to face the demons, taking the banner of the Burning Mammoths with them. Weak but determined to carry on, we took a new name: the Broken Tusk."

"That was long ago, and much has happened since," he says, dropping his stick into the fire. "But now, the Burning Mammoths have returned? And in time for the Night of the Green Moon. I cannot say what this means—my ancestors’ spirits are silent. But my bones tell me this will not be a happy reunion."
Sep 13, 2022 8:07 am
"Grandfather, how fared the Burning Mammoths in their fight against the demons? Did they become contaminated by the horde? Do you fear that the primordial flame is their objective?", Grom vocalises each question as images flood his mind

Grandfather Eiwa

Furmyr

Sep 13, 2022 12:38 pm
Grandfather Eiwa
"Sadly I do not know. After they left, we separated. Have not seen them since in my lifetime," Eiwa replies. "But rumors have reached me that they revel in battle and I would consider cancelling the Green Moon ceremony, but I am afraid that would crush morale. And my worries may be for naught, in which case abandoning the ritual would upset Sister Cinder."
Sep 13, 2022 1:53 pm
"The ceremony should not be postponed lest the moon be extinguished like a candle, Grandfather. Sister Cinder will protect us.", Grom says as he points to the sky with his walking staff and steals an upwards glance to make sure all in the heavens sits in its right place
Sep 13, 2022 9:52 pm
Igbork stares into the flames for quite some time. Without redirecting his gaze he slowly begins to speak
Well after all they were our brothers long time ago. While the reunion may not be happy they may understand that a lot of water has run down the glaciers in the summers since we parted ways and cleansed the land.
We also don't know why they are coming. Maybe they need help. This could be a chance to heal the schism between us.
I say we should welcome them as warm as if we never parted ways but still be on our guard
Sep 13, 2022 10:00 pm
I agree, we shouldn't automatically assume they'll be hostile intent. Let us greet them, as they are, family we haven't seen in many winters.
Sep 14, 2022 7:39 am
"Wise words," Koram says, "but we should also take caution. We don't know their number and we don't know their intent. If - and only if - they harbor ill intent, what is our plan?"

Grandfather Eiwa

Furmyr

Sep 14, 2022 8:53 am
Grandfather Eiwa
"Precautions would be smart indeed," Eiwa agrees. "The following is busy getting ready for tonight, but if I could implore you to get us ready for a hasty retreat should one be needed?"

"Cleaning up the camp, gathering loose materials, organizing tools, and tidying bundles is hardly the most glamorous job, but it’s necessary all the same before the following can journey onward."

"The way east from Rockloom rarely poses any dangers to the Broken Tusks, but scouting ahead can make sure that’s still the case. Tightening the radius of the herd will make them easier to move in the morning."

"And clear heads in the morning will hasten our travel. I am afraid the spirit baskets would need to be dealt with."
OOC:
This part of the adventure is a skill challenge where successful checks will earn you Preparation Points. The entire party must be present for each activity, and only one character can roll a check to complete the activity. Up to one other character can Aid the character performing the check, but it’s typically challenging to Aid at this level, so a PC who’s strong in the required skill might be better served by waiting to try a second attempt in case the first PC fails. You have 8 hours to spend.

Critical Success The party completes the task brilliantly in the indicated Time. They earn double the listed Preparation Points and can’t repeat the task.

Success The party completes the task in the indicated Time. They earn the listed number of Preparation Points and can’t repeat the task.

Failure The character who attempted the check fails the task and earns the party no Preparation Points, but the time isn’t yet lost. If this attempt is the first time the party has failed the check, another character who hasn’t already attempted the check or Aided a character attempting the check can immediately attempt the check. If the party has already failed this check one or more times, this result is a critical failure instead.

Critical Failure The party expends the indicated amount of Time but earns no Preparation Points. They can repeat the task if they like

Activity Time to Attempt Preparation Points Skills
Clean Up Camp 1 hour 1 Crafting or Society
Clear the Trail 2 hours 3 Survival
Dilute the Spirits 1 hour 1 Medicine or Thievery
Gather the Herd 3 hours 2 Nature or Diplomacy


Sep 14, 2022 4:22 pm
OOC:
Fellow Broken Tusks, Grom's most valuable contribution would be Nature in which he is Trained and +5. HOWEVER, Grom's guardian angel (i.e. me) is rarely favoured by the dice gods, so if someone can equal that, go for it!

@Furmyr, are the tasks conducted in the above order and sequentially. I.e. we can't clean the camp and the trail in parallel??
Last edited September 14, 2022 4:27 pm
Sep 14, 2022 5:49 pm
OOC:
You can do them in whatever order, but only one at a time. The entire party must be present for each activity.
Sep 14, 2022 7:13 pm
OOC:
Atticus has +4 bonus to both Diplomacy and Survival. So those may be his best chances.

Can a character make a roll in more than 1 check?
Last edited September 14, 2022 7:14 pm
Sep 14, 2022 8:42 pm
OOC:
Koram's best skill is in Diplomacy, which is +7. Runner up is Medicine, which is a +3.

Looks like Clear the Trail is the best use of our time if we can do it. Does anyone have a decent survival score?
Last edited September 14, 2022 8:43 pm
Sep 14, 2022 9:06 pm
OOC:
Igbork's Thievery +8 should be good for diluting the spirits
Igbork also has a +7 in Survival se he can be useful in helping clearing the trail
Sep 14, 2022 9:29 pm
OOC:
how about Society or Crafting? Koram has +1 in both, but someone must have better.
Sep 14, 2022 9:34 pm
OOC:

So, we have:

Clean Up Camp - 1 hour - Atticus (Crafting or Society +4) with Koram (Crafting or Society +1) as back-up
Clear the Trail - 2 hours - Igbork (Survival +7) with Atticus (Survival +4) as back-up
Dilute the Spirits - 1 hour - Igbork (Thievery +8) with Koram (Medicine +3) as back-up
Gather the Herd - 3 hours - Koram (Diplomacy +7) with Grom (Nature +5) as back-up

Any other suggestions?
Last edited September 14, 2022 10:44 pm
Sep 14, 2022 10:21 pm
OOC:
Looks very good
C1NDER says:
OOC:
how about Society or Crafting? Koram has +1 in both, but someone must have better.
OOC:
Igbork has +2 😅
Sep 14, 2022 10:37 pm
OOC:
Atticus has a +4 bonus to both Crafting and Society.
Last edited September 14, 2022 10:38 pm
Sep 14, 2022 10:41 pm
OOC:
Perfect Atticus, I'll edit the table above.

Igbork and Koram, you largely have the fate of this task in your hands. Do you want to build up to the big rolls or dive right in?
Sep 15, 2022 8:17 am
OOC:
One character can do several tests, yes. Just one at a time. You have 8 hours. And looks like Clear the Trail was suggested as the first task by Koram. Igbork, feel free to roll the first Survival check. I will reveal that it is DC 15, so Atticus can roll if you fail.
Sep 15, 2022 8:26 am
Well then! Igbork says and claps his hands. Let's clear the trail so that we are prepared in case things go north

Along with his companions he heads out into the wilderness
Last edited September 15, 2022 8:27 am

Rolls

Clear the trail - Survival - (1d20+7)

(12) + 7 = 19

Sep 15, 2022 10:50 pm
After a couple hours of hard labor and following Igbork's suggestions, Koram feels pretty good about their work. "Igbork, friends, I think we did an admirable job!"
OOC:
Shall we try the next test we have the largest bonus on? or knock out one of the tasks that only requires 1 hour to complete?
Sep 16, 2022 12:10 am
OOC:
Seems like a good idea. How about 'Gathering the herd'?
Sep 16, 2022 12:00 pm
Scouting the area you will be heading out the next day, you find a nest of bloodseekers. They pose no real threat to you, but to an unsuspecting animal or traveller they can be a danger.
https://i.imgur.com/0eswxaY.png
Sep 16, 2022 11:48 pm
"These pests," Koram suggests, "So long as we know they're on the trail and the Following knows to avoid them, we shouldn't have any issues, I think. But if someone were in pursuit and were unaware...well, it could be enough to slow them down and cause trouble for them."
Sep 17, 2022 1:00 pm
You mark the spot with a mark only your following will be able to understand and head back into camp to begin the next assignment.
Sep 17, 2022 4:50 pm
OOC:
Shall we Gather the Herd next?
Sep 20, 2022 11:17 am

Next task should be

Clean Up Camp
Dilute the Spirits
Gather the Herd
Sep 20, 2022 1:47 pm
Well... Then let's get the herd together so that we can move quickly in case it's necessary Igbork says and claps his hands. Then he sheepishly scratches his head
Erm... Maybe someone else can give directions on how to do this. Herding animals is nothing I do often
Sep 20, 2022 4:01 pm
I agree let's tackle that next. I'm also afraid that I don't have the knowledge necessary to take charge though.
Sep 21, 2022 4:17 am
Koram steps the front, Haitith at his side. "No worries, friends, Hitith and I have plenty of experience rounding the herd up. Though, I wouldnt mind if one of you might help by coming around the other side?"
OOC:
Grom is our backup on this one. Can someone other than he do an Aid Another Diplomacy roll to help out?

Edit: Pretty sure I have a hero point, can I use that to re-roll?
Last edited September 21, 2022 4:18 am

Rolls

Diplomacy (Cha) - (1d20+7)

(3) + 7 = 10

Sep 21, 2022 8:46 am
OOC:
Yes, you can use a hero point.
Sep 21, 2022 8:51 am
OOC:
Re-roll

Edit: yes! I'll take that!
Last edited September 21, 2022 8:51 am

Rolls

Diplomacy - (1d20+7)

(18) + 7 = 25

Sep 21, 2022 12:57 pm
You are deftly able to persuade the herders to help you in the task, and you are able to get it done in time. Getting an early start tomorrow will be easier now.
OOC:
Two tasks down. 5 hours of 8 spent. 5 preparation points gained.
Sep 21, 2022 4:18 pm
OOC:
So Clean up camp or Dilute the spirits? Which one should we tackle next?
Sep 21, 2022 7:08 pm
OOC:
Our next best bet is Dilute the Spirits w/ Igbork as lead, let's do that. @Scrol you down to roll some thievery?
Sep 21, 2022 7:29 pm
Igbork nods at the tent where the containers with spirits are stored. It's a shame but I guess we better be prepared and sober instead of having a good time and can't even lift a bow afterwards. If you are able to cause a bit of a ruckus over there I'll sneak into the tent and dilute them to the point where you can still taste them but won't get your head whirling.

Igbork goes into position behind a tree and waits for the group to distract the other tribe members so he can sneakily pour water into the containers with the spirits
C1NDER says:
OOC:
Our next best bet is Dilute the Spirits w/ Igbork as lead, let's do that. @Scrol you down to roll some thievery?
OOC:
You bet I am 😉

EDIT: Dang it! Hero point incoming!
EDIT2: That's more like it :D
Last edited September 21, 2022 7:30 pm

Rolls

Thievery - (1d20+8)

(6) + 8 = 14

Reroll - (1d20+8)

(19) + 8 = 27

Sep 21, 2022 8:34 pm
"Well done, Igbork!" Koram exclaims, "It might not be much of a party, but at least we'll keep our heads on tight. Now let's clean up camp a bit so things are easier to grab and run with, if needed."'
OOC:
@Squadfather44 I believe that's you, w/ +4 on either Crafting or Society; I'll be backup w/ a +1. Anyone else want to roll for Aid Another, just in case?
Sep 21, 2022 9:41 pm
Atticus nods his head and steps away to organize the clean up. Looking around for a few of the villagers with nothing to do, Atticus forms them up into a clean up crew. Atticus also sets up a game for the kids to play...while helping to clean the camp up.

Rolls

Society - (1d20+4)

(14) + 4 = 18

Sep 22, 2022 12:19 pm
You are able to clean up the camp with time to spare. Now getting off in the morning will be no problem. You even have a hour to spare that you can get ready for the festivities.
OOC:
Well done. Will post the next part in a new thread. This is getting too long.

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